Dandy’s World Codes (April 2025)

Looking for a big boost of Ichor to bolster your squad of Toons in Dandy’s World? We’ve got some redeemable codes that will load your wallet up with a ton of free cash. Below, you’ll find a list of all the currently active Dancy’s World codes so you can get your hands on more Ichor and start buying some brand-new toons.

Working Dandy’s World Codes (April 2025)

Below, you’ll find a list of the active and working Dandy’s World codes for April 2025:

  • ICHOR – 50 Ichor

Expired Dandy’s World Codes

The following Dandy’s World codes are expired and no longer work as of April 2025:

  • FESTIVEGIFT
  • 300K
  • 1BILLION
  • SKINTICKET
  • 2HUNDREDMILLION

How to Redeem Dandy’s World Codes

To redeem Dandy’s World codes, boot up the game and, once you’re in, follow the steps below:

  1. Look at the tabs on the left-hand side of the screen. You’ll see icons for five tabs.
  2. Click on the tab that reads “Use Code” to access the codes bar.
  3. Input your code in this bar, being careful to make sure it’s in the right case and spelt correctly.
  4. Click the use button and you should see the resources you unlock appear at the bottom of the screen.

Why Isn’t My Dandy’s World Code Working?

If your Dandy’s World code isn’t working, it’s likely due to one of two scenarios. The first is that the code was inputted incorrectly. Make sure you have the code inputted exactly as it is in the Active Codes section above. You can even copy and paste codes directly from this article over to Roblox if you want to make sure you’re inputting them correctly.

The other possibility is the code has expired or you’ve already used it. If you’ve used it, you’ll get a message below the bar reminding you the inputted code has already been redeemed. If you’ve inputted it and it doesn’t recognise the code at all, it likely means it’s no longer available to use and is expired.

How to Get More Dandy’s World Codes

If you’re looking to scout out some Dandy’s World codes yourself, the easiest way is through the game’s official Discord. After joining, you’ll be able to hop into the Announcements channel to find all the latest codes as they drop.

What is Dandy’s World in Roblox?

Dandy’s World is a mascot horror survival game in the same vein of spooky hits like Five Nights at Freddy’s or Poppy Playtime. The major difference is Dandy’s World is multiplayer, meaning you and up to seven other friends can jump in, pick a toon with unique abilities and perks to play as, and attempt to survive as long as possible while evading the game’s endless supply of terrifying monsters. The longer you survive, the more Ichor you gather, allowing you to buy new toons to help you push further into the nightmare and get the drop on your foes.

Callum Williams is an IGN freelancer covering features and guides. When he’s away from his desk, you can usually find him obsessing over the lore of the latest obscure indie horror game or bashing his head against a boss in the newest soulslike. You can catch him over on Twitter at @CaIIumWilliams.

Blue Lock: Rivals Codes (April 2025)

If you’re looking for Blue Lock: Rivals codes, IGN has you covered! In this article, you’ll find the latest active and working codes in April 2025, which you can redeem for free rewards in the Roblox Experience, including Spins, Cash Boosts, Cash, and more.

Working Blue Lock: Rivals Codes (April 2025)

Below, you’ll find a list of active and working Blue Lock: Rivals codes that you can redeem for free rewards in April 2025:

  • KING1.5M – 10x Lucky Spins, 10x Flow Spins (NEW)
  • KINGREWORK – 5x Lucky Spins (NEW)
  • GOALRUSH – 5x Flow Spins (NEW)
  • KAISER2M – 9x Lucky Spins, 9x Lucky Flow

All Expired Blue Lock: Rivals Codes

The following Blue Lock: Rivals codes no longer work and can’t be redeemed anymore as of April 2025:

  • LUCKYCODE10
  • KaiserFIX
  • MIRO1MCCU
  • KAISERSOON
  • SHARKBOY
  • NELISAGI
  • SORRYDELAYGGS
  • KURONATOMORROW
  • KURONANOW
  • FINE1M
  • CHROLLOCAREPACKAGE
  • CHROLLO4AM
  • SORRY4DELAY
  • 100KCHRO
  • 10KDEVS
  • 1BVISITS
  • DONLORENZO
  • 300KCHROLLO
  • 1MEVENT
  • 20KCHANNEL
  • 40KCHANNEL
  • CHROLLO100K
  • 40KAGAIN
  • THECODE
  • 40KKUNIGAMI
  • 200KSUB
  • KUNIGAMIUPD
  • THX40KAGAIN
  • KARASU
  • 200KSUB
  • THX40KLIKES
  • 50KTATLIS
  • MONST3R
  • THX30KLIKES
  • DRAGON
  • 60KFOLLOWERS
  • 30KLIKES
  • 20KLIKESPT2
  • TRAILER20K
  • THANKYOU
  • 300KREO
  • 35KCHROLLO
  • 5KVID
  • 20KCHROLLO
  • 5KTATLIS
  • MRSPAX
  • CHRISTMAS
  • HOORAY
  • 1MLIKES
  • AIKU
  • 700KLIKES
  • 400KLIKES
  • 300KLIKES
  • 250KLIKES
  • 200CRAZY
  • 150KWOW
  • 100KLIKES
  • 70KLIKES
  • 600KCRAZY
  • GAGAMARU
  • THANKSGIVING
  • 40KLIKES
  • 6KLIKES
  • 3KLIKES
  • 1KLIKES
  • FORGIVEME
  • RELEASED

How to Redeem Blue Lock: Rivals Codes

Follow the steps below to redeem Blue Lock: Rivals codes and claim your free rewards:

  1. Join the official Blue Lock: Rivals Roblox Community and “Like” the game on the official BLR game page. You cannot redeem codes without doing so first.
  2. Reach level 10 in Blue Lock: Rivals.
  3. Once you’re at level 10, click on the blue CODES icon at the bottom of the screen to open the Codes menu.
  4. Enter your code into the “ENTER CODE…” field.
  5. Double-check it’s inputted correctly and click the REDEEM button.

Why Isn’t My Blue Lock: Rivals Code Working?

If your Blue Lock: Rivals code isn’t working in Roblox, it’s likely down to one of the three following reasons:

  • The Blue Lock: Rivals code is expired and no longer able to be redeemed.
  • There’s a typo in the code.
  • You’re not the required level to redeem the code. You need to be level 10.

When inputting a Blue Lock: Rivals code into Roblox, make sure it’s spelled correctly and that there are no accidental spaces either before or after the code. All the codes on this page have been tested by us and work at the time of submission, so we’d recommend copying and pasting codes directly from this article rather than typing them out yourself to avoid any errors.

Some codes require you to be at level 10 to be able to redeem it. If the code still doesn’t work, it’s more than likely expired and can no longer be redeemed.

How to Get More Blue Lock: Rivals Codes

The best way to get more Blue Lock: Rivals codes is to join the Blue Lock: Rivals Discord server. This way, you can set up notifications to be notified if new codes drop. Some codes are also released in the Blue Lock: Rivals Roblox Community, so make sure to check there periodically.

Additionally, we check for new Blue Lock: Rivals codes daily, so make sure to bookmark this article for the latest new codes for free rewards.

Meg Koepp is a Guides Editor on the IGN Guides team, with a focus on trends. When she’s not working, you can find her playing Infinity Nikki or making miniatures.

The Last of Us Complete Launches as Surprise Bundle for PS5

Naughty Dog has re-released both of its critically acclaimed The Last of Us games (again), this time as an all-in-one bundle for PlayStation 5 (PS5) called The Last of Us Complete.

The studio behind beloved PlayStation titles like Crash Bandicoot and Uncharted announced and launched its two-pack collection today. It’s a bundle that includes the 2022 remake The Last of Us Part 1 and The Last of Us Part 2 Remastered for players to enjoy.

“Experience the complete story that inspired the TV show with definitive versions of two award-winning games,” an official description for The Last of Us Complete says, “featuring graphical and gameplay improvements made possible by the PlayStation 5 console.”

The Last of Us Complete comes with both mainline stories as well as the bonus content both have received in the years since their original releases. That means the Left Behind Ellie-focused prequel DLC, as well as The Last of Us Part 2’s No Return and Lost Levels content are all included. If you’re a fan of the HBO TV series retelling starring Pedro Pascal and Bella Ramsey but have yet to dive into the video games that started it all, you should know that the all-encompassing digital bundle costs $99.99.

