MARVEL Tōkon: Fighting Souls Interview

MARVEL legends, assemble! Coming to PlayStation 5 in 2026, MARVEL Tōkon: Fighting Souls is a 4v4 team-based fighting game created in partnership with Arc System Works — renowned for Guilty Gear and Dragon Ball Fighter Z — PlayStation Studios, and MARVEL Games.

The game has captured the attention of both fighting game enthusiasts and MARVEL fans alike. We spoke with Arc System Works Producer Takeshi Yamanaka, Game Director and Lead Battle Designer Kazutoshi Sekine, and SIE PlayStation Studios XDEV Senior Producer Reed Baird about the game’s standout features, unique elements, and the debut of Spider-Man and Ghost Rider as playable characters at Tokyo Game Show 2025.

Takeshi Yamanaka
Producer, Arc System Works

Kazutoshi Sekine
Game Director & Lead Battle Designer, Arc System Works

Reed Baird
Senior Producer, SIE PlayStation Studios XDEV

From Japan to the world – a tribute to MARVEL and its fans

PS Blog: How was the title MARVEL Tōkon: Fighting Souls chosen?

Yamanaka: A beam of light flashes between the characters when they’re swapped, and we interpreted that light as a “soul,” which inspired the inclusion of “Fighting Souls” in the title. However, “MARVEL Fighting Souls” alone didn’t capture the Japanese identity we wanted to convey, especially when one of the project’s goals was to deliver something special from Japan to a global audience. That’s why we added the Japanese word “Tōkon,” which means fighting spirit.

With heroes and villains able to join forces, is the game meant to be an epic yet chaotic crossover of MARVEL characters?

Yamanaka: I can’t reveal specifics just yet, but each character has their own detailed lore and backstory. As for why heroes and villains can team up, we’ll have more to share in future updates.

What was most important to you when bringing MARVEL characters into a fighting game?

Yamanaka: We made sure to respect each character by retaining their iconic elements that fans know and love. At the same time, our goal was to showcase our unique Japanese perspective and the Arc System Works identity within the designs. MARVEL Games responded most strongly to Iron Man and Storm. With Storm, I believe we were able to deliver the vision they were hoping to see from Japanese creators.

What did you prioritize in terms of presentation?

Sekine: We gave the character select screen a fresh, distinctive look, drawing on both American comics and Japanese shōnen manga for inspiration. Matches that conclude with a stage transition or a super move are presented in a manga panel style, creating a unique effect unlike anything before.

Spider-Man and Ghost Rider were made playable for the first time. What was the concept behind Spider-Man’s design?

Sekine: Our intention with Spider-Man was to faithfully capture his defining traits while making him truly enjoyable to play. We wanted to make him easy to pick up, reflecting his role as the “friendly neighborhood” hero. We fine-tuned the way he plays, and I wanted to make sure we include Spidey Sense*, which has never appeared in a fighting game before.

*In this game, Spidey Sense allows Spider-Man to evade attacks and throws while automatically striking back.

What about Ghost Rider?

Sekine: Ghost Rider’s standout mechanic is the “Vengeance Gauge,” designed to resemble a tachometer. When the gauge overheats, Ghost Rider becomes vulnerable, but when it hits the red zone, his abilities grow stronger. This system encourages Ghost Rider — typically a long-range fighter — to move in close. Managing the gauge is tricky, but the exhilaration of entering the red zone perfectly captures his fiery spirit.

Reed: That kind of mechanic is exactly what makes Arc System Works stand out. Storm, which you mentioned earlier, also fights in ways we’ve never seen before, which is very exciting.

How has the feedback been from past demos and the closed beta test (CBT)?

Yamanaka: We’ve received a lot of feedback, and I didn’t expect it to be so overwhelmingly positive. Of course, we also received constructive criticism, and we will use that to make meaningful improvements.

Sekine: At EVO, the demo stations were always packed, which spoke volumes about how beloved MARVEL is and showed how well this game is meeting those expectations. The players’ passion is what keeps us going.

Yamanaka: A father stood by as his kids played, their faces glowing with big smiles. As a creator, seeing people enjoy the games I worked on is profoundly rewarding.

Lastly, do you have any words for fans looking forward to the game? Are there other details you’d like them to look for?

Reed: I hope playing this game will become a cherished memory for players. I still remember being deeply moved by fighting games when I was a kid. We’ve poured a lot of love into this project, and with the theme of “from Japan to the world” in mind, we hope to reach fans all over the world.

Yamanaka: We put considerable thought into the role of music in fighting games, so I’d love for players to pay attention to the soundtrack. Listen closely to how the music shifts as the battle unfolds.

Sekine: The CBT proved that battles run smoothly online, and the stage designs are a highlight in their own right. Our aim is to present MARVEL in a new light while also evolving the team-based fighting genre. The game is full of hidden treasures, and we can’t wait for players to discover them.

PlayStation Store: September 2025’s top downloads

It’s time to see which PS5, PS4, PS VR2, and free-to-play games topped last month’s download charts. September saw sports rise to the top again as NBA 2K26 led the league in the US, while EA Sports FC 26 took charge in the EU charts for PS5, with Borderlands 4 and Hollow Knight: Silksong also performing strongly. Meanwhile, Dragon Ball Gekishin Squadra found success on the free-to-play charts in both the US and EU.

