Palworld Dev Insists That Its ‘Pokémon With Guns’ Survival Game Is ‘Not a Scam’

Pocketpair wants fans to know Palyworld, its new game popularly described as “Pokémon With Guns,” is definitely not a scam.

The assurance is part of a frequently asked questions post put out by developer Pocketpair on the Steam page of their upcoming creature collecting survival game. The slightly unusual inclusion of this section in their FAQ comes in the wake of titles like The Day Before, which has created increased distrust between players and early access developers on Steam.

The question reads: “Is this game a scam? Or is it a money-making MMO or virtual currency game?” to which the developer answers: “It is not a scam and will definitely be released on January 19th. PalWorld is a typical Steam game, you buy it once and it is yours forever. While we may consider expansions after the full release, that is a conversation we will all have together, as a community, when the time comes!”

Pocketpair certainly isn’t kidding that this is a frequently asked question either — when typing “Is Palworld” into Google, “Is Palworld a real game?” came up as one of the top suggestions, so clearly people are wondering if they can count on this creature collecting to deliver.

“PalWorld is a typical Steam game, you buy it once and it is yours forever.”

Though we won’t be able to give our impressions of the game just yet, IGN can indeed confirm that several members of our team have access to and have been playing Palworld, which is a real game and not a scam. In fact, you can already watch our first 15 minutes with it right now:

For the full impressions of our review in progress, check back on IGN.com tomorrow (January 18) at 9:00 AM Pacific Time.

Travis Northup is a freelance writer at IGN.

How Xbox Is Changing the Nature of Exclusivity

Last week, the Xbox community was sent into a tizzy over rumors that Xbox exclusives Hi-Fi Rush and Sea of Thieves might soon be exclusive no more.

The rumors remain unproven, but an imminent Xbox Developer Direct has given these reports extra weight. And beneath Xbox console fans’ outcry over the potential loss of more exclusives to other consoles, there is an interesting question rising from the dust of the console war battlefield. For the last console generation, Xbox has been pursuing a markedly different strategy to its competitors: while Nintendo and Sony were busy selling tens of millions of console units on the power of first-party exclusives, Xbox has been trying to build an ecosystem of software that transcends a single box under the TV. Gaming for everyone, Xbox games on every platform where people are playing. Sounds nice, right?

With the Activision Blizzard deal now done and Xbox squarely behind both Sony and Nintendo in terms of console sales this generation, all eyes are on Xbox to do something astonishing that will turn the tide in its favor and maybe transform the industry in the process. What will the trick be? Multiple massive blockbuster first-party releases? Finally making cloud gaming something people actually want to do? Releasing Game Pass on Switch?

Okay, it’s unlikely Xbox has some big 3D chess move prepared this year, and certainly not in time for the Developer Direct. But conversations with a number of industry analysts have convinced me that 2024 is the year we finally start seeing Xbox’s grand ecosystem strategy – and all it entails for exclusivity, multiplatform play, and cloud gaming – finally start to take shape.

The Quest for an Xbox Ecosystem

Xbox has publicly been on the “ecosystem” train since before the current console generation. Way back in 2018, Spencer said at a Barclays conference that Xbox Game Pass was the future, and that future was going to be on “every device.”

“We use the flywheel that we have with customers on an Xbox to start the growth in Xbox Game Pass. But as somebody sitting back and taking a longer-term view of where our business is going, you should look at that as a business model that we think scales to billions of people not hundreds of millions of people like retail does.”

The following year, Spencer told Kotaku that “the consoles are not where the profit in this side of the business is made,” and that instead the focus needed to be “all about how many games are people playing. And how much people are spending playing those games and how often they play.”

But the conversation isn’t just about Game Pass or subscriptions. Since the release of the Series X and S, Spencer and other Xbox spokespeople have reiterated variations on the theme of meeting players wherever they want to play, including conversations about tech and game releases on other platforms. This mantra perhaps fed rumors in 2019 that Xbox Game Pass was coming to Nintendo Switch. While that ended up being one step too far, Xbox did bring previously-exclusive games Cuphead and Ori and the Blind Forest to Nintendo’s platform later that year — an unprecedented move for a company selling its own gaming box.

Xbox has tried to temper fears that it’s not focused on growing its own console, especially amid ongoing criticisms this generation that it doesn’t have enough first-party exclusive hits. In 2020, Spencer made an effort to reconcile his gaming philosophy with the fact that any Switch or PlayStation rendition of GamePass would inevitably come with caveats: “The other competitive platforms really aren’t interested in having a full Xbox experience on their hardware. But for us, we want to be where gamers want to be and that’s the path that we’re on.”

