Remedy Admits ‘Not Everything Has Gone Well’ For FBC: Firebreak, as Multiplayer Shooter Launches to ‘Mixed’ Steam Rating — But Here’s What It’s Doing About It

Remedy has posted a candid statement acknowledging “not everything has gone well” at the launch of its multiplayer Control spin-off FBC: Firebreak, and outlined how it hopes to improve the game in the coming weeks.

FBC: Firebreak launched on June 17, but already sits on a “mixed” user score on Steam. Calling the launch an “exciting and nerve-wracking time,” developer Remedy told players it had heard feedback “loudly and clearly,” and admitted “it’s clear there are features that need to improve, and they will improve.”

“We are improving some features starting now. While we can improve some features today and in the near term, some others will take longer and require more thinking from us. We will keep you informed every step of the way.

“But you’re not here for platitudes,” the statement added. “You want to know how we will improve your player experience in FBC: Firebreak, so let’s get into it.”

The team has immediately identified a problem with “the first hour experience,” saying that FBC: Firebreak’s opening gameplay was not “a great experience due to a combination of things,” including issues with onboarding, poorly explained systems and tools, and “a lack of clarity as to what to do in the Jobs and how to do the work effectively.” The developer also said: “the power fantasy isn’t great in the first hours of the game as starting weapons feel weak, and unlocking higher-tier weapons requires a bit too much grinding.”

Perhaps unsurprisingly, then, Remedy wants better onboarding and user-interface clarity, as well as making Jobs easier to access. This means you’ll no longer need to play the first two Clearance Levels of each Job, and new players start off with a “full three-zone Hot Fix Job run.” There are also plans to speed up progression and gear unlocks.

Remedy says these changes are just the beginning, and represent the most “immediate changes” coming to the game. It is also actively discussing broader improvements based on player feedback.

“Right now, despite how sparse the story can seem in moments, there’s a lot of fun to be had wrangling erratic monsters in Remedy’s spectacularly absurd bureaucratic setting,” we wrote in IGN’s FBC: Firebreak review in progress. “I’ll be playing more this week and wrap up this review as soon as I’ve tested the limits of Remedy’s chaotic cooperative job simulator.”

Remedy also recently confirmed its plans for ongoing support post-launch, including two new Jobs (missions) coming in 2025. More updates will arrive in 2026, the developer said. All playable content released post launch, such as Jobs, will be free to all players. Players have the option to buy cosmetics, but none of these items will affect gameplay, and there will be no limited-time rotations or daily log-ins, Remedy insisted.

It’s a busy time for Alan Wake developer Remedy, which has a number of projects on the go. As well as FBC: Firebreak, it’s working on Control 2 and the Max Payne and Max Payne 2 remake compilation.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Fortnite Has a Hit New Mode — and for Once, the Game’s Main Battle Royale Option Is No Longer the Most Popular

Log into Fortnite right now and you’ll find that the game’s most-played mode is, very unusually, not its main Battle Royale option. Instead the new Blitz Royale is currently ruling the roost — but what is it? And why is this fresh offering from Epic Games so popular?

Blitz Royale launched this week in Fortnite’s latest update, alongside Expeditions, a new story-infused PVE Lego experience, and a Bruno Mars-starring new season of Guitar Hero-like Fortnite Festival.

But, as has continually been the case, it is the mode closest to Fortnite’s classic Battle Royale that has broken out — and, for now, Blitz Royale feels like it has found a fresh niche for players keen to try something faster-paced and more quickfire.

As its name suggests, Blitz Royale matches are meant to take less time overall and power-up players much faster than in a classic Battle Royale offering. The mode’s map, currently based on Fortnite’s classic OG Island, is a fraction of its size, building is disabled, and there’s an in-match levelling system to grant weapons and power-ups, meaning there’s no need to spend time scrounging for loot.

That said, other Battle Royale staples remain: a fast moving storm circle, limited inventory and need to be the last player standing. Over the next four weeks (Epic Games is yet to specifically state that Blitz Royale will be a permanent addition), various loot pools will be offered — including items and power-granting medallions from various classic Fortnite eras.

Blitz Royale is playable within Fortnite on every platform, but is the first mode designed with a specific piece of hardware in mind: your phone.

Timed to hit shortly after Fortnite’s triumphant return to the iPhone App Store in the US, following years of legal wrangling with Apple, Blitz Royale is meant to appeal to those wanting a bite-size battle royale, perfect for a quick bus journey or coffee break. Even the Battle Bus flies in faster at the start of games.

A suitably quick trailer for Blitz Royale claims you can secure victory within five minutes — around a quarter of the time usually necessary to secure a Victory Royale in Fortnite’s regular Battle Royale and Zero Build modes.

Right now, Fortnite stats show around 240,000 players in Blitz Royale, making it the game’s biggest mode by some margin, aftr hitting 443,000 players during peak hours last night. Battle Royale currently has half this count — 119,000 players at the time of writing.

“Blitz Royale is the s**t,” wrote one fan on reddit. “Seriously, Epic – love the mode, y’all cooked. I am seriously blown away and having so much fun.”

“The mode is surprising myself,” wrote another. “I’m playing far more aggressively than I would in normal mode and honestly it’s pretty cool.”

Epic Games will likely be watching Blitz Royale and other new additions carefully to see how well they perform over the coming days, and whether any of them are actually drawing in new players to Fortnite, as well as offering existing users new ways to play.

