Hands On: Zelda: Tears Of The Kingdom Indulges Your Idiocy In The Very Best Way

This just in: Bokoblins hate apples.

To say there’s been hype surrounding The Legend of Zelda: Tears of the Kingdom would not just be an understatement, but a fairly poor opening line to any sort of hands-on feature.

On an unrelated note, Nintendo recently invited us to go and have a go at The Legend of Zelda: Tears of the Kingdom at their European headquarters in Frankfurt. We got a whopping 70 minutes with the game, which felt like no more than ten with all the stuff we wanted to proverbially bathe ourselves in, so how did it hold up? Has this so-called hype been justified?

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Random: Nintendo’s New Zelda Video Asks “When Did You First Wield The Master Sword?”

You have my sword.

The countdown to The Legend of Zelda: Tears of the Kingdom is very much on, and in the run-up to the game’s release Nintendo is taking a look back at Link’s journey with the Master Sword throughout the series.

From what we have seen of Tears of the Kingdom so far, it’s fair to say that the legendary blade has seen better days and, fortunately, all of those ‘days’ are showcased in a recent video published by @NintendoUK on Twitter.

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Mario Movie Announces “Special Screenings In Japanese” (North America)

“Beginning Friday, April 28”.

If you’ve already been to see the Mario Movie a dozen times and are looking for a fresh way to enjoy this animated movie, read on… Illumination and Nintendo have announced there’ll be special screenings in Japanese from 28th April. These special US and Canada screenings line up with the film’s release date in Japan.

GoNintendo points out how these screenings will apparently be “Japanese without English subtitles” but it could also be on a case-by-case basis, depending on the cinema.

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Mario Movie Announces “Special Screenings In Japanese” (US)

“Beginning Friday, April 28”.

If you’ve already been to see the Mario Movie a dozen times and are looking for a fresh way to enjoy this animated movie, read on… Illumination and Nintendo have announced there’ll be special screenings in Japanese from 28th April. These special US screenings line up with the film’s release date in Japan.

GoNintendo points out how these screenings will apparently be “Japanese without English subtitles” but it could also be on a case-by-case basis, depending on the cinema.

Read the full article on nintendolife.com

Xenoblade Chronicles 3 Version 2.0.0 Is Now Available, Here Are The Full Patch Notes

The final wave of the Expansion Pass has arrived.

Nintendo surprised Xenoblade Chronicles 3 fans last week when it announced the “final DLC” for the Expansion Pass would be arriving this week on April 25th. In an update, it’s now officially gone live!

The original story scenario ‘Future Redeemed’ features a cast of “new and familiar characters” including Shulk, and will connect all three installments of the Xenoblade Chronicles series together. Players can also look forward to “new battle mechanics” like Unity Comb – allowing two characters to attack in unison.

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Video: We Test Dokapon Kingdom Connect’s Friendship-Ending Multiplayer

Ahead of the game’s release next month.

If you’re looking to ruin some friendships, then boy, do we have a game for you. Dokapon Kingdom Connect launches on Switch on 8th May 2023, and this hybrid board game RPG has a bit of a reputation for being a brutal time with friends.

Originally released on the PS2 before jumping over to the Wii in 2008, Dokapon Kingdom was developed by cult studio Sting which created Treasure Hunter G, Baroque, and the Dept. Heaven series which includes Riviera: The Promised Land, Yggdra Union, and Knights in the Nightmare. Sting is known for its eclectic collection of RPGs, and Dokapon Kingdom is no different with the strongest heroes in the land attempting to battle it out to collect the most tax money for the king to win the princess’s hand in marriage.

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Soapbox: Torna – The Golden Country Is One Of The Best DLCs Of All Time

Future established.

Soapbox features enable our individual writers and contributors to voice their opinions on hot topics and random stuff they’ve been chewing over.

Today, Alana proclaims that Xenoblade Chronicles 2 has one of the best pieces of DLC ever in Torna – The Golden Country, and ponders what that could mean for Xenoblade Chronicles 3: Future Redeemed. Beware of XC2 spoilers…

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Exclusive: Metroid’s Kraid Theme Gets Chill Jazz Cover On Upcoming ‘Game Music Lullabies’ Album

Joins tracks from Zelda, Mega Man, NieR and more.

What do you get when you combine the Kraid theme from Metroid will the chilled-out jazz orchestration of Gentle Love — the musical duo behind the Prescription for Sleep: Game Music Lullabies albums? Well, you end up with something a little like the track that you can hear above, exclusively revealed to us today by Scarlet Moon Records.

‘Kraid’ is one of the 12 tracks that make up Prescription for Sleep: Game Music Lullabies Volume III, a brand new album from Norihiko Hibino (composer on the Metal Gear Solid series) and AYAKI (performer for both the Etrian Odyssey and Persona Q soundtracks).

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Picross S9 Brings New Rewind Feature To The Picture Puzzle Series This Week

Take it back now y’all.

It was only in September 2022 that we got out last nonogram puzzle hit as PICROSS S8 released on Switch, but publisher Jupiter isn’t one to wait around so we have the next entry in the series heading our way on 27th April.

Picross S9 seems to be a pretty standard affair — what do you expect? It’s Picross — with 485 puzzles for you to complete across a variety of game modes (Classic, Mega, Colour, Clip). Once again, you can use either touch screen or button controls and multiplayer options are available for up to four players.

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Review: Afterimage – An Attractive, Sprawling Metroidvania That Struggles On Switch

Don’t walk away, Renee.

There’s nothing quite like a good Metroidvania. Dense labyrinths to traverse, many kinds of demons/undead/monsters to slay, new equipment to find, hazards to leap, and, most importantly, abilities to acquire that allow you to explore even more. We’ve gotten quite a few stellar genre entries in the last decade, but now we have another that aims to join the most memorable of them: Aurogon Shanghai’s Afterimage. This sprawling, anime-inspired take on the genre double jumps and air dashes with the best of them, though it isn’t without its quirks.

Afterimage opens with a vague, Dark Souls-like overview of how its world has decayed, depicted with a series of gorgeous, hand-drawn images. We understood none of it. In fact, the narrative is a convoluted mess of fantasy pronouns and anime girls; even after a dozen hours, we still didn’t know what was going on other than that, taking control of a young magical girl named Renee, we had to seek out a cloaked girl that stole her master’s soul. Joined by a sassy spirit called Ifree, we were off through hand-drawn biome after biome, whacking a wide array of enemies with whips and great swords as we explored every nook for treasure and upgrades.

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