Hytale’s out now and its devs are advising those suffering download issues or errors to keep plugging away
Hytale's early access went live a short time ago as I write this. While plenty of folks look to have gotten in already, its devs have issued some guidance for the many others who've reported running into error messages or having their downloads stick. The team lead by Hypixel co-founder ...
“Lore should not be a strict set of rules,” says Hytale developer in a tribute to player “archaeology”
Minecrafty fantasy sandbox Hytale will finally launch into early access today, a few months after being rescued from cancellation by Hypixel server co-founder Simon Collins-Laflamme. In development for over a decade, it’s a bid to “redefine the block-game genre” that features procedurally generated biomes and RPG-style dungeon delving. Unlike the ...
Star Trek: Voyager – Across The Unknown Beams Onto Switch 2 Next Month
A demo will also be available "soon".Publisher Daedalic Entertainment has today announced that Star Trek: Voyager - Across The Unknown will launch on the Switch 2 on 18th February 2026.Daedalic has shared a "Combat Deep Dive" (above) from developer gameXcite to mark the occasion. Pre-orders are available now, and it's ...

Helldivers 2: Redacted Regiment Warbond launches Jan 20
The Ministry of Defense Research & Development teams have emerged from their laboratories with the latest suppression technology and spec ops fashions to bring the Helldivers a new set of gear to live out their dream of furtive expeditions on fringes of the galaxy. The Redacted Regiment Premium Warbond* will ...

Games Workshop Addresses Long Wait for Henry Cavill’s Warhammer 40,000 Cinematic Universe, Confirms Standalone Warhammer Age of Sigmar Animation for Prime Video
Games Workshop has addressed the long wait for Henry Cavill’s Warhammer 40,000 Cinematic Universe, insisting that Amazon is in control of the delivery of the adaptation.Former Superman actor and Warhammer 40,000 lover Henry Cavill is set to star in and executive produce the live-action Warhammer 40,000 adaptation for Prime Video.Cavill's ...
Fallout: London hasn’t developed into a Fallout 4-esque hub of new quest and expansion mods so far, and its lead has theories why
Who mods the mods? A bunch of people, or so was the hope of Fallout: London developers Team FOLON when they released their total conversion of Fallout 4 back in 2024. So far, there've been plenty of tweaks and smaller scale additions to the mod's version of the post-apocalyptic English ...
‘One Person Can Perform the Work of 100 People’ — Boss of Stellar Blade Developer Says It Needs to Use AI to Compete With Overwhelming Manpower of China and U.S. Studios
Stellar Blade director and CEO of Shift Up Hyung-tae Kim has stated that without the use of AI, developers in smaller nations will struggle to keep up with studios in places like the U.S. and China.As first reported by GameMeca, and picked up by Automaton, Kim addressed attendees at South ...
Arc Raider devs want future Expeditions to be less about fat stacks and FOMO
Arc Raiders recently concluded its first Expedition, this being a voluntary, narrative-led character reset achieved by hoarding and donating resources over a set period. The idea is vaguely that you’re funding a mighty caravan to the boondocks. In return, you’ll get tiered rewards such as faster progression, bonus skill points ...

‘I’m Sure There Will Be More Death Threats Again’ — Former Bethesda Dev Wonders How The Elder Scrolls 6 Will Meet Expectations After ‘Top 10 Game of All Time’ Skyrim
A former veteran Bethesda developer has said the studio may end up with “hateful comments” even if The Elder Scrolls 6 ends up just being as good as Skyrim, which he considers to be one of the top 10 games of all time.In an interview with Esports Insider, former Bethesda ...
Having asked Division devs to lay themselves off, Ubisoft are now cutting 55 jobs at Massive and Ubisoft Stockholm
Ubisoft expect to lay off 55 people across Tom Clancy's The Division developers Massive in Malmö, Sweden and cloud computing studio Ubisoft Stockholm, as part of wider cost-cutting. Reportedly, the job-lossenings are necessary because not enough workers have participated in an earlier voluntary redundancy scheme at Massive. Read more ...
