Every Sonic Game on the Nintendo Switch and Switch 2 in 2026

If you want a single platform to play games at home and on the go, the Nintendo Switch has got your back. Even better if you’re a fan of Sonic: Ever since the Switch arrived in 2017, Sega has worked like clockwork to consistently release Sonic games for the hybrid console. Last year we got Sonic x Shadow Generations alongside the Sonic the Hedgehog 3 movie, so it’s safe to say Sega’s speedster is bigger than ever.

Now that the Switch 2 has officially launched, it’s pretty much guaranteed more Sonic games are on the way. The next big release, Sonic Racing: CrossWorlds, is launching on the original system, but as we move toward Switch 2-exclusives, some good ol’ backward compatibility means your existing Sonic games aren’t going anywhere.

For anyone looking to check out the modern era of Sonic (and friends), here are all the Sonic the Hedgehog games you can play right now as well as upcoming Sonic games on the Switch 2.

How Many Sonic Games Are There on Nintendo Switch?

A total of ten Sonic games have been released for Nintendo Switch. This spans the first year of the system back in 2017 to the most recent game, Sonic Racing: Crossworlds, released in 2025. Keep in mind that this list below does not include the additional games available with a Nintendo Switch Online subscription.

Every Sonic Game Released on the Switch (in Release Order)

Sonic Mania (2017)

Sonic Mania was developed by PagodaWest Games and Sonic fangame community member Christian Whitehead as a love letter to the classic Sonic the Hedgehog titles released on the Sega Genesis and Sega CD platforms. Taking place after the events of Sonic 3 & Knuckles, the game remixes eight iconic levels, including Green Hill Zone and Chemical Plant Zone, and introduces five new ones, including the glamorous Studiopolis Zone and the peaceful Press Garden Zone. This game also introduces a new troupe of Eggbots called the Hard-Boiled Heavies for Sonic, Tails, and Knuckles to beat.

Mania is considered one of the best Sonic games of the 2010s because of the experiment in allowing a group of Sonic fans to create a game other Sonic fans would love, the vivid neon graphics, and the new challenges present in every stage.

Sonic Forces (2017)

Sonic Forces makes Classic Sonic and Modern Sonic form a resistance against Dr. Eggman after he conquered most of the world alongside Infinite, a masked jackal who uses the Phantom Ruby to create doppelgangers and warp reality. The game switches gameplay modes between third-person Boost gameplay with Modern Sonic, side-scrolling gameplay with Classic Sonic, and a mode with the custom avatar character, which can be any animal you want, whose weapons use Wisp power-ups. Forces’ writing and lighting aren’t exactly the best in the series, but the game is still tolerable for some people.

Team Sonic Racing (2019)

Team Sonic Racing takes racing games to a whole new level by having players race with each other, not against each other. This game has a cooperative gameplay mechanic similar to Splatoon and Overwatch, using Sonic Heroes as a frame of reference, where you play in teams of three characters and work together to win each race, paying very close attention to your teammates’ performance and sharing Wisp power-ups with them to allow them to speed up and pull your ranks. Since most of the karts are sports cars, you can customize them with gold rims and paint your car any color you want West Coast Customs style.

Mario & Sonic at the Olympic Games Tokyo 2020 (2019)

Released a year before the real-life Tokyo Olympic Games was scheduled to begin (only to be postponed to 2021 in response to the COVID-19 pandemic), Mario & Sonic at the Olympic Games Tokyo 2020 brings the platform rivalry between the jolly red plumber, the speedy blue hedgehog, and their respective friends back to the world stage with new events, like surfing, skateboarding, karate, and sport climbing, and bonus features. The game includes a story mode that takes Mario and Sonic back to the Tokyo 1964 Olympics and their early 2D sprite selves, while everyone else works to help bring them back to the real world in the present day. You get the best of both eras and some history lessons about the Olympic Games in Tokyo to go with it.

