System Shock Remake Is Coming to Consoles This May

System Shock fans who lack a gaming PC will be able to play the remake of the first game pretty soon. A new trailer for the System Shock remake console ports revealed that the game will be released on May 21, 2024, for PS4, PS5, Xbox One, and Xbox Series X/S.

You can check out the new trailer below. Unfortunately, Nightdive Studios did not provide any details on when Linux and MacOS users can expect their respective ports to be released.

The announcement comes nearly a year after Nightdive Studios released System Shock Remake on Windows PCs. The console release has been a long time coming for PlayStation and Xbox players itching to play the remake of this influential ’90s sci-fi shooter.

A few days after the PC version was released last year, Nightdive Studios revealed that the console versions were “running smoothly” in a developer Q&A held on its 100th Kickstarter post. However, it mentioned that it required “a few rounds of QA support” before it could receive certification, ensuring it was putting out the best product to players.

Nightdive Studios began development for System Shock Remake in 2015. Roughly a year later, the developer launched a successful Kickstarter campaign in 2016, raising over $1.3 million in funds. However, the game had a long and troubled development cycle, and Nightdive had to delay the release several times. The reasons for the game’s delay include the switch from the game engine Unity to Unreal Engine 4 and the pivot from making it a reboot to making it a “faithful remake.”

In our review of System Shock Remake, we awarded it a 9/10, saying, “System Shock deftly returns a classic immersive shooter to its place on top of the heap, updated for nearly anyone to enjoy.”

Taylor is a Reporter at IGN. You can follow her on Twitter @TayNixster.

Final Fantasy 7 Rebirth Director Didn’t Expect Yellow Paint Debate

Final Fantasy 7 Rebirth director Naoki Hamaguchi was surprised the remake once again spurred a debate around the use of yellow paint in video games.

Using yellow paint on ledges and walls to indicates a traversable area in a video game has been a hot topic among players ever since its rise in popularity in the likes of Uncharted on PlayStation 3. Final Fantasy 7 Rebirth uses this tactic too, with players voicing their opinions on it since the first demo for the role-playing game was released.

Speaking to Red Bull, Hamaguchi said he “didn’t think that the yellow paint [debate would be] discussed on social media” following the demo’s release, and said he and the development team at Square Enix have heard players load and clear.

“For things like camera options, where people have a wide variety of preferences and there’s no one right answer, our basic approach is to offer various accessibility options,” Hamaguchi said. “So I would like to take on board the valuable feedback we have received towards this for future games.”

Final Fantasy 7 Rebirth is just the middle part of an entire remake trilogy, so this comment perhaps suggests Square Enix may make the yellow paint an optional accessibility feature in the third and final game, or perhaps allow players to adjust the intensity of it themselves.

In our 9/10 review of Final Fantasy 7 Rebirth, IGN said: “Final Fantasy 7 Rebirth impressively builds off of what Remake set in motion, both as a best-in-class action-RPG full of exciting challenges and an awe-inspiring recreation of a world that has meant so much to so many for so long.”

Those playing can check out IGN’s extensive guide on the Final Fantasy 7 Rebirth, and see how long it takes to beat, our PlayStation 5 performance review, and how Square Enix caused havoc by mislabeling its discs in Japan.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

Get a Free $25 e-Gift Card With Select Nintendo Switch Purchase at Best Buy

Best Buy is offering a nice little deal for Nintendo fans right now – you can get a free $25 e-gift card when you purchase a select Nintendo Switch model there. This bonus credit will be sent to you after your purchase and is great to use as a discount towards some Nintendo Switch games or accessories for your new console.

The Nintendo Switch consoles using this promotion are the White OLED model, the OLED model with Neon Red and Neon Blue Joy-Con, the original Switch with Neon Blue and Red Joy‑Con, and the Blue, Turquoise, and Coral Switch Lite. Check out these models at the links below to get your free $25 Best Buy e-gift card before the offer’s gone!