Last summer, he and other Xbox leaders asserted that console was “critical” to the future of Xbox. And then, at the end of last year, Xbox CFO Tim Stuart appeared to reiterate the GamePass everywhere strategy, only for Spencer to seemingly rebuke it not long after.

On a surface level, this series of public comments, official decisions, and rumors can make it a bit tricky to tell how serious Xbox is about the whole “ecosystem” thing. But Circana analyst Mat Piscatella frames the last five years of news headlines differently when I ask him his thoughts on it, noting that Xbox has actually been “pretty consistent” on what’s actually come to market, and that the mish-mash of strategy conversations we’ve seen over the last generation is more emblematic of a company in transition, with all the challenges that come with it.

“They haven’t gone all-in on the strategy, at least not yet,” he says. “Bringing games and services to other platforms in order to drive dollars on the content and services side would surely help, but there’s also the hardware business to support, so I’m sure there’s quite a bit of push and pull happening. And parts of the established base want to cling to the old hardware installed base driven model, and have been quite vocal about it.

“It’s a tough place. They’re trying to expand the audience and drive new ways of playing, but also don’t want to leave the audience that’s been with them from the start behind. It’s a difficult thing to do, with many interests and inputs to balance.”

Xbox’s current strategy is born out of necessity

It’s no wonder Xbox is running into obstacles – what it’s suggesting is a pretty dramatic overhaul of the existing model for how games, consoles, and exclusivity have worked for years. As Superdata co-founder and NYU Stern School of Business professor Joost van Dreunen puts it, “Xbox has redrawn the games industry landscape. Where historically the market was made-up of insular walled gardens, Xbox’ current strategy proposes a device-agnostic, cross-platform roadmap.”

Ampere Analysis’ Piers Harding-Rolls notes that it’s also uniquely positioned to suggest an ecosystem strategy thanks to its “history in the PC gaming space, its key role with Windows and its long list of B2B services targeting the games sector, including Azure and developer tools,” But he acknowledges too that Xbox’s move seems to have been born, at least in part, out of necessity, as Xbox has fallen behind in the so-called “console wars” since the heyday of the Xbox 360.

The Series X and S have not helped it gain much ground. Omdia’s console forecast suggests that Xbox Series X and S hardware sales dropped by 12.7% year over year in 2023, despite it being at phase in its lifecycle that would traditionally be considered a “growth phase” and releasing what should have been a blockbuster exclusive in Starfield.

“To make matters worse, we’re expecting the seven-year-old Switch to have outsold Xbox Series X/S by almost a factor of two in 2023,” says Omdia senior games analyst James McWhirter.

We’re expecting the seven-year-old Switch to have outsold Xbox Series X/S by almost a factor of two in 2023.

Multiple analysts I spoke to pointed out to me that while some might have expected Xbox to rectify this situation somewhat with its recent acquisition of Activision-Blizzard, its pledge to keep major games multiplatform for at least a decade means it won’t be able to capitalize on them as exclusives to bolster those console sales anytime soon. Meanwhile, Xbox’s whole “ecosystem” situation isn’t exactly rocketing them to the moon either.

“We’re seeing slowing adoption of Xbox Game Pass even though Microsoft will claim otherwise thanks to the repositioning of Xbox Live Gold as Xbox Game Pass Core,” McWhirter says. “Our forecast estimates total Xbox Game Pass subscriptions (excluding Core/Live Gold) to be at 33.3 million at the end of 2023, which represents subscriber growth of just 13% – down from 15% in 2022. Notably, over half (55%) are currently on the device-agnostic Ultimate tier.”

Piscatella notes too on X/Twitter that subscription services specifically aren’t growing as fast as they used to. Xbox’s kingdom cannot be built on subscription alone (especially if key developers aren’t sold on its value), nor can it be built overnight. Phil Spencer wasn’t lying last summer when he said that consoles remained “critical” to the success of Xbox, but here’s a new reading of that statement for you: consoles seem to be “critical” to sustain the business while Xbox metamorphosizes. That’s why Spencer is, quietly, still advocating for the big exclusives the Xbox console audience keeps demanding, even as Microsoft president Satya Nadella seems far less interested in the idea. Even if it’s third place in the console market, Xbox needs that bronze medal as a lifeline while it makes inroads into new sectors where it hopes to win gold, such as cloud gaming and this supposed bold new software ecosystem of cloud, subscriptions, exclusives, and mobile games it keeps alluding to.

2024: The Year of the Ecosystem?

So when will we see Xbox finally emerge and make good on its promises of gaming for everyone, everywhere? Will the Developer Direct this week herald a bold new era? Is 2024 the year of Xbox at last?