Sonic Colors: Ultimate (2021)

Sonic Colors: Ultimate is a remastered version of the original Sonic Colors developed by Blind Squirrel Games for Sonic’s 30th anniversary in 2021. The remaster enhanced the graphics to brighten up the colors of Eggman’s interplanetary amusement park and the character models, introduced a new Jade Ghost Wisp to help Sonic phase through walls and ceilings, replaced the traditional lives with rescues from Tails, and introduced mini races against Metal Sonic. You can also collect Park Tokens to customize Sonic with the wackiest designs for his shoes and gloves.

Sonic Origins (2022)

Sonic Origins compiles the first four classic Sonic games released on the Sega Genesis and Sega CD and remasters them for modern consoles and the audience that plays on them, whether they’re veteran fans seeking a nostalgia fix or young fans who want to understand Sonic’s history. Players can experience the game in Classic Mode, which is the original format presented in a 4:3 aspect ratio, or Anniversary Mode, which replaces lives with coins and allows Sonic to use Drop Dash as he did in Sonic Mania. Each game in the compilation features new animated cutscenes at the beginning and end done by the incomparable Tyson Heese to connect all four games into a cohesive story, provided you play them in the original release order.

Sonic Frontiers (2022)

Sonic Frontiers is the first open-world game in the Sonic franchise – or should we say, “open-zone”? – born out of a trend of open-world games being styled after The Legend of Zelda: Breath of the Wild. Sonic explores the vast Starfall Islands to fight cybernetic enemies, solve various puzzles, and run through Cyber Space levels modeled after the levels from past Sonic titles in an effort to save his friends from the digitized dimension. Both veteran and new Sonic fans alike will enjoy running around the mysterious island set to a soundtrack that strikes a delicate balance between serenity and chaos.

Sonic Superstars (2023)

Sonic Superstars is a collaborative effort between Sega and Arzest to bring 3D graphics to a Classic Sonic game, a move that surprised everyone at the 2023 Summer Game Fest (including this author). With Classic Sonic being a CGI character on his own for the first time and classic levels getting revamped with new music and upgraded level designs, the game allows up to four people to locally play together as Sonic and his friends throughout 11 levels across the Northstar Islands and grants new powers for every Chaos Emerald they collect to overcome obstacles.

Sonic X Shadow Generations (2024)

Sonic X Shadow Generations is a remastered version of 2011’s Sonic Generation that goes beyond graphical upgrades and quality-of-life improvements by including an all-new campaign comprised of reminagined Shadow stages from past Sonic games. The two campaigns combine for 15-20 hours of content across over 150 stages, leading us to say in our Shadow x Generations review that it “soars far and above previous enhanced versions we’ve gotten in the Sonic franchise.”

Sonic Racing: CrossWorlds (2025)

The latest Sonic game follows up on 2019’s Team Sonic Racing, featuring the full set of Sonic characters as well as new crossover racers like Joker, Hatsune Miku, and Steve from Minecraft. Jada Griffin’s review of Cross Worlds for IGN says the game “fires on all cylinders with a fantastic roster, excellent courses, and lengthy list of customization options.”

More Sonic Games Available with Nintendo Switch Online + Expansion Pack

If you’re looking to play some classic Sonic games with a Nintendo Switch Online subscription, there are a few available under the SEGA catalog. You can find more info about them below:

Upcoming Sonic Games on the Switch

Sonic the Hedgehog is reaching its 35th anniversary in 2026, joining a host of other video game anniversaries that will make you question the passage of time. Some fans speculate the anniversary will lead to a new release, but SEGA hasn’t confirmed any upcoming Switch games yet.

Outside of games, Paramount has confirmed it will make Sonic the Hedgehog 4. The movie is targeting a Spring 2027 release window.

Cristina Alexander is a freelance writer for IGN. She has contributed her work to various publications, including Digital Trends, TheGamer, Twinfinite, Mega Visions, and The Escapist. To paraphrase Calvin Harris, she wears her love for Sonic the Hedgehog on her sleeve like a big deal. Follow her on Twitter @SonicPrincess15.

Vanran, a Soulslike with Shadow of the Colossus-Sized Boss Battles, Drops New Trailer and Demo Release Date

Vanran, a fast-paced soulslike action game with Shadow of the Colossus-sized boss battles, is getting a playable demo later this month. Check out the new trailer above, and the reveal trailer below.