Purchase Select Nintendo Switch Model, Get a Free $25 e-Gift Card at Best Buy

If you’re looking for even more Switch-related deals to take advantage of right now, there are still quite a few MAR10 Day deals available. At the moment, you can still save on select Mario games and Mario-themed accessories, alongside some excellent SD card deals. Not to mention, Nintendo’s offering a 14-day free trial of Nintendo Switch Online as well (extended from their usual 7-day free trial), which will be available through March 17.

You can also check out our roundup of the best Nintendo Switch deals to see even more discounts available outside of the world of Mario. Right now, you can also save on popular titles from last year like The Legend of Zelda: Tears of the Kingdom or Super Mario Bros. Wonder. If you want to check out deals for other consoles, we also have roudups dedicated to the best Xbox deals, the best PlayStation deals, and the overall best video game deals.

Hannah Hoolihan is a freelance writer who works with the Guides and Commerce teams here at IGN.

Persona 3 Reload Fans Slam Expansion Pass as a ‘Cash Grab’

Persona 3 Reload players have taken to Steam to express frustration at Atlus announcing a $35 expansion pass one month after promising the game is a “complete experience”.

Persona 3 Reload’s expansion pass has been dubbed a “cash grab” by some fans who spent as much as $200 on the Collector’s Edition only to see more content announced just one month later. “Imagine buying a $100 Premium Edition and one month later you have to buy another $35 for what is just cut content,” Hourai said in a Steam review. “Awful cash grab,” added Zandig.

Fans were originally concerned that Atlus would release the base game in 2024 and soon after announce an expanded edition, as it did with the original Persona 3 (with follow-ups called Portable and FES), plus Persona 4 (with Persona 4 Golden), and Persona 5 (with Persona 5 Royal).

Persona Team production manager Kazuhisa Wada insisted fans could buy Persona 3 Reload with confidence upon its February 2 launch, however, promising it “offers a complete experience”. But on March 6, Atlus announced an expansion pass containing more background music from Persona 4 Golden and Persona 5 Royal, additional costumes, and the Episode Aigis expansion, which included around 30 hours of extra content in the original game. Atlus itself calls this segment the “final chapter” of Persona 3 Reload.

The Steam reviews for Persona 3 Reload have taken a hit in response to the announcement of the expansion pass, the first wave of which (including the bonus tracks) arrives today, March 12. Just 2.98% of reviews were negative on launch compared to 39.22% today.

It’s the specific expansion pass Steam page that has taken the brunt of frustration, however, as it currently has a “mostly negative” rating with just 21% of its reviews being positive.

“People who bought the $100 Digital Premium Edition or $200 Aigis Edition should be entitled to this,” wrote Crazydog1435, referencing that most deluxe editions now come with the season pass included. “Love how this doesn’t come with any of the expensive editions,” said Timo654.

“Great game but this remake shouldn’t have been advertised as a Persona 3 remake without FES content just for this to be announced a month later for such an egregious price and not included in the big versions we’ve already bought,” said Photo.

Persona 3 Reload producer Ryota Niitsuma said upon its announcement that Atlus “wanted to really genuinely work on recreating the Persona 3 experience” so wouldn’t be remaking the extra content from FES or Portable. Wada assured the decision to remake the FES content was made after this, though certainly before he promised the base game was a “complete experience”.

“Devs lie saying ‘no FES content planned’ yet this releases just over a month after initial release,” said thatguyoverthere. “I am the problem. I bought this since it’ll probably be fun, but I’ve spent about $60 in additional content for this game for things that should’ve been in there day one. I really hope this doesn’t happen again with any Atlus or SEGA game.”

Persona 3 Reload also has myriad pieces of downloadable content available at launch including costumes and additional music. IGN has asked Atlus for comment.

Persona 3 Reload is available on PlayStation 4 and 5, Xbox One and Series X and S, and PC. A Nintendo Switch version hasn’t been announced so far, though Persona 3 Reload’s director Takuya Yamaguchi has said it’s not out of the question.

In our 9/10 review, IGN said: “With a stellar visual overhaul and countless small but impactful changes, Persona 3 Reload tells a timeless story of tragedy and hope with sharp emotional sincerity.”

