Resident Evil Requiem Director Admits Capcom Was Initially ‘Skeptical’ About Nintendo Switch 2 Performance

Resident Evil Requiem director Koshi Nakanishi has revealed that Capcom was initially unsure whether Switch 2 would be powerful enough to run its new survival horror blockbuster.

In a new Creator’s Voice episode posted to Nintendo’s YouTube channel, Nakanishi said the game’s development team had been “skeptical” about Switch 2’s ability to run Requiem after first seeing its form factor — but quickly decided it would be able to run the full game “as-is” after doing a “triple take.”

“The Nintendo Switch 2 system has improved graphical specs, so we wondered if Requiem could run on it — and it did, with ease,” Nakanishi said. “When we, the dveelopment team, first saw it in our hands, we were skeptical too, so we had to do a triple take.

“We thought to ourselves, ‘Oh, is this really running on Nintendo Switch 2?'” he continued. “It all worked so smoothly that we decided to just go ahead with the game as-is and make it for the system. With specs like these in handheld mode, it looks great.”

Resident Evil Requiem launches this Friday, February 27 for PC, PlayStation 5, Xbox Series X/S and Nintendo Switch 2 on the same day. While many recent Resident Evil games have found their way to Nintendo platforms, Requiem marks the first time since 2012’s Resident Evil Revelations that a new entry in the series has debuted on a Nintendo console at launch.

“It’s been a really long time since we’ve had a new Resident Evil game released on a Nintendo platform on the same day as other platforms,” Nakanishi noted, “so I’m hopeful that this will give people who don’t normally play Resident Evil a chance to try it out. I would be happy if these people could realize things like ‘So this is what Resident Evil is like as a game’ or ‘This is what’s interesting about it.'”

Separately, Nakanishi confirmed that a classic enemy from earlier game Resident Evil: Revelations was actually based on a foe from The Legend of Zelda 2: The Adventure of Link. The armored Scarmiglione, pictured above, moves its shield-like arm to block your aim — a tactic Nakanishi says was copied from Zelda’s knights (technically they’re called Iron Knuckles) who also moved their shield to stop Link’s arrows.

“Actually, when I was making Resident Evil Revelations, there was an enemy called a Scarmiglione who carried a shield, and if you aimed at them, they would move the shield up and down,” Nakanishi revealed. “The truth is, this enemy was inspired by the armored soldier from Zelda 2: The Adventure of Link. This is the first time I’ve said that.”

With just days to go until the game’s release, full spoilers for its story have flooded the internet, and Capcom has promised “firm action” against those responsible. The company said it believed the “large number of gameplay videos” now floating around the internet — some of which contain huge spoilers and clips of the game’s finale, which IGN verified as legitimate — originated from copies obtained “through illegal means.” Yesterday, Resident Evil 2 director and famed developer Hideki Kamiya said those who revel in ruining surprises for others “deserve a thousand deaths” and “be cursed to never be able to play games again.”

Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Astro Bot Drops to Its Lowest Price Yet on PS5, But the Deal Won’t Last Long

PlayStation has just dropped an exciting variety of deals on PS5 games, accessories, and more, and it looks like Amazon is joining in on the fun, too. The retailer is currently offering an excellent deal on the fantastic PS5-exclusive game Astro Bot, dropping it down to just $32.99 (see price in cart).

This is 45% off its full list price of $59.99, but more importantly, it appears to be the lowest price it’s hit at Amazon so far, according to price tracker camelcamelcamel. Previously, we saw it drop down to $39.97 back at the start of January, so this is a great chance to add it to your library for even less.

Astro Bot won over many hearts back when it was first released, and for very good reason. Our review from IGN’s Simon Cardy called it, “A collection of endlessly inventive levels and fantastically fun abilities,” and said, “it delivers joy in spades, never once becoming even remotely dull or repetitive.” He even added that, “Team Asobi has crafted a mascot platformer that goes near enough toe-to-toe with Nintendo’s best efforts, and that’s about as high a compliment as I can give it.”

The praise certainly didn’t end there, though. Astro Bot also won Game of the Year at The Game Awards back in 2024, and took home our top prize as the best PlayStation game of 2024. In regard to the latter, IGN’s Matt Purslow said, “Astro Bot is a Mario-matching 3D platformer that excels on all fronts: tremendous stage design, intuitive movement, fun power-ups, and a smart approach to combining all of those elements in exciting new ways on each world visited.”

