Where to Buy a Nintendo Switch Before Christmas

It comes as no surprise to anyone that the Switch bundles over Black Friday were one of the most popular choices for those shopping in the sale. Interestingly, unlike previous years, these bundles have managed to maintain stock at a few retailers — so they are still available at the time of writing. That means that December is still a great time to buy a Nintendo Switch for yourself or as a gift.

Even in its seventh year on the market, the Switch has continued to see impressive first-party support with titles like Super Mario Bros. Wonder and The Legend of Zelda: Tears of the Kingdom, so there’s still plenty of new games to play right now if you pick one up. For more Switch deal updates, ensure you’re following @IGNDeals on Twitter/X.

TL;DR – Where to Buy a Nintendo Switch

Where to Buy a Nintendo Switch OLED

Nintendo Switch OLED is the premium model of the Nintendo Switch family. This console offers a larger OLED display that makes your favorite games come alive in portable mode with colors that pop. The $349 bundle includes a copy of Super Smash Bros. Ultimate, a Nintendo Switch OLED with themed Joy-Con, and a three-month code for Nintendo Switch Online. That’s approximately $67.98 in savings, making this one of the biggest deals of the holiday season, and it should absolutely be considered by anyone who is after a Switch (or even as a Nintendo gift as well).

Where to Buy a Nintendo Switch

If you’re not overly keen on the OLED model and its added cost, there’s still an impressive deal on the standard Nintendo Switch. This special edition includes a Switch, Mario Kart 8 Deluxe copy, and a three-month voucher for Nintendo Switch Online for just $299. This is a great deal, and well worth considering — otherwise, we’ve also discussed the best place to buy the PS5 this Christmas as well if you want to shift into something a little more current-gen.

What to Look for in a Nintendo Switch

Will you Play in Portable or Docked?

Something you should think about before purchasing is whether or not you are going to play in portable, docked, or both. Depending on your answer, you might gravitate towards a certain Switch model. If you plan to use both modes, the best Switch for you is the standard Nintendo Switch. On the other hand, if you think you won’t play your Switch on a TV, then you should purchase a Nintendo Switch Lite.

The Nintendo Switch OLED are where things get interesting since it is a premium model. Generally, it is a good fit for you if you’re looking to get the most out of the Switch and its games. If you tend to play more in Handheld mode than Docked mode, the Switch OLED is a worthwhile purhcase.

Do You Want to Play with Friends?

If you want to play games locally with your friends, then the Switch Lite is something you want to avoid. Its portable-only nature doesn’t allow for it to connect to a TV and dock. Additionally, no kickstand or Joy-Cons means that it is tricky to attempt tabletop play for local multiplayer. Both the Switch and Switch OLED have the missing features listed above, so we recommend choosing one of those models if you want to play local multiplayer. For more Nintendo offers, check out our best Nintendo Switch deals roundup. Dozens of games, accessories, and consoles are available this year with various sales.

Robert Anderson is a deals expert and Commerce Editor for IGN. You can follow him @robertliam21 on Twitter.

Where to Buy a PlayStation 5 Before Christmas

PlayStation 5 consoles were one of the most sought-after, and most popular deals of Black Friday and Cyber Monday 2023. While those sales are now over, thankfully the discounts haven’t stopped. You can still pick up a great deal on the PS5 or PS5 Slim just in time before Christmas — the top bundles cost $499, and feature Call of Duty: Modern Warfare 3 or Spider-Man 2 at no additional charge; offering potential buyers savings of $70 compared to purchasing the items separately. For more PS5 deal updates, ensure you’re following @IGNDeals on Twitter/X.

TL;DR – Where to Buy a PS5

Where to Buy a PlayStation 5 Slim

PS5 ‘slim model’ is the brand new PlayStation 5 console that will become the widely available version of the console from now onwards. It’s 25% smaller vs the original console, and features a larger SSD at 1TB, alongside a custom disc drive slot that can be removed or added to whenever you like (for future reference, if you buy the digital edition, the attachable disc drive is also now available for $79.99).

As we’ve mentioned, these new PS5 slim disc edition bundles come packed with a digital code for either Marvel’s Spider-Man 2 (PS5) or Call of Duty: Modern Warfare 3 (PS5). As the bundles cost the same as the MSRP of the PS5 Slim, you’re effectively getting a PS5 game for free with your purchase. Plus, for all digital owners, the PS5 Slim Digital Edition is also now available to buy for $449 – but there aren’t any bundles featuring a free game just yet.

