Kingdom Hearts 4 Fans Pine For Update on 2nd Anniversary of Its Announcement

Kingdom Hearts 4 was announced two years ago today, April 10, 2024, and fans are pining for an update from developer Square Enix.

Discussing the anniversary on Reddit, fans were forced to assure each other the Kingdom Hearts 4 reveal wasn’t just a shared fever dream but did actually happen, as despite coming out big with a lengthy trailer, Square Enix hasn’t made any official announcements about the game since.

“I’m still not certain any of this even happened,” joked JustAquietwallflower. “Like, is any of this for real or not? I’m so ready to cry over a new trailer.”

Fans were also quick, if not a little pained, to point out Kingdom Hearts 3 was released more than five years after its reveal trailer, which perhaps explains why they have a sense of humor about the lengthy wait for more information.

“I’m convinced [creator Tetsuya] Nomura thinks Kingdom Hearts fans don’t age,” said forgedfox3. “Only 11 years to go for its release,” added Malkaz45. “Kingdom Hearts 4 isn’t coming out until there are four to six lore critical games on disparate platforms,” said patmorgan234.

That’s because, despite being called Kingdom Hearts 4, the incoming title is far from the fourth game in the series. Between Kingdom Hearts 2 and 3, Square Enix released other entries (most of which had important story developments) including Re:Chain of Memories, Coded, 358/2 Days, Birth by Sleep, Re:coded, Dream Drop Distance, 1.5 Remix, 2.5 Remix, and 2.8 Final Chapter Prologue.

The franchise hasn’t been as busy since Kingdom Hearts 4 was announced though. Its reveal trailer showed flashy gameplay with protagonist Sora but Square Enix said this was from an Unreal Engine 4 demo, whereas the actual game will be made in Unreal Engine 5.

Fans are just desperate for any sort of announcement, though. “Final Fantasy fans have been eating good,” said DonovanKreed. “Meanwhile us Kingdom Hearts fans are stuck in purgatory.” The Final Fantasy series, of which Kingdom Hearts is a spin-off and also from Square Enix, has had three mainline releases since Kingdom Hearts 3 was released (in Final Fantasy 7 Remake, Final Fantasy 16, and Final Fantasy 7 Rebirth) alongside myriad substantial updates to massively multiplayer online game Final Fantasy 14.

Some fans are taking this as a good sign, however. “Now that Rebirth is out, I really hope and believe that there will be news about Kingdom Hearts 4 soon,” said Alex de Souza on ResetEra. “It’s up there with Hollow Knight: Silksong and Death Stranding 2 as my most anticipated game.”

Only time will tell when Square Enix shares more about Kingdom Hearts 4, but fans will continue to wait patiently in the meantime. Its reveal trailer has already been analyzed completely, and some even think there’s evidence of a Star Wars section.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

Skyrim’s Whiterun Being Remade With Far Cry 5 Map Editor

A dedicated Far Cry 5 player is using the game’s map editor to recreate the iconic Whiterun from The Elder Scrolls 5: Skyrim.

YouTuber Mojo Swoptops shared a short video of their work so far, where they walk through the main street of their Whiterun recreation. Starting at the entrance to the city, they walk past The Drunken Huntsman, Warmaiden’s, and Breezehome before arriving in the marketplace, where The Bannered Mare, Belethor’s General Goods, and Severio Pelagia’s house are all on show.

“I decided not to replicate it 1:1 and instead have some fun using some of the other interesting assets I have at my disposal,” Mojo Swoptops said in the description. “So far I am happy with the progress, but nothing can match the quality and art direction of the original Bethesda product.”

While it’s just the main street at the moment, this Whiterun recreation will seemingly include the entire city one day. Mojo Swoptops shared the creation on Reddit too, where one user asked: “Have you built the Cloud District yet? Oh, what am I saying. Of course you haven’t,” a reference to the infamous Whiterun resident Nazeem. Despite the joke, Mojo Swoptops assured they were already working on this part of Whiterun and they’d share more when it was finished.

It’s not the first Skyrim location Mojo Swoptops has worked to recreate either, as another video shows their rendition of the Thieves Guild’s base of operations Riften.

With The Elder Scrolls 6 still five years away at least, fans have had to find their own ways, like this, to keep the ageing Skyrim entertaining. Another player recently accrued a 267,000 gold bounty murdering 5,000 NPCs in a quest to kill “everything that was killable”, for example, while one fan recreated the game in Age of Empires 2.

Waves of sentimental fans recently booted up their old Xbox 360s and PlayStation 3s to “retire” their original characters too, showing how much Skyrim has remained in player consciousness over its 12 years of being available.

In our 9/10 review of the beloved RPG, IGN said: “Skyrim is a rare kind of intensely personal, deeply rewarding experience, and one of the best role-playing games yet produced.”

