Red Dead Online is showing signs of life after Rockstar added new missions to the game, and as you’d expect fans are once again speculating that a next-gen update for Red Dead Redemption 2 is in the works.
Most fans had come to terms with the idea that Rockstar had moved on from Read Dead Online back in 2022, but the developer has unexpectedly released the new Strange Tales of the West update, which includes four new missions and a tease of more to come.
The new trailer, below, is the first Rockstar has released for Red Dead Online since 2021.
Here’s the official blurb:
Author Theodore Levin can’t believe the rumors and missives he’s been receiving from the four corners of the American frontier. He’s working on an anthology of these unexplained and weird phenomena and he needs your help investigating the wildest claims that cross his desk.
Strange Tales of the West will require steely resolve and courage in the face of the odd, twisted, and downright supernatural. Embark upon these four new Telegram Missions by picking up Mr. Levin’s letter at any Post Office or from your Camp’s Lockbox, then opening it via your Satchel or launching Telegram Missions from your Player Menu.
The four new missions are Strange Tales of The Plague, Strange Tales of Modern Science, Strange Tales of The Bayou, and Strange Tales of The Wilderness. As reported by @videotechuk_ on X / Twitter, the update adds a new zombie infected mode, the first mission of which takes place in Armadillo.
Rockstar has launched a new zombie “infected” mode in Red Dead Online as part of the new Strange Tales of The West telegram missions
The first mission takes place in Armadillo and the main objective to kill infected and bring them to a wagon as a team.
But what does this mean for Red Dead Online and parent game Red Dead Redemption 2? Given the zombie nature of the update, some are wondering if Rockstar has prepared an Undead Nightmare-style expansion for Red Dead Redemption 2. That would come as a huge shock given the studio’s all-hands-on-deck focus on next year’s Grand Theft Auto VI, but perhaps more likely is a next-gen port.
In May, GameReactor reported that a Nintendo Switch 2 version of Rockstar’s Wild West romp was on the way, along with a “next-gen upgrade patch” that would improve the game for current-gen systems (PlayStation 5 and Xbox Series X and S). Both could be released later in 2025, according to the site.
Fans have long called for an updated version of Red Dead Redemption 2, which is considered a masterpiece. IGN’s Red Dead Redemption 2 review returned a 10/10. We said: “Red Dead Redemption 2 is a game of rare quality; a meticulously polished open-world ode to the outlaw era.”
For now, Red Dead Online fans are enjoying digging into Strange Tales of the West, which is officially described as Vol.1. This suggests another content drop is coming. Whatever the future holds, it seems Red Dead Online is back from the dead.
Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.
Microsoft has announced Wave 1 of the Xbox Game Pass July 2025 lineup, which includes Tony Hawk’s Pro Skater 3 + 4, the return of High On Life, and more.
As revealed in a post on Xbox Wire, out today, July 1, is Little Nightmares 2 (Cloud, Console, and PC) across Game Pass Ultimate, PC Game Pass, and Game Pass Standard, and the return of Rise of the Tomb Raider (Cloud, Console, and PC), also across Game Pass Ultimate, PC Game Pass, and Game Pass Standard.
Tomorrow, July 2, Legend of Mana (Console) and Trials of Mana (Console) enter Game Pass Standard. On July 3, Ultimate Chicken Horse (Cloud, Console, and PC) hits Game Pass Ultimate, PC Game Pass, and Game Pass Standard.
Cool cyberpunk action RPG The Ascent (Cloud, Console, and PC) returns to Game Pass on July 8 via Game Pass Ultimate, PC Game Pass, and Game Pass Standard. A day later, on July 9, Minami Lane (Cloud, Console, and PC) enters Game Pass Ultimate and PC Game Pass.
Here’s the big one: on July 11 Tony Hawk’s Pro Skater 3 + 4 (Cloud, Console, and PC) launches day one on Game Pass Ultimate and PC Game Pass. Members can get up to three days early access starting July 8, including the Doom Slayer and The Revenant playable skaters, with the Deluxe Edition Upgrade.
Moving on to July 15 and we have the return of High On Life (Cloud, Console, and PC) to Game Pass via Game Pass Ultimate, PC Game Pass, and Game Pass Standard. The comedy first-person shooter was a smash hit on Game Pass back in 2022, and a sequel is on the way.