Check out the full listings below. What titles are you playing this month?

PS5 Games

US/CanadaEU
NBA 2K26EA Sports FC 26
Borderlands 4Hollow Knight: Silksong
EA Sports FC 26Borderlands 4
Hollow Knight: SilksongNBA 2K26
EA SPORTS Madden NFL 26Dying Light: The Beast
Dying Light: The BeastGrand Theft Auto V
Grand Theft Auto VForza Horizon 5
NHL 26Minecraft
SILENT HILL fReady or Not
EA SPORTS College Football 26SILENT HILL f
Ready or NotNo Man’s Sky
HELLDIVERS 2Assassin’s Creed Shadows
Forza Horizon 5Hogwarts Legacy
MinecraftNHL 26
METAL GEAR SOLID Δ: SNAKE EATERMafia: The Old Country
Sonic Racing: CrossWorldsUFC 5
No Man’s SkyMETAL GEAR SOLID Δ: SNAKE EATER
Gears of War: ReloadedHell is Us
FINAL FANTASY TACTICS – The Ivalice ChroniclesDragon Ball Z: Kakarot
Hell is UsIt Takes Two


*Naming of products may differ between regions
*Upgrades not included

PS4 Games

US/CanadaEU
Red Dead Redemption 2EA Sports FC 26
Hollow Knight: Voidheart EditionRed Dead Redemption 2
Batman: Arkham KnightHollow Knight: Voidheart Edition
Hollow Knight: SilksongBatman: Arkham Knight
Grand Theft Auto VHollow Knight: Silksong
EA Sports FC 26Grand Theft Auto V
Need for Speed HeatAssassin’s Creed Origins
MinecraftThe Forest
Mortal Kombat XA Way Out
The ForestAssassin’s Creed Odyssey
Call of Duty: Black Ops IIIMafia: Trilogy
Sekiro: Shadows Die Twice – Game of the Year EditionNeed for Speed Heat
A Way OutMinecraft
Mafia III: Definitive EditionKingdom Come: Deliverance
Assassin’s Creed OdysseyUnravel Two
Assassin’s Creed OriginsMortal Kombat X
STAR WARS Battlefront IISekiro: Shadows Die Twice – Game of the Year Edition
Mafia: TrilogyHogwarts Legacy
PsychonautsMafia II: Definitive Edition
NBA 2K26Descenders


*Naming of products may differ between regions 

PS VR2 Games*

US/CanadaEU
Alien: Rogue Incursion VRAlien: Rogue Incursion VR
Creed: Rise to Glory – Championship EditionCreed: Rise to Glory – Championship Edition
Beat SaberHorizon Call of the Mountain
GORN 2Beat Saber
Job SimulatorJob Simulator
Vampire: The Masquerade – JusticeMetro Awakening
Arizona Sunshine 2Arizona Sunshine 2
Among Us 3D: VRMoss: Book II
PavlovPavlov
Arken AgeRagnarock

*PlayStation Store purchases only. Game upgrades or games bundled with hardware not included

Free to Play (PS5 + PS4)

US/CanadaEU
DRAGON BALL GEKISHIN SQUADRADelta Force (F2P)
Delta Force (F2P)Roblox
Fortniteskate.
Marvel RivalsFortnite
RobloxDRAGON BALL GEKISHIN SQUADRA
Call of Duty: WarzoneCall of Duty: Warzone
skate.Rocket League
Tom Clancy’s Rainbow Six Siege X – Free AccessTom Clancy’s Rainbow Six Siege X – Free Access
Rocket LeagueeFootball
Fall GuysMarvel Rivals

Call of Duty: Black Ops 7 — hands-on report

For the first time ever, Call of Duty fans are getting back-to-back Black Ops games with the release of Call of Duty: Black Ops 7 this year. Leaping ahead to the future of 2035, the game is a direct sequel to the story told in Call of Duty: Black Ops 2 — but what’s really interesting is the way it builds on the foundation set by Black Ops 6, with its introduction of systems like Omnimovement and the return of round-based Zombies.

At Call of Duty: Next, I got a chance to jump into the combat boots of David Mason and a few other operators. I played on six new Multiplayer maps, tried out the updated Omnimovement, cleared Zombies off the new Wonder Vehicle, and picked a few dropzones on Warzone’s new Resurgence map and updated Verdansk.

Call of Duty: Black Ops 7 — hands-on report

You can check out just about everything we saw (and a few more things) in Black Ops 7’s open beta, which launches on October 5 if you pre-ordered the game, and on October 7 for all players.

Without further ado, let’s get to all the juicy hands-on action.

Gameplay Evolution

Even Omni-er Omnimovement: Treyarch is building on the foundation it established with Call of Duty: Black Ops 6 last year, making a few tweaks and adjustments to the Omnimovement system that allows you to run, slide, and dive in any direction. The big one is wall-jumping—you can now fling yourself into the air with a wall jump to bounce around corners, cross gaps, and confuse opponents. You can chain up to three jumps together, but each jump will cost you some momentum. Other additions include moving while mounted and a new finisher that lets you attach a grenade to another player and kick them toward their friends.