If this is your first time hearing about Vanran, it’s an indie-developed, faster-paced-than-usual soulslike that features random dungeons, and whose developers at Becuzus describe its fantasy world as such: “Vanran is a dark fantasy action RPG where a fallen human slave wields a sealed blade to spark rebellion. Players walk a brutal path toward freedom in a world of despair.”

A playable demo will be available on Steam from January 23-30, and you can wishlist it on Steam if you’re interested.

Ryan McCaffrey is IGN’s executive editor of previews and host of both IGN’s weekly Xbox show, Podcast Unlocked, as well as our monthly(-ish) interview show, IGN Unfiltered. He’s a North Jersey guy, so it’s “Taylor ham,” not “pork roll.” Debate it with him on Twitter at @DMC_Ryan.

Microsoft’s First Xbox Game Pass Announcement of 2026 Confirms Star Wars Outlaws, Resident Evil Village, and More for January

Microsoft has made its first Xbox Game Pass announcement of 2026, confirming a number of big hitters for January.

The headline additions are Ubisoft’s Star Wars Outlaws and Capcom’s Resident Evil Village, but there’s plenty more coming to subscribers this month, as confirmed on Xbox Wire. 11 titles in total were announced for this month, taking fans through to January 20.

Available today, January 6, is twin-stick shooter Brews & Bastards (Cloud, PC, and Xbox Series X|S) and Little Nightmares Enhanced Edition (Cloud, Handheld, PC, and Xbox Series X|S), both available across Game Pass Ultimate, Game Pass Premium, and PC Game Pass.

Tomorrow, January 7, Rebellion’s Atomfall (Cloud, Console, Handheld, and PC) hits Game Pass Premium, as does Lost in Random: The Eternal Die (Cloud, Xbox Series X|S, Handheld, and PC), Rematch (Cloud, PC, and Xbox Series X|S), and Warhammer 40,000: Space Marine – Master Crafted Edition (Cloud, PC, and Xbox Series X|S).

Moving on to January 8. Final Fantasy (Cloud, Xbox Series X|S, and PC), a remodeled 2D take on the first game in the series, launches on Game Pass Ultimate, Game Pass Premium, and PC Game Pass.

Then, on January 13, we have Star Wars Outlaws (Cloud, PC, and Xbox Series X|S) on Game Pass Ultimate, PC Game Pass. Two days later, on January 15, My Little Pony: A Zephyr Heights Mystery (Cloud, Console, Handheld, and PC) hits Game Pass Ultimate, Game Pass Premium, and PC Game Pass.

January 20 sees Resident Evil Village (Cloud, Console, and PC) on Game Pass Ultimate, Game Pass Premium, and PC Game Pass, and the only day-one launch of the month: MIO: Memories in Orbit (Cloud, Handheld, PC, and Xbox Series X|S) on Game Pass Ultimate and PC Game Pass.

Xbox Game Pass January 2026 lineup:

Leaving Xbox Game Pass on January 15, 2026:

As always, a number of games leave Game Pass. You can save up to 20% if you buy them.

  • Flintlock The Siege of Dawn (Cloud, Handheld, PC, and Xbox Series X|S)
  • Neon White (Cloud, Console, Handheld, and PC)
  • Road 96 (Cloud, Console, Handheld, and PC)
  • The Ascent (Cloud, Console, Handheld, and PC)
  • The Grinch Christmas Adventures (Cloud, Console, Handheld, and PC)

Microsoft described today’s lineup as Wave 1 of January 2026, so expect more games to hit Game Pass later in January.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

The Arc Raiders Movie and TV Show Offers Are Already Coming In, and the Boss of Embark Studios Sounds Up for It

If you’ve been wondering if TV executives have spotted Arc Raiders‘ rip-roaring success, wonder no more — “many” have already reached out to the development team to discuss making a TV series or movie.

While Embark boss Patrick Söderlund was coy about the details, he did admit that numerous companies had been in touch in hopes of making a movie or show about “this IP,” adding that Arc Raiders “fits quite well” for a game-to-TV adaptation.

