The Fallout Game You Need to Play While You Wait for Season 2

Of Fallout’s narrative high notes, the peak is arguably Fallout: New Vegas, the much-loved installment set in post-apocalyptic Vegas and crafted by Obsidian Entertainment, members of which have shepherded the Fallout aesthetic all the way from the Wasteland games to the Outer Worlds. And although Obsidian were fated never to helm another mainline Fallout game, they did get to revisit the universe four times before being ripped away by cruel reality. It’s those four twists on the formula, those four adventures into the unknown, that we’re here to celebrate today. At the height of their storytelling powers, Obsidian gave us some of the best sci-fi in games with the four Fallout: New Vegas add-ons: Dead Money, Honest Hearts, Old World Blues, and Lonesome Road. Each veered sharply away from the standard Fallout formula in its own different direction, while simultaneously painting in the secret overstory of the New Vegas universe and the player character, the Courier.

Everyone’s excited about the release of the new Fallout series. Well, that might be an overstatement, but most gamers we know are at least allowing themselves a spark of hope, and basically everyone agrees that Walton Goggins can do no wrong. Fallout, the long-running post-apocalyptic fifties-throwback multi-hyphenate franchise seems perfectly suited for a TV adaptation, focusing as it does on a collection of short, interconnected stories centered in a single location, usually culminating in some kind of climactic event at the end of a game (or season of television??). Of course, you’d need more throughline, more emotional core to sustain a season than a voiceless vault dweller wandering the wastes and continuously stumbling into every huge, region-shaping historical event like a post-apocalyptic Forrest Gump.

By smartly relegating the deep lore and character stuff to the add-ons, the New Vegas writers were able to do just that – create a more intimate, linear story beat to cap off the experience as a whole, and incidentally write some genuinely amazing sci-fi. Whether tackling supermutant genocide, the enslavement of sentient robots, or all-out war between vying factions and their competing philosophies of survival, Fallout always centers a true moral quandary, to make the game’s focus on player choice and morality a dynamic one with plenty of grey area to play in. That Obsidian proved to be equally daring when experimenting with the Fallout formula is what makes the add-ons truly special.

Spoilers for Fallout: New Vegas and all of its DLC below.

Dead Money

The Sierra Madre Casino, site of the Dead Money add-on, is named in reference to the 1948 John Huston western The Treasure of the Sierra Madre, starring Humphrey Bogart in a tale of greed, duplicity and double-crosses. Anyone familiar with the themes of both stories will see the instant connection, but in case it wasn’t obvious, Father Elijah (Richard Herd Jr.), the story’s primary antagonist, describes the place as “a bright, shining monument luring treasure hunters to their doom…lying in the middle of a city of dead” in the opening narration. Dead Money answers the core DLC question – what do you get the player who has everything? – with a trap.

Lured by a vague promise of wealth and strapped with a bomb collar, the Courier must recruit three NPCs and pull off a daring heist in a cross between Ocean’s 11 and Suicide Squad. Instead of a demolitions expert or master of disguise, we get a ghoul crooner, a mute woman who’s been stuck in an autodoc on repeat against her will, and a supermutant with split personality – about as close as you can get to hanging out with the Hulk in the Fallout universe.

That Obsidian proved to be equally daring when experimenting with the Fallout formula is what makes the add-ons truly special.

And, like most good stories, the location is a character in its own right. The environs surrounding the Madre are choking with a mysterious red cloud, stalked by tough-to-kill creatures in hazmat suits, and booby-trapped to hell. Not to mention, that bomb collar of yours? It’s not a fancy Marvel number. The odd stray radio signal is liable to set it off, so some vigilance is required. While these elements made navigating the Dead Money map an arduous and sometimes painful experience full of quickloads, today we’re just talking story, and a bomb-collar future heist with the Hulk and his weirdo pals sounds like bingeworthy streaming to us.

What the first New Vegas add-on nailed, from a story standpoint, is ludonarrative – gameplay elements that support or illuminate the themes of the game. Elijah calls your support crew “tools,” often urges you to betray them, and coaches you to “use your team as I use you,” all while you slowly uncover each of your partners’ tragic backstories enough to feel torn about doing so. At the same time, each companion’s unique perk eliminates one of the hideous roadblocks in play. The supermutant Dog/God devours corpses, hazmat suits and all, Dean the ghoul nerfs the effects of the red cloud, and what Christine lacks in chattiness she makes up for by suppressing the radio signals that constantly conspire to blow up your face. Or, as Dean says, “blast your ass so hard through your head it’ll turn the moon cherry pie red.”

The structure of the gameplay invites you to think of each companion as a simple means to an end, while the tidal pull of your constant conversations tugs in the opposite direction, creating a tension that should exist in any story about human greed versus doing the right thing. All the while, you’re roaming through blasted-out casinos, which Elijah calls “the illusion that you can begin again, change your fortunes.” As you make your way through spectral, broken holorecordings of pre-war characters still haunting the hotel, you’re confronted with ghosts both figurative and literal, those of the human victims snuffed out when the bombs fell, and the ghost of the world that once was writ large. And then, there’s the money.

