From Tabletop to Desktop – How Total War: Warhammer Created 100 Legendary Lords

From Tabletop to Desktop – How Total War: Warhammer Created 100 Legendary Lords

Summary

  • Total War: Warhammer III now has 100 Legendary Lords – learn how they got made.
  • Total War: Warhammer III Omens of Destruction is available now on the Microsoft Store.
  • Embark on campaigns of hero-slaying, mercenary conflict, and brutal battle tactics in Omens of Destruction.

Hello Xbox community! Today is a big day for Total War: Warhammer III as we release our latest – and very heavy metal-sounding – content pack, Omens of Destruction, right in time for the holiday season.

With a DLC name that strikes fear into the hearts of mere mortals, it welcomes four new infamous Legendary Lords into our ever-growing pantheon of playable characters from the Warhammer world, each with brand-new gameplay features, battle units and objectives.

The Lords in Omens of Destruction are Skulltaker, Gorbad Ironclaw and Golgfag Maneater – and we’reoffering another Legendary Lord, Arbaal the Undefeated for free, for all players. The introduction of these new Legendary Lords also brings our total number of playable characters up to an incredible 100, meaning there’s a huge variety of ways in which you can conquer our vast strategic fantasy world.

To celebrate this milestone, I wanted to talk through the process of picking a Legendary Lord to convert from the tabletop game, and some of my favorite stories from our time creating them.

How We Choose a Legendary Lord

Legendary Lords are the primary commanders of your armies in game, each of which hails from one of Warhammer’s uniquely weird, wild and wonderful array of races. These range from humans, elves and dwarves to daemons, ratmen and even vampire pirates – therefore, it’s essential that who we choose to include in game aligns with the established lore. There’s no shortage of potential characters and Lords to include in a DLC, given the library of lore that has been maintained by Games Workshop since the 1980s, but we always try to ensure that whatever we offer is bringing something fresh to the table and is actively complimenting the game.

Throughout our journey on the Total War: Warhammer series, which has lasted an astonishing eight years, the guiding tome of knowledge for what we include has generally been Warhammer 8th Edition, as this is the most recent compendium for the world in terms of rules, lore, and army compositions for the tabletop game. However, with each new game and DLC, we get another step closer to bringing the army books fully to life, meaning we’ve had to delve into all sorts of intriguing supplementary sources such as the Monstrous Arcanum, Tamurkhan campaign book, and even excerpts from the eternal pages of White Dwarf magazine.

Having these sources of inspiration has been invaluable for us game developers, and the characters we’ve included really highlight the diverse tapestry of storytelling within Warhammer.

My Favorite Creations

Choosing a single favorite Legendary Lord is like choosing a favorite child – impossible. Throughout the series we’ve made a real conscious effort to ensure that we’re not only providing Legendary Lords as part of DLC, but frequently designing some to be given away for free if you own the game.

As part of our Prophet and the Warlock DLC we introduced the mad scientist of Warhammer creations, Ikit Claw as a new Skaven Legendary Lord. As a game developer it’s always invigorating when you get to work on something that pushes the boundaries of your design direction, and he embodies that like few others. The greatest of all Warlock engineers, his gameplay is all about building hellish weapons of war like a cartoon villain and watching the campaign map go boom!

In terms of free content, Repanse de Lyonesse is one of those special characters. As a big fan of history, she really encapsulates that Jean of Arc mold of a fearless female warrior on horseback who goes crusading on behalf of her kingdom, amassing huge armies of knights and trebuchets to conquer the inhospitable deserts of the Southlands. She offers great roleplaying potential for those looking to blur the lines between a historic and fantasy experience.

Fans of the series will also know that I’m a huge Lizardman fan, which began all the way back when I was introduced to the tabletop game. Therefore, I’ve got to include Tictaq’to in this royal rumble. He was our first Lizardman to be given away for free and he rides into battle atop a flying mount in the form of a Terradon, ruthlessly dropping death from above on his foes. He’s effectively a deadly dinosaur riding another deadly dinosaur into battle – what’s not to love?

Our Most Challenging Creations

Over the years we’ve been lucky to have built up a fantastic relationship with Games Workshop and nowhere is that more evident than when they collaborated with us to create a brand-new character, Cylostra Direfin, to take the role of a Legendary Lord. Creating an undead sea-witch (who happens to captain a ghost galleon that marauds around the campaign map causing untold skullduggery) was an exciting opportunity, but also one that came with a pirate’s trove of challenges that we were experiencing for the first time. One of the biggest of these challenges was just making sure she felt like a natural fit alongside all of the established lore, as this was something we knew our fans would be particularly keen to ensure we got right.

Beyond individual characters, entire races within the Warhammer world can pose their own unique challenges too. A perfect example of this is the fabled Wood Elves, an elite Elven army that strives to protect nature, and in particular the great Woodland of Athel Loren. The problem? They’re isolationists, which on paper doesn’t exactly gel particularly well with a strategy game in which we encourage you to conquer the world. The solution was building a campaign that still revolved around their protectionist nature, but provided unique ways in which they could traverse the world to enact destruction upon all those who threaten to disturb their habitats.

Play Omens of Destruction Now

If you’re interested in embarking on campaigns of hero-slaying, mercenary conflict, and brutal battle tactics, Omens of Destruction is available now on the Microsoft Store. Alternatively, if you just want to jump into the fray for free, Arbaal the Undefeated is also available to play for all owners of Total War: Warhammer III. Happy Holidays!

Total War: Warhammer III

SEGA


20

Total War: WARHAMMER III – Immortal Empires is now available to all owners of Total War: WARHAMMER III.

Any content purchased across the Total War: WARHAMMER franchise is now available to use in Immortal Empires without the required ownership of Total War: WARHAMMER & Total War: WARHAMMER II. For more information, please visit our FAQ on the Total War Blog.

IMMORTAL EMPIRES IS OUT NOW.

Immortal Empires is the culmination of the entire Total War: WARHAMMER series. Combining the campaign maps, races, and factions from all three games* into a single, epic sandbox campaign. It’s the most complete and definitive Warhammer strategy experience ever conceived!