Fortnite’s average player numbers have generally fallen this year, according to publicly-available numbers from Fortnite.gg. Following growth and significant player spikes last year, particularly around September 2024’s Doctor Doom global boss battle, and November live events including a concert held in Times Square and an in-game extravaganza featuring Eminem, Snoop Dogg, Ice Spice and Juice Wrld.

2025 has seen Fortnite run a limited-time Star Wars mini-season that removed all regular ammo from the game, replacing the usual guns in Battle Royale mode with sci-fi energy weapons. The game’s recent season, which features a return to the game’s semi-regular focus on superheroes has seen numbers begin to bounce back. Next step, beating current Roblox hit Grow a Garden? One thing at a time, perhaps.

Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Possessor(s) Gives You Demon-Magic Legs and Plenty of Fast Action to Enjoy

Ever since developer Heart Machine burst onto the scene with its hyper-stylized 2D action game Hyper Light Drifter, every effort from the studio comes with the promise of visual splendor and tight gameplay, and Possessor(s) is no different.

If Hyper Light Drifter is Zelda-like, then Possessor(s) is the team’s take on the Metroidvania. Although their dev team will probably get mad at me for calling it that, as they prefer the original genre term of “search-action.” Regardless of which label you prefer, you’ll find the genre’s familiar hallmarks here. Possessor(s) drops you in a big open map full of powerful demon enemies and branching paths that aren’t all open to you just yet.

Unlike Heart Machine’s past games with stylized, but masked or hooded, heroes, Possessor(s) is led by a cast of beautifully hand-drawn characters whose stories I’m curious to learn more of. Set in a fictional, Japan-inspired, city, the player controls Luca, who survives a devastating, apocalyptic event. But only just barely. She awakens to find herself without her legs, which were damaged during the attack. Luckily (or not), she makes contact with a demon named Rehm, who offers her the classic devil’s bargain. She can get her legs back, but only if she helps him get revenge on some unnamed but powerful demonic forces.

Similarly, Possessor(s) feels heavily inspired by urban fantasy anime. Shows like Jujutsu Kaisen come quickly to mind as Luca and Rehm explore a ruined metropolitan city and fight off demon-possessed everyday objects like haunted searchlights and demon fridges. This extends to Luca as well. While she’s now powered by demon-magic legs, her weapons are also everyday objects. Things like kitchen knives or even a computer mouse she can wield like a whip.

All of this combines into a fast-paced action-adventure. Combat feels rapid-fast, which is great because there are a lot of enemies to cut through. And running through the devastated city, or jumping and grappling over obstacles, also feels fast and great, which is a plus because I get the sense this is a pretty big game. The portion of the map I played already felt quite large and I only played a 20-minute demo.

Mechanically, I wouldn’t say Possessor(s) upends the search-action genre, or at the very least not in the early portion of the game I saw. But both narratively and in the design there’s tons more that I’m interested in learning more of. Possessor(s) has moments where the camera pans out into the ruined city, highlighting a cinematic sense of scale that Heart Machine has explored before in games like Solar Ash. And even in my short hands-on time there was a lot of dialogue and exposition between Luca and Rehm.

There’s also likely more to the RPG element that I haven’t discovered yet. Luca’s character menu seemed to show empty slots for a variety of weapons and upgrades – way more than the couple I found during my demo. And having only been given a glimpse of the map, which was primarily a lot of abandoned and destroyed office buildings, there’s clearly a lot more under the hood in Possessor(s) than what I saw. I’ll be keeping an eye on this one.

Matt Kim is IGN’s Senior Features Editor.

Lies of P’s Overture DLC Patched to Rebalance and Reduce Monster Difficulty, After Complaints It Was Too Hard

Lies of P‘s DLC has been patched to reduce monster difficulty in repeat playthroughs and “adjusted stats” for some of the field monsters you encounter in your first playthrough of Overture.

Director Jiwon Choi previously said the team didn’t think Soulslike games like Lies of P should have difficulty options, and it shipped without any, but has since had a change of heart, saying: “We wanted to make sure a wider audience of players could play the game.”

Similarly, players have complained about the DLC’s “intended” difficulty, Legendary Stalker. There have been so many comments — both for and against the DLC’s difficulty spike — that the Lies of P subreddit has had to merge them all into a “megathread” to stop the community from being overwhelmed by complaints. It prompted developer Neowiz to acknowledge that some areas “did not turn out quite as intended.”

Now, as well as addressing some bugs such as the progression issue after you give a bottle of beer to the Old Fisherman, or another that causes visual bugs when wearing certain items, Neowiz has applied “combat balance adjustments” with patch 1.9.0.0, which went live earlier today, June 20. You can also now unlock the DLC from Chapter 5 instead of Chapter 9 from your second playthrough onwards.

Here’s the full patch notes, as taken from the Steam page.

Lies of P Update Notes Version 1.9.0.0

Important Notice

  • Using software or data not officially distributed by the developer may cause the game to crash.
  • Failing to do so may result in crashes, save data errors, or even irreversible data loss.If you are starting the game after installing from a disc, be sure to update to the latest version before playing.
  • Please be sure to check your Storage for the item.

Major Changes

  • Please read any on-screen prompts carefully.
  • Combat Balance Adjustments
    • Reduced monster difficulty in repeat playthroughs.
    • Adjusted stats for certain field monsters in the first playthrough of Lies of P: Overture.