Xbox Game Pass Wave 1 July 2025 lineup:
Legend of Mana (Console) – July 2 Now with Game Pass Standard
Trials of Mana (Console) – July 2 Now with Game Pass Standard
Ultimate Chicken Horse(Cloud, Console, and PC) – July 3 Game Pass Ultimate, PC Game Pass, Game Pass Standard
The Ascent(Cloud, Console, and PC) – July 8 Game Pass Ultimate, PC Game Pass, Game Pass Standard
Minami Lane(Cloud, Console, and PC) – July 9 Game Pass Ultimate, PC Game Pass
High On Life(Cloud, Console, and PC) – July 15 Game Pass Ultimate, PC Game Pass, Game Pass Standard
And finally, Retro Classics has a new batch of games for subscribers. This is Microsoft’s collaboration with Antstream Arcade to bring Activision games from the 80s and 90s to Game Pass members.
Cosmic Commuter
Heart of China
Skiing
Solar Storm
Subterranea
As always, a number of games are set to leave Game Pass this month. Members can get a 20% discount to keep the games in their library.
Games leaving Xbox Game Pass on July 15:
Flock (Cloud, Console, and PC)
Mafia Definitive Edition (Cloud, Console, and PC)
Magical Delicacy (Cloud, Console, and PC)
Tchia (Cloud, Console, and PC)
The Callisto Protocol (Cloud, Console, and PC)
The Case of the Golden Idol (Cloud, Console, and PC)
Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.
Nintendo has finally confirmed the development team behind Donkey Kong Bananza — and as many fans had suspected, the upcoming Switch 2 blockbuster is being made by the team who previously worked on Super Mario Odyssey.
In a presentation attended by IGN ahead of a new Donkey Kong Bananza hands-on preview, Nintendo said that the same staff who worked on Odyssey also developed this new DK title.
The confirmation comes after Nintendo previously held off from stating which of its teams were behind the game, even after Bananza was playable publicly at the Switch 2’s global launch tour.
Still, the news will likely come as no surprise. Fans had suspected Odyssey’s talented developers were likely working on DK’s impressive-looking turn in the spotlight, and had pointed to various links between the two titles — not least their shared focus on the character Pauline — as clues to their creators.
Odyssey, released for Switch in October 2017, was helmed by Super Mario 3D World director Kenta Motokura, and produced by both Super Mario Galaxy director Yoshiaki Koizumi and Super Mario Galaxy 2 director Koichi Hayashida.
Nintendo did not state specifically whether all or only some of the Odyssey team were back for Donkey Kong Bananza — and fans will likely be keen to know about Koizumi’s involvement here in particular.
A key figure involved in the creation and promotion of the original Nintendo Switch, Koizumi was surprisingly absent from the announcement of Switch 2. A Nintendo veteran with more than three decades of experience at the company, Koizumi began his career as an illustrator, before rising through the ranks to serve as director on the GameCube’s flagship platformer Super Mario Sunshine. Koizumi has continued to work as a key figure on every subsequent 3D Mario game, including as director of Super Mario Galaxy, and then producer for Galaxy 2, 3D Land, 3D World and Odyssey.
Odyssey remains Nintendo’s most recent 3D Mario effort, with no suggestion as yet on when the company plans to launch another. Confirmation that Odyssey team members have been busy building Bananza will inevitably spark questions over whether a new 3D Mario game for Switch 2 is also being developed in parallel, or is still further off than some had expected. A closer look at Bananza’s staff list and their roles, once the game launches, may provide further clues.
For now, it’s simply interesting to note that Nintendo’s blockbuster Mario team have built a Donkey Kong game for Switch 2’s launch year — a slot that’s often reserved for Mario platformers.
As for Bananza’s links to Odyssey, the Switch platformer notably reintroduced Pauline as a major Mario character for the first time in years, and cast her as the music-loving mayor of New Donk City who performs the game’s toe-tapping Jump Up Super Star! track.
Donkey Kong Bananza launches on July 17, 2025 as this summer’s key Switch 2 title from Nintendo, before the arrival Metroid Prime 4: Beyond and Pokémon Legends Z-A later this year.
Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social
Borderlands 4 includes a slider that lets you decrease the volume of — or mute entirely — your beloved (or love-to-hate) companion, Claptrap.
The robot companion has been in the Borderlands franchise since it began way back in 2009, and you can even play as him in 2014’s Borderlands: The Pre-Sequel. He essentially acts as your guide and mascot, and can make you laugh/cringe in equal measure. For some, however, he can be annoying, which is likely why the developers at Gearbox have introduced a setting to let you lower the volume of his voice or simply mute him completely.
“I wrote some lines just for this feature and it includes maybe the dumbest most niche reference to a certain terrible accent in a certain classic immersive sim,” teased Borderlands 4 narrative director, Sam Winkler, in a social media post responding to streamer and 2K partner, Chadly, who revealed there’s an audio slider dedicated to Claptrap’s voice.
When a fan suggested Gearbox shouldn’t have “caved to Claptrap haters,” he added: “I pitched that you should be able to put him from 0% to 200% but I think the government said no.”
Borderlands 4 is a looter shooter packed with billions of weapons, outrageous enemies, and intense co-op action where you’ll break free from a dangerous hidden planet as one of four new Vault Hunters.
We had a good time with what we’ve played so far, writing in IGN’s Borderlands 4 preview: “After several hours dipping my toes into what is sure to be a massive looter shooter, I’m much more optimistic about Borderlands 4’s odds of recapturing my affections after years apart.”
And in case Randy Pitchford’s controversial tweets had you thinking otherwise, publisher 2K Games has confirmed Borderlands 4 will cost $70, not $80, after all. Preorders are now live.
Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.
The next mainline Tom Clancy’s Ghost Recon game is moving into internal alpha testing in the coming months.
That’s according to Insider Gaming, which claimed the shooter, codenamed ‘Over’ internally, will commence alpha testing in the Fall (Q3). With testing thought to take around 12 months, IG estimated Ghost Recon may release Fall 2026.
News of a new Ghost Recon broke around the time the developer/publisher confirmed it was ceasing all new development on 2019’s Ghost Recon Breakpoint. It has reportedly been in development at Ubisoft since then, although at the time, it was clear the series was undergoing a full reset, which would necessitate a lengthy development cycle.
In a statement to IGN, an Ubisoft representative said: “We do not comment on rumour or speculation.”
IGN’s Ghost Recon Breakpoint review returned a 6/10. We wrote: “Breakpoint offers initial fun following Ubisoft’s open-world structure as gospel, but a lack of variety and conflicting pieces leave it devoid of personality.”
Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.
What’s next for Halo? It looks like fans will get a further tease this October at the Halo World Championship 2025.
In a blog post, Tahir “Tashi” Hasandjekic, Esports Lead for the Halo franchise, suggested fans attend the event October 24-26 in Seattle to find out what Halo Studios has been working on.
The announcements were unveiled in a seven-minute video shown ahead of the Halo World Championship’s grand finals. This showcased the results of Project Foundry — an experimental project designed to show a Halo game built using the Unreal Engine — and offered a glimpse at a fresh beginning for Xbox’s flagship franchise in the wake of 2021’s Halo Infinite.
In the blog post, Tashi referenced last year’s announcements and teased more to come this October.
“Over the past few weeks, there’s been a fair amount of speculation about when and where more details might emerge about any of the multiple projects Halo Studios is actively working on,” Tashi said. “We don’t usually comment on such matters, but this time we want to enter the chat and share a little more perspective for Halo fans who might be on the fence about whether to attend this year’s event.
“Last year at HaloWC, we premiered ‘A New Dawn’ where we talked about the switch to Unreal Engine, gave you a behind the scenes look at Project Foundry, and debuted our evolution to Halo Studios as we enter a new chapter for Halo. For us, ‘A New Dawn’ was just the beginning — at this year’s HaloWC, we look forward to continuing the conversation.
“Speculation is always fun, but if you want the official scoop on what Halo Studios has been working on, you won’t want to miss this year’s Halo World Championship. We really hope you’ll join us in Seattle this October!”