*Owners of Total War WARHAMMER III must own Total War: WARHAMMER and Total War: WARHAMMER II to start their own Immortal Empires Campaign. However, players who only own WARHAMMER III may join Immortal Empires multiplayer campaigns launched by an owner of all three games.

THE WORLD TEETERS ON THE BRINK OF CHAOS

The last roar of a dying god ruptures the boundary between worlds, opening a portal to the Realm of Chaos. From this maelstrom, the four Ruinous Powers – Khorne, Nurgle, Tzeentch and Slaanesh – emerge, spreading darkness and despair. The stern warriors of Kislev and the vast empire of Grand Cathay stand at the threshold, as a vengeful Daemon Prince vows to destroy those who corrupted him. The coming conflict will engulf all. Will you conquer your daemons? Or command them?

RAISE A MIGHTY ARMY
With seven unique races and hundreds of units under your command, raise an army and dominate in epic real-time battles across a world of breathtaking scale and spectacle.

BUILD AN EMPIRE
In the most ambitious and groundbreaking Total War title to date, dive into a captivating narrative that will take you to the mind-bending Realm of Chaos and back again. Forge your empire in a strategy sandbox that ensures no two campaigns are ever the same.

CHOOSE YOUR HERO
Play as 10 Legendary Lords! Will you side with the Chaos Gods and take one of their Daemonic Champions, play as an ancient transforming Dragon from Grand Cathay, defend the frozen nation of Kislev with the Ice Queen or play the ultimate villain as the Daemon Prince?

UNLEASH YOUR INNER DAEMON
Customise the Daemon Prince to your own unique design with a huge suite of body parts and powers, creating billions of potential combinations to suit your own playstyle.

MULTIPLAYER CHAOS
Multiplayer is now bigger than ever. With the vast 8-player Realm of Chaos multiplayer campaign, the intense 1 v 1 Domination mode, the story-driven multiplayer campaigns built around Kislev and Grand Cathay and ranked & custom battles, there’s no shortage of ways to cause chaos with friends.

The post From Tabletop to Desktop – How Total War: Warhammer Created 100 Legendary Lords appeared first on Xbox Wire.

For the King II Comes to Xbox Game Pass on December 12

For the King II Comes to Xbox Game Pass on December 12

Summary

  • For The King II is coming to Xbox Game Pass on December 12!
  • Adventure with a bigger party, enjoy updated combat and a ton of new mechanics.
  • Learn some top tips to get started from IronOak Games’ Studio Director.

Hello Adventurers! Today marks a huge milestone for our small studio, IronOak Games. We are ecstatic to let the Xbox community know that you will be able to play For the King II via Xbox Game Pass on December 12!

We expect there to be hardened veterans of For the King reading this, but new recruits are joining the ranks of the Resistance, so gather round and let us tell you more about what awaits you…

For The King II is the sequel to the massively popular For The King. Building on the successes of its predecessor, For The King II follows suit by bringing innovation and exciting gameplay to a much-loved RPG that blends the borders of rogue-lite elements and tabletop gameplay. There’s multiplayer, grid-based combat, fantastical adventure, and it’s flooded with opportunities for terrible party decisions. What more could you want? We have already been out for a year on Steam, which means Xbox users will receive the best version of the game, including the new infinite dungeon mode, skins, items, and plenty more!

So, what is threatening Fahrul, you ask? The once beloved Queen Rosomon has turned against her subjects, gained immeasurable power, and partnered with nefarious forces both old and new. Gather your party in four player co-op, or adventure alone through Fahrul as you risk everything to fight the tyrannical queen and bring an end to her oppressive reign.

Entering Fahrul For The First Time?

Each biome has a Sanctum and a Stone Hero. Make sure to find each of them before moving into a new area. Sanctums give great buffs and a revive, while Stone Heroes are crucial to help level up quickly.

The Biggest Changes Between For The King and For The King II

The most obvious change is that we’ve expanded the party size. For The King II allows up to four players so you can have a bigger party, or you can play in a group of two and no one is the odd person out now that each can control two characters. Another really big change is combat. Combat now takes place on a grid, rather than a single line. We’ve added a ton of new mechanics that allow for AOE spells, movement across tiles, tile buffs and debuffs, row attacks. There are a lot of ways to take on the baddies of Fahrul.

Perfect Party Composition

I like to head out into Fahrul with the Hunter, Herbalist, Busker, and Blacksmith. This gives me a blend of magical and physical damage while getting a good range of flexibility across most stats. After unlocking more characters I do like to run with the Alchemist equipped with the Nimble trait.

What Makes For The King II Replayable?

Two areas really stick out for me with how replayable and addictive FTKII is. Multiplayer being one, it’s a great game to hop in and out of with different friend groups, and different playstyles; two, there are so many ways to approach each chapter, or the Dark Carnival that no two runs are ever the same.

Thank you for being part of our next chapter, and we hope you enjoy For The King II!

The post For the King II Comes to Xbox Game Pass on December 12 appeared first on Xbox Wire.

Eight Tips for Exploring the Island of the Gods in Mythwrecked: Ambrosia Island

Are you ready for an adventure on a beautiful, sun-soaked Mediterranean island, Xbox readers? Today, we at Whitethorn Games are here to guide you as you explore the mythical Ambrosia Island, befriend the gods of Greek myth, and unravel the mystery that surrounds them in Mythwrecked: Ambrosia Island  —  available now on Xbox One and Xbox Series X|S!

Developed by double BAFTA-nominated indie studio Polygon Treehouse (Röki), Mythwrecked: Ambrosia Island puts you in the well-worn hiking boots of backpacker Alex, who finds herself shipwrecked and stranded on the beautiful but mysterious Ambrosia Island. As she starts to explore, she discovers that the gods of Greek myth inhabit it. But something is amiss — they seem to have forgotten who they are and why they are there. It is up to Alex to earn their trust by uncovering the reason they’ve forgotten who they are in the first place and gain their godly favour so that they can help her find her way home.