Well… probably not. These things take time. But that doesn’t mean we shouldn’t expect to see more inroads built this year. Most analysts I spoke to agreed that while Xbox’s 2024 first-party portfolio will likely be stronger than that of previous years, it isn’t going to rocket the console to the top of the sales charts.

For one, 2024 will almost certainly offer clarity on Xbox’s strategy for Activision Blizzard games, especially with regard to which ones are coming to Game Pass and when, what it plans to do with PC-exclusive World of Warcraft and back catalog games like Starcraft, and what Xbox owning Call of Duty will really mean for how those games are sold, accessed, and played. The acquisition’s ripples on Activision Blizzard development itself won’t be felt for a few more years, but the ecosystem strategy will begin almost immediately.

Which brings us back to all those rumors of Hi-Fi Rush and Sea of Thieves coming to Switch or PlayStation. McWhirter says that, despite what naysayers online might suggest, Xbox bringing these current-exclusives to its competitors actually benefits Xbox more than Nintendo or PlayStation. “There are signs that Hi-Fi Rush underperformed relative to Microsoft’s expectations in terms of its impact on Game Pass subscriptions growth and engagement and full game downloads. Releasing a late port to, say, the Switch, makes continued development of titles like it more sustainable while securing timed exclusivity on Xbox while adding value to Game Pass.

“Sea of Thieves has already been on the market for six years and continues to be one of Microsoft’s most successful live service titles after Minecraft, with higher peak and average MAUs compared with Halo Infinite. Putting it on other platforms should help it reach new highs and its age and pre-existence on PC suggests it has long outlived its usefulness in selling Xbox consoles.”

The analysts I spoke to agree that a strategy of curated, timed releases of former-exclusives on Nintendo and PlayStation consoles makes a lot of sense for Xbox, and further bolsters its own philosophy of putting its games wherever players happen to be. And no, vocally pro-exclusive audiences on social media likely won’t deter them if there’s a significant advantage to be had, especially if that audience has already enjoyed a period of exclusivity.

But Game Pass on Switch or PlayStation, analysts say, would be a bridge too far. Rather, both van Dreunen and McWhirter expect Xbox to launch a mobile Game Pass service – McWhirter says it could happen as soon as this year – especially in the wake of the Activision-Blizzard deal:

“Because gaming is increasingly online and based on multiplayer gameplay, I expect platform holders to broker deals that would allow greater circulation of content between devices and ecosystems,” van Dreunen says. “My expectation is that Xbox will try to launch a mobile Game Pass service to reach billions of mobile gamers and deliver on its ambition to reach 100 million subscribers for its Game Pass service. Before ABK/MSFT it had little access to this audience. Even so, there will be specific differentiators between platforms like exclusives, pricing plans, and bundles. But it seems idiotic that I cannot play the same online game on every device in the same way that I can call anyone regardless of what telecom provider they use.”

The Xbox Series X and S might be at a “growth” phase in their life cycles, and 2024 might herald something that looks like growth if even a handful of Xbox’s 23 game development studios are ready to smash exclusives out of the park. But the real growth Xbox seems to be banking on remains its gaming ecosystem, centered around Game Pass and xCloud, reaching as many devices as possible. Xbox is dreaming of a future in which the “Xbox audience” isn’t just the people who own Xbox consoles, but contains Switch owners, PlayStation owners, mobile gamers, and more — all of them playing Xbox games. In the coming year and beyond, we can be on the lookout for mobile Game Pass, Game Pass on smart TVs, a curated selection of former Xbox exclusive games on rival consoles, and several more strands spun into the encompassing gaming web that Xbox has been steadily crafting for nearly a decade now.

It remains to be seen whether or not that ecosystem will, or can succeed, and whether or not that success depends on exclusives. We won’t find out in 2024, but if we’re all playing the latest Halo on a smart fridge in 2040, I’m sure we’ll have something spicy to say on social media about it.

Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.

Until Dawn Film Adaptation Is in the Works With Shazam!, Lights Out Director David F. Sandberg

Another well-known horror game is getting the big screen treatment. This time, it’s Supermassive Games’ 2015 release Until Dawn.

Sony Pictures has confirmed to IGN that the movie adaptation of Until Dawn will be directed by filmmaker David F. Sandberg, who previously directed horror hits like Lights Out and Annabelle: Creation, as well as DCEU films Shazam! and its sequel Fury of the Gods. Gary Dauberman, who’s worked on horror series including It, Annabelle, and The Nun, is doing the latest pass on the script written by The Invitation’s Blair Butler.

