It’s been more than a year since The Lord of the Rings: Return to Moria first launched, and now it seems like the survival crafting game’s first proper expansion is right around the corner. Developer Free Range Games shared a new trailer yesterday, which was roughly Durin’s Day, a rare Dwarven event in the world of Middle-earth, appropriately revealing the release date for said expansion, Durin’s Folk.
The first level of PowerWash Simulator 2 is cleaning the moving van that just brought you to your fancy new office. ‘We’re not in Kansas anymore,’ say developers FuturLab, as you take in the map wall where you can select levels in an expanded PowerWash world, the open warehouse space where you can place items of furniture you buy and clean. The second level is cleaning a state-of-the-art public toilet.
This is very funny. FuturLab are aware that they can’t really move you that far; in terms of the metaphor we’re probably in Colorado. That’s okay. It and the game both have nice scenery. And despite me being glib, there are a host of small changes that add up to noticeable improvements. They’re just probably only noticeable if you were already Washmaxxed and had over a hundred hours in the first game.
Once upon a time, Stellar Reach developer James Miller wanted the stars to move about over the course of 4X strategy game campaigns that might stretch for hundreds of years. In reality, stars are in continual motion: our Sun, for example, orbits the centre of the Milky Way galaxy, which means that right now, you and I are technically travelling at hundreds of thousands of miles an hour in the rough direction of Vega, 25 lightyears away. Eek!
Maybe prepare to dig out your finest gaudy suit and mountains of, er, a certain substance. A PC re-release of Radical Entertainment’s Scarface: The World Is Yours has suddenly popped up on the Epic Store and Steam. The Epic version is available already, having been “unintentionally pushed live” early due to backend issues, according to new publishers EC Digital Entertainment.
Steam is getting a new eight-week calendar feature for both games you’ve wishlisted and recommended games based on your previous playtime. No longer will you have to source recommendations by reading tea leaves, or visualise your wishlist by labelling different-shaped food in your fridge. Now, you’ll get a proper, personalised Monday-to-Friday chart that refreshes every day.
Frogwares have delayed the release of Lovecraftian survival horror The Sinking City 2 to the first half of 2026, citing the effects of developing a game in amid the war between Russia and Ukraine as having understandably affected how long it’s taken to get things done. There’s no concrete new date as of right now, but the studio have shared some work-in-progress screens.
Mere moments before release, Vampire: The Masquerade – Bloodlines 2 has been delayed by the occult implosion of developers The Chinese Room, seemingly triggered by a last-ditch request from Paradox Interactive to add a microtransaction system and start charging for every bitten neck.
There is nothing left of The Chinese Room now. Nothing but a huge bubble of Cromwell invocations and bisexual lighting, right in the middle of Portsmouth. Occasionally, a level designer erupts from the congealing iridescent surface, begging to be allowed to make Dear Esther 2 instead, only to be dragged back into the orb by a thousand, vermillion-painted fingers.
Publishers Slitherine and developers The Artistocrats have launched one of those high-fadoodling “2.0” updates for Starship Troopers – Terran Command, their violently arachnophobic real-time strategy game from 2022. It introduces Territory Mode, which sees you defending three planets featured in the base game and two expansions, and brags of “a level of personalization and replayability never before seen in Terran Command”.
Embark Studios CEO and former EA guy Patrick Söderlund has been chatting about the usage of generative AI and machine learning in Arc Raiders, the forthcoming looter shooter with the neat motorbike helmets. He’s of the opinion that while generative AI tools at large are “pioneering” inventions that “should completely change how this industry functions”, “the human aspect is still essential”. Nonetheless, it’s patently obvious from Embark’s self-commentary in general that the real pioneering element of genAI technologies is cutting specific humans out of the picture, so that More Videogame May Be Made.
Former Ridgeline Games boss and Halo co-creator Marcus Lehto has spoken out against the diminished representation of certain old Ridgeline colleagues in Battlefield 6‘s credits, pointing out that some have been “entirely omitted” despite their years of work laying the “foundation” for EA’s new FPS.