Pirate Adventure Ahoy! ‘Mark Of The Deep’ Sets Sail On Switch Next Week

To the depths.

Publisher and developer Mad Mimic has revealed that its upcoming pirate-themed action-adventure Mark of the Deep will be swashbuckling its way onto Switch on 8th October.

After his ship mysteriously crashes off the coast of a spooky cursed island, Marcus “Rookie” Ramsey sets out to reassemble his crew and take down whatever monsters, gangs or nefarious cult leaders stand in his way.

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Bakeru Is Currently Unavailable On The Switch eShop In Europe

Spike Chunsoft says it’s “urgently working on resolving this”.

Switch users across Europe have noticed the recently released game BAKERU has disappeared from Nintendo’s eShop.

In case you’re wondering what’s going on, publisher Spike Chunsoft has actually shared a notice about this on social media – mentioning how it’s “aware of an issue” making the game unavailable and is “urgently working on resolving this”.

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Feature: Life Is Strange: Double Exposure Directors Discuss Caulfield, Canon & Switch

“Both endings of the original Life is Strange are canon”.

What were you getting up to in 2015?

Maybe you were playing video games back then too, so as a refresher, 2015 was the release year for the sweeping epic Metal Gear Solid V, the somewhat polarising Fallout 4, and indie darlings Rocket League and Undertale. If you were one of the few people rocking a Wii U, it’s possible you were lurking in Splatoon lobbies.

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Poll: Box Art Brawl: Professor Layton And The Miracle Mask

I’ve got it!

Hello folks, and welcome back to another edition of Box Art Brawl!

Last week, we checked out the Game Boy Advance version of Donkey Kong Country. It was a classic 3-way battle in which Japan managed to emerge victorious with 42% of the vote. Europe followed very closely with 39%, while North America floundered slightly at 19%.

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Video: Minecraft Movie ‘Exclusive Insight’ Shows Off The Live-Action Crafting Table

The goal is to authentically capture “the spirit of Minecraft”.

During Minecraft Live 2024, Mojang shared an “exclusive insight” of the upcoming Minecraft movie, due out in April 2025.

The live-action project is being led by director Jared Hess and producer and creative director of entertainment at Mojang, Torfi Frans Olafsson. Both understand how creators have already made such amazing animated stories and content based on Minecraft, and so the decision was made to do something different with a movie on a much larger scale.

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Feature: “Venom, Dr. Doom, And Whoever I’m In The Mood For That Day” – Shuhei Matsumoto Talks Marvel vs. Capcom

The world warrior.

Shuhei Matsumoto may not yet be as familiar in the fighting game world as the exuberant Yoshinori Ono, but with his playful personality and regular online announcements, panels and interviews, he’s certainly on his way.

Since 2017 he has been assisting with and spearheading productions on the likes of Street Fighter 6, Marvel vs. Capcom: Infinite, the Capcom Fighting Collection, and now the superb Marvel vs. Capcom Fighting Collection: Arcade Classics.

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Review: Night Slashers: Remake (Switch) – Some Nice, Gory Ideas, But The Visuals Are The Real Horror Story

One foot in the grave.

Upon first boot, Night Slashers: Remake introduces itself within a mock 4:3 arcade screen bezel, where the first character appears against beautifully drawn scenery, trailed by awesome flesh-decayed zombies. At this point, we thought, “Damn, this looks great.” A moment later, the screen flashed into full widescreen, revealing the actual makeover, and informing us that we had been momentarily fooled by the original arcade graphics. The redrawn aesthetic, in contrast, is a giant leap down.

This anecdote tells you all you need to know about the biggest issue of this remake of Data East’s beat ’em up: its visuals are astoundingly tasteless. And no, it’s not a nostalgia issue. The graphics of the far superior arcade original are replaced with an art style that looks reminiscent of stiff, early-’00s Flash games. The new, shadow-puppet-like sprites lack depth, and their overly smooth limbs seem to float about in rest animations and skate unusually across the floor.

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Capcom Says It Will Continue To Grow The Ace Attorney Series

And insists it “won’t stop producing content”.

Ace Attorney fans worried about the series dropping off can seemingly relax, with Capcom recently easing any concerns in a recent interview.

Speaking to Netlab, Capcom’s Kenichi Hashimoto has mentioned how the Japanese developer and publisher “won’t stop” producing Ace Attorney content. There are apparently plenty of “directions” the team is looking at taking this long-running series. This even potentially includes more “mixed media”.

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Arika Is Developing A “New Tetris Game”

The team behind ‘Tetris: The Grand Master’ series.

If you need more Tetris in your life, Tetris: The Grand Master developer Arika has announced it’s signed a license agreement for a new Tetris game.

According to a translation of the official PR, the new title is based on the concept of “Tetris that makes you better at Tetris” (thanks, Gematsu).

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