As mentioned before, this isn’t the only game deal to explore right now. If you’re curious what else PS Direct has to offer at the moment, check out our big rundown of PlayStation’s sale, which runs until March 9. This includes plenty more great game deals, including a discount on Ghost of Yotei.

Hannah Hoolihan is a freelancer who writes with the guides and commerce teams here at IGN.

Kingdom Come: Deliverance Director Daniel Vávra Steps Away From Game Development to Focus on Making a Kingdom Come: Deliverance Movie

Daniel Vávra, director of the Kingdom Come: Deliverance franchise, is leaving game development to focus on making a Kingdom Come: Deliverance movie.

In an interview with Czech site CzechCrunch (via VGC), studio head Martin Frývaldský revealed that Vávra was stepping away from developing Warhorse Studios’ next game to focus on Kingdom Come: Deliverance’s big-screen adaptation.

“Dan has a new role. That’s the creation of the Kingdom Come movie,” Frývaldský said (via machine translation). “We have been moving the Kingdom Come brand away from video games for some time now. So far we have been in comics, concerts, and tourism, but the film has attracted us the most. That is why Dan and I are working on getting it onto the screen or the big screen. There is also a draft script.”

“I’m sure people will wonder if this is some kind of breakup with Warhorse,” he added, “No, on the contrary, Dan himself wanted to move on. He made three games that were a global success, he has been wanting to try something different for a long time. Getting Kingdom Come to the screen […] in the next few years is another milestone that we want to achieve, and that is Dan’s new role. You won’t see him in the office every day anymore, but in a broader sense he is still part of Warhorse.”

Asked for the latest on those plans to adapt Kingdom Come: Deliverance for the big screen, Frývaldský said: “For a long time, people were around us who would like to make a film of KCD, but then Covid came and everything fell asleep. Now, after the release of the second game, we have returned to the idea with much greater drive.

“We feel the interest from the film world, negotiations are already underway. We don’t just want to sell the rights, we want the film to be what we imagine it to be.”

Frývaldský suggested that Vávra’s new job title could be something like transmedia director as the team pushes to expand the franchise beyond games.

The first Kingdom Come: Deliverance video game, released in 2018, was a smash hit, selling over 10 million copies. Kingdom Come: Deliverance 2 came out last year and has so far sold over 5 million copies.

IGN’s Kingdom Come: Deliverance 2 review returned a 9/10. We said: “Armed with excellent melee combat and an exceptional story, Kingdom Come: Deliverance 2 is one part sequel and one part coronation, bringing a lot of the original’s ideas to fruition.”

If you’re wondering just how much has changed in Kingdom Come: Deliverance 2 since the game released in early 2025, we’ve got you covered.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Nintendo Mostly Ignored The Legend of Zelda’s 40th Anniversary, But Here’s Some Toy Versions of Classic Weapons

The Legend of Zelda celebrated its 40th anniversary this week, though you’d be forgiven for not noticing. Still, in Japan, you can now buy miniature versions of some iconic weaponry — which is nice, we suppose.

Nintendo has played down Zelda and Link’s big 40th birthday, with no new game or remaster to mark the occaison and no real fanfare at all. It’s a very different situation to Mario’s 40th birthday celebrations last year, or Pokémon’s impending 30th anniversary this Friday.

Today, however, Nintendo’s official Japanese The Legend of Zelda social media account has come to life to announce the launch of “The Legend of Zelda Weapon Collection” — a highly-detailed set of miniature weapons, featuring some of the franchise’s most iconic gear.

Made by Bandai, the nine-piece set includes the Master Sword, Hylian Shield, Royal Claymore, Zora Longsword, Seven Jewels Dagger, Great Eagle Bow, Stonecrusher, Lightscale Trident, and a rarer sheathed Master Sword variant.

The items are being sold in candy boxes, and Nintendo says you can find them in Japanese stores within “candy sections in stores nationwide.” Or on eBay, were pre-sale listings for the full collection are currently circulating, priced around $100.

Why hasn’t Nintendo made more of Zelda’s 40th anniversary? Well, with no big Switch 2 game on the horizon (and likely still a few years away yet, considering the still 2023 launch of Zelda: Tears of the Kingdom, and the typical gap between mainline games), the franchise does not have a banner release to hang a celebration on.

Fans remain hopeful for something new-ish on Switch 2 this year (another remake?) perhaps nearer the holidays. 2026 is the franchise’s 40th year for a while longer, after all.