PS5 Slim Deals

PS5 Slim Digital

Where to Buy a Standard PS5

It’s been notoriously difficult to get your hands on a PS5 since its launch in late 2020 between industry-wide chip shortages and scalpers reselling consoles for nearly $2,000, but the supply has finally caught up to demand for the most part, and now it’s far more common to see the consoles in stock in-store and online at most retailers.

The best deal right now is similar to the Slim bundles we’ve mentioned above and features Marvel’s Spider-Man 2 alongside at no additional cost. Just so you’re aware, the standard PS5 disc edition is 25% larger than a PS5 Slim, has a 825GB SSD, and it’s disc drive is not removalable (at least its not intended to be).

How to Trade in Your Old PlayStation Consoles

If you’re looking to trade in your old PlayStation consoles, you can do so at select retailers in-store and online. Often, the most widely available retailers are GameStop and Best Buy. However, you can also trade your used devices online at retailers such as Amazon and Microsoft.

Some retailers will offer you cash for your used goods, while others may provide you with a gift card that can be used in-store and online. This is a great way to offload your old gaming gear and get some money that you can put towards a newer console and games.

While trading devices in at retailers will often net you the lowest amount for your used consoles, there are also online marketplaces such as eBay, Craigslist, and OfferUp that may fetch higher prices, but you’ll often be responsible for packing and shipping costs, or be required to meet someone in person for the transaction, the latter of which poses its own risks.

Where to Trade in PlayStation Games

Similar to PlayStation console trade ins, you can also trade your existing games in at specific retailers. The most widely available retailer accepting used video games is GameStop, but they are notorious for giving you pennies on the dollar for your pre-owned titles. However, if you’re looking for an easy way to offload some of your library for cash or in-store credit, this is a convenient option. You can always look up the expected trade-in value on GameStop’s website before heading into a store, so you know exactly how much you’ll receive. Additionally, you can trade in your used games online through Amazon in exchange for an Amazon gift card.

Robert Anderson is a deals expert and Commerce Editor for IGN. You can follow him @robertliam21 on Twitter.

Xbox Game Pass December Lineup Leaks Online

Reliable PlayStation Plus leaker billbil-kun has this time revealed the next batch of games coming to Xbox Game Pass, as well as two new games coming to the Game Pass Core library.

Game Pass saw the surprise additions of Remnant: From The Ashes and Remnant 2 overnight. Following those releases, 10 more games are due during the first half of December, starting with SteamWorld Build on December 1, according to billbil-kun’s report on Dealabs.

Here’s the lineup:

  • Remnant 2 (Cloud, Console and PC): Already available
  • Remnant: From The Ashes (Cloud, Console and PC): Already available
  • SteamWorld Build (Cloud, Console and PC): Available Day One from December 1
  • Far Cry 6 (Cloud, Console and PC)
  • World War Z: Aftermath (Cloud, Console and PC)
  • Goat Simulator 3 (Cloud, Console and PC)
  • Rise of the Tomb Raider (Cloud, Console and PC)
  • Against the Storm (PC)
  • Clone Drone in the Danger Zone (Cloud, Console and PC)
  • Tin Hearts (Cloud, Console and PC)
  • While the Iron’s Hot (Cloud, Console and PC)
  • Spirit of the North: Enhanced Edition (Cloud, Console and PC)

The headline here is perhaps Far Cry 6, although Goat Simulator 3 and Rise of the Tomb Raider also catch the eye.

Meanwhile, billbil-kun revealed two new Game Pass Core titles, both of which arrive in December. They are Chivalry 2 and Totally Reliable Delivery Service.

Microsoft is expected to make an announcement soon.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Remnant, Remnant 2 Now Available on Game Pass

Gunfire Games’ Remnant: From the Ashes and Remnant II have been made available today on Xbox Game Pass and PC Game Pass. Uncharacteristically, the games have arrived with no announcement.

Remnant II launched in July this year to significant praise from players and critics alike, and sold more than one million copies in its first week across Xbox Series X|S, PlayStation 5, and PC. It went on to take down Diablo 4 as July’s best-selling game in the US.

IGN’s 9/10 review called Remnant II “a triumphant sequel that doesn’t just reimagine the soulslike genre as a co-op looter-shooter, but absolutely nails that concept in nearly every way.”

The arrival of the Remnant II standard edition on Game Pass comes following the November 14 release of its first DLC, The Awakened King. Two further DLC add-ons are scheduled for 2024.

Luke is a Senior Editor on the IGN reviews team. You can chat to him on Twitter @MrLukeReilly.