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

Elden Ring: Shadow of the Erdtree Preorders Get a Limited Time Discount for PC, Back In Stock Again

Rejoice, Elden Ring fans, as the Shadow of the Erdtree expansion now has a nailed-down release date of June 21. What’s better than that? Well, a discount on DLC of course. It’s currently priced at $39.99 MSRP, sparking speculation that this could truly be a massive offering for fans. But, if you’re on PC, we highly recommend picking up Shadow of the Erdtree from Green Man Gaming or Fanatical, trusted online PC code merchants who currently have the DLC listed for $35.19 and £30.79 in the UK.

That’s $4.80 savings, and 12% off for an expansion Elden Ring fans are most certainly going to buy — it’s a Steam code as well so this is a no-brainer. This was out of stock for a couple of weeks, but is now back and available once again, so this is a huge deal. We’ll leave a handy link to the deal just below.

Other amazing PC gaming deals right now include Dragon’s Dogma 2 preorders for $57.39, and Helldivers 2 for $33.19 at the time of writing. Both are incredible offers on their respective Steam codes and well worth picking up in the GMG and Fanatical sales while you can.

Publisher Bandai Namco has also recently announced that Elden Ring sales have recently grown to hit 23 million. As part of the reveal of the hotly anticipated Shadow of the Erdtree DLC, Bandai Namco issued a sales update for the base game, which, last we heard, had sold 20 million a year after launch.

The base version of Elden Ring returned a 10/10 in IGN’s review. “Elden Ring is a massive iteration on what FromSoftware began with the Souls series, bringing its relentlessly challenging combat to an incredible open world that gives us the freedom to choose our own path,” we said.

For those on console, you can see our complete preorder guide for Elden Ring Shadow of the Erdtree Edition right here on IGN as well. Otherwise, it could also be worth checking out 15 hidden details that we found in the Shadow of the Erdtree trailer as well.

Other tech and gaming deals right now to consider include an Xbox Series S Starter Bundle (including 3-months of Game Pass) for just $220 at Target, Dune in 4K is 30% Off at Amazon before Part Two releases, and Star Wars Jedi: Survivor is Currently 50% Off at Best Buy.

Robert Anderson is a deals expert and Commerce Editor for IGN. You can follow him @robertliam21 on Twitter.

As if Helldivers 2’s Monsters Weren’t Terrifying Enough, It Turns Out They Can Also Smell You

If you’ve ever tried to stealth your way past a Terminid patrol in Helldivers 2 and found yourself somehow spotted despite your best efforts to creep silently about and remain out of sight, there might have been a very good reason for that: it turns out the horrible bugs can smell you.

During a play session with YouTuber OperatorDrewski, game director and Arrowhead CEO Johan Pilestedt revealed there’s more than meets the eye when it comes to Helldivers 2’s terrifying Terminids.

OperatorDrewski asked about playing Helldivers 2 as a stealth game, which some players, particularly those who opt to play solo in the co-op-focused shooter, have done ever since the game’s explosive launch on PC and PlayStation 5 in February.

While Helldivers 2 very much revolves around making things go boom in increasingly over-the-top ways, stealth is viable, particularly if you want to avoid upsetting a nearby patrol. “It’s not really that we have stealth gameplay, it’s just that everything just has to make sense, like all the enemies, they have hearing, sight,” Pilestedt replied.

“They also have an approximation of smell within a close radius. If you’re in proximity of some of the units that are very sensory aware, like the Stalker, they will detect you no matter if they can see you.”

It’s a terrifying thought: some enemies in Helldivers 2 will smell you and find you if you stray too close, no matter how well you’re hiding. Stalkers are particularly annoying — they can camouflage themselves almost to the point of invisibility. Add a keen sense of smell and you’ve got one deadly melee Terminid to deal with.

Pilestedt failed to namecheck another enemy, so we’re not sure if the Automatons can smell. Does it make sense for alien robots to be able to smell Helldivers on the battlefield? Do they have noses? Do they have a smell subroutine? Probably best to assume they do and keep your distance, just in case.

While enemies such as the Stalker remain tough opponents, Arrowhead has today released a new Helldivers 2 patch that deals with the spawn rate of heavily armored Terminid enemies the Bile Titan and the Charger, as well as the possible play against them.