THR first reported the news. It’ll be developed by Sony Pictures’ Screen Gems as well as PlayStation Productions.

“As our partnership with Sony Pictures continues to grow, we’re thrilled to be working on our first movie with Screen Gems. Until Dawn is a fan favorite PlayStation game that we can’t wait to bring to the big screen,” Head of Product, PlayStation Studios and Head of PlayStation Productions Asad Qizilbash said in a statement.

Released as a PS4 exclusive, Until Dawn is a choose-your-own-adventure horror game developed by Supermassive Games. Set on a snowy mountain, players control eight young adults who must survive the night. Like some of Supermassive’s recent games in The Dark Pictures Anthology or 2022’s The Quarry, who survives and how the story unfolds in Until Dawn is determined entirely based on the player’s choices.

In our review of Until Dawn, we said: “Until Dawn is an inconsistent horror game, but it’s still a heck of a lot of fun.”

Until Dawn is the latest IP from PlayStation’s catalog to get adapted for film or TV. Other PlayStation adaptations include The Last of Us, Twisted Metal, Gran Turismo, and Uncharted. The news also comes one day after it was announced that LKA’s psychological thriller Martha Is Dead is getting adapted into a feature film.

Taylor is a Reporter at IGN. You can follow her on Twitter @TayNixster.

Call of Duty: Warzone’s Latest Update Seems to Have Mostly Broken the Game

Call of Duty: Warzone players excited to jump into Season 1 Reloaded are running into new issues that are leaving the game almost unplayable.

The Season 1 refresh update dropped for all players today, bringing new cosmetics, multiplayer maps, changes to the Zombies formula, anti-cheat improvements, and more across the entire Call of Duty experience. They’re enticing additions that many battle royale fans aren’t getting to enjoy. Those who hop into the open-world FPS mode are being met with intense visual and gameplay glitches if they are able to make it into a match at all.

Social media sites like X/Twitter are already filled with clips and reports of lackluster experiences. A notorious clip making the rounds sees streamer Fifakill struggling to move at all after attempting to open the “Create a Class” menu.

The issues don’t stop at Create a Class. Fifakill also shared a clip on X/Twitter that shows off what can only be described as a strange dent in the Urzikstan map where there wasn’t one before.

Terraformed map sections might be funny to some, but others have found themselves unable to access Loadout Drops, too. Streamer MerK and players with them found that the Precision Airstrike Killstreak is no longer notifying nearby players when activated.

It’s a warning that could mean life or death for a squad, but it’s also only an issue you need to worry about if you’re actually able to enter a game. X/Twitter user Kaitlyn Smiles, as well as many others, are finding themselves caught in a loop that restricts access to even something as simple as the main menu.

Call of Duty: Warzone developer Raven Software is used to making changes on the fly but has yet to announce when a fix for today’s Season 1 Reloaded issues will arrive. However, the team has reported that the Loadout, geographical distortion, Killstreak notification, and main menu loop bugs are being looked into.

Call of Duty: Warzone was previously meant to bring Weapons Cases and Covert Exfil’s to the experience before Raven decided to delay the features due to negative fan feedback. No information on when those features will make their way to players has been revealed.

Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.

Be sure to give him a follow on Twitter @MikeCripe.

Wizkids is Celebrating D&D’s 50th Anniversary with its Biggest Miniature Booster Set Ever

Of all games ever to capture the hearts of outcasts, misfits, and ne’er-do-wells around the world, none has had an impact as powerful as “the world’s greatest role-playing game”: Dungeons & Dragons. An iconic game featured in numerous shows, popular podcasts, and movies, including the recent star-studded blockbuster, Honor Among Thieves, Dungeons & Dragons celebrates its 50th birthday this year. To celebrate, miniature maker Wizkids has announced their biggest booster set so far, slated for release this July, with 60 figures featured throughout Dungeons & Dragons’ 50 years of history.

The D&D Icons of the Realms: 50th Anniversary Booster Set includes modern pre-painted 5e versions of various D&D monsters alongside their classic 1e versions, the latter of which features monsters never before recreated as minis or even in color. You can pre-order booster packs, each containing one large mini and 3 medium or small minis, here, or even supercharge your collection with the $200 booster bricks, which contain 8 booster packs with random minis.

Among the iconic characters to be featured are 1e and 5e versions of the resurgent Vecna, who recently regained his popularity owing to his appearance as the central villain in the fourth season of Stranger Things. You can also collect multiple versions of the spider queen herself, Lolth, who comes in her spider 5e incarnation and her 1e drow form. And there’s the 1e Eidolon from the iconic cover art of the 1e Player’s Handbook.

