Monster Hunter Wilds joins GeForce Now, providing a sneaky Steam Deck performance workaround

Trying to run Monster Hunter Wilds on the Steam Deck is a futile endeavour, as is trying to run it on any other PC hardware that might variously be called cheap, old, or otherwise low-end. However, today’s arrival of the beast-stabbin’, consent-grantin’ RPG on Nvidia’s GeForce Now streaming platform does enable a sort of bodged alternative: a way to play Wilds on this most modest of handhelds, potentially at a sturdy 60fps.

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Random: Zelda: Tears Of The Kingdom’s Depths Hide A Mysterious, Unused Big Hole

Spelinker.

You know, we had a sneaky suspicion that Zelda: Tears of the Kingdom would have some legs on it. From people’s ridiculous Ultrahand creations to glitches to challenge runs, it feels like players are always discovering something weird or new.

Well, fans have now found a huge hole (ahem…) tucked underneath the Hebra Depths, and Gaming Reinvented has provided a breakdown of how to reach it.

Read the full article on nintendolife.com

Monster Hunter needs a full-scale rebirth, but its contradictions are fascinating

Monster Hunter Wilds is the fastest-selling game in Capcom’s history. It continues to lord over the Steam charts, with peaks that might cause Counter-Strike 2 to glance momentarily down from its Olympus of user-created hats, and while people are still booting the dung out of the PC version’s performance, verdicts upon the beast-punching as a whole are glowing.

To suggest that now is the time to go back to formula is probably pure contrarianism, but Wilds makes my brain itch. Building on (and hopefully not just recapping) Brendy’s excellently ambivalent Monster Hunter Wilds review, I think the series is balancing on the edges of contradictions that extend throughout its design, from the combat through the user interface to the world and narrative themes. I think it’s been doing that for years, in fact, but Wilds, for me, is where Monster Hunter’s confusion about itself has come to a head.

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Marvel 1943: Rise of Hydra’s release may fall in Christmas 2025, according to the Black Panther

Marvel 1943: Rise Of Hydra might release at Christmas according to Khary Payton, who voices the Black Panther in the upcoming World War 2-set action game. It’s the first morsel of release info we’ve garnered for Rise Of Hydra since its announcement last March, which tantalised with the prospect of playing USO Show-era Steve Rogers and Azzuri, great-grandfather to the current Black Panther.

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Random: Try Not To Cringe Watching This Video Of A Pokémon TCG Scalper

Gentlemen, please…

As long as Pokémon TCG exists, there will always be scalpers looking to make a quick buck from the game’s rare cards and packs.

Case in point, a new video has surfaced in which two men appear to be fighting it out to take advantage of a kiosk restock. The video comes from TikTok user ‘yoc9official‘, who appears to be one of the men directly involved in the altercation, though he claims to be well-intentioned and is simply purchasing cards for his own collection.

Read the full article on nintendolife.com

Until Dawn Remake studio “effectively closed” following layoffs, says new report

Until Dawn Remake players are still sharing bug reports with UK developer Ballistic Moon, but there’s apparently no one left to respond. “The studio has effectively closed now,” one anonymous source told Insider Gaming.

An undisclosed number of layoffs were publicly announced last September, shortly before the Until Dawn remake’s launch in October. According to IG’s source, these amounted to “roughly 40 employees”. “Around 20” developers were allegedly kept on for post-launch support until they themselves were laid off last December, leaving a handful of employees “at most” alongside studio founders. “There are no employees in public relations, marketing, or development left.”

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Steam fixes Monster Hunter Wilds video recording, updates note-taking feature I’d never heard of

We don’t score reviews at Rock Paper Shotgun. Some might tell you this is because we view numeric scores as stifling oversimplifications of the wonderful, strange, and personal experiences videogames can offer, but it’s really because the refurbished work keyboards we’re assigned when hired all have their number keys gummed up with Marmite and none of us want to touch them.

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Stardew Valley’s New Update Resolves Nintendo Switch Patch “Error”

Now back to farming.

In case you missed it, Stardew Valley‘s most recent update (Version 1.6.15.1) included an error on the Switch. While the game was “mostly playable, there were some issues like “crashes”, text problems and some other issues.

Fortunately, the game’s creator Eric ‘ConcernedApe’ Barone has been working to resolve this issue and a patch for this patch has now been issued. Here’s what he had to say about this, along with the official website notice:

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This Super Punch-Out!! Style Game Is On The Way To Switch, Here’s A First Look

The manga series ‘Baki the Grappler’ returns.

The manga series Baki the Grappler will be getting a Super Punch-Out!! style 2D action game for Switch this September.

This particular entry, officially known as Baki Hanma: Blood Arena, is based on the Netflix anime and is published by Purple Play and developed by Purple Tree, who also worked on the Punch-Out!! style game Thunder Ray.

Read the full article on nintendolife.com