Another Silksong Patch Is On The Way, But Don’t Expect More Difficulty Tweaks

The cherry on top.

Hollow Knight: Silksong just got its first post-release patch last week — one which actually nerfed the difficulty of a few early game bosses — but Team Cherry is almost ready to put out a second one.

This time around, however, it’s all about bug fixes (haaa…) and tweaks to Tools. Sharing the details on Steam, the developer has detailed what these entail, with many of them focusing on enemies accidentally going out-of-bounds and certain Tools not doing the right amount of damage or not working as intended.

Read the full article on nintendolife.com

Super Mario Galaxy 1 + 2 Switch Comparison Video Makes Nintendo’s Upgrades Clearer

Silver wallet linings?

There’s been some fairly heated debate since the announcement of Super Mario Galaxy + Super Mario Galaxy 2, over the remastered collection’s hefty price tag. It’s quite a lot of money for a pair of Wii games, as absolutely phenomenal as they are, there’s no getting around it.

However, we do already know that the games present at 4K/1080p on Switch 2 (1080p docked on Switch 1), and that they offer up a sprinkling of new features such as a new Assist Mode, a new chapter of Rosalina’s storybook, amiibo support, and what’s described as “visual enhancements”. How very vague of you, Nintendo.

Read the full article on nintendolife.com

Sega Reignites Its Nintendo Rivalry In New Sonic Racing: CrossWorlds Trailer

“Segaaah!”.

Sega has released a new trailer for the upcoming Sonic Racing: CrossWorlds, and with it has reignited its rivalry with Nintendo (albeit in a cute, harmless sort of way).

In an effort to pay homage to its Sega Genesis vs. SNES advertisement from the early ’90s, the new trailer highlights CrossWorlds’ high-speed action, broad customisation, and cross-platform compatibility, all the while throwing slight shade at Mario Kart World.

Read the full article on nintendolife.com

Review: Hollow Knight: Silksong – Nintendo Switch 2 Edition – Woven To Brutal Perfection

Pain and pleasure.

Hollow Knight: Silksong didn’t need to do much; it just needed to be ‘more Hollow Knight‘. That’s a huge task in itself; a slightly bigger, slightly better version of an already amazing, genre-defining game. But it’s clear that, after seven years of refining and perfecting and toiling, Team Cherry wanted more than just ‘more Hollow Knight’. Hours and hours of love have been poured into every single aspect of Silksong, where the attention to detail is off the charts, and the surprises just keep coming. It elevates map design and purposeful challenge effortlessly, and is an improvement on Hollow Knight in every single way.

I knew from the moment I first stepped into Pharloom and was wowed by its beautiful colour palette and its eclectic mix of bug NPCs, I would fall in love with this game. But the moment that truly cemented it for me was when I was struck with a revelation (very literally) by being hit by an enemy for two masks of damage instead of one. Barbs, spikes, and booby trap benches lay in waiting to catch me off guard. Sawblades and pits are just out of view to punish a dashing Hornet. One time, I stood on a switch that activated a blade that killed me in one hit after a tricky platforming challenge. I couldn’t stop laughing; I owe Primal Aspids an apology.

Read the full article on nintendolife.com

Borderlands 4 Goes Down Well With Critics As Gearbox Acknowledges FOV Issue

But will it make it to the Switch 2 version?

As everyone and their donkey knows by now, Gearbox’s latest FPS extravaganza, Borderlands 4, is shooting its way onto Switch 2 on 3rd October, a few weeks after other platforms, and judging by the game’s reception on the old aggregator sites, we are in for quite the treat.

Indeed, this writer has been playing the game already on PS5, and it’s a cracker thus far. However, the field-of-vision (or FOV if you know all the official lingo) is a bit of an issue, and plenty of folk have been taking to forums and comment sections to complain about it. It’s just too close, it feels a tad claustrophobic.

Read the full article on nintendolife.com

Review: Strange Antiquities (Switch) – A Wicked Good Occult Puzzler & Sequel

Little antique shop of horrors.

In 2022’s Strange Horticulture, you ran a little shop of horrors, dealing plants with an occult edge to the inhabitants of a mysterious dark town. Now, Bad Viking and Iceberg Interactive’s follow-up, Strange Antiquities, takes us back to Undermere. Again, something strange is afoot. Again, you hear residents’ problems and offer up solutions from your range. Again, there’s a cat you can pat (!) who gets startled by the shop bell.

But this time, instead of being plant-based, the solutions are antique-based. If you enjoyed the first instalment for its puzzles and sinister aura, be sure to reach for this treasure, because it’s just as fun. (Either way, the first game is worth playing.)

Read the full article on nintendolife.com

UK Charts: Borderlands 4 Debuts Strong Ahead Of Switch 2 Release

Not long to go.

The latest UK charts data is in and the newly-released Borderlands 4 has performed admirably, hitting the number 1 spot ahead of both Mario Kart World and Donkey Kong Bananza.

Of course, we still have a couple more weeks or so to wait until the Switch 2 release, with Borderlands 4 scheduled to launch on 3rd October on Nintendo’s new console. It’s difficult to say whether this early momentum spells good news for the Switch 2 release, but we’d wager the game probably won’t sell half as much as it has on the PS5 (which commands 80% of the platform split).

Read the full article on nintendolife.com

Guide: All amiibo List – Every Animal Crossing, Zelda, Smash Bros., Street Fighter, Metroid, Mario, Donkey Kong amiibo

Update: New Mario Galaxy, Kirby, Metroid amiibo added.

In case you didn’t know already, amiibo are NFC-ready toys which offer connectivity features with games on the Wii U, 3DS, Switch, and Switch 2 but also serve as highly-detailed and very desirable trinkets that look great on your shelf.

While other toys-to-life ranges have fallen by the wayside over the years, the amiibo range has grown and grown, with Nintendo still releasing new figures which are quickly snapped up by keen collectors.

Read the full article on nintendolife.com

Nintendo Is “Acting To Protect The Industry” With Switch 2 Game Key Cards, Says Ex-Capcom Composer

“It becomes easier for other companies to follow suit”.

Since Switch 2 launched, one of the hottest topics has been Game Key Cards – physical items which unlock digital downloads.

Critics have said Game Key Cards are anti-consumer, and Japan’s National Library has since decreed that they cannot be considered eligible for preservation, which stands to reason, as the Game Key Card contains no actual game data.

Read the full article on nintendolife.com