Bug Fixes

  • Fixed a bug where benefit items were not delivered properly.
    • If you experienced issues with benefit items such as the “Azure Dragon Crescent Glaive” or “Winter Festival Peaked Hat” not being received, please update the game to the latest version and check if the issue has been resolved.
    • If your Bag was full, these items may have been sent to the Storage. Please check your Storage as well.
  • If you encountered this bug, update the game to the latest version and try speaking with Salao again.
  • Fixed a bug that allowed movement to unintended areas outside the normal route.
  • Fixed a bug that sometimes caused the character to be launched into the air when using the Blade Fable Arts of “Monad’s Rose Sword.”
  • Fixed a bug where using the Blade Fable Arts of “Monad’s Rose Sword” in Hotel Krat while listening to a record would skip the current record.
  • Fixed a bug where the triggered effect of the “Solutionist’s Amulet” would persist even after the item was unequipped.
  • Fixed a visual bug affecting the Legion Arm “Flamberge” when wearing the “Blazing Death’s Hunting Apparel.”
  • Fixed various minor issues, including icon display errors, localization and text errors, monster-related bugs, and other miscellaneous bugs.

Developer Neowiz also confirmed today that Lies of P has topped 3 million copies sold.

Lies of P developer Neowiz shadow-dropped DLC Overture during Summer Game Fest, introducing new locations, new enemies and bosses, new characters, weapons, and the very controversial decision to add in two easier difficulty options.

We had a good time with Lies of P, awarding it 8/10, and Overture itself also secured a 8/10. “Even if it’s clearly dancing on the same old strings, Lies of P: Overture is an excellent expansion that adds a whole lot more to a game that was already great,” we wrote.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Assassin’s Creed Shadows Adds New Ally Character — and if You Watch Critical Role, They May Sound Familiar

Critical Role’s Robbie Daymond will join the cast of Assassin’s Creed Shadows next week, as a new character you can recruit as an ally for Yasuke and Naoe.

Daymond will play Rufino, a character he originally created for an Assassin’s Creed Shadows promotional one-shot. A quick glimpse at the character shows Rufino wearing a Portuguese-style doublet and sporting a lavish moustache.

Rufino will arrive as a recruitable ally in Shadows’ next game update, due next Wednesday, June 25. This will be the latest free drop of additional story content made available post-launch, following an earlier mission that served as a crossover with Dead by Daylight.

So far, Shadows’ extra story add-ons have been brief, with little more than 20 minutes gameplay each time. But as a recruitable ally — one of only half a dozen in the game — there’s scope here for Rufino to make more of an impact.

Still, it’s unclear exactly how large Rufino’s role will be. Will you be able to call upon him in battle, as your other allies can be? Will you be able to romance Rufino, even — something other allies are open to exploring. Or will Rufino simply just be another face that hangs around your hideout? Next week, we’ll find out.

Ubisoft previously stated that its June content update for Assassin’s Creed Shadows would also include new difficulty settings, gameplay immersion options, and an open-world alarm system to keep players on their toes. A much requested option to keep headgear on or off during cutscenes will also be added.

Further down the line, Ubisoft is working on a New Game Plus option and additionally story drops, including more crossovers. And before 2025 is out, Shadows will receive its first major expansion — Claws of Awaji — that is set to pick up from the game’s ending and add a new region of Japan to explore.

Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Dune: Awakening Developer Is ‘Formulating A Plan’ To Improve PvP and Toxic Deep Desert Experiences

In its first Q&A since Dune: Awakening launched on June 10, developer Funcom responded to questions on what’s next for its survival MMO, and in particular changes due to come to its endgame.

Funcom said it’s “currently formulating a plan” to improve PvP in the Deep Desert, which players have previously branded as “toxic” due to griefing. Funcom has already patched out the ability for players to squish other people with their Ornithopter, but senior game director Viljar Sommerbakk also revealed the team was considering tweaking Ornis further, such as equipping them with rockets that “reduces overall maneuverability and max speed”.

The team is also considering making Scout Orni rockets cost slightly more heat to fire, something Sommerbakk said would limit its combat usefulness relative to the Assault Ornithopter “while still allowing it to be an aerial threat.”

“We have a lot of plans to address [players’] points about respawn times and revives,” creative director Joel Bylos added. “Full loot is a decree that can be obtained via the Landsraad (so compete there if you want to make it a reality), there are control points in the deep desert already, we have no plans to reduce the DD size. As we work on the game, we will continue to work on making PvP more rewarding (I am sure you will note I am not being very concrete but that is because we are planning and watching how people are playing and finding the right points to address).”

Lead producer Ole Andreas Hayley said: “The Deep Desert will always stay a PvP free-for-all area, but we might consider adding other locations that offer factional warfare.”

“We want players to make meaningful decisions about what they bring with them and how they outfit their vehicles,” Sommerbakk continued. “Once players have engaged in PvP, we want the experience to be reliable, responsive, and clearly understood. This determines how PvP as a whole feels and how players make their moment-to-moment decisions in a fight. To ensure a more reliable experience in ground combat, we are continuing to address issues with movement desyncs and rubber banding, as well as ability activation reliability.”

There’s also some quality of life tweaks on the way, too, including named storage containers and vehicles, to help you differentiate, as well as “deposit/extract all” buttons for water storages and the like. We should also expect boss encounters as part of future dungeons as the team continues to evolve PvE content.