Without spoiling the endings overly, suffice to say Dead Money is a trap wrapped in a trap draped in a velvety trap coating. The whole island is a trap, the bomb collar is definitely a trap, and the legendary vault you worked all this time to open is, spoilers, trap-shaped as well. There’s gold, alright. In fact, there’s so much gold that it’s impossible to even make a dent in the pile before you’re overencumbered, and can’t walk away quickly enough to avoid being killed in an auto-destruct. The little, but very real struggle between “I earned this” and survival that this forces on the player’s brain just at the climax of the plot perfectly echoes the theme of greed’s corrosive power.

Naturally, you also have a hand in the outcomes of each of your partners’ storylines, and can totally just run up real close and shoot Elder Elijah in the head forty times in V.A.T.S. if that’s the way you like to solve problems. But we like the think the true ending is the one where it slowly dawns on you as you listen to the message that was meant for Dean, the one from the casino builder Frederick Sinclair, vowing his revenge and quoting from Edgar Allan Poe’s The Cask of Amontillado – as you stuff more gold into your pockets and the vault door starts to close – that this wasn’t a vault at all, really. It was a safehouse he made for her, Vera, the one whose voice was the key. It just didn’t work out that way. It’s like the lady sang – “Begin again, but know when to let go.”

Honest Hearts

The main storyline of Fallout: New Vegas climaxes in an epic three-way battle for the Hoover Dam between New California Republic troops, Mr. House’s army of robots, and Caesar’s Legion, a group of brutal survivalists who believe that a return to strict, fascistic order is what post-apocalyptic society needs to thrive. It’s quite a battle, and one that the Courier can tip in many different directions – but it wasn’t the first. At the First Battle of Hoover Dam, Caesar’s right-hand man, Malpais Legate Joshua Graham, led the Legion to an embarrassing defeat and Caesar felt forced to make an example of him. That example included covering the man in pitch, lighting him on fire, and throwing him into the Grand Canyon. Rumor has it he still lives, roaming the wastes as the infamous Burned Man.

The legend of the Burned Man hides at the edges of New Vegas, but the character is never fully explored until the events of Honest Hearts. The mystique surrounding Joshua Graham makes actually meeting him and working with him feel a bit like the Vader cameo at the end of Jedi Survivor – here’s a man you’ve only ever encountered as oblique snatches of dialog tree or on a dusty terminal entry deep in the underground ruins of an office complex. There he sits, covered in bandages like Keifer Southerland at the beginning of Phantom Pain, eternally checking and reloading a pile of handguns as he lectures to you about the necessity of political violence.

And that impossible question – whether the oppressed people of the world are justified in using violence to defend themselves or slay their masters – forms the backbone of the Honest Hearts experience. If Dead Money was an exercise in keeping things chopped up into a collection of bite-size short stories written from various protagonists’ perspectives, Honest Hearts is one long, slow meditation on a single moral conundrum. Can’t we all just get along?

In short, the plot follows two tribes living among the ruins of Zion National Park – the Sorrows and the Dead Horses – both in danger of being run off their land by the latest members of Caesar’s Legion, the White Legs. The Burned Man leads the Dead Horses, while the Sorrows are watched over by a New Canaanite missionary named Daniel. Daniel, believing the Sorrows to be “innocent, if there is such a thing,” would rather see them evacuate the valley than fall to the White Legs or, perhaps worse, fight back and become a militarized society. Joshua has no such reservations, and urges both local tribes to rise up, massacre the White Legs, and secure their homeland.

Rather than serving a particular gameplay function, your add-on companions Follows-Chalk and Waking-Cloud share their differing worldviews in ambient dialog as you traverse the park, inviting you to use most of your brain cells shooting geckos and pondering one of humanity’s great, unanswerable questions. Like Fallout 4’s plotline about the enslavement of sentient androids, Honest Hearts dares tackle a mature subject that still shapes the world today, from Ukraine to Gaza. Is it better to suffer the slings and arrows of outrageous fortune, or to take arms and by opposing end them? When a bully pushes you down, do you get back up and dust yourself off, or kick them in the testicles?

It’s a nuanced, no-holds-barred, adult story about a complicated topic

Few games force that kind of decision on the player, and whether you side with Daniel’s pacifistic view or subscribe to Joshua’s stance that “when done righteously, killing is just a chore like any other,” the outcome won’t be clean-cut. There is no “good” ending because evacuating means bowing in the face of barbarism, while fighting back means inviting blood and trauma into your life. This is all further complicated by Joshua’s past as the enforcer of Caesar’s repressive regime and his faith as a devout New Canaan Mormon. At one point, in an attempt to reconcile his religion and his militancy, he quotes ‘O daughter of Babylon,’ a psalm about how happy God will be when he “taketh and dasheth thy little ones against the stones.”

It’s a nuanced, no-holds-barred, adult story about a complicated topic, and outside of some white savior complex and Daniel’s insistence that “tribals are smart, but…they’re ignorant,” the game navigates that topic with care and thoughtfulness. Which is saying something, considering how many White Legs Storm Drummers you make melt with a laser rifle. Honest Hearts also features perhaps the best story hidden in any Fallout terminal, the survival diary of Randall Dean Clark, a kindhearted man and fierce warrior who oversaw the birth of the Sorrows tribe and inadvertently became their deity, the Father in the Caves. That piece of deep lore was enough to bring tears to our eyes on the first playthrough, and deciding whether to let the Burned Man execute Salt-Upon-Wounds still feels like one of the most fraught clicks we’ve ever made.

