A pair of Armored Core games are being freed from their 2000s Japanese mobile phone prison with upcoming PC ports

Armored Core is a FromSoftware series that absolutely rips, and has done since its debut way back on the PS1. Technically us PC players only recently were graced with the ability to play something from the series with the release of Armored Core 6, but soon we’ll have a couple more to mess around with. The only caveat is that it would be helpful if you could speak Japanese, as they’re not getting an English language release.

Read more

Overwatch 2’s new Stadium mode won’t feature its poster character Tracer at launch, though there’s a fair reason why

Overwatch 2’s Stadium was announced earlier this year, a new round-based mode that lets you buy upgrade items through its rounds to get different buffs, gear, etc. as you try to win the best of seven rounds. Honestly one of the most notable things about it is that it’ll have a third-person perspective, a series first for the shooter, one that I’ve never understood not being in the game given how much of an emphasis on skins there is. But, interestingly enough, it’s not launching with every character in the roster, and weirdly that includes box character Tracer.

Read more

Marvel Rivals’ latest gambit is seeing whether you’ll pay real money for colours

Colours! They exist, right? They’re all around us, everywhere you go, and as of yesterday, Marvel Rivals did something revolutionary: it made them customizable. Taking my sarcasm hat off for a moment, that means developer NetEase added in the ability to choose different colour palette options for your costumes. It’s just a small little way to add some amount of uniqueness to your version of the game’s extremely pre-established characters, really. Except, the catch is that you have to pay actual money for them.

Read more

Beware! Beware! The Witcher 4 beta scams!

Harken to the tolling of the village bell! See the blazing of the watchfires on the parapet! CD Projekt have issued a warning about Witcher 4 beta scams. Apparently, people have been receiving invites to playtest the new Witcher, even though CD Projekt have previously said that their RPG sequel won’t release before 2027. If you sign up to anything right now, the only thing you’ll be beta-testing is how fast you can change all your usernames and passwords.

Read more

This new Dell GeForce RTX 4070 Ti Super Gaming PC just dropped to only $1650

You don’t need to drop two grand to play in the big leagues. Right now, Dell is offering its Tower Plus Gaming PC with an RTX 4070 Ti Super for $1,649.99, and it’s quietly one of the smartest buys in the prebuilt space. Free shipping included, no hoops, no rebates, just solid specs at a better price than any RTX 5070 Ti system out there. If you’ve been waiting for a high-performance gaming rig without paying a “new GPU tax,” this is it.

Read more

Endless legends: how Amplitude bought their independence back from Sega

Sega are among the big games publishers who are currently feeding large swathes of their business to the flames of profit growth. In September 2023, they cancelled Creative Assembly’s looter shooter Hyenas and announced plans to cut costs across their European business. Last January, they laid off 61 workers at Sega of America in California. Then, they chopped another 240 jobs across Creative Assembly, Hardlight, and other Sega operations in Europe.

Grim times, but there have been brighter moments. In November last year, Endless Legend and Humankind developers Amplitude Studios announced that they were splitting from Sega and going independent, care of a management buyout or MBO. Without wishing to sound too fatalistic about Sega, it put me somewhat in mind of the Millennium Falcon flying out of the exploding Death Star. Amplitude’s co-founder and CEO Romain de Waubert de Genlis tells me, however, that the Amplitude buyout wasn’t an emergency response to Sega’s restructuring. He himself started thinking about going indie over two years ago.

Read more

Tabletop Tavern is Total War meets Slay The Spire set in a medieval Games Workshop

Tabletop Tavern is, currently, not quite where it needs to be to properly scratch that Total War: Warhammer itch. The units can be a bit flaky, charges lack impact, and there’s just not enough to do to keep early battles interesting. What is it, however, is a great concept with a lot of personality: you’re playing actual tabletop miniatures inside a medieval tavern, gradually building up your army across Slay The Spire style branching progression nodes. I’m absolutely rooting for it, simply because there’s still so little offering a comparable strategy experience to Total War, and also because it’s made by a solo dev. Trailer below, and here’s a Steam demo.

Read more