“I can’t tell you how many companies have reached out to us wanting to make a TV series [and] movie out of this IP,” Söderlund told GamesBeat.

Asked if he’d been “tempted” to take up any of the offers, Söderlund admitted he had, but did stress: “We [wouldn’t] mind doing that. It would be fun, but it needs to be done in the right way. I hope that we will do that. I think the IP fits quite well with something like that.” As yet, though, while there is a team of writers working at Embark, the studio doesn’t “have anyone working on a TV or film adaptation yet.” And he did stress that “yet.”

It would, of course, be just one of scores of game IPs that have made the jump to TV or film. Juggernaut adaptations like The Super Mario Bros. Movie, Minecraft, and Sonic the Hedgehog — along with critically-acclaimed TV adaptations like The Last of Us and Fallout — have seen plenty of filmmakers scour video game libraries for ideas. This year alone, we’ll see Return to Silent Hill, The Super Mario Galaxy Movie, Mortal Kombat 2, Resident Evil, and Street Fighter all return to the big screen as big-budget movie adaptations, with TV shows based on Assassin’s Creed, Mass Effect, God of War, and more also in the works.

IGN’s Arc Raiders review returned a 9/10. We said: “With polished gunplay and an irresistible grind, Arc Raiders sets a new standard for extraction shooters,” and we’re not the only ones having a good time — it’s sold over 4 million copies worldwide within two weeks of launch, cementing its commercial success. Nexon also revealed that the extraction shooter had reached a huge concurrent count of 700,000 players across all platforms. It’s done so well it’s crossed over into the world of South Park with a surprise appearance that was put together in just a few days.

If you’ve been finding it a little trickier just lately, that may be because you play a lot of PvP — Embark Studios recently confirmed one of the community’s biggest questions since the game came out: it does indeed feature ‘aggression-based matchmaking.’

If this has tempted you into jumping into Arc Raiders, check out our guide to the best settings, find out what skills we recommend unlocking first, and see how to earn loot by delivering field depot crates.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Where Winds Meet Version 1.2 Update Out Later This Week, Includes ‘Most Formidable Challenge Yet’

NetEase and developer Everstone Studio have outlined its January roadmap for the open-world action-RPG, Where Winds Meet, which includes new modes, campaign missions, quests, puzzles, and bosses.

The developer is set to push out the newly-announced Version 1.2 update on January 9. We can expect updates every week of the month, including the final chapter in the Kaifeng campaign — described as “the most formidable challenge yet” — and a competitive Guild Battle Pre-Season (more on that below).

You can also partake in limited-time festivities via the Jianghu Martial Games, and visit the Nine Mortal Ways Camp and mysterious puzzle cave, Mistveil Prison. “Hidden in the Ghost Market beneath Kaifeng, the Nine Mortal Ways Camp Serves as a gathering place for sect members with diverse personalities, full of intrigging encounters, secret treasures, and bustling fun — but beware of the scams!” the team teases.

Version 1.2 also ushers in “large-scale, coordinated multiplayer combat” with the arrival of the Guild Battle Pre-Season. You’ll be able to test guild strategies across six “intense” matches, which will be allocated to distinct Guild Regions based on country/region to “ensure broader accessibility for guild members worldwide.” Crucially, this means each Guild Region will launch matches “simultaneously according to its local time.”

“This pre-season is crucial for us to gather player feedback and refine the core Guild Battle mechanics,” the development team explained. “We encourage all guilds to rally their members, hone their tactics, and prepare for the even more expansive guild content planned in upcoming updates.”

Here’s the full roadmap of what else to expect:

IGN’s Where Winds Meet review returned a 6/10. We said: “Where Winds Meet has a great understanding of what makes wuxia such a compelling genre, but its attempt to shove so many different things into one game only ensures that none of those elements reach their full potential.”

The Wuxia open-world action-adventure RPG set in ancient China only debuted on PC and PlayStation 5 on November 14, yet it had topped 9 million players in just two weeks. The mobile version released on December 12.