Old World Blues

The Fallout universe’s own Manhattan Project, Big Mountain was initially a crater stuffed with mostly white male scientists doing unfettered research into any number of superscience technologies in order to aid the war effort. When the bombs finally fell, it was, as the opening narration puts it, “an answer that put all the scientists’ questions to rest.” The scientists themselves didn’t rest, however. Instead they put their brains in floating jars attached to display monitors and set up shop in the Big Empty’s research center, known only as the Dome. It’s into this chaos the Courier arrives, and they’ll have to kill plenty of robot scorpions before the drama between the Dome scientists and their nemesis Dr. Mobius can be put to rest.

What’s truly incredible about the storytelling across all four New Vegas add-ons is that each serves a different purpose, and is structured to suit that purpose. In the case of Old World Blues, the purpose, beyond letting the writers inject more humor than usual into the proceedings, is to bombard the player with as many sci-fi concepts as humanly possible. The game plays like Philip K. Dick pitching story concepts to his editor, and we mean that in a good way. There’s the stealth suit with an internal monolog. There’s the gun made out of a dog’s brain. There’s the fact that your own heart, spine and brain have been surgically removed and replaced with Tesla coils, leading to a surreal scene in which you chat with your own brain and must convince it to hop back into your skull. With each research outpost the player plunders, they’re treated not only to gameplay upgrades, but to playful and engaging concepts that each add a layer to existing Fallout lore.

It doesn’t end with the actual research, either; unique enemy types also imply a larger story. Take the trauma harness, a semi-sentient metal scaffold meant to hold injured or incapacitated people up and walk them to an autodoc. Now they’ve gone haywire and are forcing the putrefying corpses inside them to attack anyone who wanders through, creating a whole new type of zombie. From a programmable sound gun to an upgradeable player base crammed with distinct robotic personalities, every minute of the game is designed to tickle your brain, if not elicit an audible chuckle. All the while, terminals and random snippets of Mobius dialog pumped over the loudspeakers fill in bonus lore, like the fact that many of the wasteland’s mutant animal hybrids were originally designed by and deployed from the Big Empty.

The fact that the dialog is actually funny is something to celebrate, too. Mixing science fiction with humor can be a tricky proposition, and video games trying to be funny have a mixed track record. Anchored by the constant bickering between the floating scientist brains – the Think Tank – the script often hits on genuinely laugh-out-loud moments, like when they mistake your toes for a bunch of wriggling feet-penises, and Dr. O says “I don’t remember penises ever being that large.” It helps that they’re voiced by old hands like Jim Ward (The Fairly OddParents, Ratchet & Clank) and actual television comedian James Urbaniak, the voice behind Dr. Venture from The Venture Bros. Another highlight gag is the conscious biological research station that’s always ready to “receive your seed” and “clone the shit out of it.” And let’s not forget Muggy, the Yes-Man-shaped Roomba obsessed with collecting every coffee cup it can get its grubby little pincers on.

Throw in a scientist who talks like a sports announcer, one who speaks only in sound effects, and a sexually liberated lady-scientist who calls you a “lobotomite” and “skinvelope” and treats you like a teddy bear she’s physically attracted to, and there’s plenty of interplay to keep scenes fresh and, hopefully, make you want to murder these “people” by the end of this thing. Speaking of the ending, Old World Blues features probably the most thorough closing narration in Fallout history, hilariously wrapping up the stories of each and every robo-personality in your base, the Sink. The fascist book chute chokes on a paperclip, the toaster with a thirst for world conquest goes on an appliance-wrecking rampage – everyone and everything gets an ending. As for the Courier, they watch over the place, and raid its supertech for tools to help those in the Mojave. In the midst of a scientific sepulcher where people “stare into the what-was, eyes like pilot lights, guttering and spent,” your role is to look to the future, and make of it what you can. As a final beat, it’s a grand reaffirmation of what Fallout is all about: exploration and survival.

Lonesome Road

“Walk into the sun. Keep walking until it dies. There, I’ll be waiting.” It’s with these portentous words that Ulysses welcomes you to the Divide, where Fallout: New Vegastrue ending is about to play out. Yes, the Battle of Hoover Dam will provide more fireworks and dictate the fate of the Mojave as a whole, but Lonesome Road is where the Courier’s personal journey reaches its conclusion, and for a game you can play through in a couple hours it’s a hell of a finisher. Coming right off of Old World Blues, players might well be on the verge of banter fatigue, or done with “the lighter side” of the Fallout universe. Good. Lonesome Road presents you with a grim, sorrowful tone and only one other living character, a shadow-version of yourself – the original Courier Six.

The symbolism in Lonesome Road is so on-point it’s almost painful. There’s Ulysses himself, named after the Civil War general who fought to reunite a divided nation. There’s your only companion, ED-E the eyebot, separated from his home by hundreds of miles and programmed to return at all costs. There are the disparate factions of NCR and Legion troops, trapped together in the sandstorms of the Divide and melded into a single force, the Marked Men, whose flesh has literally been flayed from their bodies. There’s the Hoover Dam itself, described by Ulysses as “a wall that bridges two sides,” the epitome of the paradox of connection and separation. Finally, there’s the nukes scattered everywhere, devices designed to keep nations separate but which ultimately united the world in ruin. It feels like the final chapter in the saga, in a way that the main game can’t because it ultimately wants to dump you back into the sandbox to keep over-leveling. After all, the Divide is literally a giant crack in the ground funneling you in one direction: toward your destiny.