Mythwrecked: Ambrosia Island is a non-linear adventure and exploration game with a captivating and heartfelt narrative that gives you the freedom to roam the island, hunt for hidden treasure, solve puzzles, and decorate your home camp with collectibles, all at your own pace.  But helping the Greek gods is not easy for a mere mortal, so we’ve put together a primer of tips to help you out on your adventure.

Meet With Ora

Mythwrecked night oracle

One of the first friends you’ll meet in Mythwrecked: Ambrosia Island isn’t a person at all, but a friendly statue named Ora. While she is sadly unable to help you get off the island, she can help you find someone who can. She will give you your most important tool to aid you on your mission — the Ambrosidex (we’ll get into that a little later). Ora will often have tips for you if you’re ever unsure about what to do next. She also has a very sharp memory and can provide you with clues for any mementos you uncover to help you get them to their rightful owner.

The Ambrosidex and Map

Mythwrecked map

An invaluable tool Ora gifted you, the Ambrosidex, will assist you while you’re exploring the island. It comes with a handy map with markers to help you find hidden mysteries, memory-unlocking mementos, and where to go next when you’re ready to advance the story. It also has a handy built-in radar system that will alert you, with sound, haptics, and visual cues, when you’re close to something important but hidden. The memento heat map on the Ambrosidex will also highlight areas where at least one memento is hidden for you to discover, so if you’re ever unsure, check those places.

Talk to the Islanders

Mythwrecked Hermes

As you explore Ambrosia Island, you’ll discover its inhabitants — the long-lost gods of Greek myth and legend! But as they have all lost their memories for some mysterious reason, you’ll have to understand that they will be slow to trust you. One of the best ways to make friends with them is to talk with them. The more you spend time with them to learn about them, the more they will open up to you, and your friendship level with them will increase. Don’t forget to check back on them periodically, too — they may have more to say, which can unlock new skills and quests to help you!

The islanders each have their own routines and timetable, so you may miss them depending on the time of day. Once you get close to them, however, you’ll be able to enter their home. Before you are able to visit them casually, you can check the friendship page to determine when they will be outside and available to talk with you. Resting on one of the many benches that you find throughout the island or your makeshift camp will advance time, so there is no need to wait for the next day.

Earn the Favour of the Gods

Having godly friends with godly powers can be really helpful when you’re trying to find your way home. Helping the gods with needed tasks will get them to trust you — when a friend needs help, you help them, after all! As you converse with the islanders, they’ll eventually start to ask you to do small favours for them.

Aside from the satisfaction of a job well done, completing these favors will grow your bond with your new friend, and they’ll want to help you in return. The gods will happily share their powers and useful tools with you to help you discover more about Ambrosia Island. From unlocking fast-travel portals to help you get around more quickly to accessing farming plots to grow valuable Ambrosia Fruit to powers that will help you access even the most hidden of spaces, having the powers of the gods at your disposal can be a real benefit. 

Find Lost Mementos

Mythwrecked backpack

The more you interact with the gods, the more they will remember; however, they will need more help than simple conversation to help them fully regain their identities. That’s where mementos come in. Throughout the island, objects that are sentimental to the islanders are hidden. When returned to their rightful owner, they will help the gods unlock memories that they have forgotten. If you ever find that the conversation has stalled, you may need to help the god you are speaking with remember more. Scouring the island for hidden mementos — whether they are buried, locked behind secret doors, or in the possession of another islander — and returning them to each god will unlock more memories, which means more information to help you solve the mystery surrounding Ambrosia Island.

Swap Fruit with Your New Friends for Helpful Items

Once the gods begin to trust you, they’ll allow you to swap Ambrosia Fruit, a favorite of the gods, with them for items, allowing you to pick up fun collectibles, pieces of lore, items to decorate your home-away-from-home, and maybe even a few lost mementos. You can collect Ambrosia Fruit by harvesting it on the many bushes found around the island. A certain god, once their friendship level with you is high enough, may even spare you some room on their farm to grow your own!

As your friendship level with the gods increases, be sure to return frequently and swap fruit with them for boosts for your tools and see what new items they have in stock. You never know what new and helpful things they may have for you!

Explore at Your Own Pace and Take Time to Take in the Sights

Mythwrecked night chillout

You may be stranded, far from home, but hey, you’re on a gorgeous beachy island somewhere in the Mediterranean. It’s warm and sunny and truly a paradise — you might as well enjoy yourself while you’re here! There are many stunning environments to explore, from ancient ruins to lush sanctuaries to magnificent libraries and more, so take some time to check it all out!

Dotted around the island, you’ll also find some very convenient resting places, complete with a comfortable rug for lounging on and a cassette player. Pop in one of the many collectible cassettes you’ve found around during your exploration, sit back, listen to some relaxing tunes, and watch the world go by. Get comfortable in your lighthouse shelter by making it more hospitable. Find items to decorate your space, which washed up along the shore, or purchase items from the god’s shops. Learn more about Ambrosia Island by seeking out hidden items identified with the Ambrosidex and found in shops that will tell you more about the lore of this place — it seems you weren’t the first person to find your way onto its sunny shores!

Accessible Features to Help You Play Without Unintended Barriers

Mythwrecked screenshot

We and the Polygon Treehouse team want to ensure that as many players as possible can enjoy their time with Mythwrecked: Ambrosia Island. There are multiple accessibility settings found in the settings menu to accommodate a variety of player’s needs, including:

  • Key and button bind remapping for most options
  • Optional vibration
  • High-contrast menus with a readable, sans-serif font, with options to view dialogue in light or dark mode text bubbles
  • Adjustable dialogue delivery — auto-play dialogue or adjust the dialogue speed
  • Visual, haptic, and audio cues from the Ambroisidex
  • Available in English, French, German, and Latin American Spanish.

We hope these tips will help you find your way through the island and make the most of your time on its alluring beaches. Be sure to pick it up on Xbox today and discover everything Mythwrecked: Ambrosia Island offers. We hope you enjoy it. Tell Hermes we say hi! Meta:An introduction to Mythwrecked, featuring detailed tips to get players started on their island adventure.