Bungie Pulls Destiny 2’s Controversial $15 Starter Pack Over Massive Backlash Over ‘Pay-to-Win’ Item

Just one day after the launch of Season of the Wish, Bungie has removed a $15 “starter pack” microtransaction for Destiny 2 that quickly became the subject of criticism and backlash over pay-to-win concerns.

Over the years, Bungie’s monetization model for their long-running live-service shooter has increasingly relied on DLC and numerous microtransaction channels to support its game, but when players noticed a new “starter pack” added to the store yesterday, many voiced concern that the company had gone too far.

How is this microtransaction different from the numerous paid offerings of years past? Well, importantly, it contains powerful guns and in-game materials that can take hours of playtime to earn normally, and while Destiny has flirted with pay-to-win elements in the past, this was the first time they’d very clearly gone beyond cosmetic and time-saving mechanics into the world of pay-to-win.

Among the concerned voices was popular Destiny content creator Datto, who reserved a section of his recent YouTube video to lay into the microtransaction offering, asking “How much more tone deaf can you possibly get?”

“How much more tone deaf can you possibly get?”

One of the ways players expressed their disdain for this pay-to-win package was by taking to the Steam storefront with online reviews, and marking the item with user tags including, “Capitalism,” “Crime,” and “Psychological Horror.” The listing has since been removed.

The controversy comes at a troubling time for Bungie, after an underwhelming expansion earlier this year and poor player engagement leading up to the Destiny saga’s finale. So much so, in fact, that Bungie cited lower than expected revenue when it laid off 8% of its staff last month.

As concerns grew louder in the day since the starter pack debuted, Bungie quietly removed the item from their store in an apparent admission that those concerns were valid. IGN reached out to a Bungie representative who declined to comment on the matter.

Travis Northup is a writer for IGN. You can follow him on Twitter @TieGuyTravis and read his games coverage here.

Cyber Monday Last-Minute Xbox Storage Deal: Get the WD_Black Xbox 1TB Card on Sale

This is the best year ever for Xbox Cyber Monday deals, from the best Cyber Monday Xbox console deals we’ve ever seen, to the lowest-prices on Xbox Cyber Monday controller deals, ever. That’s on top of all the Black Friday deals on Xbox games, too.

The Xbox Series X comes with 1TB built-in storage, and the base-model Xbox Series S comes with 512GB. With modern games taking up more and more room (looking at you Call of Duty), that built-in storage tends to fill up fast, especially on the Series S.

Thankfully, this Black Friday and Cyber Monday stretch has Xbox storage deals to help you easily double the storage of your Xbox Series X.

Best Black Friday Xbox 1TB Storage Card Deal

Unlike the PlayStation 5, which accepts any compatible SSD so long as you’re not afraid to crack open the case of your console, the Xbox Series X and Series S uses a memory-card system with high-speed storage that plugs into the back. The WD_Black 1TB Xbox expansion card adapts the speed of WD_Black SSDs to work with the Xbox storage expansion requirements.

Black Friday External Hard Drive Deals Still Live

The Xbox storage cards increase the capacity of your Xbox and let you play games directly from the cards themselves. However, you can still attach an external hard drive to your Xbox and use it to store your games. The difference is, you can’t play the games from an external hard drive without first installing them to the high-speed storage built-into the Xbox (or expanded with one of the storage cards).

In my experience, this is fine. It takes much less time to move a game from the external hard drive to the high-speed storage than it does to redownload games, even with a fiber connection.

Grabbing an external hard drive Black Friday deal for your Xbox is easily the best cost-saving solution for expanding the room you have for your Xbox games.

Lethal Company Early Access Review

It’s a heck of a time, running through an abandoned bunker in the dark with nothing but a hazmat suit on your back and three of your closest buds at your side. Oh wait, that’s not your closest bud at all – it’s a grotesque, white-eyed monster eating their corpse and using their body like a puppet. Welcome to Lethal Company, a co-op survival horror game that’s all about digging deep into the (procedurally-generated and largely haunted) crevasses of exoplanetary human history for loot, which your party of up to four companions will need to figure out how to safely transport back to your ship and eventually sell to your eldritch bosses at the end of each round. This is a simple but highly enjoyable premise, and thankfully, there’s enough chaos decking the halls of its current early access version to sink an entire weekend into its depths without realizing you’ve done so. But, even with such a riveting loop and plenty of monsters to make it satisfyingly treacherous, Lethal Company does still feel like the work-in-progress it is thanks to its janky graphics and having little-to-no story to carry it.