And, like a great ending to any epic, Lonesome Road finally reveals the player’s true identity and origins, in a way that weaves through and reflects upon the primary themes of the series – war, nuclear weapons, and those who carry on in the aftermath. Ulysses is a disillusioned Legionary and the lone survivor of a cataclysm you caused, however inadvertently, and he’s also the reason you ended up carrying the platinum chip to Vegas in the first place, and subsequently getting shot in the head and buried alive. It’s a full-circle ending that wraps up not only the add-ons, but the entire New Vegas experience with a story that feels satisfying and meaningful. In his quest to “remind you why you wander,” Ulysses underscores one of the most striking things about stories, games, and life itself – “All roads lead back to one’s home. Not your birthplace maybe, but home.”

“If war doesn’t change then men must, and so must their symbols. You can’t walk the Long 15 and not have a nation’s shadow fall on you.” His words are an exhortation on the power of choice, the need to pick something to believe in and fight for it until you see things through to the bloody end. If that’s not Fallout, we don’t know what is.

Another Secret Dragon Ball Z Connection May be Hidden in Sand Land’s Musical Sandstorm Trailer

Bandai Namco’s new trailer for Dragon Ball creator Akira Toriyama’s desert wasteland manga, Sand Land, committed what could possibly be the most intellectual marketing song choice of 2024 by having it accompanied by the iconic 2001 dance hit, Darude’s Sandstorm. While folks rightfully lost their minds at the trailer’s apropos song choice, eagle-eyed Dragon Ball Z fans spotted a clue toward a Dragon Ball Z crossover.

At the end of the Sand Land Sandstorm trailer, characters Beelzebub, Thief, and Sheriff Rao are sucked into an underwater current. When the trailer fades back in, Beelzebub appears, seemingly teleported from his arid desert to the wasteland of another word. Folks in the Sand Land Sandstorm YouTube trailer comment section were quick to pick up how the wasteland looks an awful lot like an iconic locale from Dragon Ball Z.

While Dragon Ball Z has a slew of non-descript barren locations its warriors famously use to fight fearsome villains (like the rocky Gizard Wasteland), the wasteland at the end of the Sand Land trailer appears to be Break Wasteland. Break Wasteland, like the aforementioned battleground of Goku and Vegeta’s first fight, is significant because it served the region where Piccolo trained Gohan in the Saiyan arc.

Here’s what the image in Sand Land looks like.

And here’s the environment in Dragon Ball Z, as shown in Dragon Ball FighterZ.

The biggest question on every Dragon Ball fan’s mind is whether or not this stinger trailer moment is Bandai Namco teasing a crossover event with Dragon Ball Z in Sand Land to honor Toriyama’s passing in March. While there’s no official word on whether Toriyama’s wasteland tale will see a collaboration of sorts with his shonen battle epic, it would be perfectly in line for Bandai Namco to host a crossover event between Toriyama’s characters in Sand Land.

Toriyama’s creations have a track record of making guest appearances in his more contemporry works. The most infamous anime crossover is Dr. Slump’s Arale three appearances in Dragon Ball and Dragon Ball Super. Her first two appearances saw the android assist Goku in trouncing Toa Pai Pai and General Blue in Dragon Ball. Her third guest appearnce saw her overpower Vegeta in Dragon Ball Super.

Seeing as how the Break Wasteland is tied to Piccolo and Gohan, it would be safe to theorize the Demon King and his young Saiyan apprentace might join forcess with Sand Land’s Fiend Prince when the game launches on April 26 on Xbox Series X/S, PlayStation 4, PlayStation 5, and PC.

Isaiah Colbert is a freelance writer at IGN.

Content Warning Sells 1 Million Copies Despite Being Free for 24 Hours at Launch

Content Warning publisher Landfall Games has announced the viral Steam hit has sold an impressive one million copies even after its eye-catching free launch period.

Landfall released Content Warning for free for the first 24 hours, signaling that it planned to charge for the game after the launch period. The Lethal Company-style co-op survival horror saw an impressive peak concurrent player number of 204,439 on Valve’s platform off the back of the promotion, but some questioned whether it would prove successful in the long run.

Clearly, the launch strategy has paid off. In a statement published on X/Twitter, Landfall Games said Content Warning has now sold one million copies on top of the 6.6 million players who downloaded the game for free. “Thank you all so much for liking our scary Iill game,” the publisher added.

It’s a remarkable success for Content Warning, which was developed by just a handful of people and released on April 1 as part of Landfall’s tradition of releasing a game on April Fools’ Day. Take a look at IGN’s Guides for all the info we’ve gathered so far on the monsters, useful items available to purchase, and our tips and tricks for maximum views.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Fallout TV Show Sparks Lucy XP Level Debate, Fallout Shelter Gives Us SPECIAL Stats

If you’re watching the Fallout TV show as a fan of the video games, you might be wondering what XP level Lucy would end up with, based on all the events of the series.

It’s a question that has popped up on social media ever since the Fallout TV show made its debut on Prime Video and fans worked their way through to the end of season one. Some are now having fun trying to offer an answer, applying the levelling system from Fallout 3 to what we see Lucy get up to during the show.