As shared in a PlayStation.Blog post authored by Naughty Dog Head of Studio Neil Druckmann, a physical The Last of Us Complete Collector’s Edition is currently set to launch July 10 for $109.99, with pre-orders available now. It comes with a few extra goodies to justify the slightly increased price, including a Steelbook case, game discs, The Last of Us: American Dreams comics 1 – 4, four lithographic art prints, and a thank-you letter from Druckmann.

“From our entire studio, thank you so much for your incredible support for The Last of Us and Naughty Dog over the years,” Druckmann’s post says. “This is such an exciting moment for both the franchise and our teams. We are so humbled by your personal stories of what the series has meant to you, have marveled at your incredible Photo Mode shots, and inspired to keep pushing ourselves forward to create more stories and worlds you’ll love.”

The Last of Us series launched for the PS3 in 2013, and while it has remained an undeniably beloved offering in the PlayStation catalog, its many re-releases and remasters have been the subject of criticism from naysayers and fans alike. Joel and Ellie’s adventure came to PS4 with improved graphics in 2014 and was then reimagined for PS5 with a remake in 2022. The Last of Us Part 2 continued Ellie’s story in 2020 and then went on to receive its own remaster in early 2024. Both stories have also since come to PC, with The Last of Us Part 1 arriving in 2023 and The Last of Us Part 2 Remastered arriving just last week.

The Last of Us Complete brings all of Naughty Dog’s post-apocalyptic offerings together under one umbrella as yet another re-release. While many may be confused to see PlayStation revisiting Joel and Ellie’s world once again, the timing does coincide with HBO’s The Last of Us Season 2, which will premiere its first episode this Sunday. Season 3 was greenlit just yesterday.

For more on The Last of Us, you can read up on why many fans aren’t expecting to hear about The Last of Us Part 3 anytime soon. You can also check out how Druckmann and the rest of the team behind the show may continue the story in the future.

Michael Cripe is a freelance contributor with IGN. He’s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

Devs React to Speedruns Returns This Weekend

Buckle up because one of IGN’s biggest original shows returns this Saturday!

If you’re not familiar with Devs React to Speedruns, let me fill you in! Devs React to Speedruns is an IGN show that celebrates speedruns in the best way we know how—by showcasing the incredible playthroughs completed by the speedrun community and presenting them to the developers of those games. There’s nothing quite like watching developers who have spent years working on a game witness it being completed in mere minutes.

In the upcoming season of Devs React to Speedruns, we’ve partnered with some of the biggest games and developers in the world to bring you a series of exciting episodes. It all kicks off this Saturday, April 12, at 8:30 AM PT with Larian Studios, where we’ll show them a sub-20-minute speedrun of Baldur’s Gate 3. Will it sadden them to learn that their game can be finished in just 20 minutes? You’ll have to watch to find out!

Following Baldur’s Gate 3, we’ll be releasing a brand-new episode every Saturday for the next couple of months—all at 8:30 AM PT. These new episodes will feature some of the most popular games from world-renowned studios, including Team ASOBI, MachineGames, Bloober Team, Shared Memory, Surgent Studios, and Megagon Industries.

If you’re not already familiar with Devs React to Speedruns, I highly encourage you to check out our extensive 100-episode library! Some highlights include Doom Eternal, Half-Life 2, The Outer Worlds (the very first episode of Devs React), and much, much more!

Free-to-Play Mythic Sci-Fi Action RPG Black Beacon Is Out Now on iOS and Android

Black Beacon is the newest title from publisher Glohow that recently launched on mobile devices. It’s a mythic sci-fi action RPG with a story that sees you travel through time and visit different eras of history to try to prevent catastrophe.

In this world, there are mysterious substances known as beacons that seemingly defy logic — they change size, shape, and texture depending on who’s observing them and how they’re observed. What stays consistent is their abyssal black color (which gives the game its name) and the fact that anomalies accompany them wherever they’re found.

Throughout human history, the phenomena these beacons created have been considered miracles or revelations, causing them to be worshipped as sacred objects. Ancient humans embedded them in obelisks, sealed them under temples, or cast them into stained glass frames.

That’s the background lore, but the story of Black Beacon picks up with you playing the Seer. You’ve been entrusted with the key to the Library of Babel, which is essentially an endless labyrinth that contains all possible permutations of the past, present, and future. You get a vision of a disastrous future, setting you on your time-traveling path to prevent it.