It didn’t take long for players to find creative — and highly amusing — ways to make use of the game’s chatbot NPCs, including taking a novel approach to solving riddles by… simply telling the game’s AI-powered chatbot NPCs that they have solved the game’s riddles.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Original Magic: The Gathering Art Director Wanted the TCG to ‘Celebrate Female Empowerment’ With Its Card Art

The original art director of Magic: The Gathering, Jesper Myrfors, has once again taken to social media to offer some interesting behind-the-scenes insight into the early days of the game, this time explaining his efforts to ensure Magic “celebrated female empowerment along with male empowerment” through a simple rule: “No babe art!”

In a Facebook post over the weekend, Myrfors spoke at length about his intentions for inclusivity in card art, and his efforts to hire women artists for the game. He says he wanted to ensure that Magic was appealing to women and men, particularly in the midst of a wider gaming environment that was often “less appealing for women” in no small part due to portrayals of female characters as “window dressing”.

Here’s how Myrfors put it:

When I was art directing Magic, one of my rules was “No babe art!” That is no artwork that shows a scantily clad woman in a subservient or weak position. I really did want Magic to appeal to a broader group than traditional fantasy. My gaming groups had included women for years, I saw the things about gaming that made it less appealing for women first hand. I also firmly believe that women have a bigger role in fantasy than window dressing. I made a point of hiring a lot of women artists on the game because I wanted magic to have it’s own look and I figured in a male dominated industry, the voices that are not as often heard would provide that look easily. While we leaned on tropes I wanted to avoid clichés. I wanted this to be a world that celebrated female empowerment along with male empowerment and not just portray women as damsels who needed rescuing.

Was this “Woke?” If you think so you are probably an idiot. Seriously, get help.

This game was meant for all people. I did not want to just create another male power fantasy. There is nothing wrong with male power fantasies. They are fantasies. People are allowed to have fantasies. I grew up reading the Conan books and I enjoyed them greatly but I wanted a bigger audience. I wanted an inclusive power fantasy that did not favor a single sex. If the word “inclusive” sounds “woke” to you I once again suggest that you may be an idiot. I have had female friends my entire life, they have always been included in what I am doing. This was normal for me, not “woke”. “Woke” is a term weak men use derogatorily to hide the fact that they see inclusion of anyone other than themselves as a state of victimhood. It’s frankly embarrassing. We all see your weakness for what it is, you are not fooling anyone but yourselves.

Myrfors goes on to acknowledge that the No Babe Art rule was not 100% enforced, referencing the infamous example of Earthbind:

And it’s worth noting this is far from the only example of the type of art Myrfors was trying to avoid that made it into Magic over the years. The sets he worked on mostly avoid the tropes Myrfors was cautious of, if not entirely, and some of the more salacious cards were drawn by women, and masculine and feminine bodies are both depicted. Myrfors is clear that he has “no problem with scantily clad women” and just didn’t want the subject matter to “flood” Magic: The Gathering. “It’s crazy to me that one of the secrets to Magic’s success was as obvious and simple as ‘hire talented women’,” he concluded. Five of the 25 artists who worked on Magic’s first release of cards were women.

Myrfors’ efforts early on didn’t magically turn Magic into a perfectly-inclusive space. Since Myrfors departed Wizards, there have admittedly been a number of cards that do fall into the “babes” category (here’s just one example, combined with its transformation, and here’s another). It was notable enough that in 2018, designer Mark Rosewater announced that Wizard was moving away from both scantily clad women and men, as it “would make a subset of players feel uncomfortable to play it.” Prior to that in 2015, Rosewater shared that the gender breakdown of the game at the time was 62% male and 38% female. And women have historically reported feeling underrepresented and alienated in the community, particularly at larger competitive events and regular playgroups.

Myrfors has been speaking a lot on Facebook over the last few months about the creation of the original art for Magic: The Gathering, including a breakdown on the design of the backs of the cards, and borders for differently colored cards. He’s also spoken publicly on other aspects of the game’s art design in recent months, including an explanation of the game’s original brown packaging and the thought process behind The Dark set, for which he was also director. Myrfors departed Wizards of the Coast in 2000.

Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.