Helldivers 2’s upcoming premium Warbond, dubbed Cutting Edge, launches this week, hot on the heels of the release of mechs. The Warbond includes new weapons, new armor sets, new capes, and new emotes. Meanwhile, Arrowhead has asked for the Helldivers 2 community’s help in coming up with ideas for the “hard to solve” problem of players kicking teammates who don’t have meta loadouts.

Helldivers 2 has become one of the surprise hits of 2024 since launching in February, topping the charts on Steam and reportedly selling around three million copies. According to at least one analyst, it’s still growing. Check out IGN’s Helldivers 2 review to find out why it’s going down so well.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Monster Hunter World Sells Over 25 Million

Monster Hunter World is a monster hit for Capcom, selling over 25 million copies since going on sale in 2018.

Capcom made the sales milestone announcement to coincide with the Monster Hunter series’ 20th anniversary. The first Monster Hunter game launched in March 2004 on PlayStation 2. 20 years later and Monster Hunter World is easily Capcom’s best-selling game, with 2021’s Monster Hunter Rise a distant second with 14.2 million sold.

Capcom includes sales of the Monster Hunter World base game as well as the Monster Hunter World: Iceborne Master Edition to achieve the 25 million sold figure. Monster Hunter World had sold 19.6 million copies as of the end of 2023, but with Monster Hunter World: Iceborne Master Edition that number hits 24.1 million as of December 31, which has now crossed over to the 25 million figure.

The Master Edition bundles together Monster Hunter World and the Iceborne expansion, which has sold an impressive 11.60 million copies since going on sale in 2019. Cumulative sales of the Monster Hunter series are now up to 97 million, Capcom added.

“With Monster Hunter World, Capcom drove the Monster Hunter series to global-brand status with a series-first worldwide simultaneous launch and international promotional activities, establishing the game as Capcom’s best-selling title of all time within a month of its release,” Capcom said.

“In the six years since the game’s launch, Capcom has continued to promote digital sales, leading Monster Hunter World to achieve a new Capcom all-time-record of 25 million cumulative units sold. Further, in December of last year Capcom revealed Monster Hunter Wilds, garnering broad attention with the announcement that the latest title in the series is scheduled for release in 2025.

“Capcom remains firmly committed to satisfying the expectations of all users by leveraging its industry-leading game development capabilities in order to create highly entertaining gameplay experiences.”

Monster Hunter Wilds was announced for PlayStation 5, Xbox Series X and S, and PC via Steam during The Game Awards 2023. The debut trailer showed the player riding a new bird-like mount across a desert while chased by a dust storm.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Akuma Finally Revealed in New Street Fighter 6 Trailer

Capcom has properly unveiled Akuma for Street Fighter 6 in a new trailer that also confirms a spring release window.

The video, below, shows a typically angry but this time older Akuma punch the head of a statue clean off its shoulders with what looks like a ghostly, red Shoryuken (Street Fighter’s iconic Dragon Punch move). An overpowered Akuma in a Street Fighter game? Well it wouldn’t be Akuma if he was balanced, would it?

Eagle-eyed fans have already noticed a glimpse of Ryu in the Akuma trailer, which suggests the two rivals will once again battle it out in a shower of fireballs. Elsewhere, the trailer is set within Akuma’s new stage, which is a riff on Akuma’s stage from Street Fighter Alpha 2. That’s all we have for now, as fans wait for the Akuma gameplay reveal.

Akuma’s reveal follows the release of fellow DLC characters Rashid, A.K.I., and Ed. Akuma rounds out the game’s first year of DLC characters, with Capcom yet to announce a second year. Here’s the official blurb on Akuma:

“The demonic Akuma joins the Street Fighter 6 roster and rounds out the list of the award-winning fighting game’s Year 1 characters when he hits the streets starting in spring 2024! Players can throw hands with Akuma across all three game modes, including Fighting Ground, World Tour, and Battle Hub. We look forward to sharing much more on Akuma soon. And stay tuned later this year for captivating announcements on Year 2 content and potentially even some fun events coming to the Battle Hub!”