So, what could Halo Studios have up its sleeve for the announcement? It seems unlikely we’ll get a full-blown gameplay reveal for the next big Halo title, but we may get a more detailed tech demo showing Halo running in Unreal Engine. Earlier this month, Microsoft was reported to be readying a Halo: Combat Evolved remaster for release in 2026. Perhaps we will get a look at that. The so-far unannounced remaster is apparently under consideration for release on rival platforms including PlayStation 5.
Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.
I’ve been keeping a close eye on the Pokémon TCG market this month, and we’re seeing two very different stories unfold. On one side, Surging Sparks cards are going through a steep correction.
On the other hand, Crown Zenith cards are showing early signs of what could be a long-term value surge. The bottom line? If you’re a collector or investor, now is the time to buy into both.
I’m picking up what I can from both sets. The current dip in Sparks is a glimmer of hope for long-suffering 2024-2025 collectors. And Crown Zenith is a train I want to be on before it leaves the station. Let’s go into more detail:
Pokémon Card Crashers
Let’s start with Surging Sparks. A handful of top cards have taken noticeable hits in the last few weeks. Pikachu ex – 247/191, for example, has dropped a whopping 51% since early April, falling from $113.38 to just $56. That’s a steep decline, no doubt, but it’s important to put it in context.
We’re seeing more sealed product become available every week, and as supply rises, prices are naturally correcting. Hydreigon ex – 240/191has also taken a 34% hit, now sitting at $49.60, while Milotic ex – 237/191 is down 26% to $99. Even the alternate-art Pikachu ex – 238/191 is feeling the pressure, dropping 22% to $294.99, and Latias ex – 239/191 has slipped 23% to $193.99.
But this isn’t panic selling or lost interest in Surging Sparks, it’s the result of increased availability. Collectors and resellers aren’t willing to overpay for cards that are easier to find. If anything, that creates opportunity.
These aren’t bad cards; they’re just correcting from an inflated early market. For anyone who missed the initial wave or hesitated at launch prices, this correction is your window.
Pokémon Card Climbers
Crown Zenith is telling a very different story. Cards from this set, particularly the stunning Secret Rare VSTARs, are starting to heat up. Giratina VSTAR (Secret) GG69/GG70 has jumped 24% this month, climbing from $152.78 to $199.99.
We’re at a pivotal moment in the Pokémon TCG timeline. The Scarlet and Violet era is drawing to a close, and with the Mega Evolution era moving in after Black Bolt and White Flare sets later this year, we’re about to enter the next generation.
That transition turns Sword and Shield-era sets like Crown Zenith into the odd category of not-so modern Pokémon cards. If historic price climbs tells us anything, cards become more valuable two generations out. We’ve seen this pattern with XY and early Sun & Moon sets, and I expect Sword and Shield to follow suit alongside old Mega Evolution Pokémon.
Sealed Product Price Comparison
Some of the pricing here by Amazon is insane, but there’s some deals to be had when comparing these products to TCG Player. For example, Prismatic Evolutions Super-Premium Collection is a massive 56% below market value, so go with Amazon on that one.
On the other end of the scale, TCG Player has Cynthia’s Garchomp ex Premium Collection at a massive 48% below Amazon’s current price, which is very close to MSRP. I’ve compared all the prices in the carousel above, but another pro tip is clicking through to eBay to see if there’s any new bargains to be had.
Last Weeks Crashers and Climbers
As the Scarlet & Violet era winds down with the upcoming Black Bolt and White Flare sets, collectors are already looking backward in anticipation of what’s next—namely, the long-awaited return of Mega Evolutions. Following the reveal of Mega Symphonia and Mega Brave for Japan’s August launch, classic Mega cards are seeing renewed interest.
Christian Wait is a contributing freelancer for IGN covering everything collectable and deals. Christian has over 7 years of experience in the Gaming and Tech industry with bylines at Mashable and Pocket-Tactics. Christian also makes hand-painted collectibles for Saber Miniatures. Christian is also the author of “Pokemon Ultimate Unofficial Gaming Guide by GamesWarrior”. Find Christian on X @ChrisReggieWait.
PUBG: Blindspot is a cheeky little PUBG: Battlegrounds spin off that’s currently in development, and was playable on the show floor at IGN Live. It’s a 5v5 top-down tactical shooter that has a classic team deathmatch mode – one we got hooked on even in the chaos of the gaming show floor – and a Demolition mode, that will see teams using traps and obstacles to outwit the enemy. It’s been compared to a top-down Rainbow Six Siege and with good reason: to rack up the kills you’re going to need to use your brain as well as your trigger finger.