To accomplish that, you’ll need to gather a team of heroes. That starts with Zero and Ereshan, who will join up with you at the beginning of the story. Zero is a mysterious guardian of the Library of Babel who shows little emotion and doesn’t seem to care about worldly events. Ereshan is the granddaughter of the former director of the Library of Babel who was stripped of her inheritance when Zero showed up, leading to loathing that has since cooled.

You’ll have the opportunity to add plenty of other characters to your crew, from the affable Nanna to the intimidating Shamash to the elegant Viola. There’s more than 10 characters available at launch, with more to be added in the future.

You’re able to take three characters into each combat encounter; you only control one at a time, but can switch between them on the fly. Each character’s abilities are on individual cooldowns, so you need to swap them in and out quickly and efficiently to chain their attacks and abilities together in fluid combat.

The main story progresses in chapters that are further broken down into several stages, some of which are purely cutscenes while others are combat stages. Both advance the story forward and include full voice acting.

As you complete stages, you’ll earn rewards that can be used to improve characters or their weapons. Skill books are used to level up characters, and they each have unique abilities you can also level up. Once characters reach a certain level threshold, you’ll need certain items to let them “breakthrough” that threshold and continue gaining levels.

Weapons have a similar system. Each weapon starts with an innate rarity measured in a star level, up to 5 stars. You can level up weapons to a certain threshold, then use items to “breakthrough” that threshold and both power up the weapon and increase its star rating.

You can earn more of the items necessary for character and weapon progression outside of the main story in the Resources mode, which you can select from the main menu. You can choose to focus on items to level up, increase skills, or break through thresholds. Whichever version you choose, you’ll get new combat encounters that provide rewards for completion as well as goals specific to that stage, like completing it within a certain amount of time.

There’s also an EX mode, which basically acts as a tutorial to teach you how to use particular characters and a practice space to get better with them. And if you want to take a break and just hang out with some of the characters in your squad, you can do that too.

Black Beacon is available now for free through the App Store on iOS, Google Play on Android, and through Google Play Games if you prefer to play on a PC client. For more info, you can check out the game’s official website or follow along with the community on Twitter, Facebook, TikTok, or Discord.

Nintendo Switch 2 Bundles Are On Auction Sites for $300+ Above Recommended Retail Prices, But Fans Are Fighting Back

Nintendo fans in the U.S. may be feeling pretty hard done by now as the rest of the world fights for a Nintendo Switch 2 pre-order, but some are fighting back by challenging and reporting every Nintendo Switch 2 auction listing they can find.

On eBay.com, Nintendo Switch 2 consoles are, at the time of writing, listed from anywhere between $468 to $855, with a lot listing Buy It Now prices of around $700-$750 — that’s $300 over the recommended retail price.

United in their frustrations both about the pre-order delay and the preponderance of over-priced pre-orders on eBay, however, players are working to take scalpers down together.

“If anyone wants to do their bit for society, go on eBay and report the scalpers,” said one Redditor. “I’ve had about 15 listings removed, spent literally minutes reporting them.”

“Reminder that preselling an eBay item is not allowed unless it will be shipping within 40 days of purchasing off eBay, (impossible for the Switch!), at least in the UK anyways,” said another, racking up almost 6,000 upvotes. The image attached showed a long list of confirmation emails from eBay stating that the content they had reported was removed.

Another jumped on Reddit to confirm they’d had “15 more scalpers removed from eBay,” while another player posted to say their actions saw 20 Switch pre-order listings scrubbed from the site.

So, just why are players having so much luck combating scalpers this time around? Well, that has to do with eBay’s very own terms and conditions concerning pre-sale items, which say “pre-sale listings must clearly state that they are ‘presale’ in the title and description, and guarantee shipment within 40 business days of purchase.”

“You’re not allowed to sell pre-orders on eBay because the seller doesn’t have, and it’s possible they will never actually get, the item they’re selling,” explained rmajor86 on a post that’s also been upvoted hundreds of time. “Just report the listing, and eBay will remove it.”

That said, things may change soon. As formerlyDylan pointed out, June 5 is 40 business days from today, April 10 (excluding Easter), and eBay’s terms and conditions state pre-sale items must “guarantee shipment within 40 business days of purchase.”

While this means scalpers may soon be able to legitimately list their pre-orders for sale across parts of the world where the console will release on June 5, fans may be able to continue to fight scalpers across the U.S. and Canada right up until those countries have a shipping date.

