Review: Metal Slug Tactics (Switch) – A Good Shot At Trying Something New

Tactically at odds with itself.

Metal Slug Tactics has felt like it has taken way too long to finally release. More than three years after its initial reveal, the game is finally here and it’s a bold but confused take on the tactics genre that has some big strengths. But, those are counterbalanced with a number of roadblocks and obstacles that often get in the way of the enjoyment you can have with it.

To start things off, this reviewer is coming at this as a turn-based tactics fan with no personal history with the Metal Slug series. When it comes to offering something for genre fans, Metal Slug Tactics succeeds, mostly. The game is actually structured as a roguelike, so you and up to two other characters you select from the Peregrine Falcons will head out and take on various, small missions in isometric grids one by one until you gain full control of an area of the map.

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No Man’s Sky Finally Lands Cross-Save Features In New Update

Plus, Mass Effect’s Normandy returns.

You’ve got to hand it to No Man’s Sky developer Hello Games, that team sure knows how to roll out the updates. Just weeks after the spooky ‘Cursed’ update landed, another patch is set to blast off today with cross-save features as its headline addition.

Starting today, Hello Games is rolling out cross-save compatibility to a select number of No Man’s Sky players, so you can bring your Switch progress wherever you want to play. Now, this is an in-progress rollout, so not everyone will have access straight away. All players can now link their different accounts on the No Man’s Sky cross-save website, with a small group able to select their saves from multiple devices. Hello Games says that all players will be able to do the same in “the coming weeks”, so keep watching the stars.

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We Take Our Hats Off To This Temporary Stardew Valley Performance Fix

No cap.

Stardew Valley‘s long-awaited 1.6 update finally bloomed onto Switch earlier this week, bringing a bumper crop of new additions to the beloved farm sim. This included things like new festivals, floating items and fresh farm layouts, but it also seems to have bundled in its fair share of performance issues, something that creator Eric “ConcernedApe” Barone has been suggesting temporary fixes for while he works on permanent solutions.

The latest suggestion might be the funniest (if most heartbreaking) yet, and honestly, we’ve got to take our hats off — or, more accurately, take our pets’ hats off — to ConcernedApe for coming up with it. Yep, if you want a temporary fix to 1.6 performance issues in Stardew, it seems you’ll have to remove all your pets’ wonderful headwear.

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Sega Delisting ‘Mega Drive Classics’ On Switch eShop This December

Select retro games will still be available on NSO.

Sega has today announced it’s delisting SEGA Genesis / Mega Drive Classics from Nintendo’s Switch eShop. The company will also be delisting multiple games and collections across Steam, Xbox and PlayStation platforms.

This classic collection will be removed from the Switch eShop on 6th December 2024. After this, the title will be “unavailable for new purchases”. If you have already purchased this collection though, it will still be available to download and play at any time.

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Mini Review: STALKER: Clear Sky (Switch) – Tighter Shooting But Less Atmosphere

Faction Wars.

Despite releasing just a year after its predecessor, S.T.A.L.K.E.R.: Clear Sky makes significant changes to the formula of GSC Game World’s venerable series. There are tweaked visuals, improved shooting, and some added systems crammed into this prequel. As a result, it feels markedly different to Shadow of Chornobyl, but not always in a good way. The shift in focus to faction conflict de-emphasises the persistent atmosphere of dread that permeated the first game.

You fill the irradiated boots of Scar, a Stalker with a mysterious condition that allows him to survive the Zone’s emissions. Rescued from such an event by research group Clear Sky, he is tasked with tracking down a group of Stalkers as a means of repayment. These rogue mercenaries have designs on reaching the secrets at the centre of the Zone… and one of their number is our old friend Strelok.

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Vampire Survivors Dev Doesn’t Want A “Dramatically Different” Scope For Future Games

“I want to stay on the same level”.

Last month’s excellent ‘Ode to Castlevania‘ DLC has got us diving into Poncle’s beautiful bullet hell, Vampire Survivors, all over again. We’ve been having such a good time with the latest expansion that we’d be perfectly happy to see waves of DLC added to this one for years to come, but naturally, Poncle may one day want to move on to a new project. And yet, whatever comes next, it seems we shouldn’t expect it to blow the current project’s scope out of the water.

That is according to the game’s creator, Luca Galante, who, in a recent interview with Metro, stated that he wouldn’t want a follow-up game to “try and do something bigger just because it’s what everyone is expecting”. Instead, Galante claims, he’d rather keep working at his own level: “It would have a higher budget,” he told Metro, “but it wouldn’t be dramatically different in terms of scope, than Vampire Survivors”.

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Gallery: Unboxing Superdeluxe’s Lush Switch Editions For Radiant Silvergun, Clock Tower & Wizardry

Full of Eastern promise?

Formed in 2022 as a collaboration between North American publisher Limited Run Games and Japanese localisation company 8-4, Ltd, Superdeluxe Games may be focused more on Japan than the West, but the company is doing some exciting things in the realm of physical releases that the whole world should see.

With this in mind, Superdeluxe was kind enough to send us some samples of its latest games so we could see first-hand what all the fuss is about (thanks to the always-excellent Jake Smith for making this happen, by the way).

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Zelda: BOTW And Animal Crossing: New Horizons Composer Yasuaki Iwata Has Left Nintendo

“Thank you very much for your continued support!”.

The man behind some of the Switch’s best music tracks, Yasuaki Iwata, has announced that he has left his role at Nintendo.

The composer took to Twitter to share that he actually stepped back from the position in July 2023, though this is the first time he has publicly acknowledged it.

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