‘Morrowind you up.
Overmorrow, the debut release from solo developer PixelManta, manages to be philosophically interesting, is evocatively written, visually distinct, and lovingly crafted. Yet, the notion of re-playing it – which you’ll effectively need to do by design – is a tall order, and therein lies the unfortunate problem with this otherwise commendable maiden indie effort.
When we reported on Overmorrow’s central mechanic of a player’s save data being deleted after 30 in-game days, the comment section was abuzz with discussion over the merits of such game design. A player’s time is precious, and holding a sword of Damocles over save data is one of the most provocative decisions a developer can make.
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