Each successful run through these abandoned lunar tunnels lets everyone in your squad invest in better gear – like flashlights and eventually high-powered jetpacks – so that you can take on higher-tier expeditions to places like the elusive and extremely dangerous moon of Jupiter, Titan. Inventory space is rather limited – you’re given only four slots in total, and they’re quickly strained when you factor in that you effectively need to carry a flashlight or a walkie-talkie. Both are crucial to survival but difficult to recover if something goes wrong deep inside of a dungeon, where your teammates won’t easily be able to recover your body. At least those items aren’t too expensive to replace.

Regardless, everything in your inventory weighs you down, making it appropriately tough to get away if you’re carrying a heavy load of loot. Thanks to Lethal Company’s plethora of challenges and secret dangers, it’s an absolute blast to try to escape, even when you die horrifically. Even after being blasted to bits by a hidden turret or getting chomped on by one of the many cosmic horrors awaiting me in the twisting corridors, it was still a joy to watch my surviving teammates outrun death. My favorite comic relief moments even took place from the comfort of the death cam – for instance, when one of my teammates tried to haul a big piece of scrap, screaming from the top of their lungs in sheer terror while something chased them across the map.

Lethal Company already instills a sense of wonder.

I’ve deeply enjoyed learning how Lethal Company works, getting a little savvier with each run – and even after spending about 15 hours with it, I still feel like there’s plenty left to discover. What’s hiding on the frozen moon of Rend? Has anyone heard about the mysterious ghost girl who only appears to one crewmate at a time before she kills them? How did that guy just get eaten back at base? And, on a side note, why am I gaining experience points and leveling up when there are no unlocks? It’s a little frustrating that Lethal Company raises a few questions like that that it doesn’t yet have answers to. Right now, progression does absolutely nothing, and virtually nothing is carried between save files. That means you’ll need to restart often, even if you survive long enough to reach the endgame in a public group and have to dip out for some reason. But hey, at least there are no microtransactions.

Still, Lethal Company already instills a sense of wonder, subtly mimicking the early days of Minecraft in the way I had almost no clue what I was going to find whenever I selected my destination at the beginning of every in-game day. There are eight different explorable moons, each varying in difficulty – with higher-difficulty moons costing more currency to land on, so you effectively have to ante up before you make your run. The surface of each moon is static, so it’s possible to familiarize yourself with their maps and attempt to plan your route ahead of an excursion. But the real excitement begins once you and your crew enter the labyrinthine underground complexes. Everything from outdoor weather to the interior layout to enemy spawns and loot locations varies between runs, so there’s enough unpredictability to keep you on your toes.

For every run, you’re only given three in-game days to find enough scrap to reach your profit quota, meaning there’s a baked-in deadline and you’re racing against the clock. Once it strikes 5:30 PM you’d better be ready to blast off, because the entire landscape becomes a living threat. Luckily, each in-game day is reasonably long, around 10 minutes or so, and I’ve encountered countless moments where I became separated from a teammate as they faced what seemed like a certain death, only for us to rendezvous back at the ship and share our wildly differing stories of how we individually survived and made our way back to safety.

But it loses some momentum because there isn’t too much to carry you forward from one run to the next. There’s zero story to follow; progress through the campaign is entirely about surviving to meet the next quota, and that’s it. And even with procedural generation, or maybe because of it, the endless bunkers and basements of Lethal Company’s lowest-tier planets all look alike… and this means they can get stale very quickly. It’s nice that there are a few different types of interior environments later on, but they’re locked behind higher-tier zones that require a bit of time and grinding to earn access to. This means you’ll scrounge your way through tens or even hundreds of abandoned bunkers before you find your way to an abandoned mansion, and I wish those alternative locations showed up earlier.

Most of the enjoyment comes from multiplayer antics.

Most of the enjoyment in Lethal Company comes from multiplayer antics. Like any co-op game, communication and coordination are key to carefully planning and executing the safe extraction of loot from the bowels of a dungeon – with all of your party members intact, at least – and all that underlying tension truly reaches its zenith when your initial plan goes awry, scattering your team and sending you running for your lives. Each of these terrifying adversaries have different tricks and strategies, forcing you to adapt accordingly. For example, the shadowy Brakken stalks its prey while shying away from direct light, but it has a knack for easily skirting around corridors in the dark and flanking unaware adventurers. At the same time you have to keep an eye out for the creepy doll-esque Coil-Head, which rushes toward you at lightning speed unless you’re looking directly at it, in which case it freezes in place like a Dr. Who Weeping Angel statue. Most of these opponents range from fairly difficult to impossible to kill, and this is partially because Lethal Company rarely equips you with conventional weaponry. There are no guns here; your best bet is a melee weapon like a yield sign. Thus, combat is largely untenable. Especially against the most challenging enemies, like the giant Forest Keeper or the terrifying jack-in-the-box-like Jester. Most of the time, it’s best to lighten your load and run in the opposite direction.