Street Fighter 6 sold three million copies in the seven months after going on sale in June 2023. Street Fighter 6 got off to a strong start with one million sold over launch weekend, then hit two million copies sold after just over a month on sale.

Commenting on the two million sales milestone, Capcom said Street Fighter 6 was “generally progressing in line with our expectations”, adding it hoped positive word of mouth would fuel follow-up success.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Monster Hunter Stories 2 Announced for PlayStation 4, Fans Express Confusion

Three years after its release on Nintendo Switch and PC, Monster Hunter Stories 2 is headed to PlayStation… 4. Capcom announced that the turn-based spin-off of the popular monster hunting series will be releasing on PlayStation’s previous-gen console, leaving PS5 owners to play it through the console’s backwards compatibility features.

Revealed during today’s Capcom Highlights stream, which previously revealed Dragon’s Dogma 2’s character creator, Monster Hunter Stories 2 is slated to arrive on PS4 on June 14. It will be available as a special set with the remastered version of the original Monster Hunter Stories, which is slated to release the same day.

A preorder bonus includes a special Kamura Maiden outfit for Ena, with additional bonuses available by connecting it with a Monster Hunter Rise save. It will also be available in a deluxe edition featuring various costumes and other items.

Monster Hunter Stories 2: Wings of Ruin was first released on Nintendo Switch and PC back in 2021. We called it “great” in our review, writing, “Minor oversights and frustrations certainly wore away at me over the 80+ hours I spent with Monster Hunter Stories 2: Wings of Ruin — during its campaign and beyond — but the journey was well worth taking despite the frequent grains of sand in my shoe.

“Its mercifully free, gacha-like monster hatching loop is always exciting, and its combat and customization are both accessible but still intricate and rewarding. Its story is enjoyable if a bit cliche, but exploring this gorgeous world from the backs of my favorite monsters is an absolute delight.”

Since its release, fans have wondered when Monster Hunter Stories 2 would be making its way to PlayStation, and now they don’t have to wonder anymore. But more than a few expressed surprise over Capcom’s decision to limit it to an exclusive PS5 release.

“PS4 still going strong I see,” one commenter quipped on social media. Another observed publishers are “holding onto these decade-old consoles til the heat death of the universe.”

Monster Hunter Stories 2 is far from the only game headed to PS4 in 2024, though. MLB The Show 24, Unicorn Overlord, and numerous other releases are still coming out on PS4, which was first released back in 2013 and has sold more than 117 million units. One way or another, Monster Hunter Stories 2 is heading to PlayStation, and you’ll still be able to play it on PS5 even if it’s technically for PS4.

As for the original Monster Hunter Stories, the former 3DS exclusive is slated to release on Nintendo Switch, PS4, and PC on June 14. You can read our original review right here.

Kat Bailey is IGN’s News Director as well as co-host of Nintendo Voice Chat. Have a tip? Send her a DM at @the_katbot.

Rise of the Ronin: The Final Preview

Rise of the Ronin has been a blast so far. While not a graphical stunner like Ghost of Tsushima, I have been very impressed with the depth and sheer number of things to do. The story is compelling and gives you motivation to keep going to see what’s next. There’s plenty of gear you can acquire to make a stronger build. Characters you meet during your journey will join your crew and fight alongside you. There’s a transmogrification system that lets you customize your appearance while also having the best gear possible equipped. And you can pet cats. But more importantly than all that, the core gameplay loop felt like a mix of Assassin’s Creed 2’s exploration and storytelling with a smidgen of Ninja Gaiden’s combat, and a dash of Dark Souls’s difficulty. In other words, this recipe seems to be a perfect mix of gameplay ingredients that I’ve been loving.

The main storyline of Rise of the Ronin is all about a duo referred to as Blade Twins. In this case it’s believed that the duo are a brother and sister who nearly suffered a terrible fate at a young age as their village burned to the ground. Instead, they were saved and recruited into the Veiled Edge as Blade Twins. Highly skilled with the sword, Blade Twins train and grow together as they master their skills.