Check out side-by-sides of these retro and modern incarnations here:

“The 50th Anniversary Booster Set has become a passion project for the entire D&D community to enjoy,” said Joseph Nuzzo, senior product producer at Wizkids. “Whether you have been playing D&D for 50 years or you just had your first session, there is a miniature in this set for everyone to get excited about.”

Alongside the booster set, Wizkids will also debut the Classic Red Dragon Boxed Miniature for $29.99, which can be pre-ordered on IGN Store. This classic D&D monster, featured on the cover of the original 1977 Dungeons & Dragons: Basic Set has all the same cartoonish goodness from the days of your basement-dweling youth, and stands nearly 5 inches tall with a 75 millimeter base, covered in the creature’s coveted loot. Booster Sets are also available for preorder on DNDMini.com and at local game stores.

There are 10 secret rare figures in the 50th Anniversary Booster Set. IGN is thrilled to announce two of these figures: the Green Knight and Blue Wizard. Along with the Classic Red Dragon, fans can use these two figures to recreate the iconic cover of the 1977 basic set.

Travis Northup is a writer for IGN. You can follow him on Twitter @TieGuyTravis and read his games coverage here.

The Best PS5 SSD Deals (January 2024)

2023 and 2024 have shown that 2TB PS5 SSD upgrades are actually worth the price. In 2022, prices for 1TB PS5 SSDs averaged around $150, whereas 2TB SSDs hovered closer to $300. Now, we’re seeing 1TB SSDs trickle below the $70 price point and 2TB SSDs can drop to around $100 or sometimes even lower if there’s a good sale. It’s worth noting, though, that you can’t use any old SSD and expect it to perform well on the PS5 console. You’ll want to pick up a PCIe Gen4 x4 M.2 solid-state drive with at least a 5,500MB/s read speed to match the PS5’s internal drive.

TL;DR – The Best PS5 SSD Deals Right Now

Note that Sony recommends a heatsink attached to your SSD and not all SSDs listed here have pre-installed heatsinks. For the ones that do, we’ll be sure to mention it. For the ones that don’t, all you have to do is purchase your own heatsink (like this one for $9) and install it yourself. For our top recommended picks for 2023, check out our full breakdown for the Best PS5 SSDs.

Today Only: Pick Up the Samsung 980 Pro 2TB SSD with Heatsink at Best Buy for $149.99

As part of Best Buy’s Deal of the Day, you can save $80 on the Samsung 980 Pro 2TB SSD with heatsink, bringing it down to $149.99. This is an excellent pickup for your PS5, and only lasts today so act fast!

Seagate Game Drive 1TB PCIe Gen4 NVMe 1.4 SSD with Heatsink for PS5 for $104.00

This is an excellent deal for getting 1TB of storage, saving you around $20 off its MSRP of $124.99. This Seagate SSD is officially licensed and built with the PS5 in mind. It even has a built-in heatsink so you don’t need to worry about spending extra cash on one. On top of all that, it features 7300MB/s read speeds and 6000MB/s write speeds.

XPG 2TB GAMMIX S70 Blade PCIe Gen4 M.2 2280 SSD for $139.99

If you’re looking to up your storage on PS5 even further, you can’t go wrong with this excellent deal on a 2TB SSD from XPG. Its price has dropped 33%, from $209.99 to $139.99, but you’ll have to grab a heatsink to go with it (which you can do here for $9). This SSD also has read and write speeds of 7400/6800MB/s.

Lexar NM790 2TB PCIe Gen4 NVMe M.2 2280 SSD with Heatsink for $151.70

For those wanting a 2TB SSD with the included heatsink, Lexar has their 2TB NM790 SSD with heatsink discounted at the moment to $151.70. This saves you around 11% off its MSRP of $169.99 and is well worth the investment for its incredible performance (7400MB/s read speeds and 6500MB/s write speeds).

WD Black SN850p 2TB PS5 SSD with Heatsink for $179.99

WD is the only brand that sells an officially licensed PS5 SSD. The SN850P is physically the same SSD as the SN850X, which is the latest generation of WD’s flagship Black series M.2 SSDs. The SN850P’s upgrades over the SN850 include newer flash chips (BiCS5 vs BiCS4) and an updated firmware, both of which offer improved sequential and random read/write speeds. It’s easily one of the fastest SSDs on the market.

Samsung 990 Pro 2TB PCIe Gen4 x4 M.2 SSD for $184.99

The Samsung 990 Pro is an excellent SSD for your PS5. From a purely performance perspective, it’s overkill; the stock SSD in your PS5 will be the limiting factor. You’ll want to pick up an PCIe Gen4 x4 M.2 solid state drive with a rated 5,500MB/s read speed to match the PS5’s internal drive and the 990 Pro is much faster. This one does not come with a heatsink, though, so you’ll need to invest in one.