1. Think ‘Peekaboo with bullets’
Forget all your FPS muscle memory, this is a top-down strategic PvP game where your cunning is as important as your reaction times. You’re dropped into a map full of corners, windows, doorways – basically anything you can think of to make line of sight a key part of gameplay – and you have to hunt down your opponents before they pop one in your back. You can see the whole map, but you’ll only see enemies if they’re in your cone of vision or your teammates, which sounds simple until someone snipes you through a window while you’re focused on the doorway at the end of a corridor.
2. Demolition Mode is on the way
While we didn’t get to play the Demolition Mode, it sounds like a step up in complexity from the 5v5 deathmatch, adding a greater need for planning and teamwork. Production Director Seungmyeong Yang explained more about it at IGN Live. “Demolition Mode can commonly be found in other games such as Counter Strike or Valorant,” he said. “In this Demolition Mode there is an attacking team and a defending team, and the defense team basically tries to block the attacking team from coming in and the attacking team tries to breach the building. It was really fun to see how the gamers react, they seem to really enjoy the game!” Demolition Mode is the inspiration for those Rainbow Six Siege comparisons, albeit it from a whole new top-down perspective.
3. Start your WASD warmups
The keyboard and mouse controls are more like a twin-stick shooter set up, and it’s going to take your brain a second to catch up to how they work. You control movement with WASD and your cone of vision with the mouse, while to aim and fire weapons you hold down the right mouse button. That will slow your movement, though, so it’s always a balance between moving quickly to avoid enemy detection and choosing when to take your shots. Once you’ve mastered that you can focus on being more accurate, using the mouse wheel and keyboard to go for head shots, body shots, or aiming specifically at any crouched enemies.
4. Character choice is key
Like any team game, who you have in your five-person kill crew is going to matter. The build I played had 10 characters to choose from, each with pleasingly distinct looks and loadouts to keep things interesting. I’m not exactly a subtle operative, so I gravitated towards those with weapons that could cause carnage up close and personal, like bearded cowboy Collision, who packs a Winchester 1300 shotgun and booby traps; or Kayak, who has a semi-automatic O12 combat shotgun and a remote sticky bomb. Support players can go for Fanatic with her P90 and First Aid Kid, or sniper Buddy with her scanning drones. Some you might want to play just because of their character designs – I’m not usually one for Toxic Gas Grenades, but Dropdown has a sort of Dystopian Harley Quinn vibe that’s hard to resist.
5. You can play it in August
There’s no official release date for the full game, but there is a PC beta planned for August. Keep an eye on the game’s official Steam page for updates.
Rachel Weber is the Senior Editorial Director of Games at IGN and an elder millennial. She’s been a professional nerd since 2006 when she got her start on Official PlayStation Magazine in the UK, and has since worked for GamesIndustry.Biz, Rolling Stone and GamesRadar. She loves horror, horror movies, horror games, and French Bulldogs. Those extra wrinkles on her face are thanks to going time blind and staying up too late finishing every sidequest in RPGs like Fallout and Witcher 3.
Dinosaurs captivate all ages. The creatures that dominated Earth ages ago, populating our world for 165 million years, will always be fascinating. And, on screen, as part of movie history, dinosaurs have always been a go-to genre for incredible spectacle and chilling thrills – whether you’re into t-rexes, pterodactyls, raptors, or gentle giant brontosauruses.
Dinosaur movies transport us back in time to the era of these wondrous reptiles, while other instances show dinosaurs living among us, either on a secluded island lost to history or as cloned beings brought back by science for our amusement (and dismemberment).
The Jurassic Park/World franchise has raked in over $6 billion in box office bucks over the past 30 years, proving that these glorious beasts can bring home the bacon. But which dinosaur films are the best?
Here are our picks of the 10 best dinosaur movies, from trampled theme parks to warring prehistoric titans.