Interestingly, Hayley also teased that we could receive additional maps in the future, also.

“The Dune universe has a lot of interesting locations and worlds to explore, and we’re looking forward to continuing to build on top of the foundation we have,” he said.

Right now, there are no plans to make it easier to distinguish between NPCs and other players — “this is in line with the vision of the game” — and when asked if it would be possible to skip all dialogue and animations, Bylos said: “Absolutely not.”

We gave Dune: Awakening a Great 8/10 in our review, writing: “Dune: Awakening is an excellent survival MMO that captures Frank Herbet’s sci-fi world incredibly well, mostly to its advantage and occasionally to its detriment. The survival climb from dehydrated peasant to powerful warlord of Arrakis is a joy almost every step of the way, and the story and worldbuilding filled this nerd with absolute joy.

“There’s still plenty for Awakening to work on though, as its combat never really hits its stride, the endgame is a bit of a chaotic mess not worth the effort, and there’s quite a few technical bugs yet to be squashed, but even these rough patches felt like tiny desert mice next to the leviathan shai-huluds that are this survival game’s wonderful successes.”

Dune: Awakening has enjoyed a superb launch, with a ‘very positive’ user review rating on Steam. Within hours of going live on June 10, Funcom’s survival MMO had clocked up over 142,000 concurrent players on Valve’s platform, and hit a new high over the weekend of 189,333 players.

If all that’s got you interested, make sure to check out all the Dune: Awakening classes you can choose from, and keep an eye on our in-progress Dune: Awakening walkthrough for a step-by-step guide to the story. To help you survive on Arrakis, we’ve got Dune: Awakening resource guides that’ll help you find iron, steel, aluminium, and more.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Confused Nintendo Fans Spot Giant Metroid Prime 4: Beyond Advert Stating That the Game Is ‘Out Now’ — Sparking Hopes of an Imminent Release

A giant advert for Metroid Prime 4: Beyond at London’s Oxford Circus tube station states that the game is now available, sparking confusion from Nintendo fans on their morning commute.

First off, if you’ve seen the advert yourself, no — the current London heatwave hasn’t melted your senses. The advert, now spotted by multiple fans, really does say the game is “out now”.

Officially, Nintendo has not announced a Metroid Prime 4: Beyond release date other than a vague promise it will launch this year. But even if the game isn’t out now, its appearance on an advert in such a prominent location is giving Nintendo fans hope its launch is right around the corner.

“Any idea why the MP4 Beyond ad in the London Underground says ‘out now’?” Nintendo fan orchestar wrote on reddit. “I’m genuinely confused. Do they mean the Switch 2 is out? I wish the game was truly out though haha.”

Fans have speculated that the advert is perhaps outdated — maybe Nintendo did initially plan to launch Metroid Prime 4 now, and the wording wasn’t updated? Alternatively, we could be seeing a version of the advert not due until later, alongside the game’s actual release date.

For other Nintendo fans, keen to play the game soon after many years of waiting, the advert has sparked hope of a surprise release. This does seem unlikely, however, with Donkey Kong Bananza firmly positioned as Nintendo’s next big Switch 2 title.

IGN has contacted Nintendo for comment.

Now a cross-gen title for Nintendo Switch and Switch 2, Metroid Prime 4: Beyond is set to finally arrive at some point in 2025 after a long and eventful development.

Originally announced back in 2017, the follow-up to Retro Studios’ beloved GameCube and Wii trilogy was rebooted in 2019, and development restarted by Retro Studios after an earlier version in the works at Bandai Namco failed to meet Nintendo’s standards. Years later, with Switch 2 on the horizon, Nintendo finally gave the game a proper unveiling in June 2024.

On Switch 2, Metroid Prime 4: Beyond will run at 120 frames per second and offer optional controls that take advantage of the Joy-Con’s mouse feature. It seems most likely to arrive at some point between Donkey Kong Bananza’s July launch and Pokémon Legends: Z-A’s arrival in October.

Image credit: orchestar

Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Ghost of Yotei Director Reveals Efforts to Respectfully Portray the Ainu Indigenous People of Japan

In a new entry on Sony’s official PlayStation blog, Sucker Punch Productions’ co-creative director Nate Fox shared more insight into the research trips the Ghost of Yotei team took to Japan. Following on from his previous PlayStation blog contribution (more on that here), Fox yet again emphasized the team’s commitment to portraying feudal Japan in a respectful way, this time focusing on the efforts they made to represent the culture of the Ainu.

The Ainu are an indigenous people from north Japan, especially Japan’s northernmost main island of Hokkaido, which provides Ghost of Yotei’s setting. Their language, culture, beliefs, and traditions are distinctly different from the Yamato (also known as Wajin), the main ethnic group that makes up the overwhelming majority of Japan’s population today.

Ghost of Yotei is set at a pivotal point in the history — 1603 was the year the Tokugawa Shogunate was formed by Tokugawa Ieyasu, one of Japan’s great unifiers, putting an end to decades of civil war. Edo (now Tokyo) became Japan’s center of power, ushering in the peaceful Edo period in which Japan’s culture and society blossomed. However, at this time, Hokkaido was still a wild, sparsely populated island home to the Ainu, its formidable winter snow and rugged landscape making it a tough place to live.