We won’t spoil the show at this point, but it’s worth pointing out that it revolves around vault dweller Lucy MacLean venturing out into the wasteland for the first time in a scene reminiscent of the Bethesda’s trademark ‘stepping out into an open world’ set piece.

Warning: spoilers for the Fallout TV show now follow:

If the eight episodes of the Fallout TV show were a Fallout video game, what amount of XP might Lucy have accumulated? X/Twitter user Many A True Nerd has some theories. At the start of the show, Lucy mentions her proficiency with repair, science, and speech skills. There are subsequent signs that suggest Lucy is playing Fallout on one of the easier difficulties (that bear went down with one shot from a pistol!), but also on Survival Mode, given the problems she has with water.

But what do we see Lucy actually do in the show that would earn XP? Not much combat (she shoots a few radroaches at one point, but talks her way out of most situations). She leaves the Vault, discovers Filly, escorts Wilzig, then goes off on a few side quests. One of these involves taking down an organ harvesting organization (potentially the biggest source of XP), and another involves shenanigans in a separate Vault.

Here’s Many A True Nerd’s verdict: “Overall, four quests representing the main plot, and two side quests, plus extremely limited combat, though technically she probably receives XP for Maximus’ kills when he’s an active companion. There’s also XP for location discovery, but it feels like she didn’t explore that much.

“Even allowing for bonus survival mode XP, it’s hard to see her having more than 4,000 – 5,000 XP across the entire journey, with probably an extra 1,000 tossed in for Main Quest completion. That would put her about Level 8, and I feel like I’m being generous.”

Helpfully, we know Lucy’s S.P.E.C.I.A.L. stats, and those of other major characters, courtesy of Fallout Shelter, which recently added characters from the TV show into the game. Based on this, we know Lucy’s character sheet:

  • Strength 4
  • Perception 7
  • Endurance 6
  • Charisma 5
  • Intelligence 6
  • Agility 5
  • Luck 7

Most seem to agree this is a fair representation of Lucy in the show, especially that Luck stat. Perhaps Charisma could be a little higher. If you’re wondering, here are how other characters look, courtesy of Fallout Shelter:

If you’re looking for more on the Fallout TV show, IGN has rounded up 111 details in the Fallout show that have been pulled straight from the games, leading to a season finale that sets up a new adventure in a beloved setting.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Star Wars Outlaws’ Jabba the Hutt Mission Locked Behind Season Pass

Ubisoft has already come under fire for single-player game Star Wars Outlaws having a Season Pass, but fans are expressing frustration once again upon noticing its highly anticipated Jabba the Hutt mission is locked behind it.

As reported by Spanish outlet Area Jugones, Ubisoft’s website outlining the contents of the Season Pass —an optional extra to the $70 / £70 standard game so far only available through its $109.99 gold edition and even more expensive $129.99 ultimate edition — reveals it includes access to the Jabba’s Gambit mission at launch.

“Play the exclusive Jabba’s Gambit mission at launch,” the Season Pass explainer reads. “Just as Kay is putting together a crew for the Canto Bight heist, she receives a job from Jabba the Hutt himself. Turns out that ND-5 owes Jabba a debt from years ago, and he has come to collect.”

It’s unclear how much of the Jabba the Hunt content will be locked behind the Season Pass, but Ubisoft has said in the past players can work for and even betray Jabba as the head of one of Star Wars Outlaws’ criminal factions. It’s now unclear whether this content comes at a premium or if it’s a part of the standard game.

The mission description very much sounds like the introduction to working for Jabba, however, and at the very least, this confirms $70 / £70 won’t give players access to all of Star Wars Outlaws. IGN has asked Ubisoft for clarification and comment.

“And that’s why you don’t defend these sh**ty early access editions with arguments like, ‘it’s not taking anything away from other players, it’s just to play a few days earlier’,” Zephy said on ResetEra.

It’s a jerk move to lock stuff that’s otherwise going to be there day one behind an extra paywall.

“I get missions and stuff being added after release, free or paid depending on the scope and what have you, but I think it’s a jerk move to lock stuff that’s otherwise going to be there day one behind an extra paywall,” added Temascos.

Star Wars Outlaws was revealed in 2023 as a scoundrel adventure set between Star Wars: Episode 5 – The Empire Strikes Back and Star Wars: Episode 6 – Return of the Jedi. It stars Key Vess, her droid partner ND-5, and her beastie companion Nix as they attempt to carve out their own success during Star Wars’ golden era of criminal activity.

It arrives August 27, 2024 for PlayStation 5, Xbox Series X and S, and PC, with the $70 / £70 Standard Edition joined by the aforementioned $110 / £105 Gold Edition, which comes with three days of early access alongside the Season Pass.

An even more expensive, digital-only Ultimate Edition comes with both of these perks alongside cosmetics (the Rogue Infiltrator Bundle and the Sebacc Shark bundle) alongside a digital art book.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

Helldivers 2 Dev Explains Why It Will Never Get a Transmog System

The boss of Helldivers 2 developer Arrowhead has ruled out a transmog system coming to the hit PC and PlayStation 5 co-op shooter, insisting: “it doesn’t make sense.”

