Review: Overmorrow (Switch) – Intriguing, But Assumes Too Much With Its Save-Wiping Setup

‘Morrowind you up.

Overmorrow, the debut release from solo developer PixelManta, manages to be philosophically interesting, is evocatively written, visually distinct, and lovingly crafted. Yet, the notion of re-playing it – which you’ll effectively need to do by design – is a tall order, and therein lies the unfortunate problem with this otherwise commendable maiden indie effort.

When we reported on Overmorrow’s central mechanic of a player’s save data being deleted after 30 in-game days, the comment section was abuzz with discussion over the merits of such game design. A player’s time is precious, and holding a sword of Damocles over save data is one of the most provocative decisions a developer can make.

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Talking Point: What Are You Playing This Weekend? (1st June)

What are YoRHa doing?

Crikey, it’s the weekend already..? Ah well, we’ll take it!

Looking back on this week, it’s kinda felt like a bit of a quieter one, but we’ve still had some pretty sizeable news items drop. The top story this week was undoubtedly the reveal of the new Lego set based on the Legend of Zelda franchise’s Deku Tree; it’s an expensive one, but a beautiful one.

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Crash Bandicoot And Spyro Studio ‘Toys For Bob’ Is Now Officially Independent

It will partner with Xbox to publish its next game.

In March, the Crash Bandicoot and Spyro developer Toys for Bob announced it would leave Activision and the Xbox team to become an independent studio. In an update on social media, it’s now made this official with a profile update.

In its bio description on X, it now says “We are an independent game development studio and have been making epic entertainment since 1989”. So, that’s it, the California developer is officially independent!

Read the full article on nintendolife.com