Image Credit: Mojo Swoptops on YouTube

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

The Witcher Makes Wild Appearance in Language Learning App Duolingo

The Witcher has moved far beyond its core collection of books and games, with a Netflix show, official manga, tabletop game, and even a cookbook all on offer, but now it’s even showing up in language learning app Duolingo.

Spotted by Reddit user GeraltAndYennefer, one of the questions in Duolingo’s Finnish course asks for a translation of the phrase: The bride is a woman and the groom is a hedgehog. “Is this a Witcher reference?”, the Reddit user asked.

IGN has confirmed with Duolingo that this is indeed a deep cut nod to the beloved fantasy series, specifically to the short story A Question of Price, which was adapted for TV in Season 1 Episode 4 of the Netflix series.

The Witcher protagonist Geralt of Rivia attends a banquet hosted by Queen Calanthe of Cintra in the story, who’s likely more familiar to fans as Ciri’s grandmother. Ciri isn’t born at this point though, as the story actually tells the tale of her parents’ betrothal.

Myriad suitors have travelled to Cintra to try and win the hand of Princess Pavetta, Ciri’s mother, but through a complex series of events, it’s a masked knight called Duny who Pavetta chooses. Duny is exposed to be cursed, however, which essentially turns him into a hedgehog monster at night. But Geralt saves the day and the princess and the hedgehog become engaged, thus the Duolingo reference.

“Duolingo is somewhat notorious for odd and funny sentences in our courses, but there’s real learning value behind them,” a Duolingo spokesperson told IGN. “And at times we’ve deliberately inserted anime, gaming, or other pop culture references into our content, to help connect language learning with people’s passions and interests.”

This includes adding the entire High Valyrian language from Game of Thrones to their app, alongside a Crunchyroll partnership which offers anime specific Japanese lessons.

The Witcher is plenty busy too, of course. Video game developer CD Projekt Red has several projects in development including the first game of a new trilogy, a multiplayer game with a wider appeal than the typical role playing games, and a remake of the original Witcher in Unreal Engine 5.

Season 4 of the Netflix show is due to begin production in spring 2024 too, though without its leading man as Henry Cavill walked away from the series. Liam Hemsworth will instead take on the Geralt of Rivia role as the witcher looks to reunite his family but makes a new one along the way.

Elsewhere, a new book from original author Andrzej Sapkowski is expected in early 2025, another board game based on The Witcher called Path of Destiny is in development, and Netflix is creating a new anime film with Geralt’s video game voice actor Doug Cockle at the helm.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

Blizzard Games to Return to China Under New Agreement With NetEase

Blizzard has announced that its games are coming back to mainland China in summer 2024 after almost a year and a half off the market. Additionally, Microsoft (which now owns Blizzard) and NetEase have entered another separate agreement to bring NetEase games to Xbox and other platforms.

Blizzard’s games were taken offline in China in January 2023 after NetEase and Blizzard were unable to reach a new publishing deal. However, both companies have now reached one. The deal will include all of the games that Chinese players had access to from the previous agreement, including ones like Overwatch, Diablo, and World of Warcraft.

While both parties are working to relaunch the games, more details will be revealed later. Phil Spencer chimed in on Microsoft’s new partnership with NetEase, saying, “Returning Blizzard’s legendary games to players in China while exploring ways to bring more new titles to Xbox demonstrates our commitment to bringing more games to more players around the world.” However, Spencer provided no other specifics.

This new deal comes after Blizzard and NetEase had a bit of a falling out back in November 2022 when their oiriginal publishing contract was set to expire. Blizzard China and NetEase were pointing fingers at each other, where the former offered to extend services, but the latter declined it, with one NetEase executive claiming that the original deal extension fell apart because of one specific “jerk.”

Either way, Blizzard was committed to look for alternative ways to bring its games back to the Chinese market, but it finally reached a new agreement with NetEase.

George Yang is a freelance writer for IGN. He’s been writing about the industry since 2019 and has worked with other publications such as Insider, Kotaku, NPR, and Variety.

When not writing about video games, George is playing video games. What a surprise! You can follow him on Twitter @Yinyangfooey

Buy Two Board Games, Get a Third Free at Amazon

Starting today, Amazon is offering a new board game promotion: buy two board games, get a third one free (or “three for the price of two”). The list of eligible board games include several popular and highly rated titles like Wingspan, Azul, Splendor, Pandemic Legacy, Dead of Winter, and more. We’ve sorted out our favorite picks below.