Former ZeniMax Online Founder Confirms He Resigned Because Xbox Killed Project Blackbird

Matt Firor, the former studio head and founder of ZeniMax Online Studios, has confirmed his resignation from the company as a direct result of the cancelation of the studio’s unannounced game, Project Blackbird.

In a LinkedIn post today, Firor reflected on the last year and confirmed his departure back in July, which had already been rumored after he stepped down from his leadership role last year. “Project Blackbird was the game I had waited my entire career to create, and having it canceled led to my resignation. My heart and thoughts are always with the impacted team members, many of whom I had worked 20+ years with, and all of whom were the most dedicated, amazingly talented group of developers in the industry.”

Firor also made clear he is not involved in any of the projects that have been started by former ZeniMax Online members who were laid off from the company around this time. He added that he is advising some of them “informally” and confirmed they were “in good hands.”

He concluded by stating that while he doesn’t know what he’ll do next, he’s currently both advising some projects and startups unofficially, as well as investing in some small teams. “But I have not yet seriously contemplated spinning up a new development studio.”

Project Blackbird was an unannounced MMORPG that was in development at ZeniMax Online Studios, but was canceled by Xbox in the summer of 2025 as a part of the layoff of hundreds of individuals at Xbox Game Studios, and thousands Microsoft-wide. Blackbird would have been a brand new, sci-fi IP that had been in development since 2018. In July, sources speaking to IGN told us that the project was going well and was about to move into full production with Xbox’s approval to scale up the team. Blackbird’s cancelation led to the layoffs of every member of the team.

Firor founded ZeniMax Online Studios under ZeniMax Media in 2007 after 10 years at Mythic Entertainment, where he was a founding employee. There, he oversaw the creation of The Elder Scrolls Online, which launched in 2014 and continues to be supported, with the most recent major expansion Gold Road releasing in January 2024. Firor was also in charge when parent company ZeniMax Media was acquired by Microsoft in 2021.

Following the cancelation of Blackbird, ZeniMax Online Studios remains in operation, continuing work on The Elder Scrolls Online under the leadership of Joseph Burba, a 13-year veteran of the studio.

Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.

It’s Taken 15 Years, But Someone’s Finally Completed Super Meat Boy Without Dying Once

Super Meat Boy, the hard-as-nails platforming classic where dying dozens of times per level comes as standard, has now been played from start to finish in a perfect run.

It’s been 15 years since Super Meat Boy originally released for Xbox 360, and it has taken all of those 15 years for someone to pull off this frankly astonishing feat.

Step up shredberg, a Nintendo speedrunner with a particular soft spot for Super Meat Boy, who livestreamed his deathless completion of the game just before the end of 2025. The achievement quickly drew congratulations from Edmund McMillen, the game’s co-creator, who dubbed shredberg as “awesome” for being the one who finally managed it.

For anyone who’s played and struggled with Super Meat Boy over the years, particularly its later levels which simply look impossible when you first see them, it’s hard to not watch the full video of shredberg’s run and be impressed at the calm way he leaps, slops and slides around each level just pixels away from sawblades, meat grinders and explosions.

“Let’s go,” shredberg said calmly, upon completing Super Meat Boy’s final level after more than 2000 attempts and over 1000 hours of gameplay. “Let’s go dude! I cannot believe it, I’ve been doing this too long. I got to go to work tomorrow.

“I’ll be honest, I’m not going to say I wasn’t nervous, because I was very nervous at the end there… but I was way more nervous just in Dark Cotton,” he continued, referencing an earlier level. “Once I got past Dark Hell 2, I was relatively fine. I got super nervous whenever I had any minor slip-up.”

“I’m going to be emailing everyone,” shredberg added. “Kotaku, IGN, CNN, Chef’s Illustrated, they’re all going to hear about it. I will unironically email IGN.”

Over the years, Super Meat Boy has launched on every major console from Nintendo Switch to PlayStation Vita, though no one else has managed this feat — something many players thought was impossible. A sequel to the game, Super Meat Boy Forever, launched in 2020. Next up for the series is Super Meat Boy 3D, due for launch early this year.

And for shredberg? The second he completed his run, one viewer had a suggestion for what he should play next. “I have to play Silksong now?” shredberg said, reading the inevitable comment. “Yeah… I’m so glad it’s over. Not even in a ‘this wasn’t even fun’ kinda way, because it was. But, man.”

Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Battlefield 6 Has Dropped to Just $40 in the New Year Sales

Walmart has dropped Battlefield 6 to just $40 for both PS5 and Xbox in the 2026 New Year sales. That’s almost 50% off, and pretty close to its outstanding Black Friday deal I was raving about not so long ago ($35 for a limited time only).

If you’re looking for a traditional boots-on-the-ground multiplayer shooter to play in 2026, this is it, and it’s the best price we’re likely to get on it right now. Snap it up ASAP, as I don’t see this deal lasting the rest of the week, especially since Walmart is already indicating that stock is running low.

While it’s not the best deal we’ve ever seen on the game, it’s fairly comparable, with just a $5 difference, and well worth checking out if you missed the previous best last year.

Released in October last year, Battlefield 6 has offered a true return to form for the long-running shooter franchise and has pretty much finally outdone Call of Duty at its own game, selling some almighty big numbers.

While we didn’t love the campaign, there’s no denying it’s a gorgeous-looking shooting gallery, but as with any Battlefield game, the real draw is multiplayer.

Reviewer Justin Koreis gave the multiplayer an 8 out of 10, saying, “Battlefield 6’s multiplayer action is expertly crafted, wrapped in a wonderful layer of destructibility that both looks great and materially affects the flow of combat. The gunplay is excellent, with weapons that are accurate enough to reward skilled shooting, but have just enough sway to promote a bit of careful thought while you take aim.”

Whether you’re looking for infantry combat, the opportunity to fly a jet or helicopter, or you just want to pile into a tank with your friends and bring down buildings, there’s pretty much something for everyone here.

Battlefield 6 is currently in the middle of its first season of post-launch content, including new maps and modes, while the RedSec Battle Royale mode is also available as a standalone free-to-play game. Given how successful the game has been for EA, you can likely expect new seasonal updates well into the future.

But, it’s also had its own share of recent controversies as well, that you may want to take note of before purchasing, including accusations of AI generated imagery appearing in the game. Following a similar generative AI controversy for rival shooter Call of Duty: Black Ops 7, Battlefield has come under fire for selling what some fans have called “low quality AI generated garbage.”

Robert Anderson is Senior Commerce Editor and IGN’s resident deals expert on games, collectibles, trading card games, and more. You can follow him @robertliam21 on Twitter/X or Bluesky.

Amazon Slashes 50% off Kingdom Come: Deliverance 2 as a Little New Years Treat

A new year is upon us, and if you’re looking for some new games to stock up on to keep you busy in these early months, Amazon is the place to look.

Though the holidays and their seasonal sale events may be behind us, the retailer is kicking off 2026 with some worthy video game deals. This includes a 50% price drop on Kingdom Come: Deliverance 2 for PS5 and Xbox.

Normally, Kingdom Come: Deliverance 2 features a retail price of $59.99, but this offer has dropped it down to just $29.99. Not to mention, it’s the best price for both PS5 and Xbox, according to price tracker camelcamelcamel. That’s a stellar offer to jump on right now, especially after all of the holiday sales.

If you’ve been hoping to sink your teeth into a big RPG this year, Kingdom Come: Deliverance 2 is sure to keep you busy. It’s a game that we’re big fans of. Our review from writer Leana Hafer said: “Armed with excellent melee combat and an exceptional story, Kingdom Come: Deliverance 2 is one part sequel and one part coronation, bringing a lot of the original’s ideas to fruition.”

Alongside earning high praise in our review, Kingdom Come: Deliverance 2 was also a runner-up nominee in our picks for the best RPG and the best PC game of 2025, which is certainly worth celebrating.

This is one of our favorite deals we’ve come across recently, but far from the only one to have caught our eye. For even more great video game deals available right now, have a look through our most recent breakdown of the best deals of the day, which includes discounts on Cyberpunk 2077: Ultimate Edition on Switch 2, Gears of War: Reloaded, and quite a few more.

Hannah Hoolihan is a freelancer who writes with the guides and commerce teams here at IGN.