Ever since Helldivers 2’s explosive launch in February, some players have called for a transmog system for the game’s myriad armor pieces. Transmog, short for transmogrify, itself a portmanteau of “transfigure” and “modify”, would theoretically let players change the appearance of armor pieces without affecting their stats.

Helldivers 2 armor does feature gameplay affecting stats, and some are deemed more “meta” than others. One of the most popular armor pieces gives players a 50% chance not to die when taking lethal damage, for example.

Responding to a user on X/Twitter, Arrowhead CEO Johan Pilestedt said a transmog system wouldn’t make sense for Helldivers 2, and put that down to a commitment to realism.

“We are not doing transmog,” Pilestedt said. “It doesn’t make sense – equipment looks different because it has different effects. Swapping one for the other is like having an apple that tastes like bacon or the other way around.”

While Pilestedt’s comments are sure to disappoint some Helldivers 2 players, it is consistent with the philosophy underpinning the game. Things work as they look like they should, from the way weapons fire to enemy weak points. Even loading into a mission and dropping down onto a planet is rooted in this idea that everything you see is happening in real-time and for a reason. Indeed, much of Helldivers 2’s eye-catching emergent gameplay stems from this design. A transmog system would perhaps undermine Helldivers 2’s thus far crystal clear visual communication.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Fallout 76 Smashes Steam Player Record Amid Fallout TV Show Success

The success of Prime Video’s Fallout TV show has spilled over into the video games upon which it is based, boosting player numbers in even decades old titles.

Steam data tracker SteamDB reported that Bethesda’s Fallout games have collectively more than doubled their concurrent players on Steam with the release of the Fallout TV series. That’s for Fallout 4, released in November 2015, Fallout New Vegas, released in October 2010, and Fallout 76, released in April 2020. The boost is significant enough to propel Fallout 76 to a new peak concurrent players Steam record of 39,455 — four years after it came out.

Even the older, non-Bethesda developed Fallout games are enjoying a resurgence, albiet more modest. Fallout 2 has a new Steam concurrent peak of 1,062 players, achieved on April 14, and the first Fallout video game hit over 2,300 concurrents on the same day.

While Steam maker Valve makes player concurrents public, equivalent stats for games on console and PC are unavailable. But it seems safe to assume the Fallout games are enjoying a boost everywhere they are played, given the breakout success of the Fallout TV show.

Indeed, Fallout 4 is the top-selling video game on Steam by revenue, ahead of Counter-Strike 2 and Helldivers 2. Fallout 4: Game of the Year Edition is fourth, Fallout 76 is fifth, and Fallout New Vegas is 11th. Fallout 3: Game of the Year Edition is 14th. Fallout 76 is up a whopping 41 places in the chart.

Social media is littered with anecdotal reports of people who have finished the Fallout TV show and are now either jumping back into a Fallout game they already own, or buying one to experience more of the post-apocalyptic world.

Bethesda was ready to capitalize on the expected renewed interest in all things Fallout with a number of promotions and sales across the series. It also announced a release date for the hotly anticipated next-gen update for Fallout 4, although that has had consequences for the equally hotly anticipated DLC-sized mod, Fallout London.

Elsewhere, we know Bethesda has Fallout 5 in its long-term schedule, but don’t expect that to come out for many years, given The Elder Scrolls 6 is next after Starfield and that itself isn’t due out until at least 2018.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Fallout London Creators Forced to Delay Hotly Anticipated Mod Out of Fear Fallout 4’s Next-Gen Update Will Break It

The creators of the long-awaited Fallout London mod have delayed it indefinitely out of fear that the Fallout 4 next-gen update will break it.

Last week, Bethesda announced an April 25 release date for the long-awaited next-gen update for Fallout 4, upon which the ambitious, DLC-sized Fallout London is based. That’s just two days after Fallout London’s already announced April 23 release date.

As modders have experienced in the past, Bethesda game updates have a tendency to break existing mods, and it’s exactly that fear that sparked an announcement from a clearly exacerbated Fallout London mod team.

“We’ve just been tweaking and testing non-stop in order to get things as stable as we can for you all in time for that release,” said Team FOLON project lead Dean Carter in an announcement video. “But with the new update dropping just 48 hours later, the past four years of our work stand to just simply break.”

The expectation is the Fallout 4 update will break the Fallout 4 script extender, upon which Fallout London and many other Fallout 4 mods rely. And so Team FOLON must wait for the creators of the Fallout 4 script extender to issue compatability fixes of their own before it can hit the go button on Fallout London. But without knowing when those modders, who are all volunteers, will have the time to deal with the problem, a new Fallout London release date is impossible to announce.

Carter is clearly disappointed with the delay (“this pains us, honestly, it really, really hurts us”). April 23 is St. George’s Day, the celebration of England’s patron saint, and Fallout London would have enjoyed a nice tie-in if it had hit its announced release date. Similarly, April 23 is the day Fallout London begins in-game, so players who jumped in on St. George’s Day in real-life would have been aligned with the game.

Carter also claimed that Team FOLON does not have a line of communication with Bethesda, which perhaps explains how the Fallout 4 next-gen update release date blindsided the modders. “Bethesda has never reached out to us during our entire tenure,” Carter said. “We’ve never had an in-depth conversation with them. Ever.”

“Bethesda. Bethesda never changes.”