What if the SSD Doesn’t Include a Heatsink?

Sony recommends you install an SSD that has an attached heatsink. If the SSD you purchase doesn’t include one, it’s simple enough to buy one for $9 on Amazon and add it yourself. Most of these heatsinks are just attached using an adhesive like thermal tape.

Budget to Best: PS5 SSDs

There may be other SSD deals out there, but these are the PS5 SSDs we’ve tried ourselves and highly recommend. They also double up as outstanding boot drives for your gaming PC, in case you don’t need additional storage for your PS5 console.

How To Install a New PS5 SSD

It’s extremely easy! Removing the case cover is completely toolless. In fact, the only screw you have to remove is the one that keeps the cover for the SSD bay in place. You don’t even put it back when you’re done. Sony has a quick and easy YouTube video guide.

Best Xbox Deals Today (January 2024): Save On the Diablo IV Xbox Series X Bundle & More

When it comes to picking up new games, hardware, or accessories for your Xbox, it feels good when you can find those items at a discounted price. Here, we’ll keep you updated on all of the latest deals for Xbox, from games to controllers and so much more. Below, you can find a wide range of items on sale, including some console bundles and controllers.

TL;DR – Our Favorite Xbox Deals

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Xbox Console Bundle Deals

Though the holidays have passed, you can still enjoy a nice discount on some console bundles for both the Series X and S. One of our favorite deals is on the Diablo IV Xbox Series X bundle, which you can get for $448.80 at Walmart. Grab it quick before the price goes back up, and check out some other console bundle deals below.

Enjoy Discounts On Select Xbox Controllers

In need of another Xbox controller? Well, you’re in luck, as there are quite a few discounted right now at Amazon. In my opinion, you can never have too many controllers. You never know when someone will pop on by and want to play Overcooked or It Takes Two, or any local multiplayer game.

More Xbox Controller Deals:

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Xbox: Budget to Best

Buying new items for your Xbox doesn’t have to make a massive dent in your wallet, either. Here, we’ll feature a variety of excellent games, accessories, and hardware that are available at more affordable prices regularly or are the just option available when gaming on Xbox.

More Xbox Budget to Best Picks

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Assassin’s Creed Mirage Launch Edition is Down to $39.49 and More Xbox Game Deals

There are several Xbox games on sale right now that are worth adding to your collection. One of our favorite deals at the moment is on Assassin’s Creed Mirage’s Launch Edition, which is down to $39.49 from its MSRP of $49.99. That saves you 21%! To see even more Xbox game deals, check out the links below.

More Xbox Video Game Deals:

Amazon:

Best Buy:

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Get 10% Off the Official Xbox Wireless Headset

Does your family complain when you stay up playing loud shooters late into the night? They’ll stop complaining if you pick up an Xbox headset that lets no one but you hear the delightful explosions you cause on the screen. Right now, you can get 10% off the Official Xbox Wireless Headset, bringing the price down to $89.99 from $99.99.

More Xbox Headset Deals:

How to Avoid Xbox Game Pass Price Hike ($44.99 for 3-Months of Ultimate)

By securing 3-months of Xbox Game Pass Ultimate for $44.99, you can actually avoid the Game Pass price hike. We recommend securing your current subscription for as long as possible. You can stack up to a maximum of 36 months of Game Pass, meaning you have the option to accumulate 3-month subscriptions up to 12 times.

Admittedly, this approach might put a strain on your wallet, totaling $539.88 if you purchase the 3-month package from the link above. However, when you compare it to the new cost of Game Pass Ultimate for 36 months at $16.99 per month, amounting to $611.64, you’ll realize you’re saving $71.76 on your subscription for the next three years. Otherwise, secure your membership for at least a year to lock in at least some savings overall.

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When Should I Buy an Xbox?

In general, it is advisable to keep an eye out for sales and restocks throughout the year, as availability has improved since the initial launch of the console. Unlike the Nintendo Switch, there is no specific recommendation to wait for a sale regardless of the time of year. Instead, it’s a good idea to monitor various retailers and online platforms for restock announcements and promotional offers.

However, certain events like Black Friday or other holiday seasons may bring about unique bundles, discounts, or promotional deals specifically for the Xbox Series X. These bundles may include additional games, accessories, or exclusive limited editions. While quantities for such promotions might be limited, they can provide an opportunity to get more value for your purchase. See our guide to Xbox Series X prices for more info.

