Masahiro Sakurai Has Finished Recording His Final YouTube Video

“I think it will be a while before it is released”.

Super Smash Bros. creator Masahiro Sakurai has previously mentioned how he planned to wrap up his YouTube channel, and now he’s shared another update about this on social media. According to a rough translation, he’s now finished recording the final episode. Just don’t expect to see it any time soon, as it will apparently be a while before it’s released.

Until then, you can continue to enjoy his regular uploads like his most recent video focused on attack collision in games. Throughout his channel’s lifespan, he’s also shared plenty of other tips and insights about game design – covering areas such as sound, graphics, controls, animation, and various other interesting topics related to this subject.

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Mailbox: Switch’s Pokémon Woes, NSO’s Value, First-Person Plurals – Nintendo Life Letters

Issue #13 – June 2024.

Welcome back, one and all, as we delve into the Nintendo Life Mailbox once more.

It’s Direct season, and Summer Game Fest has done a good job of whetting our appetite for hearty Nintendo announcements sometime soon. It’s been a little quiet recently on the Switch front, which may have something to do with the small amount of correspondence we received this month. Perhaps you’re all out enjoying fine weather and great video games, but Mr. Postman had just a handful of letters in his bag for us. Publishable ones, at least.

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Poll: Box Art Brawl – Duel: Turok 2: Seeds Of Evil

Life, uh, finds a way.

We are back for another edition of Box Art Brawl! Are you ready to rank some covers?

Last time saw a mega match-up between three regional variants for Mega Man: Dr. Wily’s Revenge in celebration of five games in the series landing on NSO. Unsurprisingly, it was the colourful Japanese variant that walked away with the win, taking 69% of the vote and leaving Europe and North America in the dust with 26% and 5% respectively.

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Square Enix’s SaGa Emerald Beyond Receives A New Update For Switch

Physical release with English language support also coming.

Square Enix’s SaGa Emerald Beyond might not have received the same amount of attention as certain other JRPGs this year, but months after its release Square Enix is still showing support for the game with some updates.

The “major content” in this latest one addresses multiple bugs and also includes some quality of life improvements. Here are the full patch notes:

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‘Mina The Hollower’ Teases Grand Gameplay Reveal In The Near Future

For now, here’s a new trailer.

Yacht Club Games spent most of its recent broadcast digging into Shovel Knight‘s upcoming games and DLC, but there was also a brief update in there about the company’s new action-adventure game Mina The Hollower, which draws inspiration from series like The Legend of Zelda.

Apart from a new video (above) showcasing once again what players can expect in this new adventure, the game’s director Alec Faulkner shared some extra insight about this new 8-bit handheld-style adventure running at a smooth 60 frames per second.

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Surprise! Shovel Knight’s Original Adventure Is Getting The Deluxe Treatment

Dig into an enhanced edition “soon”.

As part of Shovel Knight‘s 10th anniversary celebrations, Yacht Club Games will be going back to where it started, with the original game Shovel of Hope – only this time it’s getting the ‘DX’ treatment! You might remember a few titles of yesteryear getting the same treatment after their initial run and now we’ve got Shovel Knight: Shovel of Hope DX.

This is a new “enhanced edition” of Shovel Knight’s adventure that started it all. Apart from Steam, no other platforms have been confirmed (but a Nintendo release seems highly likely given the series’ history) and we don’t have a release date just yet, but we do know that it’s “coming soon”, so hopefully there’s not long to go.

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Review: Glory Hunters (Game Boy) – A Glorious 8-Bit Throwback With Some Rough Edges

Achievement Unlocked: Wait, wrong console.

With such a wealth of homebrew and aftermarket games releasing for old Nintendo hardware, we thought we’d check out one of the most promising examples in this neo-retro Game Boy review. To reiterate, Glory Hunters isn’t available on Switch, though we’ll be sure to let you know if that situation ever changes.

For review, George played and captured screenshots on an Analogue Pocket.

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Final Fantasy XIV Online Director Would Love To See Square Enix’s MMO On A “Nintendo Platform”

The Switch “successor” is on the horizon…

The Switch has an extensive library of games covering all sorts of franchises and while it’s got plenty of Final Fantasy titles nowadays, one game still missing in this particular series is Square Enix’s massive (and highly successful) multiplayer role-playing game Final Fantasy XIV Online. So will we ever see it on a Nintendo system?

Game director and producer Naoki Yoshida (also known as Yoshi-P) was recently asked by Easy Allies about the possibility of a Nintendo release and mentioned how he wants to see the game available on as many devices as possible in the long run. This apparently includes Nintendo’s hardware, and at the rate it’s going, the new target could potentially be the Switch’s “successor”.

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Round Up: Yacht Club Games Presents – Every Shovel Knight Switch Announcement And Much More

Shovel of Hope DX, DLC, updates… the list goes on!

Alongside the new game announcement at the special Shovel Knight 10th anniversary broadcast, Yacht Club games also announced a whole bunch of other new content on the way. We’re talking about a new enhanced version of the original game, Shovel Knight DLC, an update on Mina The Hollower, and much more.

With so much revealed at this event, we’ve put together this round up – featuring everything you can expect from Yacht Club in the future. This includes some projects which are “coming soon”, some “summer 2024” releases, and even a TBD release. It’s all happening on the Shovel Knight front!

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Talking Point: Is Summer Game Fest Really Missing Nintendo’s Presence?

Nontendo.

Let me get this out of the way – being at Summer Game Fest was amazing.

The people were amazing. The variety of games, both big and small, were amazing. I was lucky enough to go to E3 twice back when I wrote for a different site, and I would take the laid-back vibes, the layout, and the ability to socialise at my own pace any day of the week over the crowded convention centre of E3.

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