Xbox Play Anywhere

Mythwrecked: Ambrosia Island

Whitethorn Games


$24.99

$22.49

THE GODS ARE REAL, THEY’VE JUST BEEN ON VACATION

You’re Alex, a rookie backpacker taking a much needed break from modern life. Your trip is interrupted when you are suddenly shipwrecked on Ambrosia Island; a beautiful long-forgotten place of myth and sunshine. It’s home to the gods of Greek mythology. They’re real after all, even if they are having an identity crisis.

Can you discover the secrets of Ambrosia Island in this sun-drenched ‘Friend Em Up’ adventure.

The post Eight Tips for Exploring the Island of the Gods in Mythwrecked: Ambrosia Island appeared first on Xbox Wire.

Next Week on Xbox: New Games for December 9 to 13

Next Week on Xbox: New Games for December 9 to 13

Welcome to Next Week on Xbox! In this weekly feature we cover all the games coming soon to Xbox Series X|S, Xbox One, Windows, and Game Pass! Get more details on these upcoming games below and click their profiles for further info (release dates subject to change). Let’s jump in!


Indiana Jones and the Great Circle™ Standard Edition

Bethesda Softworks

$69.99

Indiana Jones and the Great Circle – December 9
Game Pass Ultimate / Optimized for Xbox Series X|S

Uncover one of history’s greatest mysteries in Indiana Jones and the Great Circle, a first-person, single-player adventure set between the events of “Raiders of the Lost Ark” and “The Last Crusade.” The year is 1937, sinister forces are scouring the globe for the secret to an ancient power connected to the Great Circle, and only one person can stop them – Indiana Jones.


Road Maintenance Simulator 2 + Winter Services

Aerosoft GmbH

Road Maintenance Simulator 2 + Winter Services – December 9
Optimized for Xbox Series X|S

Take on a variety of authentic tasks that occur every day in a road maintenance depot – now including winter service! Choose from a wide selection of tools, attachments and vehicles to master the challenges ahead. Over 40 authentic jobs await you in Road Maintenance Simulator 2.


Legacy of Kain™ Soul Reaver 1&2 Remastered

Aspyr

$26.99

Legacy of Kain: Soul Reaver 1 & 2 Remastered – December 10
Optimized for Xbox Series X|S / Smart Delivery

Experience the epic conflict of Kain and Raziel in original form or with remastered graphics! Centuries after your former master, Kain, betrays and executes you, you rise again and embark on a relentless quest for revenge. Slay your former vampire brethren with your claws, bolts of telekinetic energy, and the elemental Wraith Blade.


Maximum Football (Game Preview)

Maximum Entertainment

Maximum Football – December 10
Optimized for Xbox Series X|S

Lead your team to victory in Maximum Football, the fully customizable, free-to-play football simulation game. As head coach, make all the key decisions, from designing your team’s look, to recruiting your roster, and calling the plays on the field. With precise, realistic gameplay, you’ll feel the thrill of the gridiron like never before.


Mighty Morphin Power Rangers: Rita’s Rewind

Digital Eclipse


$34.99

$29.74

Mighty Morphin Power Rangers: Rita’s Rewind – December 10
Optimized for Xbox Series X|S / Smart Delivery

In Mighty Morphin Power Rangers: Rita’s Rewind, the team faces off against a robotic reincarnation of the Power Rangers’ long-time nemesis. Robo Rita has conjured a portal to send herself back in time so she can finally vanquish the Power Rangers by forming an alliance with her younger self. Working together, Robo Rita and Rita Repulsa rewind, rewrite, and remix the past to stop the very formation of the Power Rangers, altering the course of history.


Summer Tri-Peaks Solitaire

Ocean Media

Summer Tri-Peak Solitaire – December 10

Experience the classic card game with beautiful new animations and solve the puzzles by moving the cards into the right piles. Anyone who knows the game from their computer will love this app and even if you have never played Solitaire before, the game is very easy to learn.


Unwording

Nejcraft

Unwording – December 10

Embark on an uplifting journey through the mind of Tom in Unwording. Solve word puzzles, explore the neighborhood through multiple perspectives, and help Tom work towards experiencing a better day by overcoming his negative self-talk and thought patterns.


Chess Infinity

Ripstone Ltd

Chess Infinity – December 11

Whether new to chess, already a grand master, or somewhere in-between, Chess Infinity provides the ultimate chess experience! With seven beautifully crafted chess sets, 20 board locations set in stunning environments, real time weather and time of day, Chess Infinity provides options to suit any mood.


Frozen Gauntlet

Old School Vibes

Frozen Gauntlet – December 11

Frozen Gauntlet is a unique platformer game where you play as Zen, an adventurer with a magical gauntlet that can freeze creatures, helping him find his way back home.


Hidden Cats in Santa’s Realm

Silesia Games Sp. z o.o.

Hidden Cats in Santa’s Realm – December 11

It’s Christmas time, and following the annual tradition, it’s time for Santa’s Icy Realm to be in full steam! Join the festive fun and search for all the Hidden Cats – one by one among the elves to color the town, piece by piece! Play through different modes, find special cats, and unlock bonus levels!


Marshmallow Marvin

Jolly Lobster Interactive

Marshmallow Marvin – December 11
Optimized for Xbox Series X|S / Smart Delivery

Embark on an epic adventure with Marshmallow Marvin as he navigates a treacherous dungeon filled with deadly turrets, menacing spikes, and cunning traps. Guide Marvin to safety through skillful maneuvering and quick thinking in this thrilling pixelated quest for freedom!


Nefiriya and the Sands of Eternity

Synnergy Circle Games

Nefiriya and the Sands of Eternity – December 11
Optimized for Xbox Series X|S / Smart Delivery

Nefiriya has just awakened from her 3,000-year slumber. Help her find a way out of the pyramid and begin a new life in the contemporary world! But beware—her destiny is in your hands. Collect gemstones along the way so she can live a wealthy and luxurious life.  