Ultimately, Carter sounded philosophical about what’s happened to Fallout London. He said any potential engine improvements and performance upgrades will benefit the mod, letting the team “push the engine even harder than we’ve already pushed it, so we’re gonna get these great quality-of-life improvements all in the mod.” One example Carter provided is widescreen compatability, which was previously up in the air (the Fallout 4 update for PC adds widescreen and ultra-widescreen support).

Carter concluded the announcement with a reference to that classic Fallout line: “War. War never changes.” “As soon as we’ve fixed it, it’ll drop,” Carter said, “but yeah, Bethesda. Bethesda never changes.”

Fallout London is, as you’d expect, not set in America but in London, and as such explores a new setting for the series as well as pre-war European history, and the effects the Resource Wars had on the class structured society of pre-war Britain. Players will engage with everything from “stuffy parliamentary aristocrats to a resurrection of the Knights of the Round Table to an uncompromising cult of revolutionaries.” Neil Newbon, the actor behind Baldur’s Gate 3‘s much-loved vampire companion Astarion, plays an unannounced role, as does Anna Demetriou, who voiced Sophia in A Plague Tale: Requiem and Dorys in Final Fantasy 16.

When the creators of Fallout London say it’s a DLC-sized mod, they mean it. It currently weighs in at around 30 to 40 GB, which makes it too big for Fallout 4 on console and even Nexus Mods itself. GOG, which specializes in selling DRM-free PC games, has apparently stepped in to make Fallout London available to Fallout 4 owners across GOG, Steam, and potentially the Epic Games Store, after the next-gen update goes live.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Daily Deals: God of War Ragnarok, Kirby and the Forgotten Land, Splatoon 3

The weekend is officially coming to a close, and we’ve got loads of new deals you do not want to miss! Some of the hottest 2024 releases are already discounted, with savings of up to $30 in some instances. The best deals for Sunday, April 14, include Kirby and the Forgotten Land, Unicorn Overlord, Persona 3 Reload, Like a Dragon: Infinite Wealth, Prince of Persia: The Lost Crown, God of War Ragnarok, and more.

God of War Ragnarok for $39.99

God of War Ragnarok is still one of the best PS5 games you can pick up. This action game acts as the sequel to 2018’s God of War, following Kratos and Atreus as Fimbulwinter looms. This price matches the previous low we’ve seen Ragnarok at, so you know you’re getting a great deal. If you’ve yet to play this game, this is a great time to pick up Ragnarok at a discount and see why so many players love this series.

Kirby and the Forgotten Land for $39.99

Kirby and the Forgotten Land is still one of the best Nintendo Switch titles. Forgotten Land marks the first full 3D game in the entire series, with a massive amount of new gameplay mechanics and offerings compared to its 2D counterparts. The game also has an amazing soundtrack, which perfectly accompanies the fun and engaging environments. If you’ve yet to play Kirby and the Forgotten Land, pick the title up for a discount this weekend!

NieR Replicant 10+1 Vinyl Box Set for $78.65

This NieR Replicant box set includes 4 LPs with music from the game. Included are the Nier, Kainé, Emil, and Devola & Popola LPs, which were all released separately. The cover of the box set was illustrated by Shirow Miwa, who has contributed designs to titles like Fate/Grand Order. Additionally, an original paper stand is included in the box set.

Splatoon 3 for $39.99

Splatoon 3 is available right now for just $39.99! This deal has sold out at other retailers, but you can still get a discounted copy at Walmart. If you have yet to pick up a Splatoon game, Splatoon 3 is a perfect starting point. As it is still the latest game in the series, content updates are still releasing alongside Splatfests. You can also play through the Side Order DLC

Save 23% Off Sony WF-1000XM5 Earbuds

Amazon currently has the Sony WF-1000XM5 Earbuds on sale for $229.95. These earbuds are equipped with the same technology utilized in Sony’s premium line of overhead headphones, which are known for their best-in-class noise cancellation. Utilizing the new Integrated Processor V2, these earbuds provide crystal clear audio using the latest Bluetooth technology.

Unicorn Overlord for $39.99

Unicorn Overlord just released last month and is already available at Amazon for $39.99. This title was developed by Vanillaware, most recently known for 13 Sentinels: Aegis Rim. Over 60 unique characters are available to choose from within Unicorn Overlord, where you command armies in tactical battle. We gave the gave a 9/10 in our review, stating “Unicorn Overlord is a visual delight that’s brimming with creativity, and an absolute must-play for any fan of strategy RPGs.”

Fire Emblem Engage for $39.99

Fire Emblem Engage went under the radar for many when it released worldwide in January 2023. If you recall, this mainline entry gained plenty of attention for its protagonist. The gameplay offers a wide variety of combat abilities that will keep you interested for hours on end. Additionally, this celebratory work brings many returning characters such as Lyn, Marth, Ike, and Corrin.

Persona 3 Reload for $39.99

Persona 3 Reload is already one of the biggest 2024 releases so far. The remake brings in new gameplay features, new voice actors, and an impressive slew of technology, including ray tracing. It’s on sale right now at Amazon for $39.99, which marks a new all time low for the title. If you’ve never experienced the story of Persona 3, this is the definitive way to do so.