Other than that, the franchise’s next big moment will likely be the arrival of Nintendo’s The Legend of Zelda live-action movie which is set to land in theaters on May 7, 2027. Need a Zelda fix sooner? LEGO has its The Legend of Zelda: Ocarina of Time — The Final Battle set due on March 1.

Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

The Simpsons: Hit & Run and Prototype Developer Radical Entertainment Appears to Have Returned, and Fans Are Hyped for Fresh Remakes

The studio responsible for The Simpsons: Hit & Run and Prototype, Radical Entertainment, appears to be back under a new name: New Radical Games.

An amalgamation of “Radical Entertainment plus Hothead Games,” the studio’s new website says, “it all started with Radical Entertainment back in 1991. Fast forward to 2025 and we have amassed invaluable experience along the way. We know how to capture the essence of world-class intellectual properties, and deliver licensed games that delight fans everywhere.”

Vancouver-based Radical was bought by Activision in 2008, and was shuttered little more than five years later after living out its final years as a Destiny support studio. Hothead — also based in Vancouver — went bankrupt in 2024. The new studio is led by CEO Ian Wilkinson, who co-founded Radical, and COO Tim Bennison, who served as chief operating officer at Capcom’s Vancouver studio and had previously worked at Radical, too, as executive producer and VP technology.

News of the new studio from the people who brought us games like Prototype, Scarface: The World Is Yours, and The Simpsons: Hit & Run has clearly excited fans, with many now crossing their fingers that the new outfit could be set on bringing those dormant IPs back to life.

“I LITERALLY JUST TALKED ABOUT THIS IN A THREAD ABOUT WHAT DEV STUDIOS WE WOULD REVIVE IF WE WERE RICH A COUPLE OF DAYS AGO!! HOLY S***!! I WILLED THIS INTO EXISTENCE!! I’M A GOD!!” exclaimed one very excitable fan.

“A few months ago, rumors started going around about a Prototype remaster. Today, Radical games has seemingly relaunched and their website prominently displays their older titles including Prototype and Simpsons Hit & Run,” teased another.

Late last year, IGN reported that fans thought they’d uncovered proof that 2009 action game Prototype could be getting a new lease of life. While the game has mostly remained dormant on Steam since its release 16 years ago, eagle-eyed fans spotted a flurry of updates behind the scenes via SteamDB, as well as a revealing datamine effort that has discovered a mysterious change to the game’s credits that adds in remaster studio, Iron Galaxy, and a curious reference to Ubisoft Connect.

That’s not all, though. “So one of the OG modders for the game data mined the recent update and has found a lot of interesting things,” a fan explained on the game’s subreddit. “For Prototype 1, they have added some test maps and quite a few new names in the credits. There might be some hope for a remaster after all.”

This isn’t, of course, evidence that a remaster is actually happening — right now, we’re purely going on vibes and crossed fingers — but New Radical must have been established to work on something, so keep those fingers crossed!

Calls for an official Simpsons: Hit and Run remake have similarly cropped up from time to time in the 20+ years since the original’s release, but it seems an unlikely project. In 2021 we spoke to Simpsons writer Matt Selman who said that while he “would love to see a remastered version of [Simpsons Hit & Run]“, it would be “a complicated corporate octopus to try to make that happen.”

For more, find out exactly where we placed The Simpsons: Hit & Run in our rundown of the best, worst, and weirdest Simpsons games.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Amazon Games Cancels Failed Battle Royale Attempt King of Meat Less Than 6 Months After Launch

Amazon Games has canned its failed battle royale King of Meat, following its dismal Steam performance that only ever saw a few hundred people playing.

Although the game only released in October — that’s just four months ago — developer Glowmade has confirmed the game will be formally sunsetted on April 9, 2026, after which time it will no longer be playable. All players are invited to apply for a refund via the store of the platform they bought it on (Steam, PlayStation Store, etc.), including any premium currency — called Stamps in this case — purchased, too.

Amazon had reportedly aimed for a player count in the hundreds of thousands for King of Meat, which it spent big on promoting via The Game Awards and a collaboration with YouTube star MrBeast.

“Despite the creativity and innovation Glowmade brought to King of Meat, the game has unfortunately not found the audience we hoped for,” the team wrote. “As a result, we have made the difficult decision to conclude our investment in the game, and King of Meat’s servers will close on April 9, 2026. Players will be able to access and play all existing content until then, so we encourage you to enjoy your remaining time in the game with your fellow Contenders.