Nintendo Switch 2 arrives on June 5, 2025, with prices starting at $449.99, but the Nintendo Switch 2 pre-order was delayed in the United States after import tariffs enacted by President Trump sent financial markets spiraling. Just a few days later, the issue spread across the border, with Nintendo Canada also confirming pre-orders would now be delayed there, too.

The tariff uncertainty and greedy scalpers have left some Nintendo fans concerned they may be priced out of the next-generation if the company goes even higher than the already controversial prices for the Switch 2 and its games, such as the $79.99 Mario Kart World.

Missed the Nintendo Direct presentation? Worry not — you can catch up on everything shown at the Nintendo Direct right here, and here’s a handy list for every game confirmed for Nintendo Switch 2.

Vikki Blake is a reporter, critic, columnist, and consultant. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Schedule 1 Interactive Map is Now Available

IGN’s Schedule 1 map is here! Our interactive map tracks essential locations across Hyland Point, including Customers and Dealers for players wanting to maximize their business empire. It also includes markers for ATMs, Cash for Trash machines, and more, so you know where to go when you need to make a transaction in Schedule I.

Schedule I Interactive Map

The available map filters for our Schedule 1 interactive map include:

  • Locations, such as ATMs, Dead Drops, Cash for Trash Machines, and Payphones.
  • Businesses, including Taco Ticklers, the Car Wash, and the Post Office.
  • Properties, including the Motel, Bungaloo, and Docks Warehouse.
  • Shops, such as Dan’s Hardware and Gas Mart, so you always know where to go to purchase essential items for Mixing.
  • NPCs, including Customers and Dealers.

Schedule 1 Guides

There’s a lot to do in Schedule I, whether that’s mixing up a new strain or saving up to move into a new property. IGN’s Game Help is here to assist with informative guides to help you keep on track. Our coverage includes:

Visit our Schedule 1 Wiki for more game help.

Meg Koepp is a Guides Editor on the IGN Guides team, with a focus on trends. When she’s not working, you can find her playing an RPG or coloring to unwind.

Ubisoft’s The Crew Lawsuit Insists We Do Not Own The Games We Buy

Ubisoft has insisted that buying a game doesn’t give players “unfettered ownership rights” to it, only a “limited license to access the game.”

The megacorp’s comments come as it sought to dismiss a case brought by two unhappy The Crew players who took the company to court for shutting down its original racing game last year.

2014’s The Crew is no longer playable. No version of the game, whether it’s physical or digital or even if it’s owned already, can be bought and played in any capacity, with servers going dark completely at the end of March 2024.

Ubisoft took measures to create offline versions of The Crew 2 and sequel The Crew: Motorfest to enable players to keep playing, but no similar action was taken for the original.

At the end of last year, two gamers took Ubisoft to court, stating they had been “under the impression” they were “paying to own and possess the video game The Crew instead of paying for a limited license to use The Crew.”

“Imagine you buy a pinball machine, and years later, you enter your den to go play it, only to discover that the all the paddles are missing, the pinball and bumpers are gone, and the monitor that proudly displayed your unassailable high score is removed,” the initial lawsuit read.

As spotted by Polygon, the claimants accused Ubisoft of violating California’s False Advertising Law, Unfair Competition Law, and Consumer Legal Remedies Act, as well as “common law fraud and breach of warranty claims.” They also suggest Ubisoft broke California’s state law around gift cards, which are not allowed to expire.

The gamers also provided images that depict the activation code for the racer clearly shows that it does not expire until 2099, which they believe implies “that [The Crew] would remain playable during this time and long thereafter.”

Perhaps unsurprisingly, Ubisoft does not agree.

“Plaintiffs allege that they purchased physical copies of The Crew under the belief that they were obtaining unfettered access to the game in perpetuity. Plaintiffs also take issue with the fact that Ubisoft did not offer to create an ‘offline, single-player option of the Game, otherwise known as a ‘patch’ when it shut down The Crew’s servers in March 2024,” Ubisoft’s lawyers wrote.

“The [essence] of the plaintiffs’ complaint is that Ubisoft allegedly misled purchasers of its video game The Crew into believing they were purchasing unfettered ownership rights in the game, rather than a limited license to access the game. But the reality is that consumers received the benefit of their bargain and were explicitly notified, at the time of purchase, that they were purchasing a license.”