“When setting a game in Hokkaido we knew a crucial element was doing our best to represent Ainu culture in a respectful way,” Nate Fox explained. “Thankfully we’d connected with an Ainu cultural adviser before setting out on our reference gathering trip.” Not only that, but they were invited by the adviser to meet her family, which led to the Ghost of Yotei team getting to forage for vegetables in the mountains. “It was a lovely way to make new friends and start our journey in learning about Ainu culture. That night we resolved to put foraging into our new game, we wanted players to be able to share (our) experience.”

According to Fox, the Ghost of Yotei team spent part of their research gathering trip in Oshima Peninsula, the southern part of Hokkaido that is closest to Japan’s main island of Honshu. In the 1600s, this was the domain of Matsumae clan, who would be given exclusive rights by the Tokugawa government to trade with the Ainu living further north. Fox observed that there are signs even today of how the mainland Japanese people of this time rarely lived any further north of Oshima. There is a “proliferation of cherry trees on the peninsula, brought there from Honshu, yet uncommon in the rest of the island. That really told the story of how sparsely settled Hokkaido was in 1603 by the Wajin people,” he noted.

“We’ve tried to mimic that quality in the game, leaning into areas of wilderness between homesteads.” This rugged wilderness will provide a backdrop for protagonist Atsu’s quest to take revenge on those who killed her family.

Fox and the team also went to the Nibutani Ainu Museum with their Ainu cultural adviser. Traditional Ainu houses (called cise) differ from traditional Japanese houses. The museum trip “really helped us get a sense for sorts of objects we’d see in the game and how they were used.”

We can get a glimpse of the inside of an Ainu house, with its large central hearth, in Ghost of Yotei’s official release date trailer (around the 2-minute mark). The woman protagonist Atsu is talking to in this scene seems to be Ainu, as she has a lip tattoo. This symbol of beauty for the Ainu would later be cracked down on by the Japanese government in the late 1800s, after it had fully annexed Hokkaido (source: Embassy of Japan in the UK). By then, measures to force Ainu to abandon their language and culture and integrate into Japanese society were in full swing.

(As a side note, J.K Goodrich’s 1888 account of Ainu houses paints a first-hand picture of the contrast, and complicated relations between the Ainu and Japanese at this time.)

Fox also touched on the time that the Ghost of Yotei team spent learning about Edo period Japan, which took them to Nikko Toshogu, one of the shrines in Japan dedicated to the unifying shogun Tokugawa Ieyasu, who kickstarted the Edo period. “While there we obtained a blessing for the game from the enshrined deity, Tokugawa Ieyasu,” Fox explained, adding that they proudly display the ema (wooden plaque) and omamori (protective charm) that they obtained from Nikko Toshogu at the studio as reminders of their trip.

Reflecting on the research trip, Fox explained that “while our version of Hokkaido is fictional, the feeling of authenticity we strive to create has roots in those real world experiences.” It will be interesting to see how Ghost of Yotei portrays the contrast between the Wajin/Edo culture, and that of the Ainu.

Verity Townsend is a Japan-based freelance writer who previously served as editor, contributor and translator for the game news site Automaton West. She has also written about Japanese culture and movies for various publications.

Deals for Today: Nintendo Switch Power Bank, Death Stranding Vinyl, Skytech Gaming PC, and More

If you’ve been holding out for a solid deal, today’s lineup delivers some excellent finds. From a $12 power bank perfect for your Nintendo Switch 2 to a hefty Skytech gaming PC loaded with AMD’s latest hardware, there’s a little something for everyone.

TL;DR: Deals For Today

Vinyl collectors can also look forward to Woodkid’s emotionally rich Death Stranding 2 soundtrack, while digital deal hunters should check out the IGN Live 2025 Bundle. Eight well-reviewed PC games for just $22.

Hulu + Live TV Free Trial

Hulu + Live TV offers a three-day free trial that allows you to take the live TV streaming service for a spin. This is one of the overall best streaming free trials because it gets you a bundle of services. It is quite a bit shorter than the standard Hulu free trial of 30 days, but it’s a great way to test it out over the weekend.

Final Fantasy x Secret Lair

While boosters, Commander decks, and a new Starter Kit are up for grabs (if you can find them in stock), collectors will be most drawn to the highly coveted Secret Lair drops. Despite selling out instantly via Wizards of the Coast, these limited-edition mini-sets (Game Over, Weapons, and Grimoire) are still available through third-party platforms like TCGPlayer, though you’ll be paying premium prices well above the original $30–$40 MSRP.

Each set features beautifully reimagined cards themed around iconic Final Fantasy characters and spells: the Weapons drop highlights legendary arms like Cloud’s Buster Sword and Tidus’s Brotherhood, Grimoire centers on magic-wielders like Vivi and Aerith, and Game Over pays tribute to villains with cards like Spira’s Punishment and Meteorfall. All sets come in standard and foil variants, with Japanese versions available as well. If you’re considering adding these to your collection, be sure to check listings carefully and be prepared for markups ranging from $70 to $150 or more.

MTG Final Fantasy Chase Cards

It’s insane how quickly these cards have climbed in value just days after release, and I can guarantee you (almost) that they won’t be coming down any time soon. If you fancy saving some money ripping packs of MTG FF, just buy the card you want on TCGPlayer instead and save a fortune.