“We want to sincerely thank every player who supported King of Meat and the wonderful community that formed around it. Your enthusiasm, imagination, and feedback have meant the world to us and to the team at Glowmade. We’re grateful for Glowmade’ s partnership and passion throughout this journey and wish them continued success in the future.”

Perhaps unsurprisingly, the team stressed that, from this point on, there are no further content updates, balance changes, or bug fixes planned for King of Meat during this sunset period, and the game — and the currency for it — can no longer be purchased.

It follows the similarly brutal action of Riot Games last week when, less than a month after the launch of its free-to-play 2v2 tag-team fighting game, 2XKO, Riot announced it was scaling back its development team. Admitting the news was “difficult to share,” producer Tom Cannon said that despite securing a “passionate core audience,” the new game “hasn’t reached the level needed to support a team of this size long term.”

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Save On Death Stranding 2’s Limited Edition Dualsense, And The Amazing Collector’s Edition

PlayStation’s Direct store is holding a sizeable sale on PS5 games, controllers, and even consoles, but there’s an added incentive for fans of Hideo Kojima’s Death Stranding 2: On the Beach.

The game is (for the time being), a PS5 exclusive, and marked one of 2025’s biggest releases on PS5, and you can snag its limited edition DualSense at a $20 discount right now.

Save On Death Stranding 2 Goodies Right Now

The pad itself isn’t exactly subtle. It’s the classic black DualSense with a big Drawbridge logo on the touchpad and decals on the grips, but it’s pretty slick if we do say so. There’s also some detailing around the symbol buttons, which is a nice touch, making them look connected.

Elsewhere in the deals, you can save $100 on the Death Stranding 2: On the Beach Collector’s Edition. It includes a digital version of the game, along with a 15-inch Magellan Man Statue and an adorable/creepy (depending on your point of view) 3-inch Dollman figure you can attach to your keys or backpack.

There are art cards and a letter from Hideo Kojima, as well as in-game items like patches and a machine gun unlock.

In our review, Simon Cardy said the game delivers on the promise of the divisive original, awarding it a 9 out of 10.

“It removes almost all of the friction that weighed down its rookie effort, delighting with a truly unpredictable story full of intrigue and malleable stealth-action playgrounds hidden in its vast, hauntingly beautiful version of Australia.”

If you’ve not checked out the game just yet, it’s coming to PC on March 19, 2026 with Ultrawide support.

Elsewhere, you can save on huge first-party titles like God of War: Ragnarok and Marvel’s Spider-Man 2, as well as games like Stellar Blade.

Lloyd Coombes is an experienced freelancer in tech, gaming and fitness seen at Polygon, Eurogamer, Macworld, TechRadar and many more. He’s a big fan of Magic: The Gathering and other collectible card games, much to his wife’s dismay.

Stellar Blade Drops 40% in PlayStation’s Latest PS5 Video Game Sale

Looking for a PS5 game deal in the PlayStation Direct Store sale that’s full of action? You could do a lot worse than Stellar Blade.

Shift Up’s popular 2024 title is just $39.99 right now, a clean $10 off of its Black Friday pricing from last year. That’s a great deal, and Target is even matching it if you prefer to buy from there, netting you 43% off whichever way you slice it (get it? Because it’s a blade? Never mind).

As far as technical showcases for the PlayStation 5 (or its pricier Pro sibling) go, Stellar Blade is certainly up there.

This character action title puts players in the cyber-shoes of EVE, pitting her against waves of foes and challenging boss fights, but giving her some of the flashiest combat skills in this console generation.

Our reviewer Mitchell Saltzman gave the game 7 out of 10 in his review for IGN, saying “Stellar Blade is great in all of the most important ways for an action game, but dull characters, a lackluster story, and several frustrating elements of its RPG mechanics prevent it from soaring along with the best of the genre.”

If you’re here for the action, though, this saving is well worth a look. A sequel, unsurprisingly titled Stellar Blade 2, is in development at the time of writing.

For more sale items, the PlayStation Direct sale is well worth a look for Death Stranding fans. The Death Stranding 2: On the Beach Collector’s Edition is discounted, as well as the limited edition controller commemorating the game’s 2025 launch.

Lloyd Coombes is an experienced freelancer in tech, gaming and fitness seen at Polygon, Eurogamer, Macworld, TechRadar and many more. He’s a big fan of Magic: The Gathering and other collectible card games, much to his wife’s dismay.