The response further adds that the Xbox and PlayStation packaging contain a “clear and conspicuous notice — in all capital letters — that Ubisoft may cancel access to one or more specific online features upon a 30-day prior notice.”

Ubisoft has now filed a motion to dismiss the case. If that fails and the lawsuit does proceed, the two plaintiffs have demanded a jury trial.

Storefronts including Steam now include an up-front warning to customers that they’re buying a license, not a game. The change to Steam came after California governor Gavin Newsom signed a law forcing digital marketplaces to make it clear to customers that when they buy media, they only buy a license to that media.

It’s worth noting that the new law still doesn’t prevent companies from yanking your content away from you, but at least they’ll have to warn you about the true nature of your purchase before you click that buy button.

Vikki Blake is a reporter, critic, columnist, and consultant. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Path of Exile 2 Dev Announces More Emergency Changes as Recent Steam User Reviews Hit ‘Mostly Negative’

Path of Exile 2 developer Grinding Gear Games has issued more emergency changes to the action role-playing game amid a backlash to the nerf-heavy Dawn of the Hunt update that has caused recent Steam user reviews to plummet to ‘mostly negative.’

Dawn of the Hunt launched earlier this month and quickly sparked a backlash among the Path of Exile community. The expansion added the new Huntress class, a Spear and Buckler user specialising in hybrid melee and ranged combat. Elsewhere, there are five new ascension classes: the Ritualist, Amazon, Smith of Kitava, Tactician, and Lich. And along with all that are mechanical overhauls, over one hundred new unique items as well as significantly expanded crafting options.

What should have been a hugely positive moment for Path of Exile 2, its developers and its players became something else entirely, however, as the community complained that GGG had slowed the pace of the game down to the point where it became a “total slog.”

The ‘most helpful’ review of the last 30 days on Steam is a negative one that outlines the current problems with the game:

Every boss fight is incredibly longer than it needs to be. Most of the skills do little to no damage. I understand they said they wanted to slow gameplay down, but I don’t think I will even make it more than one week in this league at this point. It just feels incredibly awful right now, IF you can even get the game to run and be stable. That is a HUGE if.

“If you’re a masochist who enjoys being punished for little to no reward, this game is for you,” reads another negative review. “If you’re not, it’s likely that you won’t enjoy the game.

“The release version (0.1) already had a lot of issues in relation to the size of the areas (too large), the slow movement (which makes those large areas feel even worse) and forced combo gameplay (which was optional thanks to some “unintended” build options found by players).

“However, in this new version (0.2 – Dawn of the Hunt), just as many other reviewers have mentioned, the game was slowed down considerably.

“The loot, which wasn’t too common in 0.1, but acceptable, was nerfed by quite a lot, to the point where you kill a rare monster or boss and get no rare items or crafting currencies.

“The forced combo gameplay is back in full force, with the developers wanting to pigeonhole us into this type of gameplay, which is in direct contrast to what an ARPG of this kind is supposed to be. You’re supposed to have freedom to make your build how you like to play it and not be forced to play only the way the developers have intended.

“Players keep complaining about the map size and slow movement and the developers largely ignored these comments until the community backlash was too much to keep ignoring.

“I have 5k hours in PoE 1 and it’s my favorite game of all time. I love GGG but honestly, I cannot recommend this game to almost anyone as it is now.

“Hopefully they will be able to fix these issues in the future and make the game more enjoyable.”

In response, GGG had already outlined a list of changes, but it has now revealed more coming as part of the 0.2.0e due out tomorrow, April 11.

The question for Path of Exile 2 players now is, are these changes meaningful enough to stem the tide of complaints and get the game back into a positive setting? It’s worth noting that Path of Exile 2 has been a hugely successful release for GGG, to the point where it struggled to cope with the sheer number of players at launch. But this success has brought with it additional problems that have even impacted the development of Path of Exile 1, which retains a sizeable and loyal audience.

Path of Exile 2 update 0.2.0e patch notes:

Monster Speed Changes

Many players have been reported being overwhelmed by monsters. The cause of this is a variety of factors and we are addressing them on a case by case basis. We have listed monster changes act by act below, but we also made the following changes more generally.

