Remappy days.
The long-awaited Metroid Prime 4: Beyond finally released in December, and well, not everyone is happy with it.
The game’s focus on NPCs and a literal desert of an open world did not resonate with gamers as well as Retro Studios had hoped. I hate to admit it, but I agree with the loud people on the internet. None of the people complaining about the dialogue better be Xenoblade fans, though. I’d rather listen to Myles MacKenzie’s unprompted advice than the childish blathering of the Nopon or inane technobabble that makes Star Trek’s sound like Shakespeare.
Read the full article on nintendolife.com