Dreamless Girl

E-Home Entertainment Development Company Ltd


$7.99

$7.19

DreamlessGirl – December 12
Optimized for Xbox Series X|S / Smart Delivery

Welcome to this game that combines visual novel and side-scrolling bullet hell shooter elements. During the day, you will experience the protagonist’s school life from her perspective. At night, you will become a secret operative, piloting the Dreambreaker through various dreamscapes.


Enotria: The Last Song

Jyamma Games Srl

Enotria: The Last Song – December 12
Optimized for Xbox Series X|S

A thrilling soulsike set in a sun-lit land inspired by Italian folklore and filled with danger. The world has been gripped by the Canovaccio – a twisted eternal play that keeps everything in an unnatural stasis. You, Maskless One, are the only one without a given role and master of your destiny. Defeat the fearsome Authors that created it and free the world from stagnation.


Malu the Princess

Afil Games

Malu the Princess (Console and PC) – December 12
Optimized for Xbox Series X|S / Smart Delivery

Embark on an exciting journey with Malu in Malu the Princess! After her crown is stolen, Malu sets off on a thrilling adventure to reclaim her royal treasure. Traverse through 40 challenging levels in this precision platformer, where sharp reflexes and skill are your best allies.


Pet Shop Simulator

PlayWay S.A.

Pet Shop Simulator – December 12

In Pet Shop Simulator your main task will be to not only finding wonderful new homes for the animals, but also ensuring that they have a wonderful and prosperous life. Supply your store with the right stock so that when you give a pet away it’s provided with the right accessories to make your customers’ dreams come true.


Smoots Summer Games II

JanduSoft


$12.49

$9.99

Smoots Summer Games II – December 12

Compete with up to four players in Smoots Summer Games II, the cartoon-styled arcade sequel. Enjoy classic and new events like the 100m dash, swimming, cycling, archery, and more. Master game modes include Practice, Championship, Special Challenge, and Battle Royale.


Tri Breaker: A Sacred Symbols Odyssey

Lillymo Games

Tri Breaker: A Sacred Symbols Odyssey – December 12
Optimized for Xbox Series X|S / Smart Delivery

A decade has passed since the events of Twin Breaker: A Sacred Symbols Adventure. After successfully unraveling the mystery behind NASA’s disappearing generation ships, heroic pilots Colin and Chris have entered quiet lives of retirement. But the copious data they brought back from their remarkable journey has been fully studied, and shadowy government figures are keen on exploiting new discoveries to achieve potentially sinister ends.


Universe For Sale

Akupara Games

$14.99

Universe For Sale – December 12

A space station nestled in the clouds of Jupiter. A bizarre bazaar where a young, worried woman crafts an entire universe in the palm of her hand. A mysterious cultist who’s stripped the flesh from his bones to reach enlightenment. Here, there’s a universe for sale. You buying?


Apex Heroines

Happy Player

Apex Heroines – December 13
Optimized for Xbox Series X|S / Smart Delivery

Signals of metahuman activity have been detected. Step into the shoes of a rookie member of the Metahuman Watch, joining forces with five teammates to venture into this enigmatic realm. Your mission? To fight fire with fire and unravel the dark secrets lurking behind the scenes.


Blind – The Unseen Truth

Happy Player

Blind – The Unseen Truth – December 13
Optimized for Xbox Series X|S / Smart Delivery

A girl with face blindness accidentally stumbles into a mysterious ‘ritual’ and begins to see things that ordinary people cannot. Thus begins a fantastical urban adventure. Every choice in the story may influence the outcome. How you navigate between the ordinary and the abnormal and find a path in the narrow gap between reality and fantasy, is entirely up to your choices.


Don’t let him in

Dolores Entertainment

Don’t let Him In – December 13
Optimized for Xbox Series X|S / Smart Delivery

Some roads are better left untraveled. In this psychological horror experience you’ll join three friends who are excited to see their favorite band, only to encounter a hitchhiker on a desolate highway. As the miles pass by, the hitchhiker’s unsettling presence becomes sinister, and their identity is shrouded in darkness.


Ninja 1987

Ratalaika Games S.L.

Ninja 1987 – December 13

An action platformer in the classic 8-bit style, paying homage to the great ninja games of the past. Take a nostalgic dive into the 80s with pixel art graphics and chiptune music that captures the vintage sound. Encounter challenging end-level bosses and in-game screens that unfold the story while remaining true to the totally arcade gameplay of the 80s.


Overtop

ChiliDog Interactive

$4.99

Overtop – December 13

A game about an owlet that fell out of its nest and now must, at all costs, return to its nest at the top of the mountain. It combines charming cartoon graphics with hardcore gameplay where you have only one goal — to climb to the top, overcoming cliffs and chasms.


Xbox Play Anywhere

Shy Cats Hidden Tracks – Vol. 1

Lucky Raccoon Games

Shy Cats Hidden Tracks – Vol. 1 – December 13
Optimized for Xbox Series X|S / Smart Delivery / Xbox Play Anywhere

A unique musical hidden object game where you explore Paris, Rio de Janeiro, and Tokyo to find choir-singing kittens and money bags to hire a cat band, impress local music critics, and mix your own song.


Unsolved Case: Above the Law CE Xbox

Legacy Games

Unsolved Case: Above the Law CE – December 13
Optimized for Xbox Series X|S / Smart Delivery

Nothing brings people together as well as a common grief… or crime! A powerful villain has no fear of the law. After the high-profile murder of the mayor, it becomes clear that anyone could be a target. Do not let him escape justice!


Unsolved Case: Murderous Script CE Xbox

Legacy Games

Unsolved Case: Murderous Script CE – December 13
Optimized for Xbox Series X|S / Smart Delivery

Danger lurks around every shadowy corner! The life of a detective is unpredictable and dangerous. You never know what awaits you, and what secrets you need to unravel. But you knew what you were getting into, there’s no turning back! You and your detective partner have a lot of work ahead! Cases full of family drama, betrayal, and double-crosses lay within these case files.


Unsolved Case: The Scarlet Hyacinth CE Xbox

Legacy Games

Unsolved Case: The Scarlet Hyacinth CE – December 13
Optimized for Xbox Series X|S / Smart Delivery

Chase down the suspect behind a serial killing! A whole series of crimes happens right before your eyes: a murder in an alley, your boss getting shot, abductions in broad daylight, and so on… Can you deal with it all?