Where To Buy MTG: Final Fantasy

It’s finally here, Magic the Gathering: Final Fantasy is out in the wild. If you got a preorder for MSRP, well played, but many TCG and Final Fantasy fans missed out. Fear not, there’s still some options on sealed products available right now, including options from the secondary market with TCG Player which is around the same or lower than the pricing of big box retailers right now.

Pokémon Restock Updates

Checking these prices against TCG Player secondary market values, a lot of these products aren’t far off the mark. Make no mistake, they’re still way off MSRP, but finding Pokémon products on shelves that haven’t been marked up past the point of anyone caring is a positive. Still refusing to pay over MSRP for new sets? Well played, I’m proud of you. Here’s some single card highlights for you to shuffle through instead. Spoiler, there’s plenty of deals to be had.

Destined Rivals Singles Are On The Rise (Again)

It’s hard to stick a pin on Destined Rivals single card values right now, and the dips in value seem to match the little bits of stock distributors release to stores. Looking at the tracking charts for each of these cards, we can see mostly plummets from day one, then either upticks or cards for sale that exceed the original value at launch. It’s crazy, but we now know how low these cards can go. Sure there’s always attempts at market manipulation, but I wouldn’t buy any cards on the rise right now.

The Most Expensive Pokémon Cards In Packs RIGHT NOW

We’re not talking about vintage or out of print sets, all of these are incredible chase cards you can pull from booster packs available now. You can probably put money on their value going up as soon as their respective sets go out of print. If you don’t want to spend mega money ripping open packs, market values on these single cards are quite reasonable for the most part..

Destined Rivals Sealed Stock

Wew’re look to market values for Destined Rivals at the moment, seeing as big box stores are either fresh out of stock or charging over MSRP and what they’re worth on the secondary market. So here’s the full lineup to pop on your shelf or rip open like THAT Tyranitar. If you know you know.

Skytech King 95 Gaming PC

Skytech King 95 Gaming PC delivers serious performance for gamers ready to step into high-end territory without going overboard. Priced at $2,099.99 with a 5% coupon currently available on Amazon, this build features an AMD Ryzen 7 7800X3D CPU and a Radeon RX 9070 XT GPU, making it well-equipped for smooth gameplay at 1440p and capable 4K performance. It also includes 32GB of fast DDR5-5600 RAM, a 1TB Gen4 NVMe SSD for quick load times, and an 850W Gold-rated PSU to ensure stable power delivery. The system comes preloaded with Windows 11 Home, built-in Wi-Fi, and even includes an RGB keyboard and mouse to complete your setup.

Iniu 10,000mAh 22.5W USB Power Bank

If you need a budget-friendly power bank for your new Nintendo Switch 2, this deal is hard to beat. Amazon currently has the INIU 10,000mAh 22.5W USB power bank on sale for just $11.87 when you clip the 10% off coupon and use promo code F4M479K9 at checkout. That’s a 56% discount off its $26.99 list price. This compact charger can fully juice up a Switch 2 about 1.5 times and offers three outputs—including a 22.5W USB-C port with Power Delivery 3.0 for fast charging, plus two USB-A QuickCharge 4 ports. With over 18,000 Amazon reviews averaging 4.6 stars, it’s a reliable pick that rivals pricier options like Anker. It’s also TSA-compliant and travel-friendly thanks to its slim 10,000mAh capacity.

IGN Live 2025 Bundle

Celebrate IGN Live 2025 with a Humble Bundle packed with critically acclaimed games, all while supporting a great cause. For just $22, you can unlock a collection of eight PC titles worth $239, including fan favorites like Slay the Spire, The Medium, art of rally, Old World, and Potion Craft: Alchemist Simulator. Whether you’re into strategic turn-based combat in Wartales, mystical adventures in Black Book, or fast-paced action in Bloodroots, this bundle has something for every kind of gamer. All proceeds benefit Child’s Play, a charity that brings games and technology to children in hospitals around the world. Redeemable on Steam and available across multiple platforms, this deal is only live for a limited time.

Woodkid for Death Stranding 2 On the Beach – 2LP Vinyl

Available now for pre-order, the Woodkid for Death Stranding 2: On the Beach 2LP vinyl features 16 original tracks composed by Woodkid for the upcoming sequel to Hideo Kojima’s acclaimed Death Stranding. Set to release on September 26, 2025, this deluxe edition includes collaborations with Elle Fanning and Bryce Dessner, alongside ethereal vocals from the Suginami Junior Chorus. Pressed on two translucent ultra-clear vinyl records, the soundtrack is packaged in printed sleeves and housed in a metallic case featuring official game artwork, wrapped with a translucent belly band..

Kirby and the Forgotten Land (Switch 2)

Kirby’s back with a fresh upgrade for Nintendo Switch 2 in a reworked version of Kirby and the Forgotten Land. This enhanced edition features smoother performance, higher resolution, and a brand new post-meteor storyline with extra Mouthful Modes. It’s the same colorful 3D platforming adventure, complete with abandoned malls, mystery-filled ruins, and chaotic boss fights, now with expanded content and improved visuals. You can even team up with a friend in local co-op to save the Waddle Dees and rebuild their town together.

Donkey Kong Bananza

With a Nintendo Direct dropping for Donkey Kong Bananza tommorow, it’s a good time to make sure you’ve got the Mario Odyssey-esque 3D platformer secured for day one. This physical edition has the full game on the cart and is giving DK the kind of 3D platforming love it’s been missing since the Nintendo 64 days.