Many human monsters including the Cultists in Freythorn, the Faridun and the Tribal Humans in Act Three have behaviour where they can interrupt their melee attacks if the player moves too far out of range during the attack, especially for attacks that have multiple hits like a swipe left into swipe right. These interrupt events have been primarily removed especially on things that were attacking very fast as it caused the monsters to be relentlessly able to pursue and attack you giving you no time to engage or use skills between their attacks.

The Haste Aura monster modifier no longer appears on monsters that are already fast.

Act 1

Werewolf Prowlers and Tendril Prowlers now will enter a walking stance (as opposed to running) after performing a melee action, they will only begin running again if you get a certain distance away from them. This behaviour has been applied to many faster monsters.

Hungering Stalkers now have 12% less Life and Damage, they were already relatively weak but we have lowered it a bit further to account for their high movement speed and attack speed. They are intended to engage and attack quickly, but be weak and die fast.

Reduced the number of Bloom Serpents in The Red Vale.

Halved the number of Venomous Crabs in the Hunting Grounds.

The Cultists in Freythorn no longer have interrupt events on their attacks as described above.

The Cultists in Freythorn wielding Axes and Maces in Freythorn now walk after performing a Melee Action, only running again once you exit a certain distance.

Blood Cretins on death Blood Pools have had their duration decreased from 6 seconds to 4 seconds, and fixed the area of effect to match the visual more closely.

Reduced the overall density of more challenging monsters in Ogham Manor.

Act 2

The Boulder Ants in Titan Valley have been replaced by Risen Maraketh, as the area had too many monsters that had irritating movement.

The Faridun have all been modified to remove the interrupt events on their attacks as described above..

Act 3

Diretusk Boar and Antlion Charger’s are now more likely to push you to the side instead of pushing you along with them when they charge you.

The Lost City monster pack composition has been adjusted to result in less ranged monsters

Massively adjusted the Azak Bog, firstly by the aforementioned changes to interrupt events, but also changed the monster composition of the area to have less Ranged and Elite monsters.

Fixed an issue where the Slitherspitter’s poison spray in Venom Crypts was dealing Chaos Damage instead of Physical Damage unintentionally.

We have also identified another issue that affects some areas in which potential monster spawn locations have inconsistent density in different rooms. This leads to situations where some rooms are much denser with monsters than others in an unintended way. We have a fix for this problem but it did not make it into this patch, and will be deployed in a later patch.

These are not the only changes that we will be making to monsters. Further changes will come in later updates. Some changes we didn’t get time to make today, and others require new animations that will take a little longer.

Boss Changes

Viper Napuatzi is one of the more challenging bosses for players, so we made the following change.

Lowered the amount and size of Chaos Rains (the purple ones) in the Viper Napuatzi fight, and cleaned up the visual left afterwards faster to make the following drop locations more obvious.

Uxmal had various quirks that made him somewhat annoying to fight. We have made a few changes.

Reduced the number of times Uxmal changes locations through the fight

Uxmal can no longer recharge Energy Shield while in the air.

Uxmal uses his Flame Breath less often

Xyclucian had some issues with visibility of his effects

The arena of Xyclucian has had its ground foliage removed in order to make his effects more visible

Player Minion Changes

We have changed the way that minion revive timers work. When your first minion dies, it sets the revive timer to 7.5 seconds as before, but each successive minion that dies increases it by less and less (still capped to a max of 7.5 seconds). This should heavily mitigate the situation where most of your minions are dead, but the revive timer keeps resetting to 7.5 seconds over and over.

Disenchanting a Bind Spectre or Tame Beast gem will unbind them, allowing you to use them again.

Tamed beasts can now fit through gaps of the same size that the player can.

Other Player Balance

We don’t have a lot of other player balance changes on top of the ones described yesterday, but we did manage to sneak in the following additional changes:

Rally support is no longer restricted to Strikes or Slams, and can now support any Melee Attack you use yourself.

Glory (Used by Hammer of the Gods and Spear of Solaris) is now no longer consumed if you are interrupted while using the skill.

Fixed a bug where Blood Boils from the Ritualist ascendancy didn’t propagate if the monster exploded on death, such as when using Herald of Blood.

Crafting Changes

We have now finished adding all of the mods to runes for caster weapons. Desert, Glacial, Storm, Iron, Body, Mind, Rebirth, Inspiration, Stone and Vision runes all now work on Wands and Staves, with their own set of modifiers.

