Feature: GoldenEye Dev David Doak On Shaking (And Stirring) The FPS Genre On Console

“All we could see were the bad things”.

You couldn’t escape it. It was here, rife and potent. It ploughed a path through conventional gaming conversations from the casuals to the parents of gamers that had to put up with the noise, the screaming and the not going to bed because if you didn’t kill John with thirty-seven remote mines stuck to the toilet door in The Facility, well, what was the point of going on with life?

All anybody talked about was how good you were at the game or how you defeated three other people with ‘Slappers Only’ in The Archives. A random person would talk to you at the bus stop on the way to school, explaining how they ‘sniped’ their friend’s bonce as he peered his head out of one of the balconies in Complex.

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Talking Point: What Are You Playing This Weekend? (March 23rd)

Here are our picks, but what are yours?

Well, what a busy week we’ve had. There was the Nindies Showcase, which brought with it the Cuphead and Cadence of Hyrule reveals, the Animal Crossing tweet meltdown, and even a new gaming platform from Google, but it’s finally time for us to settle down with some games for the weekend. We’ve shared our plans below, but feel free to join in via the poll and comment sections. Enjoy!

Gavin Lane, staff writer

This weekend I’ll be settling down for a nice relaxed time with Yoshi’s Crafted World for review. I’m a big fan of his last escapades in Woolly World and an even bigger fan of Kirby’s Epic Yarn, so I have high hopes for his latest adventure.

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Cuphead Won’t Be Any Easier On Nintendo Switch

Deal with it.

While Nintendo is known for making gaming as accessible as possible to the masses, a number of indie developers have made a name for themselves on the Switch by providing absolutely ruthless experiences. Cuphead by StudioMDHR will be no different. This game is already known as a punishing run and gun 2D platformer and it’s now been reiterated the critically-acclaimed title will be released in the same state on the hybrid platform.

In a recent interview with Kotaku at Nintendo’s 2019 GDC indie event, Cuphead’s co-director Jared Moldenhauer said the studio wasn’t about to make the notoriously difficult game any easier and wants the next wave of players to experience it exactly how it was intended:

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This 3D Model Of Super Mario World Is Breathtakingly Beautiful

We’ll take ten, thanks.

If you love Super Mario World anywhere near as much as we do, you’re going to love this 3D model based on the game’s overworld, too.

Shared on Twitter by Matt Brailsford, this gorgeous little creation features all of the key areas seen on the game’s famous map. Everything from the little world numbers, the Yellow Switch Palace, and all the familiar scenery is correct and present, and it looks absolutely adorable. Take a look.

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Nintendo’s Nindie Manager Hopes Cadence Of Hyrule Will Start An Indie Collab Trend

Which other franchises would benefit?

The Nindies Showcase reveal of Cadence of Hyrule was an exciting one for many reasons, but one standout reason is the fact that Nintendo has happily entrusted a relatively small indie developer with the Zelda brand.

This really isn’t a normal occurrence in Nintendo’s world; larger, well-established companies are sometimes welcomed in – such as Ubisoft with Mario + Rabbids Kingdom Battle or Capcom with Zelda: The Minish Cap – but smaller teams like Crypt of the NecroDancer dev, Brace Yourself Games, wouldn’t usually be presented with such an opportunity.

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