FiGGYZ

FiGGYZ are a new line of 4.3-inch pixel art collectibles that snap into place with magnets and feature characters from major franchises like Sonic, Street Fighter, and Banjo & Kazooie. They’re compact enough for desks or shelves, and every release includes a chance at rare gold, silver, and bronze variants with drop rates as low as 1%. A clean, fun option for collectors who want to show off their favorite characters without clutter.

Monty Python And The Holy Grail – 4K UHD Combo + Steelbook

Monty Python and the Holy Grail gets the 4K UHD treatment in this limited edition SteelBook release, celebrating 50 years of absurdity. Follow King Arthur and his coconut-clopping knights on their chaotic quest for the Holy Grail, now with upgraded Dolby Vision visuals and Atmos audio. This edition includes a tribute feature with comedians and fans, plus a bonus “Near-Theatrical” HD cut of the film.

Badass Brawlers Bundle

Humble’s Badass Brawlers Bundle serves up seven beat-’em-ups for just $16, with a total value of $179. Highlights include River City Girls 2 with four-player co-op, the kaiju-smashing Dawn of the Monsters, and cult favorite Double Dragon Neon. Other picks like Full Metal Furies, Final Vendetta, and Young Souls round out a solid lineup of co-op-friendly, side-scrolling brawlers. All games redeem on Steam, and proceeds help support the charity SpecialEffect.

Self Adhesive Hook And Loop Cable Ties

These self-adhesive hook and loop cable ties from MUTOTO are a simple solution for tidying up cords around the house or office. Each pack includes 40 grey straps made from durable nylon with strong back glue, making them ideal for desks, entertainment centers, or kitchen setups. They’re adjustable, reusable, and easy to apply with no tools needed. Just stick, wrap, and adjust as needed. Be mindful when using on painted walls though, as the adhesive may cause damage if removed too soon.

Anker HDMI Switch

Anker’s 4-in-1 HDMI Switch lets you connect up to four devices to a single display, making it easier to swap between your console, PC, or projector setup. It supports 4K at 60Hz with HDR, Dolby, and DTS compatibility for crisp, lag-free viewing. The included remote allows for quick input switching, though you’ll need to supply your own batteries and charger. It’s a compact, reliable pick for anyone looking to simplify their entertainment or workstation setup.

JSAUX 3-Pack Tempered Glass Screen Protector Switch 2

This 3-pack of JSAUX tempered glass screen protectors is made specifically for the Nintendo Switch 2 and offers full edge-to-edge coverage without removing the pre-applied film. Each protector features 9H hardness to guard against scratches and drops, and the included guide frame makes installation quick and bubble-free.

Switch 2 tomtoc Slim Carrying Case

This Switch 2 case isn’t a chunk, protects all the buttons including the shoulders and triggers and has been tested for drops and bumps that are bound to happen. It also has an inlay to store up to 12 carts, so it ticks all my boxes.

The Legend of Zelda Master Sword

So this Master Sword replica is made of ABS and has sound effects alongside some iconic themes from across the Legend of Zelda mainline game series. The cuttons to activate it all are easy to reach when holding it, and in all honesty it sounds so cool. Just don’t go hitting your mate over the head with it, I reckon It would still hurt!

Borderlands 4 Preorders

Borderlands 4 preorders have finally landed, and the started edition is just under the $70 mark in a suprising move after the comments made by Randy Pitchford. We’ve had a bit of a behind the scenes look with the beggining of the “Beyond the Borderlands” video dropping on how to make a vault hunter, and it’s all looking good.

Narrative Arc Bundle

This Humble Bundle highlights seven story-rich indie games for $20, with a total value of $162. Titles include Harold Halibut, a stop-motion-style adventure; Six Ages 2: Lights Going Out, a myth-driven survival strategy game; and SEASON: A letter to the future, a reflective travel narrative. Also in the bundle are Dustborn, Mutazione, Venba, and Frank and Drake, each offering unique perspectives and storytelling formats. Purchases support the It Gets Better Project, and you can choose to pay more or less depending on the number of games you want.

Apple Mac and iPad Deals

Need an upgrade or a good introduction into the Apple ecosystem? There’s plenty of choices here, with the M4 chip powering the MacBook and Mac Mini, it’s just a case of thinking about if you’d like a traditional desktop setup or something you can take on the go. iPad A16 is perfect for pretty much anything too, even a bit of Apple Arcade.

Samsung 57″ Odyssey Neo G9 Gaming Monitor

This beast is the first Dual UHD gaming monitor, combining two UHD screens into one curved 1000R display and its $450 off. It supports a 240Hz refresh rate, 1ms response time, and AMD FreeSync Premium Pro, with DisplayPort 2.1 for full performance. Quantum Mini LED backlighting with DisplayHDR 1000 and 2,392 local dimming zones delivers strong contrast and color accuracy. You also get ergonomic adjustments, CoreSync ambient lighting, and features like Picture-by-Picture for multitasking. Just note: full DUHD at 240Hz requires a compatible graphics card with DP 2.1 or HDMI 2.1 support.

Big Discounts On Crucial DDR5 and Storage

Crucial are one of the most dependable brands when it comes to M.2 and portable drives, and is a great option for those wanting the benefits of DDR5 RAM without flashy RGB and it’s price tag. Here’s some of the best deals in the Crucial price slashing marathon on Amazon right now. I currently use the X10 Pro 4TB for backing up files and folders on my PC and for watching videos on my projector, just a solid piece of kit.