Renly’s abandoned shop in the Burning Village now also has a Blank rune which Renly can forge into any elemental rune of your choosing in case you didn’t find any up to that point. As mentioned yesterday, 12 Artificers Orb’s now drop at fixed locations through the campaign in addition to the random drops and salvageable ones.

Performance Improvements

The ground foliage in many areas has had an optimisation pass to improve performance.

0.2.0E Deployment Timeline

And that’s all that made it for 0.2.0E. The patch will be deployed at around 10AM NZT. We have also made some more changes internally, but they didn’t make it in time for the patch.

The following lists the changes that will be deployed after the weekend. These are not the only changes that will be in that patch. These are just the changes that we already have.

Charm Changes

Charms are a system that we never adequately expanded on, and have had several problems that we will finally be addressing. Overall we want charms to be more useful, and for you to be more easily able to use more of them.

First, the changes to charm slots

Charm slots on belts are now granted by implicit mods that are added to belts depending on the level of the area that dropped them. The number of slots is random up to a cap depending on how high level the belt is. You can use a Divine Orb to reroll the number of slots.

Belts have 1 charm slot until level 32, up to 2 until level 64 and up to 3 from level 65 and onwards.

Unique Belts can always have up to 3 charm slots.

For now, Unique Belts with mods that increase the number of charms will still be capped to 3, later on we will remove the cap.

Then changes to the charms themselves.

Several charms were not protecting you from the hit that activated them, these cases have been fixed to work properly.

We have also done a pass on Charm mods to make them more powerful and rewarding.

Stash Tab Affinities

We are adding Stash Tab Affinities for the following categories of items

Socketables

Fragments [Which includes Tablets and Trial Keys]

Breach

Expedition

Ritual

We will also be allowing Charms to go in the Flask stash tab or any tab with the Flask affinity.

Atlas Bookmarks

We have added the ability to bookmark locations on your atlas to find them easily later.

Right clicking a node will allow you create a bookmark by picking an icon and optionally adding a label you can type in.

You can have up to 16 bookmarks at a time.

They will appear as icons around the outside of the screen with a direction allowing you to scroll to them easily, or you can click on them to instantly take you there

You can also view a list of bookmarks under the legend and click them to go there.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Switch 2 Edition Games Contain Both the Game and the Upgrade on the Cart, Nintendo Clarifies

Nintendo has confirmed that Switch 2 Edition games contain both the game and the upgrade on the cartridge itself.

Confusion arose after conflicting reports based on comments from customer service staff suggested Switch 2 Edition games may not include the game itself.

However, in a statement to Vooks, Nintendo clarified this is not the case, although pointed out that some publishers may release Switch 2 Edition games as download codes in physical packaging with no game card.

Here’s the Nintendo statement:

“Physical versions of Nintendo Switch 2 Edition games will include the original Nintendo Switch game and its upgrade pack all on the same game card (i.e. they are exclusively Nintendo Switch 2 game cards, with no download code). Alternatively, some publishers may release Nintendo Switch 2 Edition games as download codes in physical packaging, with no game card.”

$79.99 Switch 2 Edition games include Kirby and The Forgotten Land – Nintendo Switch 2 Edition + Star Crossed World, Super Mario Party Jamboree – Nintendo Switch 2 Edition + Jamboree TV, and The Legend of Zelda: Tears of the Kingdom – Nintendo Switch 2 Edition.

These Nintendo Switch 2 Edition games improve upon their original Switch versions in various ways. The Legend of Zelda: Breath of the Wild and Tears of the Kingdom, for example, gain additional support for the Zelda Notes service in the Nintendo Switch App that provides game help. They also have achievements on Switch 2.

Nintendo also recently confirmed that several new Switch 2 game cards won’t always carry an actual game, but instead contain a key for a game download.

Switch 2 game-key cards are physical cards that only contain a key to download your chosen game. That means there’s no actual game data on the card you insert into your Switch 2, so you’ll need to download it once the card is inserted. Every game-key card case will be appropriately labeled on the lower portion of the front of the box, so if you’re concerned about what exactly you’re purchasing, you should have a heads-up right away.

Games like Street Fighter 6 and the Bravely Default remaster do indeed feature this game-key card disclaimer. Others, such as Mario Kart World and Donkey Kong Bananza, do not. The beefy Cyberpunk 2077, which weighs in at 64 GB on Nintendo Switch 2, comes on cart.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.