Xbox Play Anywhere

Zombie Rollerz: Pinball Heroes

Daedalic Entertainment

$14.99

Zombie Rollerz: Pinball Heroes – December 13
Optimized for Xbox Series X|S / Xbox Play Anywhere

Zombie Rollerz: Pinball Heroes is the ultimate mashup of classic pinball and zombie defense with rogue-like elements to ensure no two playthroughs are ever the same! Shoot, slam and smash your way through hordes of adorkable zombies in this fusion of pinball, point defense and zombie horde gameplay.


The post Next Week on Xbox: New Games for December 9 to 13 appeared first on Xbox Wire.

Indiana Jones and the Great Circle: Starting Tips and Tricks for Your Adventure

Indiana Jones and the Great Circle: Starting Tips and Tricks for Your Adventure

Indiana Jones Hero Image

It’s time to pack your whip, don your hat and embark on a journey in Indiana Jones and the Great Circle, available in early access today for Xbox Series X|S consoles and Game Pass. While life’s greatest adventures rarely come with a manual, a little guidance here and there is often welcomed. As such, the Wire team has assembled some handy, spoiler-free tips, tricks and pointers to get you started on your escapades.

Indiana Jones Indy image

Sights, Camera, Action

The greatest mysteries and perplexing puzzles require documentation, and that rings true throughout Indiana Jones and the Great Circle, in which snapping photos is key. Once you’ve arrived in the Vatican, you’re given the opportunity to purchase a camera, a tool that comes in extremely handy during Indy’s escapades, not just to progress the story, but to gain experience that’ll unlock new perks and skills.

Virtual Tourism

When you’re in an area that contains a historical artefact or point of interest, a camera prompt will appear on the screen. Take that as a sign to stop and absorb your surroundings, and look for notable design, artefacts or items to get a quick snap of. Doing this contributes to your Adventure Points, which – when combined with the various knowledge books that you’ll find or purchase throughout the world, can be spent on upgrading your skills, everything from melee abilities to stamina capacity. These will come in super handy if you’re enjoying being creative with the vast range of melee options on display.

Helping The Locals

As you navigate through lively streets in several locations, you’ll hear the mumblings of NPCs discussing notable landmarks, or people that they’d like a visual reminder of. Pay close attention, as capturing photos of those places and characters and handing them back to the characters who mentioned wanting that visual can rack up those Adventure Points.

Never Be Empty-Handed

While Indy can and will use just about anything he can get his hands on as a weapon- shovels, dustpans, wooden spoons, flyswatters, hammers… sometimes you’ll find yourself… empty handed. Not really though! While your trusty revolver doesn’t have a silencer, it does have a quiet mode, by pressing X while your handgun is drawn, Indy will flip the grip, allowing for an effective pistol whip. A word of warning, he can only thwack a fascist a handful of times before the gun will get bent out of shape. Fortunately, you can fix it right up with those Repair Kits you’ll be finding all over the place.

It’s Ok To Walk Away (for now)

Indiana Jones and the Great Circle’s levels are densely packed with secrets, puzzles, and treasure, and it’s well worth your time to chase down all the Mysteries, Discoveries, and Fieldwork you encounter, both for the rewards they yield, and the fact that they’re just plain fun to do. While players will usually find everything they need to open containers such as locked chests close at hand, along the way, intrepid explorers are likely to run into locked doors, dead ends, or other mechanisms they just can’t figure out in the moment. In those cases, our counterintuitive advice: keep moving.

Often times, following the main thread of a story will result in new areas becoming accessible, doors opening, etc. Additionally, areas teeming with enemies become much more welcoming as Indy collects disguises allowing him to fit in where his trademark fedora makes him stand out. Even better, characters will let you know when you should tidy up loose ends in an area, so until that point, just go with the flow without fear of missing out.

Brawn Over Brains

While Indy’s (and therefore your) brain is certainly his strongest weapon, sometimes direct application of force is the best bet. In your travels, you may find little padlocked wooden boxes scattered. Don’t bother looking for a key when a hammer will do; if the reticle turns red, try smashing instead! Likewise, a sledgehammer is not only an effective weapon, it can also take down a fragile wall – so keep an eye out for crumbling masonry whenever you happen upon one.

We hope our guidance proves helpful as you begin your own adventure in Indiana Jones and the Great Circle, available in early access today.

Indiana Jones and the Great Circle™: Digital Premium Edition

Bethesda Softworks

$99.99

Pre-order now or Play on Game Pass* to receive The Last Crusade™ Pack with the Traveling Suit Outfit and Lion Tamer Whip, as seen in The Last Crusade™.

***
Live the adventure with the Premium Edition of Indiana Jones and the Great Circle™!

INCLUDES:
• Base Game (digital code)
• Up to 3-Day Early Access**
• Indiana Jones and the Great Circle: The Order of Giants Story DLC†
• Digital Artbook
• Temple of Doom™ Outfit

***
Uncover one of history’s greatest mysteries in Indiana Jones and the Great Circle, a first-person, single-player adventure set between the events of Raiders of the Lost Ark™ and The Last Crusade. The year is 1937, sinister forces are scouring the globe for the secret to an ancient power connected to the Great Circle, and only one person can stop them – Indiana Jones™. You’ll become the legendary archaeologist in this cinematic action-adventure game from MachineGames, the award-winning studio behind the recent Wolfenstein series, and executive produced by Hall of Fame game designer Todd Howard.

YOU ARE INDIANA JONES
Live the adventure as Indy in a thrilling story full of exploration, immersive action, and intriguing puzzles. As the brilliant archaeologist – famed for his keen intellect, cunning resourcefulness, and trademark humor – you will travel the world in a race against enemy forces to discover the secrets to one of the greatest mysteries of all time.