Spicing things up even more, sounds attract the attention of these nefarious monsters – including any noises picked up by each player’s microphone. Setting up Push to Talk is a good way to stay covert when you don’t need to speak, but chatting with your teammates is a fundamental survival tool. This built-in limitation makes every bit of communication significantly more important – you have to keep chatter to a minimum, especially around sound-sensitive monsters like the Eyeless Dogs that prowl the outskirts of your ship at night. Inversely, talking to your teammates over walkie-talkies or while huddled in a group can keep your avatar’s sanity meter from filling up, lessening the chances of monsters spawning in the first place. This mechanic keeps Lethal Company interesting at all times, especially since you can use a particularly loud teammate as a tool to, for instance, draw monsters away from a valuable piece of loot.

It’s all made a bit simpler once you’re able to equip multiple party members with walkie-talkies, including at least one who can stay behind on the ship – directing your expedition over radio comms while opening doors remotely and helping you navigate around potential threats by telling you where to go. That said, I found it’s a bit of a chore to sit in the ship and direct everything instead of venturing into the dungeon. At least it gets a bit more interesting after dark when monsters spawn near the ship. This forces the operator to be quiet, otherwise, they’ll invite the unwanted attention of passing creatures who can break in and eat them.

Darkness is as much an antagonist as any of the marauding creatures stalking Lethal Company’s hallways. Everything – even the interior of your ship – is dark, dreary, muddy, and deeply unsettling. Most of the time, unrelenting darkness obscures potential threats or even portrays distant team members as oncoming monsters. As in other survival horror games like Alan Wake 2, the most powerful weapon at your disposal is often a flashlight, which cuts through darkness and allows you to safely navigate out of harm’s way. Also, it’s smart that Lethal Company’s flashlights both hold a limited charge and can potentially attract unwanted threats when turned on or off, forcing you to be tactical about how and when you use them. To conserve light during one session, all four of my crewmates huddled together and took turns walking in front with a single flashlight, guiding all of us toward the exit like we were a delightfully doomed version of Scooby and the gang.

Lethal Company’s constant tension is partially due to its low-fi graphical style, which obscures details and makes everything look like it was rendered on a PlayStation 1. That’s a double-edged sword – especially when low-resolution art, inelegant character animations, and chunky monster designs work against its otherwise gripping atmosphere. Sometimes, what would’ve been a scary moment rapidly devolves into a less welcome kind of comedy when a creature glitches through the geometry of the map. That’s a shame, because the way Lethal Company blends built-in voice chat into its 3D-positioned audio system makes it deftly effective as a survival game with rich horror elements – everything from stomping monsters to the terrified screams of your teammates to a rusty door jarring itself open somewhere down the hallway behind you is all skillfully attenuated to up the spooky ante.

Dragon’s Dogma 2 Will Be Capcom’s First $70 Game

During Capcom’s special Dragon’s Dogma 2 showcase yesterday, we not only learned the release date for the hotly anticipated sequel action role-playing game, but we also learned it will be the company’s first $70 game.

The PS5, Xbox Series X/S, and Steam standard editions of the game are all listed at $70 USD, with the deluxe edition being priced at $80.

Over the last three years, video game publishers and companies have slowly been adapting the “Triple A” video price bump from $60 to $70. Up until now, Capcom has abstained from selling games with this new price point with the release of titles like Street Fighter 6. Now, it’s looking like the company will finally test the waters with the release of Dragon’s Dogma 2 on March 26, 2024.

This news comes months after Capcom president Haruhiro Tsujimoto revealed that he thought the price of video games were “too low” while speaking at the Tokyo Game Show in September. During the event, Tsujimoto said increasing the price of games would be a “healthy option” for the industry.

“Development costs are about 100 times higher than during the Famicom era, but software prices have not gone up that much,” Tsujimoto told Nikkei. “There is also a need to raise wages. Considering the fact that wages are rising in the industry as a whole, I think raising unit prices is a healthy option for business.”