Kingdom Come: Deliverance II (PS5)

Kingdom Come Deliverance II drops you into the brutal heart of 15th century Bohemia, and right now the PS5 version is just $47.99, down from $69.99. You play as Henry, a blacksmith’s son caught in a fight for survival, revenge, and rebellion. With over five hours of cinematic storytelling, a massive open world, and intense first-person melee combat, this sequel builds on everything that made the original a cult hit. Whether you’re swordfighting, smithing, or trying to navigate life in a war-torn land, this is medieval roleplaying at its most immersive.

DOOM The Dark Ages Art Print

This limited-edition DOOM The Dark Ages art print is a must for fans of the Slayer’s latest crusade. Officially licensed and hand-numbered out of 995 copies, it’s printed on high-quality art paper and comes with a certificate of authenticity. Produced by one of the UK’s oldest commercial printers, the A3-sized piece measures 11.69 x 16.53 inches and captures the brutal tone of the game perfectly. Pre-orders are open now, with shipping expected in July 2025.

Power Up Pride Bundle

Power Up Pride Game Bundle brings together seven standout indie titles for just $13, with all games yours to keep. You’ll find cozy village life in Echoes of the Plum Grove, charming shop sim gameplay in Sticky Business, and emotional storytelling in titles like Haven and A Normal Lost Phone. It’s a solid mix of narrative-driven adventures, life sims, and visual novels, all picked for their unique stories and engaging mechanics. Great value, great games, and a portion of your purchase supports charity through Xperience Studios.

Christian Wait is a contributing freelancer for IGN covering everything collectable and deals. Christian has over 7 years of experience in the Gaming and Tech industry with bylines at Mashable and Pocket-Tactics. Christian also makes hand-painted collectibles for Saber Miniatures. Christian is also the author of “Pokemon Ultimate Unofficial Gaming Guide by GamesWarrior”. Find Christian on X @ChrisReggieWait.

Nintendo Confirms Pauline’s Age in Donkey Kong Bananza — Leaving Fans Wondering Whether It’s a Super Mario Odyssey Prequel, and If Mario Will Appear As a Potential Villain

Nintendo has confirmed the age of Donkey Kong Bananza sidekick Pauline, sparking questions regarding the young character’s timeline and how Bananza’s story will tally with previous titles — such as Mario’s original arcade game, where DK was famously portrayed as the villain and Pauline was his abductee.

In a character profile found on Donkey Kong Bananza’s Japanese website, Nintendo states that Pauline is a “13-year-old girl who loves to sing. She used to live above ground, but for some reason she was brought to the underground world and transformed into a rock.”

Yesterday’s reveal of this younger Pauline, during the Donkey Kong Bananza Nintendo Direct, strongly suggested she was the same music-loving version of the character seen in Nintendo Switch platformer Super Mario Odyssey, where a grown-up Pauline serves as both the mayor of New Donk City and the lead singer of a popular band.

Nintendo fans have been quick to highlight what this might mean for Pauline’s overall timeline — and the fact that DK and Pauline’s friendly team-up in Bananza is a very different vibe to the pair’s usual relationship of kidnapper and victim. Does something happen to DK, turning him evil? Or have we been getting Pauline and DK’s friendship wrong all these years?

Donkey Kong Bananza sees the two characters working together to help the teenage Pauline get back to the surface, in order to pursue her dream of becoming a world famous singer. Pauline’s appearance as a singer in Odyssey suggests that she does indeed make it.

But while Bananza looks story-wise to be an Odyssey prequel, the exact timeline here is somewhat unclear. Nintendo has never stated Pauline’s age in Odyssey, or in any of her other appearances, so it’s unknown how long before those events it is that Bananza takes place.

But by linking the character across these games through Pauline’s musical ambitions, it also highlights the fact that Odyssey’s Pauline does address her kidnapping by DK — something she describes as “traumatic.”

Pauline has been kidnapped by DK multiple times over the years. Most notably, she is saved from DK’s clutches in the original Donkey Kong arcade game, but she is then abducted again in various entries within the Mario vs. Donkey Kong 2 series.

In Mario vs. Donkey Kong 2: March of the Minis, Pauline is snatched by Donkey Kong after the she dares to pick a gift from Mario instead of DK. In Mario vs. Donkey Kong: Minis March Again!, Pauline is kidnapped once more by an enraged DK, upset that he’s missed out on a theme park opening.

Later entries in the Mario vs. Donkey Kong series paint Pauline’s interactions with DK in a kinder light, however, such as in Mario and Donkey Kong: Minis on the Move, where the two team up to host a mini-game, and Mario vs. Donkey Kong: Tipping Stars, where the pair plan Mario a surprise party.

Does something happen to sour DK and Pauline’s relationship at the end of Donkey Kong Bananza, turning the ape from an ally to kidnapper? Will we see the events of the original Donkey Kong arcade game take place within Bananza, perhaps, with Mario coming in to save the day? Or have we been getting it wrong all these years?

Some fans have suggested that Bananza will turn the Mario universe on its head by revealing that DK and Pauline are in fact friends — and that Mario has been the villain all along, effectively stealing Pauline back when she’s just been hanging out with her pal.

Hopefully all will be revealed when Donkey Kong Bananza arrives as Nintendo’s next major Switch 2 launch on July 17, 2025.

Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social