A WORLD OF MYSTERY AWAITS
Travel from the halls of Marshall College to the heart of the Vatican, the pyramids of Egypt, the sunken temples of Sukhothai, and beyond. When a break-in in the dead of night ends in a confrontation with a mysterious colossal man, you must set out to discover the world-shattering secret behind the theft of a seemingly unimportant artifact. Forging new alliances and facing familiar enemies, you’ll engage with intriguing characters, use guile and wits to solve ancient riddles, and survive intense set-pieces.

WHIP-CRACKING ACTION
Indiana’s trademark whip remains at the heart of his gear and can be used to distract, disarm, and attack enemies. But the whip isn’t just a weapon, it’s Indy’s most valuable tool for navigating the environment. Swing over unsuspecting patrols and scale walls as you make your way through a striking world. Combine stealth infiltration, melee combat, and gunplay to combat the enemy threat and unravel the mystery.

THE SPIRIT OF DISCOVERY
Venture through a dynamic mix of linear, narrative-driven gameplay and open-area maps. Indulge your inner explorer and unearth a world of fascinating secrets, deadly traps and fiendish puzzles, where anything could potentially hide the next piece of the mystery – or snakes. Why did it have to be snakes?

*Game Pass members get access to all pre-order content as long as Game Pass subscription is active.
**Actual play time depends on purchase date and applicable time zone differences, subject to possible outages.
†DLC availability to be provided at a later date.

The post Indiana Jones and the Great Circle: Starting Tips and Tricks for Your Adventure appeared first on Xbox Wire.

How The Thing: Remastered Remains Faithful To 2002’s Adaptation

How The Thing: Remastered Remains Faithful To 2002’s Adaptation

John Carpenter’s iconic 1982 horror classic “The Thing” has inspired countless creators over the years, including Computer Artworks, the studio behind 2002’s The Thing, a video game adaptation that takes place after the events of the film.

In the game, Captain J.F. Blake leads a team of U.S. Special Forces in an investigation of Outpost 31. There, Blake and his crew must defend themselves from hostile alien life, and each other, as infections arise.

Despite being released 20 years after the 1982 film, The Thing has become more of a challenge to revisit than its original source of inspiration. While you can easily purchase or stream the film, 2002’s The Thing often requires nostalgic gamers to track down a physical copy along with the necessary hardware to play it on.

This is where Nightdive comes in with The Thing: Remastered, available on Xbox Series X|S and Xbox One today. It’s a revitalization of the almost-lost game that stays true to the creators’ original vision.

Understanding The Source Material

Nightdive’s goal is to bring lost and forgotten games like The Thing back from the depths. Not only so people can revisit their favorites on modern platforms like Xbox Series X|S, but also to preserve these games for future generations.

Game preservation is something I recently stressed the importance of while writing about Killing Time: Resurrected, and the same remains true for The Thing: Remastered. All games deserve to be preserved, but preservation isn’t as simple as applying a fresh coat of paint. One of the challenges in using remasters as a form of preservation is keeping the remaster as faithful to the original as possible.

With this in mind, Nightdive worked closely with members of the original Computer Artworks staff, including art director Ron Ashtiani and technical director Mark Atkinson, both of whom are well-versed in the game they helped create and the 1982 film.

“I‘d seen the film before the project, but re-watched it multiple times when we started the game,” explains Computer Artworks technical director, Mark Atkinson. “We wanted to preserve the feel of the movie and what made it scary in terms of a survival horror.”

For Ron Ashtiani, the movie “scared the hell out of me, but also sparked my interest in sci-fi horror.” He went on to reflect how ahead of its time the film was. “It was made before the days of studios relying on an abundance of CG effects to wow the viewer.”

In addition to being ahead of its time visually, “The Thing” benefited from the captivating performance of actors like Kurt Russel and Keith David, and well-written screenplay courtesy of Bill Lancaster.

“I think one of the reasons ‘The Thing’ still holds up is due to the lingering mystery at the end — who was the Thing? It’s a smart movie, a masterclass in cinema,” remarks Joel Welsh, art lead on The Thing: Remastered at Nightdive Studios.

While it’s not required to watch “The Thing” before playing The Thing: Remastered, it does help broaden your knowledge of the peril Captain J.F. Blake and his team face as they explore Outpost 31. Both from alien creatures, and each other.

“Every scene was carefully detailed to make you wonder and be suspicious about everyone the whole time,” says Grover Wimberly IV, Nightdive’s project manager and producer on The Thing: Remastered. “For fans of Nightdive games who haven’t had a chance to watch ‘The Thing,’ I’d suggest watching before diving into the game.”

Remastering With The Masters

Mark Atkinson oversaw many technical aspects with 2002’s The Thing in addition to contributing to the game’s original design and coding alongside Computer Artworks’ talented team of engineers. Working on The Thing: Remastered with Nightdive, Atkinson took on a similar role.

“On the remaster, Ron and I were involved from the start, resurrecting the old code and master quality art assets, and helping guide the Nightdive team, e.g. what was intentional vs. where we just ran out of time to polish,” notes Atkinson.

“The remaster adds many significant upgrades in terms of gameplay, level design, UI, HUD etc., which go beyond a simple 4K reskin. Ron and I gave the green light to all of that, as well as consulting Andrew Curtis, the original game designer. In practical terms, I did a significant amount of C++ work as we wanted to really take the opportunity to make the remaster as good as possible.”

When asked about his experience working on 2002’s The Thing, Ashtiani recalls, “I joined the art team at Computer Artworks just after the game was fully signed after a successful prototype. Back then, art teams weren’t siloed into specific fields, but I mainly worked on the environments and built around half of the levels in the game.”

Again, Ashtiani reprised this hands-on role with The Thing: Remastered: “My role with Nightdive has been to co-lead the art team as the vision holder for the look of the game. I worked on setting the art direction for the remaster and ensuring that while we remaster the graphics and art assets, we don’t lose the essence of the original game.”

And this is important, because the essence of the original is inherently special. For the entire team, not just the artists, 2002’s The Thing needed to align with the 1982 film, and that took making the most of the technology and tools that were available at the time.

“We did the best we could with what we had,” Ashtiani explains. “We put a lot of work into capturing the isolation of the Antarctic and created a host of new and interesting creatures. However, lighting was an area we couldn’t match until the remaster.”