Wingspan Board Game

Wingspan from Stonemeier Games is an incredibly good board game. It came out in 2019, but it’s still one of the best board games to play in 2024. Wingspan looks like a deceptively simple game; the endgame goal is to attract as many birds as you can to your wildlife preserve and help them proliferate. There are only four actions you can perform: draw a bird card, play a bird card, get food, and lay eggs. Sounds simple enough, right? Well let’s just say these four actions mask an incredibly complex engine-building game with which you will have to juggle between bringing new birds into the fold and keeping your existing birds well stocked and in a breeding frenzy. Wingspan is infinitely replayable, and you’ll find yourself developing and honing new strategies with every subsequent playthough.

Azul Board Game for $31.99

This is one of the best board games for beginners. With colorful plastic tiles and a simple premise – collect sets of similar tiles to score points – Azul is a great game for folks who want to dabble in the hobby of board games. The goal is to fill up a small grid, earning points by completing lines and connecting filled-in spots on your grid to each other. It’s been said before, but it rings true for Azul: It’s quick to learn, but it takes time to master and figure out strategies. This makes Azul a great addition to any existing board game player’s collection as well.

Spendor for $31.99

Splendor is a 2014 release that’s still considered one of the best board games for all experience levels. Economic engine games, where you build an increasingly powerful economy to buy stuff to build it even more, are a popular gaming sub-genre. They don’t come much simpler than this gem about… gem dealing. On your turn you take tokens to pay for gems, and each gem gives you a permanent boost to your token bank. It’s a race to engineer the most efficient economy and grab the best gems. The trouble is, everyone wants the best gems too. So every turn you pump your engine, you risk losing prime resources to other players. Throw in a variety of finicky patrons to please for bonus points and you’ve got an engine that generates as much tension as it does tactics.

Dead of Winter for $49.61

Dead of Winter is one of the best horror board games. It’s like the board game version of The Walking Dead. The game is described as a “meta-cooperative psychological survival game,” which means that, while it is cooperative, there are elements of competition that carry through the game. Each player controls a group survivors during the zombie apocalypse, and all must work together in order to meet the shared goal. In addition, you’ll be working towards your own hidden goal as well. Sometimes that means hoarding the most medicine, or stockpiling the most ammo. Other times, you might simply want to betray the team and ruin group morale. No matter what, though, there’s no way to trust anyone at the table thanks to the group politics and interpersonal drama Dead of Winter brings.

Pandemic Legacy for $71.99

If competitive gameplay isn’t your thing, how about working together to purge the world of infectious diseases? Building on the success of the original Pandemic, the Pandemic Legacy series introduces “legacy” concepts to the game, in which components are added or removed as you progress through the game, based on your decisions, successes and failures. After a few plays, your copy will be a unique record of your group’s play. So in addition to offering a very personal tale to engage you, Pandemic: Legacy also individualizes your strategic experience. We picked the Pandemic Legacy series as one of the best cooperative board games of 2024.

Buy Two Board Games, Get One Free on Amazon

World of Warcraft Cataclysm Classic Sets Release Date and Reveals Roadmap

Blizzard has announced that a coming update to World of Warcraft: Classic re-introducing the fiery Cataclysm expansion will land on May 20.

Officially, Classic will heat up a little before that on April 30 with the pre-patch event. Cataclysm’s pre-patch back in the day was one doozy of a change, too. It introduced playable Worgen and Goblins, set the dragon Deathwing loose on Azeroth, and because of Deathwing’s escapades, transformed the entire landscape of Azeroth’s main continents.

The full expansion on May 20 will include seven new (to Classic) zones, nine new dungeons, three new raid dungeons, the Archeologu profession. Flying will be introduced to Kalimdor and Eastern Kingdoms. Additionally, with the transformation of the main continents’ landscapes, numerous new quests will be introduces, while old ones will disappear forever. It’s a pretty drastic change to what the current map looks like: the Barrens splits in half, Thousand Needles goes underwater, and a chunk of Darkshore’s coastline is washed away.

Also, Deathwing is flying around and can randomly set entire zones on fire. Cool!

WoW Classic marches on

All of this reflects the changes to World of Warcraft initially introduced when Cataclysm was first released back in 2010, with very few exceptions. When Classic was first released, Blizzard’s goal was to give players an opportunity to experience World of Warcraft as it was when it first launched, rather than being forced to flock to player-run servers.

But with Cataclysm, the world of Azeroth begins to more closely resemble what the game looks like now — minus several expansion-specific zones. The original World of Warcraft, as it was prior to all expansions, is still available as a Classic option, and Blizzard has introduced a number of special rules servers to spice it up such as Hard Mode and Season of Discovery.

World of Warcraft: Classic is available to anyone with a World of Warcraft subscription. Currently, Classic’s main servers are in the final days of the Wrath of the Lich King expansion, with all raids and dungeons from that time available, including Icecrown Citadel.

Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.