Xbox Series X or Xbox Series S?

Choosing between the Xbox Series X and Xbox Series S ultimately depends on your gaming preferences, budget, and specific requirements. Let’s compare the two consoles to help you make an informed decision:

1. Performance: The Xbox Series X is the more powerful option, offering native 4K gaming, higher graphical fidelity, and faster loading times. It has more advanced hardware, including a larger storage capacity. On the other hand, the Xbox Series S targets a lower price point and offers a less powerful performance, targeting 1440p resolution gaming and upscaling to 4K.

2. Price: The Xbox Series S is more affordable compared to the Xbox Series X. If budget is a significant factor for you, the Xbox Series S provides a cost-effective option while still delivering a next-generation gaming experience. For example, the Series S can play Starfield at 1440p 30fps (vs 4K 30fps on Series X).

3. Storage: The Xbox Series X comes with a larger internal storage capacity, allowing you to store more games directly on the console. The Xbox Series S, however, has a smaller storage capacity, which means you may need to manage your game library more actively or rely on external storage solutions.

4. Disc Drive: The Xbox Series X includes a disc drive, enabling you to play physical game discs and enjoy a wider range of media options, including Blu-ray and DVD playback. The Xbox Series S, in contrast, is a digital-only console, meaning you can only play games downloaded from the digital store.

5. Graphics and Performance: While both consoles support ray tracing, the Xbox Series X provides a more immersive and visually impressive experience due to its superior hardware capabilities. If you prioritize cutting-edge graphics and want the best performance available, the Xbox Series X is the preferable choice.

Consider your gaming preferences, budget, and whether you prioritize top-of-the-line performance or cost-effectiveness. If you have a 4K TV, want the most powerful console, and are willing to invest more, the Xbox Series X is the recommended option. If you have a lower budget, a 1080p or 1440p TV, and don’t mind sacrificing some performance, the Xbox Series S offers excellent value for money.

With how expensive gaming is getting in 2023, we’re trying to save you as much money as possible on the games and other tech you actually want to buy. We’ve got great deal roundups available for all major platforms such as Switch and Xbox, and keep these updated daily with brand new offers. If you’re trying to keep costs down while maintaining your favorite hobby, stay tuned for more incredible discounts.

Robert Anderson is a deals expert and Commerce Editor for IGN. You can follow him @robertliam21 on Twitter.

Disney Lorcana Announces World Championship

Game publisher Ravensburger announced new details about upcoming competitive events for the popular Disney Lorcana Trading Card Game, including the first-ever World Championship in 2025.

“As we move into 2024, we will continue to support our growing and diverse community through new discoveries for collectors, organized play and competitive events for players and new products that help beginning fans take their first steps into trading card games,” said Ravensbuger’s Global Head of Games Filip Francke in a press release. “We’re only just getting started, but consumer feedback and industry data supports our belief that this game will be around for a very long time.”

Lorcana launched in September 2023 with a hobby store program but no official competitive events. The highly-anticipated competitive circuit begins in May 2024 for North America and Europe. There will be regional-level tournaments called Disney Lorcana Challenges, where the top four competitors earn invites to the North American or European Championship, respectively. The North American and European Championships will be held in Q4 2024. Top players from those Championships will earn invites to the World Championship 2025. Even though the Disney Lorcana World Championship is invite-only, there will be a larger competition open to other players at the event.

Ravensburger promised details on event dates, prizing, and more in March 2024.

In the meantime, there will be new competitive events for the local scene called Set Championships. The first of these will be the Into the Inklands Championship, named after the upcoming set releasing in February. These organized play events are hosted by local hobby stores and award a new Enchanted Stitch – Rock Star Promo card as the first place prize, with the first and second place players receiving a playmat also featuring Stitch – Rock Star (both prizes shown below). Details on how stores can host these events will be announced in late February 2024.

In other Lorcana news, a new product designed to teach beginners the game was announced called Disney Lorcana TCG Gateway. It’s a two-player game that starts both players out with basic 30-card decks and then progressively adds different card types and mechanics until they have a full 60-card deck. Expect Disney Lorcana TCG Gateway to hit stores August 9, 2024 with a retail price of $24.99.

Ravensburger also unveiled the release dates for 2024’s four expansions.

Into the Inklands will be released in hobby shops and Disney parks February 23, 2024, with mass retail stores and shopDisney getting it on March 8, 2024. Into the Inklands is the third set of Disney Lorcana.