Tsujimoto went on to argue that an economic slump wouldn’t prevent people from purchasing pricier games: “Just because there’s a recession doesn’t mean you won’t go to the movie theater or go to your favorite artist’s concert. High-quality games will continue to sell,” he said.

Dragon’s Dogma 2 is the latest in a slew of games with a $70 price tag. Prior to Dragon’s Dogma 2, Nintendo and Microsoft respectively released Starfield and The Legend of Zelda: Tears of the Kingdom for a cool $70. Other $70 games released this year include titles like Forspoken, Dead Island 2, Hogwarts Legacy, and Wild Heart.

Dragon’s Dogma 2 is slated to release on March 26, 2024, on Xbox Series X/S, PlayStation 5, and Steam.

Isaiah Colbert is a freelance writer for IGN.

Sons of the Forest to Leave Early Access and Launch v1.0 in February 2024

Sons of the Forest will officially leave Early Access and launch its v1.0 on February 22, 2024. Furthermore, X-Men and Quantum Break’s Shawn Ashmore will be joining the cast to voice Timmy as the team works to “expand his role in the game and story.”

Sons of the Forest developer Endnight Games shared the news on X/Twitter alongside thanking everyone who played the game in Early Access.

“Hey Everyone, Sons Of The Forest v1.0 will release Feb 22, 2024 with Shawn Ashmore voicing Timmy as we expand his role in the game and story,” Endnight Games wrote. “We thank everyone who has joined us in Early Access and are super excited for what we have in store for v1.0 and beyond.”

For those unfamiliar, Timmy LeBlanc is the son of Eric LeBlanc, the protagonist of The Forest who crashed with his father on the island where the game takes place and was quickly kidnapped. One of the main goals of the original game was to rescue Timmy. Without spoiling anything, Timmy is back in Sons of the Forest and obviously has a bigger part to play.

As for Shawn Ashmore, he is no stranger to video games as he has previously voiced Tim Breaker in Alan Wake 2, Conrad in The Dark Pictures: Man of Medan, and Jack Joyce in Quantum Break. And that’s in addition to him playing Bobby Drake/Iceman in the X-Men franchise, Lamplighter in The Boys, and more.

Sons of the Forest entered Early Access on February 23, 2023, and tasks players with finding a missing billionaire on a remote island that also happens to be home to cannibals and other horrific dangers. This sequel is once again an open-world survival horror simulator and can be played solo or with friends.

In our Sons of the Forest Early Access review, we said it is “already a strong survival crafter sequel that takes all the things The Forest did so well and does them a little bit better.”

“Exploring a huge, beautiful, deadly island through the changing seasons is a treat on its own,” IGN’s Leana Hafer added. “The new base building mechanics could entertain me for days without ever touching the main story. And to top it all off, we have smarter and more unsettling enemy behavior paired with thoughtfully improved combat. It’s already great, and it’s still in Early Access. With some healthy performance optimization and shining up of an impactful but sloppy ending, it could become incredible.”

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Three Grand Theft Auto Games Will Be Available on Netflix Next Month

Grand Theft Auto: The Trilogy – The Definitive Edition will officially become available to Netflix members for no extra cost on Apple’s App Store, the Google Play store, and in the Netflix mobile app on December 14, 2023.

Those who can’t wait to jump into Grand Theft Auto III – The Definitive Edition, Grand Theft Auto: Vice City – The Definitive Edition, and Grand Theft Auto: San Andreas – The Definitive Edition can pre-register today to get ready for December 14 and play as soon as they are available.

Grand Theft Auto: The Trilogy – The Definitive Edition had a bit of a bumpy launch, but it has since been patched to fix bugs, textures, and much more.

In our Grand Theft Auto: The Trilogy – The Definitive Edition review, we said there was “no question that the three games in this GTA Trilogy are all-time classics, but they’ve unfortunately been remastered with a ham-hand instead of a Love Fist.”

“New features are slight and only partially implemented, visuals are mixed, performance is inconsistent at best, some content is missing, and bugs and glitches abound. In its existing state, this collection of three classic GTA games is far from being considered definitive; it’s defective, disappointing, and surprisingly disrespectful to both the legacy of the games themselves and their many legions of fans,” IGN’s Tristan Ogilvie added.

December looks to be a big month for Grand Theft Auto fans, as it will also see the much-anticipated arrival of the first trailer for Grand Theft Auto 6.

The addition of these three classic Grand Theft Auto games will bring Netflix’s gaming library to over 80 titles, and all of these games are available to all Netflix subscribers without any ads, in-app purchases, or extra fees.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.