The Xbox Wireless Controller Dream Vapor Special Edition Is at the Lowest Price We’ve Seen All Year

Today Amazon is offering the official Xbox Series X|S Core wireless controller in Special Edition Dream Vapor for only $42.39 after you clip a $10.60 coupon from the product page. That’s a pretty hefty 40% off the original $69.99 MSRP. Aside from the difference in color, this is the same controller as the one that’s included with your Xbox Series X or S console.

Xbox Core Controller in Dream Vapor for $42.39

Dream Vapor is a dynamic pink and purple color swirl color that’s unique to each controller. It’s paired with a pink back face, pink d-pad and analog sticks, pink buttons with purple symbols, pink Xbox logo, and rubberized purple diamond-pattern grips.

This controller is based on the Xbox Series X|S controller design, but it will also work on Xbox One. It features textured triggers, bumpers, and back case, making it easier to hold. It also features the disc-like D-pad for more precise input in all eight directions, and the Share button to send your screenshots and video out into the world. This controller is also one of the best PC gamepads you can get; connect to it via either wireless Bluetooth or USB Type-C.

This year the best price we’ve seen for an Xbox Series X|S core controller has been about $44.00 for one of the standard black, white, or red controllers. The Dream Vapor Edition has been out for only a few months and currently takes the throne as the lowest priced Xbox controller we’ve seen so far for $2024.

Check out more the best Xbox deals today.

Star Wars Outlaws Physical Edition Will Require an Online Connection to Install

Star Wars Outlaws might be one of Ubisoft’s most highly anticipated single-player games in a while, but you’ll still need an internet connection to install it.

Information on the next big Star Wars game spinoff comes from its box art and pre-order information, which became available on retailer websites (like Best Buy) across the internet today. Those who have already gone on to pre-purchase their copy ahead of its August launch might have glossed over the physical game case’s cover, which says “internet required to install the game” next to the ESRB rating.

It means that, even if you own a physical copy, you’ll need to be connected online when booting up Star Wars Outlaws for the first time. It’s currently unclear how large the installation will be.

Ubisoft confirmed with IGN that an internet connection is required to install Star Wars Outlaws and its updates, but otherwise, you’ll be free to play offline.

We’ve seen single-player games require an internet connection on launch day before. Another recent Ubisoft example saw players connecting online to install Avatar: Frontiers of Pandora. In an FAQ at the time, the company explained that the day-one patch was mandatory but gave players the option to play offline in subsequent play sessions. Players were faced with a sizeable day-one patch for last year’s Star Wars Jedi: Survivor, too.

Star Wars Outlaws finally gave fans a clearer look at its narrative in a story trailer that was released today. It gave us an early look at leads Kay Vess and Nix and the crew they hope to assemble while also revealing more from some familiar faces. Most importantly, though, the video finally revealed a release date.

Expect to explore a galaxy far, far away once more when Star Wars Outlaws launches for PC via Ubisoft Connect, Amazon Luna, PlayStation 5, and Xbox Series X | S on August 30, 2024.

Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.

Be sure to give him a follow on Twitter @MikeCripe.

Neopets’ ‘New Era’ Looks a Lot Like We Remember It, and That’s the Point

When I was 12 or so, I remember hanging out in a corner of browser-based virtual pet game Neopets known as “Evil Things and Monster Sightings” or “EMS,” and pledging to some internet strangers that I’d never, ever quit Neopets. We’d be friends forever.

EMS was a messageboard ostensibly set up for users of Neopets to report, I don’t know, sightings of monsters around the website? The game’s story villains? The purpose was always unclear, unlike other on-site messageboards that had actual utility. But as a result, awkward teens and pre-teens (fudging their birthdays to access the board ahead of turning 13) gathered on EMS to chat about, well, everything. We made friends, talked about life and the stupid crap our parents were saying. We roleplayed, a lot, about dragons and magic and wolves and whatever other goofy stuff we thought was cool. At the time, I thought the friends I made there would be my friends forever. They knew all my deepest feelings and secrets and had shared theirs with me – how could we be separated?

And then we were. At some point that I can’t specifically remember, I stopped visiting Neopets. I had certainly quit by the time I was in high school, leaving my very cool handle “goldensun4747” behind and my pets to starve. Nothing in particular caused my departure – I just grew up and found other things to do. And so did millions of others like me. Over the last 25 years, Neopets players arrived, made friends, invested a good chunk of our formative years, and then faded away as either we, or Neopets itself, changed with time.

Current Neopets CEO Dominic Law is one of those individuals for whom Neopets was a haven at a critical time in his life. He grew up with Neopets, getting into it as a kid while living in Canada and continuing to play when his family moved to Hong Kong. Neopets was more than a game – it helped him stay in touch with his friends back home. And like many others, with time, Law drifted away.