Um, duh. Yup, not only is Spielberg’s Jurassic Park one of the best “dinosaur movies ever,” it easily doubles as one of the “best movies ever.” Adapted from Michael Crichton’s novel (and second story about a futuristic amusement park gone lethally haywire), Jurassic Park is endlessly entertaining and infinitely quotable, providing equal parts laughter and horror. Sam Neill, Laura Dern, and Jeff Goldblum star in this tyrannosaurus-sized tale about scientists evaluating a – er – unique family attraction before it opens to the public. Hold onto your butts, because this appraisal winds up with a body count.
More than 20 years after the original Jurassic Park (which wound up becoming a trilogy), Jurassic World kicked off a new segment of the franchise, with greedy corporations and opportunistic scientists learning nothing from previous tragedies and opening “Jurassic World” to patrons everywhere. Naturally, things go horribly awry and carnage ensues and Chris Pratt and Bryce Dallas Howard anchor a budding dino-apocalypse. The films would eventually bring back the original three stars but the first World installment stands tall as a formulaic but fun feast for the senses.
The Land Before Time (1988)
From George Lucas and Steven Spielberg, this Don Bluth animated classic blossomed into a decades-spanning franchise featuring 13 sequels, several video games, and a TV series. The story of a young orphaned dinosaur named Littlefoot, who embarks on a great journey to find a paradise called the Great Valley, The Land Before Time is a beautifully animated ’80s staple. The saga teaches kids about the importance of friendship, the dangers of prejudice, and the power of hope.
Dinosaur (2000)
Disney’s Dinosaur, the company’s 39th animated feature, finds a lot in common with The Land Before Time as it also follows a young orphaned dino, this time on a trek to discover to the idyllic Nesting Grounds after a meteor shower devastates their island. A mix of live-action, many of the backgrounds were filmed on location while the dinos themselves were computer-generated, making it the most expensive computer-animated film at the time. Voiced by D.B. Sweeney, Julianna Margulies, Alfre Woodard, Ossie Davis, Joan Plowright, and Hayden Panettiere.
The Good Dinosaur (2015)
Though it’s technically the first Pixar film to not quite meet profitable expectations, The Good Dinosaur is wacky, charming family entertainment, supplemented by the voices of Sam Elliott, Anna Paquin, Jeffrey Wright, and three-time Oscar-winner Frances McDormand. Like most animated dino films, the story involves a thrilling, meaningful journey, though this time it’s within an alternate history where reptilian dinosaurs never went extinct. In The Good Dinosaur, a shy Apatosaurus, Arlo, meets an unlikely human friend while traveling through a dangerous and mysterious landscape in order to return home.
King Kong (1933)
Most King Kong films are good for a ravenous dino or two, so why not revisit the 1933 original and watch humans discover Skull Island, home of not only Kong but prehistoric life of all kinds: including the Tyrannosaurus-rex, the Stegosaurus, the Pteranodon, and more. King Kong is a classic, famous for being a true spectacle at the time with game-changing special effects, from stop-motion pioneer Willis O’Brien. Kong is still thriving today, as part of Legendary’s MonsterVerse, with the latest entry, Godzilla x Kong: The New Empire, worth checking out too.
Kong: Skull Island (2017)
King Kong’s MonsterVerse reboot began with Kong: Skull Island, a rollicking Vietnam War-era adventure starring Tom Hiddleston, Brie Larson, Samuel L. Jackson, and John Goodman as a part of a mix of scientists, soldiers, and scholars trapped on Kong’s dreaded isle of terrifying creatures. In a twist though, the island’s usual dinosaurs have been beaten and eaten by new giant monsters, unique to the film and the MonsterVerse itself. And it totally works. Separating itself from the Jurassic Park/World franchise, Kong: Skull Island gave viewers a fresh batch of nightmare fuel to fawn over.
One Million Years BC (1966)
This ’60s British fantasy-adventure, from Hammer Films, starred Raquel Welch as a cavewoman struggling to survive in a fictional past where humans and dinosaurs coexisted. A remake of a film from 1940, One Million Years BC is a largely enjoyable, kitschy featuring dinosaurs (and giant sea-turtles) roaming a scortched Earth, brought to life by stop-motion genius, and Willis H. O’Brien apprentice, Ray Harryhausen (Jason and the Argonauts, Clash of the Titans).