The next three sets of the year haven’t had their titles revealed yet, but the release dates will be as follows:

  • Disney Lorcana Set 4: May 17, 2024/May 31, 2024
  • Disney Lorcana Set 5: August 9, 2024/August 23, 2024
  • Disney Lorcana Set 6: November 15, 2024/November 29, 2024

For more on Disney Lorcana, check out our positive first impression of the game, as well as an in-depth interview with the co-creator of the game.

Ace Combat 7 Deluxe Edition Announced for Nintendo Switch With DLC and More

Bandai Namco is putting the Nintendo Switch on the highway to the danger zone, announcing that Ace Combat 7: Skies Unknown Deluxe Edition will be coming to Nintendo’s hybrid console on July 11.

According to the official release, the Switch version will include “all original content and faithfully recreates the fast-paced action of the original.” It will also include the original release’s 2-8 player multiplayer gameplay, and will bring with it six DLC packs and bonuses from the original game.

In addition to the base game, the full list of content available for Nintendo Switch includes:

  • Three original aircraft sets + three single-player missions
  • Part 1 “ACE COMBAT 7: SKIES UNKNOWN – ADF-11F Raven Set”
  • Part 2 “ACE COMBAT 7: SKIES UNKNOWN – ADF-01 FALKEN Set”
  • Part 3 “ACE COMBAT 7: SKIES UNKNOWN – ADFX-01 Morgan Set”
  • Part 4 “ACE COMBAT 7: SKIES UNKNOWN – Unexpected Visitor”
  • Part 5 “ACE COMBAT 7: SKIES UNKNOWN – Anchorhead Raid”
  • Part 6 “ACE COMBAT 7: SKIES UNKNOWN – Ten Million Relief Plan”
  • Bonus Music Player Mode
  • Playable Aircraft F-104C – Avril
  • Playable Aircraft F-4E Phantom II
  • Three aircraft skins from past entries
  • 8 emblems from past entries

Originally released back in 2020, Ace Combat 7 is the latest entry in the acclaimed aerial combat series. We awarded it a 7 in our original review, writing, “Ace Combat 7: Skies Unknown is a great-looking arcade flight combat game, and zipping over high-quality terrain trying to establish missile locks and evade pursuers can be a lot of fun. But the experience often gets weighed down by its weird and convoluted but persistent story and poor communication of objectives. It’s enough to prove that there’s room for the series to make a comeback, though this game will be not the one to jumpstart it.”

Nintendo Switch ports have proven problematic at times due to the platform’s aging hardware, which in many ways struggles to live up to the standards of even the PS4. To allay concerns, Bandai Namco released a trailer featuring side-by-side comparisons of the Switch and PS4 versions. It doesn’t look too far off from other versions of the game, minus a handful of environmental details, but we’ll see when it’s released in July.

Ace Combat 7 is currently available on PS4, Xbox Series X|S, Xbox One, and PC via Steam, and has sold more than 5 million units to date. There have been no updates on the next entry in the series, but Bandai Namco said that “additional DLC not included in the Deluxe Edition is planned to be available to purchase after launch” on July 11.

Kat Bailey is IGN’s News Director as well as co-host of Nintendo Voice Chat. Have a tip? Send her a DM at @the_katbot.

Call of Duty Anti-Cheat Tech Will Now Close the Game Down if a Mouse and Keyboard Player Activates Aim Assist

Activision has issued a warning to Call of Duty players: it will now close the game down it it detects aim assist on mouse and keyboard.

In a tweet, Activision said Call of Duty’s anti-cheat tech, dubbed Ricochet, will now close the game app on PC if it detects if a mouse and keyboard player activate aim assist. This works across Modern Warfare 3, Modern Warfare 2, and Warzone.

“Our security detection systems now target players using tools to activate aim assist while using a mouse and keyboard,” reads the statement. “The Call of Duty application will close if detected. Repeated use of these tools may lead to further account action.”

Aim assist is one of the hottest topics within the competitive shooter space. It is designed to offer a helping hand to console players when it comes to keeping their reticle on target, and, depending on its severity, can see the reticle move about quite a bit as it tracks enemy players. Aim assist, generally speaking, is not meant for mouse and keyboard players, who benefit from the increased speed and accuracy their PC-focused control scheme provides.

Call of Duty players have used unauthorised third-party hardware such as XIM and Cronus Zen to benefit from aim assist and reduced recoil while using mouse and keyboard for years. Last year Activision said Ricochet would detect their use and bans would follow for repeat offenders. This latest development is thought to target reWASD, an increasingly popular gamepad mapper software used to reassign the keyboard, mouse keys, and controller buttons. It creates a virtual controller, which in turn convinces the video game to enable aim assist.

Activision’s warning comes as the Season 1 Reloaded update prepares for launch across Warzone and Modern Warfare 3.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.