But unlike me, Law came back – because Neopets, despite the steady exodus of active users, never really died. It was owned by Viacom from 2005 to 2014, and then acquired by JumpStart Games in 2014 which was itself acquired by NetDragon in 2017. Throughout that period, Neopets suffered. Bugs and lag plagued the site; moderation tools failed. The site hemorrhaged users. Though it saw a brief resurgence during the COVID-19 pandemic, this didn’t last. In 2020, Adobe concluded its support for Flash, rendering most of Neopets’ beloved minigames unplayable. During this time, NetDragon hired Law – who had been working in private equity – as its director of new markets, later promoting him to chief metaverse officer of Neopets. And in that role, as Neopets floundered, Law led a push to implement Web3 into that backfired spectacularly.

With Neopets on its last legs and user sentiment and trust in the toilet, Law made a bold move. He bought Neopets from NetDragon, making himself the new CEO, and kicked off what he promised would be a “new era” for the game. Neopets, he claimed, had been mismanaged for years, but Law had $4 million in investment money to revamp it. He would fix its broken games and bugs, improve its moderation tools, and restore Neopets to “the glory days” he and millions of others remembered from adolescence. And this time, he promised, no blockchain.

Ambassadors to Neopia

It’s been almost a year since Law unveiled his grand strategy, and to hear him tell it at the Game Developers Conference last month, things are going pretty well. Sure, it’s a far cry from its glory days still. Neopets has 150 million registered users from the totality of its 25-year history, but currently only has about one million annual active users. Still, Law says those active users are really active. Many have been playing for over 10 or even 15 years and stuck around through the worst days of the company. They’re few, but mighty.

That’s why Law is determined to engage them and use that community power to make Neopets better. In his GDC talk, “Working with the Community to Revive a Nostalgic IP: ‘Neopets’,” Law explains how he implemented a community ambassador program to help the company better connect with the one million active users it serves. First, Neopets ran an application and selection process to identify ten community ambassadors (out of around 1000 applications) who knew the game inside and out, and were already deeply engaged with the people playing it. Some of the chosen ten run big Neopets fan sites, manage social media groups, or regularly write guides to certain Neopets features that the community relies upon.

Then, with the ten selected, it was time to get to work.

“The key roles and responsibilities of our community ambassadors are actually quite demanding, to be honest,” Law says. “First of all, it’s community management and interaction. These community ambassadors actually help us gather community sentiments, insights, and even collect issues. As we provide updates to the game and introduce new features, these community ambassadors actually help us. They provide us actionable feedback on what we should develop. And whenever we have in-game events or even in real life events, they actually help us to do event coordination. They advocate and they promote the events for us.”

The key roles and responsibilities of our community ambassadors are quite demanding.

Law goes on to explain that community ambassadors meet monthly with Neopets staff, both to provide insights from the communities themselves and receive, from Neopets, updates on new features or fixes coming soon and roadmaps for long-term changes. Neopets also engaged them in community moderation, with Law telling me that the company relies on ambassadors to report and accelerate serious issues that otherwise would get lost in the ticket system. It sounds like a lot of work! In a Q&A following Law’s talk, an audience member probed this practice, asking how their time was respected and if there were pathways to compensation in the future. I asked Law a similar question later, in a one-on-one interview.

In both cases, Law pointed out that it was actually the community ambassadors who want to do more work. “We definitely want to make sure that we don’t abuse the relationship,” he says. “A lot of these community ambassadors, before joining, we made sure they understand what they’re getting into. And a lot of them actually spend a lot of time at Neopets on their own, even before joining the program. And then they’re actually seeing that this is a much more efficient way for them to express their love and passion in a way that’s more organized. They actually, originally, the ambassadors suggested bi-weekly updates, and then we actually pushed back and said, ‘No, that’s too frequent. We don’t want to have so much work. We don’t want to overburden our ambassadors.’”

Law does not respond to the question about paths to future compensation, and notes they’re looking to expand the program and bring on more ambassadors in the future. He tells me the current group of ambassadors are committed for a year, and will participate in one-on-one feedback sessions at the end to determine what worked well, and what did not. He describes this as “kind of like your 360 review within the company.”

“We actually treat our committee ambassadors as a part of the team,” he says. Neopets has between 50-60 actual employees, a number that includes outsourcing, freelancers, and employees working on projects other than the website.

Growth Without Growth

Alongside its community ambassador program, Neopets is also working to rebuild trust via other avenues. Law says the team holds monthly Q&A sessions with the community, fixes bugs, conducts surveys to learn what features need prioritizing, and is working to integrate community-run projects (such as dress-up tool Dress to Impress) into the Neopets website proper. There’s also a need to improve Neopets’ moderation tools. Right now, it runs on a fairly strict text filter, but Law says the team is looking into AI tech or updating the entire system to keep the worst of the internet at bay long-term.

