It takes two (consoles).
When the original Little Nightmares was released in 2017, it won praise for its fresh take on puzzle platforming horror. Its sequel upped the scare factor even further, earning critical acclaim while deepening the series’ mythos. With a new developer at the helm of its threequel, the question on everyone’s minds is whether the franchise’s third outing sticks the landing.
The answer is, ‘Yeah, sort of…’ but with some major caveats. Little Nightmares III is essentially a soft reboot for the series with an all-new storyline and lead protagonists, yet it faithfully adheres to the well-trodden gameplay formula and level design of Tarsier Studios’ earlier entries, resulting in an experience that leans perhaps too much into reiteration rather than reinvention.
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