As well as the technical limitations, time constraints also contributed to some of the quirks players encountered in 2002’s The Thing, which Atkinson says has been addressed in the remaster.

”People loved the original game, but had some legitimate complaints, e.g. the scripted burst-outs, the difficulty is uneven, the combat was a little janky, the boss fights weren’t great,” admits Atkinson. “We went hard on fixing all that.”

The Thing: Remastered also benefits from the addition of modern gameplay elements such as third-person aiming, quick select wheels, the ability to use a controller on PC, and more. In terms of difficulty, Atkinson notes, “the game is still fairly hard, but not in such an uneven and sometimes frustrating way as the original.” There’s also the option now for players to select an easier difficulty setting, further expanding the game’s approachability.

Seconding this, Ashtiani says the remaster is true to 2002’s The Thing, but with improved gameplay balancing, control systems, UI improvements, among other quality-of-life adjustments.

“Graphically, it’s a big leap forward,” Ashiani adds. “We’ve been able to use all the lighting technology of today, plus higher resolution models and textures. We even managed to add some assets that were cut from the original game, creature variations in particular.”

A Team Effort

Having a team you can trust is important, not only when attempting to survive in the world of The Thing, but also in developing a quality remaster. Trust, communication, and teamwork between the original developers and the developers at Nightdive Studios were integral in resurrecting 2002’s The Thing.

“We made it a point to make sure Ron and Mark’s input were taken throughout the development process by consulting and having them at our team meetings when discussing adjustments, enhancements, and fixes to make sure it fit the spirit of the original 2002 release,” explains Wimblerly IV.

“Ron and Mark certainly left their mark, along with the rest of the team,” praises Welsh. “This is Nightdive/Atari’s most ambitious remaster to date, and we hope Xbox players have a blast with it. Just remember: No One Survives Alone!”

You don’t have to take our word for it, though. Whether you’re a fan of 2002’s The Thing, or simply want to check out a classic game you previously missed out on, you’ll be able to pay an eventful visit to Outpost 31 when The Thing: Remastered releases on Xbox One and Xbox Series X|S today.

The Thing: Remastered

Nightdive Studios

No One Survives Alone.

The 2002 third-person survival horror shooter that serves as a sequel to the genre-defining 1982 film is back, remastered by Nightdive Studios to bring this innovative blend of fast paced squad action meets survival horror to the modern era. Including Antialiasing, Per Pixel Lighting, 4K Resolution and up to 120 FPS.

Where the movie ended, the true terror begins.

You are Cpt J.F. Blake, leader of a U.S. Special Forces rescue team sent to investigate the blood-curdling events and enigmatic deaths of the American scientific team that transpired at the Outpost 31 research facility located in the frozen wastelands of Antarctica. Within these inhospitable surroundings your team encounters a strange shape-shifting alien life-form that assumes the appearance of people that it kills. Trapped by the elements and infected by this horrific entity, using all your team members is critical if you hope to accomplish your objectives, let alone survive. If you only knew which ones were still human…

The post How The Thing: Remastered Remains Faithful To 2002’s Adaptation appeared first on Xbox Wire.

Xbox Indie Winter Game Fest Demo Event 

Xbox Indie Winter Game Fest Demo Event 

As the year comes to a close, it’s the perfect time to tackle that backlog. Speaking of which, we have an exciting new lineup of game demos just for you! We’re thrilled to introduce even more unique and creative games that you can add to your Microsoft Store wish list. From December 10 to December 31, 2024, you’ll have the opportunity to play over 35 demos of upcoming unreleased games for Xbox Series X|S and Xbox One! 

Here are a few things to keep in mind

  • These demos will only be available on the Xbox Dashboard through December. Some might be re-published to the Demo channel later, but many will disappear at the end of the month, so be sure to check them out while you can. 
  • The developers would love to hear your feedback. Reach out to them on social media or through their websites. If you enjoy the game, let them know! If you have constructive criticism, they would appreciate that too. 
  • These “game demos” are not the usual kind. Typically, the demos you see in our Demo channel are created after the game is completed (or nearly completed) and represent an almost final version. Think of these as “show floor demos” and not necessarily indicative of the final product. You’ll get to experience these games early – some way early – which gives you the chance to provide your feedback! Keep in mind that these games will continue to evolve and become more polished as they approach release. 

We’ll announce the full list on December 10, but here are some games you can expect to see: 


Kulebra and the Souls of Limbo – Galla Games/Surprise Attack 

Kulebra and the Souls of Limbo

A 3D adventure game where you’ll encounter the diverse inhabitants of Limbo, a realm where souls burdened with deep regrets are doomed to relive the same day endlessly. Use your sharp mind and keen observation skills to gather clues from the residents and discover items that will help unravel the mystery of Limbo and its curse that traps souls in an eternal loop. 


The Alters – 11 bit studios 

The Alters 

Dive into an emotional sci-fi game that seamlessly blends adventure, survival, and base-building elements. Step into the shoes of Jan Dolski, an ordinary worker who must create alternate versions of himself in a desperate bid to escape a planet where even the sun’s rays can be lethal. 


Cosmorons – Blind Squirrel Games 

Cosmorons

Greetings, cosmic conquerors! Introducing Cosmorons, an old-school futuristic shooter where quirky minions take on the cosmos with outrageous weapons and endless hijinks. Your mission: achieve ultimate glory by conquering all systems in your galaxy. New areas offer big rewards but come with increased difficulty. How far can you go? 


Section 13 – Ocean Drive Studio 

A roguelite twin-stick shooter that you can enjoy solo or with up to three players. As an Agent of the S2P Corporation, your mission is to investigate an ongoing incident at the company’s most secretive facility, known for its obsession with keeping secrets. 


There will be a wide variety of games to discover and enjoy! When you get the chance to check them out, we’d love to hear your thoughts. Connect with us on Twitter, Instagram, Discord, Twitch, and YouTube. Stay tuned to Xbox Wire to learn more about what Team Xbox has planned! 

The post Xbox Indie Winter Game Fest Demo Event  appeared first on Xbox Wire.