But Law recognizes that all this is really just to keep the current one million active users happy. It’s not about growth. Current users want to see Neopets’ broken elements get fixed. Lapsed users want to see updates in keeping with the current structure of the site. But no one, according to Law, is really clamoring for a full website revamp. And that’s okay.

“I think the majority of the 140 million lapsed users, they kind of like the IP,” he says. “They have the emotional attachment, they have the childhood memory. They might come back for nostalgia, but they probably don’t care as much if the classic game is revived. Would they play? They might come back for it to relive their childhood experience for a day or two, but they probably won’t be long-time users.”

He’s right, at least anecdotally. Shortly before the panel at GDC, I made a new account on Neopets and poked my head in. Everything was just as I remembered it. The Giant Omelet was still glistening in the Tyrannian sun. Shoyrus were still everyone’s favorite. Paintbrushes and Neggs were still the ultimate hotness. All the aesthetics I remembered were still in place. But when I visited the messageboards, there were no familiar names. Why would there be? It’s been 20 years. I logged out after about 30 minutes, and didn’t come back.

That’s okay, says Law. I’m not the target demographic here. People like me “probably graduated from Neopets for all the right reasons.”

“To be honest, we’re not getting that many new users,” Law continues. “We don’t really have the budget to do a lot of marketing to attract new users. And even if new users come play, it’s probably too vast of an environment, they’ll get lost. So we’re targeting to attract lapsed users coming back to the game, and most specifically the recent lapsed users that they’re still playing Neopets probably within the past three to five years. So they left Neopets [because of] the lack of updates, they got upset, they feel neglected.”

But that doesn’t mean Law is ignoring the power of new or long-lapsed users. He just doesn’t think the website is the way to hook them in. For those groups, Law is looking to other forms of media. For instance, later this year, Neopets is launching a new TCG through Upper Deck. It’s got a Monopoly game coming, new plushes, and collectibles. And most importantly, Neopets is working on new games. Two mobile titles are already in the works, and Law says he wants to do a console game eventually too – perhaps a reimagining of The Darkest Faerie.

To be honest, we’re not getting that many new users.

Which brings Law back around to the website. Even if users don’t stick around, it’s important to have the retro Neopets experience still functional online somewhere. If someone like me comes back, looks around for 30 minutes, and leaves, that’s fine. But by the end of that, I should know there are other Neopets experiences out in the world and want to engage with them. It’s all fueled by nostalgia.

Elsewhere in our conversation, Law expresses disdain for the microtransaction-heavy, “gambling-driven” economies he sees in the gaming industry, especially in the mobile segment. When he mentions this, I ask him about his ventures into Web3. Is that part of it? Would he ever try to reintroduce blockchain or NFTs to Neopets after the community backlash? Law says no. He’s learned from his mistakes, and Web3 is fundamentally at odds with the users Neopets needs to survive – whose love for the game is very much tied to Web2.0 wistfulness.

“Web2 gamers in general, not just Neopets players, actually don’t really care about Web3 gaming. At the end of the day, it is too much of just gambling and it’s not really about the fun of the game. I think that really kills the entertainment of playing a game, in essence, and I think that’s the major clash.”

I point out that he’s actively fundraising. What happens when investors start asking him to lay the monetization on thicker? Law believes he can hold his ground, thanks to the example set by the community the first time he tried Web3.

“Our investors who previously believed in the Web3 story, they actually believe in the much broader revival of the Neopets IP,” he says. “And they see that what we’re doing is definitely on the right track. It’s much more important for us to revive the IP than try to build a game that no one will play.”

Somehow, for 25 years, Neopets has clung to life despite bugs, multiple acquisitions, technological failures, and the loss of most of its users. Law’s vision for Neopets, then, is neither to transform the website into some sort of fantastical “Neopets 2.0,” nor is it to discard the ancient browser game altogether. It’s all about IP, and putting Neopets in front of as many people as possible, in as many different forms as he can.

Will multiple mobile games, a TCG, plushes, a Monopoly game, and whatever else the company is cooking up be enough to make Neopets the “number-one virtual pet companionship IP,” as Law hopes? Maybe. I’ll set a reminder on my calendar for 25 years from now: “Check in on EMS and see how things are going.” If Law and Neopets achieve their goals, I’ll still be able to do just that.

Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.

Star Wars Outlaws: 6 Details We Learned From the Trailer

Star Wars fans have a brand new AAA game to look forward to this year. Star Wars Outlaws is coming on August 30, and it promises to put players in the shoes of smuggler, criminal and all-around scoundrel Kay Vess. Kay must navigate the criminal underworld in a desperate bid to pull off an impossible heist and buy her freedom.

