Fallout 76’s next expansion goes all-in on Fallout TV show season 2, bringing Walton Goggins and “New Vegas feel” to Ohio

“Deserts, deathclaws, and raiders”, alongside a “New Vegas feel” with Walton Goggins’ Ghoul as the face. These are the main ingredients for Fallout 76’s Burning Springs map expansion, which is set to arrive in early December this year.

In case you weren’t clear as to how Bethesda are pitching it, a hands-off preview attended by RPS saw 76 creative director Jon Rush introduce Burning Springs thusly: “Based on the success of season one of the Fallout Show, we can expect to see several million players returning to Appalachia for season two. People [who] have seen the show and want more of that storytelling, more of that New Vegas feel will get it all in Fallout 76: Burning Springs. Burning Springs is in total tonal tandem with season two.”

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Prototype remaster speculation kicks into super gear after a surprise Steam update adds to its credits

Remember Prototype, the super hero game which saw Radical Entertainment explore what might happen if a hoodie enthusiast was given shape-shifting powers? Well, it’s recieved a sudden and mysterious steam update which adds to its credits, fuelling a fresh bout of speculation that a remaster might be on the cards.

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Amid Call of Duty’s war on cheating, Black Ops 7 says ehh whatever, here’s a wallhack-esque killstreak

Activision have just shown off a bunch of new Call of Duty: Black Ops 7-related stuff as part of a COD Next showcase, and naturally one of the biggest talking points is a simp shooting people through walls. Well, to be more accurate, a clip of a pro player called Simp using the new Gravemaker killstreak reward, which resembles the sorts of wallhacking cheats the publishers have been trying their best to give the secure boot.

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Soma devs Frictional release video of “something new”, aka their nice hotel game in which nothing awful will happen

Shortly after updating their ocean horror story Soma with an in-game teaser – an old-school marketing ARG! By gar, it’s been a while – Amnesia developers Frictional have put out a brief untitled video of “something new”. It’s a series of perspectives of what I assume is their new game’s science fiction setting. To adopt the appropriate Jungian terminology, it looks creepy as balls. I am looking forward to this soma-ch. Without further ado, that trailer.

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Turns out a relatively important plot point in The Witcher games shouldn’t exist at all, so says the books’ author

The thing about an adaptation, is that sometimes you’ve got to twist things slightly to better do what you want to do. Whether that’s the right choice or not depends on how militant you are about the concept of faithfulness. When it comes to The Witcher series, however, I expect most people won’t care, except for the author of the original books Andrzej Sapkowski himself. His personal gripe? The very existence of different witcher schools.

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Sleep Awake, a visually inviting horror game from the lead dev behind Spec Ops: The Line, has a demo out now

It’s been a while since we’ve had a new game from Spec Ops: The Line director Cory Davis. As far as I can tell, the last game he made was 2016’s Here They Lie, a survival horror game. He’s currently working on another horror game in fact, Sleep Awake, which is a horrendous name, though I think it’s doing some interesting things. Weirdly, he’s making the game alongside Nine Inch Nails guitarist (for live shows, anyway) Robin Finck, and while the game doesn’t have a release date, it did just receive a demo.

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Pax Dei, the medieval EVE Online-esque MMO, gets its 1.0 release next month

What if EVE Online was a bit less sci-fi, and a lot more medieval? You would, in theory, get Pax Dei, a game that first entered early access in June last year. Responses to it so far appear to be, well, mixed, but as seems to be quite common with These Kinds Of Games, everyone that’s played it appears to be going through some kind of Stockholm syndrome kind of situation, as the game is still going. It’s going so far as to launch into 1.0 in fact, and developer Mainframe Industries have even put a date to it.

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You were meant to get a PowerWash Simulator 2 release date today, but it’s not ready yet, so there’s a demo instead

It’s been a good half a year since FuturLab announced PowerWash Simulator 2, their follow-up to the very popular, and seemingly quite satisfying, original game. There’s been various developer logs and tidbits of details shared in the intervening days, weeks, and months, but the one thing that’s been missing so far is a release date. That was supposed to be revealed today, according to FuturLab themselves, but the game isn’t quite ready on all platforms yet. Instead, they’re offering up a demo so that you can get a taste of this newer, shinier powerwashing.

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