Like a Dragon: Infinite Wealth for $39.99

Like a Dragon: Infinite Wealth is the latest title in the long-running RPG series. Kiryu Kazama returns following the events of Yakuza: Like a Dragon, uniting with Ichiban Kasuga in a wild adventure you won’t forget anytime soon. This $30 discount just a few months after launch is a great deal you shouldn’t pass up on, though newcomers should aim to play the previous titles in the series before jumping in.

Xbox Wireless Controller – Dream Vapor Special Edition for $42.39

This special edition Xbox controller is sure to make a nice addition to any collection. The Dream Vapor edition features a swirly pink and purple pattern, which is a unique offering compared to other official Xbox controllers. At 24% off, this is the lowest we’ve seen this controller yet. Additionally, you can always use an extra controller. Whether you’re playing a multiplayer title or your controller wears down after years of use, having an extra on hand is better for everyone.

Save 40% Off Prince of Persia: The Lost Crown

Prince of Persia: The Lost Crown is a release that went under many people’s radars earlier this year. At $29.99, this 2D platformer is absolutely worth your time and money. We gave the game an 8/10 in our review, stating, “Prince of Persia: The Lost Crown captures not only what made games such as The Sands of Time so good, but it irons out a lot of the little issues that plagued the 3D games.”

New Super Mario Bros. U Deluxe for $39.99

New Super Mario Bros. U Deluxe is one of the biggest content packages available on Switch. There are over 160 courses available to choose from in the game, which makes for dozens of hours of fun to be had. While the premiere Nintendo Switch 2D Mario title is Super Mario Bros. Wonder, this package is an excellent pickup that any Switch owner should add to their collection.

Daily Deals: God of War Ragnarok, Unicorn Overlord Sony WF-1000XM5 Earbuds

The weekend is officially here, and we’ve got loads of new deals you do not want to miss! Some of the hottest 2024 releases are already discounted, with savings of up to $30 in some instances. The best deals for Saturday, April 13, include Unicorn Overlord, Persona 3 Reload, Like a Dragon: Infinite Wealth, Prince of Persia: The Lost Crown, God of War Ragnarok, and more.

God of War Ragnarok for $39.99

God of War Ragnarok is still one of the best PS5 games you can pick up. This action game acts as the sequel to 2018’s God of War, following Kratos and Atreus as Fimbulwinter looms. This price matches the previous low we’ve seen Ragnarok at, so you know you’re getting a great deal. If you’ve yet to play this game, this is a great time to pick up Ragnarok at a discount and see why so many players love this series.

NieR Replicant 10+1 Vinyl Box Set for $78.65

This NieR Replicant box set includes 4 LPs with music from the game. Included are the Nier, Kainé, Emil, and Devola & Popola LPs, which were all released separately. The cover of the box set was illustrated by Shirow Miwa, who has contributed designs to titles like Fate/Grand Order. Additionally, an original paper stand is included in the box set.

Save 23% Off Sony WF-1000XM5 Earbuds

Amazon currently has the Sony WF-1000XM5 Earbuds on sale for $229.95. These earbuds are equipped with the same technology utilized in Sony’s premium line of overhead headphones, which are known for their best-in-class noise cancellation. Utilizing the new Integrated Processor V2, these earbuds provide crystal clear audio using the latest Bluetooth technology.

Unicorn Overlord for $39.99

Unicorn Overlord just released last month and is already available at Amazon for $39.99. This title was developed by Vanillaware, most recently known for 13 Sentinels: Aegis Rim. Over 60 unique characters are available to choose from within Unicorn Overlord, where you command armies in tactical battle. We gave the gave a 9/10 in our review, stating “Unicorn Overlord is a visual delight that’s brimming with creativity, and an absolute must-play for any fan of strategy RPGs.”

Persona 3 Reload for $39.99

Persona 3 Reload is already one of the biggest 2024 releases so far. The remake brings in new gameplay features, new voice actors, and an impressive slew of technology, including ray tracing. It’s on sale right now at Amazon for $39.99, which marks a new all time low for the title. If you’ve never experienced the story of Persona 3, this is the definitive way to do so.

Like a Dragon: Infinite Wealth for $39.99

Like a Dragon: Infinite Wealth is the latest title in the long-running RPG series. Kiryu Kazama returns following the events of Yakuza: Like a Dragon, uniting with Ichiban Kasuga in a wild adventure you won’t forget anytime soon. This $30 discount just a few months after launch is a great deal you shouldn’t pass up on, though newcomers should aim to play the previous titles in the series before jumping in.

Xbox Wireless Controller – Dream Vapor Special Edition for $42.39

This special edition Xbox controller is sure to make a nice addition to any collection. The Dream Vapor edition features a swirly pink and purple pattern, which is a unique offering compared to other official Xbox controllers. At 24% off, this is the lowest we’ve seen this controller yet. Additionally, you can always use an extra controller. Whether you’re playing a multiplayer title or your controller wears down after years of use, having an extra on hand is better for everyone.

Save 40% Off Prince of Persia: The Lost Crown

Prince of Persia: The Lost Crown is a release that went under many people’s radars earlier this year. At $29.99, this 2D platformer is absolutely worth your time and money. We gave the game an 8/10 in our review, stating, “Prince of Persia: The Lost Crown captures not only what made games such as The Sands of Time so good, but it irons out a lot of the little issues that plagued the 3D games.”