With Ubisoft releasing a new trailer for Star Wars Outlaws, we have a better idea of what Kay’s mission involves and the many criminals and villains she’ll encounter along the way. Let’s break down everything we learned from this new footage, from the new and returning criminal syndicates to that unexpected Han Solo cameo.

Star Wars’ Criminal Underworld

The Star Wars movies may be all about the conflict between factions like the Empire and Rebel Alliance or First Order and Resistance, but there are other powers at play. The Star Wars universe is home to a number of criminal organizations, all vying for control of territory, contraband and even illegal drugs. Star Wars Outlaws thrusts players into the heart of the criminal underworld. You’ll take missions for different organizations, increasing your standing with some while you also risk making enemies of others. Being a free agent in the Star Wars underworld isn’t going to be easy.

The new Outlaws trailer reveals some of the organizations who will play a role in the game. Unsurprisingly, Jabba the Hutt has a part to play in this story. He’s not just the most iconic Star Wars gangster of them all, but also arguably the biggest force in the criminal underworld in this time period. The trailer confirms Kay Vess will come face to face with Jabba during the course of the game, much to her chagrin.

We also see members of the Pyke Syndicate in the trailer. The Pykes have played a major role in various Star Wars TV series like The Book of Boba Fett and The Clone Wars. These unusual, fish-headed humanoids are notorious for controlling much of the galaxy’s spice supply. Not unlike with Dune, spice is a rare substance valued as a narcotic by the galaxy’s wealthy elite.

We also see a representative from Crimson Dawn, the organization first introduced in Solo: A Star Wars Story. At this point in the timeline, Crimson Dawn’s old ruler, Maul, is dead. It’s now led by Han Solo’s old girlfriend Qi’ra. As seen in Star Wars comics like War of the Bounty Hunters and Crimson Reign, Qi’ra’s ultimate goal is to use her power and resources to bring down the Sith Lords who secretly rule the galaxy.

The game appears to be set after War of the Bounty Hunters, as we see the carbonite-frozen Han Solo on display in Jabba’s Palace, but before Crimson Dawn’s final collapse and Qi’ra’s disappearance. Does that mean we could actually see her appear in Outlaws? We’ll find out soon.

Sliro and Zerek Besh

We may see familiar organizations like the Hutts and the Pykes in the trailer, but they aren’t the main enemy Kay Vess will be contending with in the game. That’s where Zerek Besh comes in.

Zerek Besh is another major power player in the criminal underworld, but not one included as part of the Five Crime Syndicates. This faction was first introduced in Marvel’s Star Wars comics, where we saw Qi’ra and Crimson Dawn manipulate Zerek Besh into waging war on the Hutts. Again, we’re guessing the game is set before that conflict, which is known as the Syndicate War.

As revealed in the trailer, Zerek Besh is ruled by a human named Sliro. Sliro is a wealthy, opportunistic crime lord who sees great opportunity in the current state of galactic affairs. With the Empire spending so much time and effort hunting the Rebel Alliance, that leaves the criminal cartels plenty of room to make their move and rake in more money. If they can work together, of course.

The scene where Sliro is making his pitch to the Hutts, Pykes and Crimson Dawn is taking place on Canto Bight, the casino planet introduced in 2017’s Star Wars: The Last Jedi. That’s no coincidence. Canto Bight is also where we met Benicio Del Toro’s character DJ, a scoundrel with an important lesson to impart. In a galaxy that’s trapped in a perpetual cycle of war, the real winners are those who know how to profit off of that war. Sliro clearly views himself as part of that crowd.

From what we know about the plot of Star Wars Outlaws so far, the conflict begins when Kay runs afoul of Sliro and the crime lord puts a major bounty on her head. From there, Kay is given a choice – run and hide, or attempt to steal Sliro’s vast fortune and buy her freedom. We don’t need to tell you which option she picks. Every mission in Outlaws is about bringing Kay one step closer to her overarching goal of landing the galaxy’s biggest payday.

The Han Solo Cameo

Star Wars Outlaws is avoiding a lot of the trappings fans might expect from the franchise. There are no Jedi Knights or lightsabers in sight. Even though this game is set during the year between the events of The Empire Strikes Back and Return of the Jedi, the Rebel Alliance is out of the picture – biding their time and waiting for the right moment to strike. This game is all about shining a light on the dirty underbelly of the Star Wars universe.

Han Solo may be the only main character from the original trilogy we actually see in this game. And as we’ve already discussed, this is taking place during that period where Han is stuck in suspended animation as a trophy on Jabba’s wall. Han is there as a pointed reminder of how delicate Kay’s position is. As she navigates her way through the underworld and curries favor with the different crime syndicates, Kay is one wrong move from ending up like Han Solo.