The Valley Of Gwangi (1969)
Another Harryhausen home run was cult dino-Western, The Valley Of Gwangi, as the stop-motion pro took over the project from mentor Willis O’Brien after O’Brien passed away before production. The story itself was conceived by O’Brien and combined cowboys and dinosaurs as a rodeo horse is revealed to be a fifty million-year-old, prompting members of a Wild West show to venture into Mexico’s Forbidden Valley in search of fame and untold wealth. There, however, they confront prehistoric monsters, including “Gwangi,” a giant dinosaur that decimates their ranks.
Land of the Lost (2009)
Will Ferrell and Danny McBride turn a 1970s Sid and Marty Krofft TV series (which itself got a short-lived ’90s revival) into a comedic romp in Land of the Lost, where a mysterious vortex sucks a disgraced scientist (Ferrell), his assistant (Anna Friel), and a survivalist Will (McBride) into a world populated by marauding dinosaurs and fantastically bizarre creatures.
And that’s it for our pick of the best dinosaur movies of all time. Did you favorite make the cut? Let us know in the comments.
Upcoming Dinosaur Movies
Two new dinosaur movies are in the works and are worth keeping an eye on. The first is the next installment in the Jurassic World series, Jurassic World Rebirth, due to release July 2, 2025. The second is a bit more of a mystery. It Follows director David Robert Mitchell is working on a dinosaur movie, set to release in 2026, which will feature Anne Hathaway and Ewan McGregor. According to rumors, the film has been titled Flowervale Street and is rumored to be about dinosaurs and set in the 80s.
Everyone loves free games, especially when they are bundled in with something you were already planning to buy. Today is the last day that you can score Doom: The Dark Ages on PC via Steam for free with the purchase of an ASUS ROG accessory. If you’ve been on the lookout for a new gaming keyboard, mouse, or monitor, you can score both new tech and one of 2025’s biggest games to go with it.
Although Amazon Prime Day doesn’t start until next week, this offer is pretty tempting if you’re in the market for PC gaming accessories and don’t already own the game.
Get a Free Copy of Doom: The Dark Ages with ASUS ROG Accessories at Amazon
Doom: The Dark Ages took Doom to the world of dark sci-fi fantasy. The legendary Doom Slayer returns with a Shield in tow, and he’s even able to fly a dragon. This game brought what is arguably the best story in a Doom game thus far, with humans and villains more important than ever. In our 9/10 review, we wrote, “Doom: The Dark Ages may strip away the mobility focus of Doom Eternal, but replaces it with a very weighty and powerful style of play that is different from anything the series has done before, and still immensely satisfying in its own way.”
The game launched just recently on May 15, and if you haven’t played it yet, this offer on Amazon is the perfect excuse. Over 20 Asus ROG accessories are included in this promotion, but you only have until the end of today, June 30, to claim this offer. Keys are delivered alongside order confirmation, and you can enter the order into Gamesplanet to claim your free copy of Doom: The Dark Ages on Steam.
One of our favorite items in this sale is the 49-inch ROG Swift QD-OLED Curved Monitor. This 1440p ultrawide monitor has numerous excellent features that complement its gorgeous OLED panel. Asus has a custom heatsink inside the monitor to ensure no damage is done to the display, so no need to worry about overheating. Additionally, you also have a refresh rate of 144Hz here, which is essential for playing games in a smooth environment. The Swift monitor is priced at $899 right now, marking the lowest price we’ve seen yet.
If you’re just looking for the cheapest item, the Asus ROG Keris II Ace Wireless Gaming Mouse is your best bet. This mouse features a 42K optical sensor, ensuring precision across any game, and it only weighs 54g! Priced at $144.99, this is the cheapest ROG accessory on Amazon that includes a free copy of Doom.
Finally, another great accessory on sale is the ROG Azoth 75 Wireless Gaming Keyboard. This keyboard is equipped with an OLED display that you can customize to showcase audio visualizations, animations, settings, or even system temperatures. The Azroth 75 can be used via Bluetooth, wired, or via RF 2.4 GHz, with over 2,000+ hours of battery life with RGB lighting off.
Noah Hunter is a freelance writer and reviewer with a passion for games and technology. He co-founded Final Weapon, an outlet focused on nonsense-free Japanese gaming (in 2019) and has contributed to various publishers writing about the medium.