One of your first tests of skill has you infiltrating the ship of historical figure Matthew C. Perry to steal a secret message and assassinate Perry after doing so. This section does a good job of showing off a few stealth elements of Ronin, and also showcases combat with the footage PlayStation sent us to use for this preview. Combat will require precise timing for counters, and you’ll need to pay close attention to your Ki gauge, which is basically a stamina meter. Getting hit too much while blocking will deplete your Ki. But parrying your opponent or damaging them will result in loss of their Ki. Deplete all their Ki and they’ll be left open for a devastating attack.

I could have murdered him right there, but I instead chose to spare Gonzo.

This back and forth is a lot of fun in practice, but it’s not easy to hit that perfect timing. Each encounter also allows you the opportunity to use stealth to infiltrate an area and take out a few enemies without being seen. But in almost every situation there will be higher-powered foes that will require you to know the combat basics to defeat them and move on. So while I built a character with a speech trait that opened up some unique dialogue options for me, there’s no escaping those necessary combat beats that Ronin does quite well.

After this introductory section, Ronin really opens up. Our preview window promised two hours of playable content, but it turned out it was much more than that. We were given access to a large open world that included countryside towns and open fields, as well as city spaces with different types of missions located at each. In these sections you can choose to take on story quests, side quests, customize your Longhouse, or play mini-games – along with other activities I probably missed. The provided footage we’re allowed to use for the preview does a good job showcasing a smattering of options available to players, but even this feels like it’s just a glimpse into what’s available, as I haven’t even played some of what you’re seeing yet.

One notable omission in the footage was a story beat where I fought alongside the Eccentric Ronin to gain his allegiance in one of the Battles. In our preview, Battle Missions allowed us to gain ally allegiance as part of core story missions. These are fun excurious that have bonus objectives like “Defeat 3 Formidable Foes” and will have an impact on the overall story you wind up experiencing. The main objective in this case was to defeat Gonzo, and decide his fate before looting some forged documents that would complete the quest. I could have murdered him right there, but I instead chose to spare Gonzo.

Fast forward to the open world section and I met a character in the middle of nowhere asking me to deal with a person who swindled him out of some money. Who did it turn out to be? None other than Gonzo, who is getting into trouble again – even after I spared him earlier. This time, I can finish him for real or have him join my crew. Had I chosen to kill him off, I would have been rewarded with some loot, but if I didn’t, I got an extra helper to fight beside me in the open world. I’ll take that over a few trinkets any day. I discovered this because I reloaded my save just to see what would happen had I chosen the other option.

And while I had really been having fun with Rise of the Ronin up until this point, that was the moment that really solidified how much I was liking this game. Great combat. An intriguing story. Decisions that matter. Tons of stuff to do. And you can pet cats? I’m sold.

My decision to spare Gonzo would pay off too, because in the upcoming story mission fight with Mochisuke Kira I now had three allies going into battle instead of just two: Myself, that Eccentric Ronin, and Gonzo were an unstoppable trio ready to take Kira down. And that’s just in the opening missions. I am tremendously excited to see who else I can recruit into my group.

My decision to spare Gonzo would pay off too, because in the upcoming story mission fight with Mochisuke Kira I now had three allies going into battle instead of just two.

These were the core missions that we got to experience in our preview, but there’s a lot more to do. While running in the open world you might come upon towns that are overrun with troublemakers that you’ll need to dispatch to restore order. There are mini-games like the gatling gun and firearm range that was teased in the footage Sony sent over, or the glider mini-games that challenge you to break all the targets floating in the sky. And while they didn’t show much of it in the video we’re allowed to use, there’s an entire gear system at play that encourages you to learn different weapons and use tools like the sub weapon class that includes things like throwing stars, rifles, bows, and more for combat to get a leg up in battle.

Rise of the Ronin is poised to give players a lot to dive into, and while it doesn’t quite live up to PlayStation’s first-party open-world exclusives in the graphics department, the developers at Team Ninja has focused on what’s important: an engaging story that has a great hook to keep you exploring, a fun gameplay system that will keep you striving to perfect your skills, and all of that is found alongside a smattering of fun activities to challenge yourself with. I can’t wait to see how it all comes together when Ronin launches later this month.