So will we see any existing Star Wars characters at all, or are Jabba and the frozen Han the sole links to the larger franchise? There’s certainly potential to bring in other familiar faces. We’ve already pointed out how Qi’ra is one character with the potential to return, whether or not she’s still voiced by Emilia Clarke.

We’d bet good credits on at least one familiar bounty hunter rearing their head during the course of the game. The trailer introduces a new female character whom Sliro hires to pursue Kay, but we highly doubt she’s the only one after that bounty. We could see characters like Dengar, 4-LOM or IG-88 take up the hunt. Heck, maybe Outlaws will follow in the footsteps of Dark Forces and Shadows of the Empire by including Boba Fett as a major boss character.

We’re even crossing our fingers that Outlaws might serve as the video game debut for fan-favorite character Dr. Chelli Aphra. Aphra is a rogue archaeologist and former right-hand-woman to Darth Vader himself. She’s perfect for a game set in the seedy underbelly of the Star Wars universe.

Kay Vess’ Crew

Kay won’t be working completely alone in Star Wars Outlaws. The trailer gives us a slightly better look at the crew of the Trailblazer. We don’t know all of these characters’ names yet, but Kay will be accompanied by a motley team of droids and aliens as she prepares for the biggest heist of her career.

That crew includes ND-5, the reprogrammed, trenchcoat-clad commando droid seen at several points in the trailer. ND-5 looks to be helpful as a bodyguard, as at one point we see him pushing away Sliro’s hired bounty hunter.

Kay’s crew also looks to include a Rodian. This character is apparently good with technology, as we can see him activating a black protocol droid. That protocol droid may also be part of Kay’s crew. Interestingly, the droid looks very similar to Triple Zero, a sadistic former partner of Doctor Aphra. Is this just a superficial similarity, or is this a clue that a popular Star Wars comic character is making the jump to the games?

Undoubtedly Kay’s most important ally, however, is her furry companion Nix. Nix is a merqaal and the closest thing Kay has to a family in this lonely galaxy. The trailer hints as to how Nix will play a role in the game. We see him sneaking through an Imperial facility and stealing a blaster rifle for Kay to use. Expect him to be an integral part of stealth missions and puzzles, as he can activate faraway buttons and distract enemies.

Fighting the Empire

While Outlaws is all about navigating the criminal underworld, it’s also clear Kay will be directly clashing with the Empire during her missions. As she stirs up trouble on the various worlds in the game, Kay will attract unwanted attention from the Empire and even directly do battle with them, both on the ground and aboard her ship.

Most of the footage in the trailer of Kay battling Imperial forces seems to emphasize stealth. We see her sneaking around a facility and relying on Nix to pilfer a blaster rifle. We also see her stealth-attacking an Imperial officer. But the shot of a charging Death Trooper suggests that Kay won’t be able to navigate every confrontation with stealth alone. The more attention she attracts, the more Kay will draw the wrath of Emperor Palpatine’s military down upon her.

That includes vehicular combat as well as gunplay. The trailer features a shot of an AT-ST walker, and we see footage of a dogfight between the Trailblazer and a group of TIE Fighters. The Rebel Alliance may be lying low right now, but the Empire is out in full force for this game.

The Monsters of Tatooine

Tatooine may just be the most iconic planet in the Star Wars galaxy, and it’s one of the open-world playgrounds on offer in Outlaws. It makes sense that Kay would be visiting Luke Skywalker’s former home planet, as both Jabba the Hutt and the Pyke Syndicate control territory there.

The trailer makes it clear some of Tatooine’s more dangerous fauna will be appearing in the game. At one point we see Kay plunging down toward the Sarlacc. We can only assume this means her meeting with Jabba doesn’t go well, and the vicious gangster dooms Kay to be digested over the course of 1000 years. Somehow, though, we’re sure she’ll weasel her way out of that fate.

We can also see Kay dodging a massive krayt dragon in the open desert. These enormous beasts are pretty much the biggest and nastiest creatures on the planet. They’re incredibly hard to kill, but that doesn’t stop a handful of foolish treasure hunters eager to harvest the valuable pearls inside their bodies. Kay seems just desperate enough that she might take on a mission to kill a krayt dragon and steal its treasure.

At this point, we can only wonder what other giant beasts might be in the game. Will we come face-to-face with Jabba’s Rancor? What about the native species on other planets like Kijimi? Massive Entertainment has even created an entirely new world called Toshara. Who knows what monsters lurk on this brand-new planet?

For more on the future of the Star Wars franchise, find out what to expect from Star Wars in 2024 and brush up on every Star Wars movie and series in development.

Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.