Leaker Reveals PS Plus March 2026 Headline Game

The ever-reliable PlayStation Plus leaker billbil-kun has revealed the headline game for March 2026.

As reported on dealabs, PGA Tour 2K25 will be available to download from March 3 to April 7 free for all PS Plus subscribers (Essential, Extra, and Premium). Expect an announcement from Sony this Wednesday, February 25.

PS Plus is a regular stomping ground for old 2K sports games (indeed previous PGA Tour games have hit PS Plus), so the addition of PGA Tour 2K25 comes as little surprise. The golf sim launched on PlayStation 5, Xbox Series X and S, and PC in February 2025, so it hits PS Plus just over a year later. A Nintendo Switch 2 version came out earlier this month.

IGN’s PGA Tour 2K25 review returned an 8/10. We said: “PGA Tour 2K25 comes back strong, with substantial changes to how it looks and plays bringing it within striking distance of the competition.”

The rest of March’s PS Plus lineup remains under wraps for now (expect the additional games to be confirmed alongside PGA Tour 2K25 on Wednesday). You’ve got until March 3 to grab February’s games before they’re rotated out of the subscription service.

PlayStation Plus February 2026 Monthly Games Lineup

While you wait, check out which game we crowned the best PlayStation game of 2025 alongside all of our other big winners of the year. And for more on what PlayStation has in store for 2026 and beyond, check out our roundup of this month’s State of Play showcase.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Embark Shows Off Arc Raiders Shrouded Sky Update With First Look at Two New Threats…and Beards

Embark Studios has laid out everything included in the Arc Raiders Shrouded Sky update, revealing a first look at two new Arc threats, the Surgeon Raider Deck, Dam Battleground map changes, and, yeah, you guessed it: beards.

Information about the big February update was unveiled in a blog post published on its official website. The message comes with more information about all of the new content set to be added tomorrow, February 24, and it even includes a proper trailer for the previously announced Hurricane map condition.

“Shani is blindsided by a Hurricane that engulfs the Rust Belt with ferocious speed and unrelenting force,” an official description for Shrouded Sky says. “Raiders have been caught in the howling, gnashing winds, the Tubes are at risk of flooding, and rumors quickly spread of new ARC prowling the surface among the fog.

“You are not cleared to leave in such conditions; between the low visibility, unsuitable equipment, and risk to the Tube systems, it’s just not worth the danger… but that’s just an invitation to a Raider.”

As the Hurricane blows in extra challenge for those who had just started to get comfortable with Embark’s rotating selection of Arc Raiders events, players should expect to brave more than just the weather. Two new unique Arcs, for example, can be found topside starting with Shrouded Sky: the Firefly and the Comet. The former is another drone-style enemy, but instead of firing light ammo or stun shots, this armored aerial pest spits fire from above. The latter is a ground, sphere enemy not unlike Pops and Fireballs that is said to calmly patrol the surface before smacking raiders with a “seismic boom.”

Another one of the headliners for the February content drop is a map update for Dam Battlegrounds. During a conversation with IGN, Embark CEO Patrick Söderlund spoke about the map, saying, “we know from data that’s the map that people seem to gravitate mostly toward, that people like the most, but there’s still things in there that I think the developers feel like we can improve.” He teased that “all maps are going to get, most likely, touched,” but in the case of Dam Battlegrounds, today’s post tells players to expect a new high-value loot area called the Controlled Access Zone.

As new Arc threats and existing enemies like the Rocketeer will no doubt continue sending Raiders back to Speranza, players should be happy to see there are some not-so-threatening additions coming in the next Arc Raiders update, too. The third Raider Deck, for example, comes with a Surgeon theme, with Embark also directing players to head to the in-game store to check out The Volare and Devotee cosmetic sets.

Those looking to dress up their survivors with a little something special will also be happy to find that facial hair has finally made its way to Speranza, too. All players can access the new Stubble cosmetic when the update launches, with a Full Beard option available to unlock via the Surgeon Deck. Stubble Beard and Thick Moustache options will also be purchasable in the store.

Arc Raiders launched October 30, 2025, and is keeping the ball rolling with smaller, weekly updates alongside the more substantial monthly updates. It’s all part of a four-month roadmap laid out by Embark that promises even more new content through April. We learned about just some of the goodies the developer has in store during our interview with Söderlund earlier this month. In addition to a sneak peek at some of the plans the studio has in store, we chatted about how the game’s success has set the team up for future success.

Michael Cripe is a freelance writer with IGN. He’s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).