Movement as a loadout option: While Omnimovement still offers a lot of agility to every player, Treyarch has made some adjustments to the system by turning a few elements into Perks. The double-time Tac Sprint, for instance, now requires a specific Perk and comes with the trade-off that your normal sprint is slower when you equip it. But other Perks boost movement too, like Lightweight, which increases your movement speed and lets you slide and dive farther, and Dexterity, which lets you reload faster and aim down sights during dives and slides.

Overclock your stuff: Getting good at nailing enemies with frag grenades while they’re flocking to the hard point? In Black Ops 7, successfully using items like equipment, Scorestreaks, and Field Upgrades builds up progress that allows you to Overclock those items, unlocking an upgrade that makes them more powerful. You can choose your Overclocks when you select your loadout, with each Scorestreak, Field Upgrade, and piece of equipment offering two possibilities, allowing you to tailor your preferred playstyle.

Become a Hybrid Combat Specialist: In Black Ops 6, choosing three Perks of the same type unlocked a Combat Specialist bonus that amped up a specific playstyle. Black Ops 7 gives you a little more freedom; you can now mix two of one type of Perk with one of another to unlock a Hybrid Combat Specialist bonus, so you can mix and match a little more and still get useful benefits.

Near-future technology: Black Ops 7’s setting in the 2030s brings some new robotic and drone threats that you can deploy in battle as Scorestreaks. The D.A.W.G. is a dog-like combat robot; the Rhino is Treyarch’s take on the Juggernaut, a robot wielding a minigun you pilot into battle; HKVs are Hunter-Killer Drones that are deployed from aircraft and seek out targets once they hit the ground; and the VOTL Warship returns from Black Ops 2 with some new upgrades to terrorize from the skies.

Share the load(out): Ever wonder what weapon and Perks the person who just took you out was using? You can see the loadouts of opponents on the Kill Cam, and in the launch version of the game, you’ll actually be able to nab their Gunsmith customizations for yourself. Gunsmith codes will let you share your weapon builds with friends or online, so if you ever see a gun you wish you were taking into battle, you can have it.

Guns—lots of guns: Black Ops 7 will bring 30 new weapons compared to Black Ops 6, and thanks to its near-future setting, that’ll include 16 that are all-new to the franchise.

Multiplayer

Black Ops 7 will launch with 18 multiplayer maps—15 new 6-on-6 maps, plus three remastered maps from previous games, and two large-scale 20-vs.-20. I fought across six of the new maps, which will appear in Black Ops 7’s multiplayer beta.

Maps

Blackheart — Round and floating, Blackheart is a lot like a small oil rig, laid out like a wheel. At the center is a room where teams converge for big fights, while the outer edges have longer sight lines for sniping and setting ambushes.

Toshin — A Japanese cityscape with lots of small interiors, tight corners, and crashed cars and trains that can be useful for cover, or might explode at the wrong moment. There are numerous ways to slip between locations in Toshin, provided you can find the right vent or elevator shaft.

The Forge — The paramilitary organization known as The Guild also appears to be a corporate entity that enjoys showcasing and selling its robotics and drone technology. The Forge is a facility that serves as a testing ground on the outside and a sleek showroom on the inside.

Exposure — Set near a series of solar panels, Exposure is something of a prefabricated industrial site where you can clamber over buildings and slip between structures for ambushes.

Cortex — Cortex gives off heavy supervillain lab vibes, with lots of spooky-looking tubes and panels to use as cover. It’s a map with exteriors that loop around a series of interior pathways, providing multiple ways to approach a given objective.

Imprint — A snowy mountain fortress, Imprint combines open exterior spaces with sparse cover, and tighter interior corridors and vertical areas where it pays to be aware of your surroundings..

Modes

In addition to a few classic Call of Duty modes—Team Deathmatch, Domination, and Hardpoint—I also tried the new Overload mode at Connect. In the beta, you can also expect to play Kill Confirmed and Search and Destroy.

Overload — A new 6-vs.-6 mode, Overload, creates some frantic dashes, big team fights, and huge momentum swings. Two teams attempt to grab an overload device, and once one team has it, their goal is to reach one of two designated locations on the opposing team’s side of the map. If they can carry the device to one of the designated spots, they score a point; however, if the device is dropped, the other team can pick it up. As soon as a point is scored, the device respawns somewhere in the middle of the map, triggering another mad dash to grab it.

Skirmish — We didn’t play it, but at launch, Black Ops 7 also offers a massive new 20-vs.-20 mode that has its own dedicated maps to give you plenty of room to mix it up.

Zombies

In Black Ops 7, Treyarch builds on last year’s return of round-based Zombies with new maps and modes, along with new monsters to threaten you along the way.

Ashes of the Damned The new map available at launch is the biggest Call of Duty has ever seen. It’s comprised of multiple locations to navigate and explore. They’re all linked together by roads, but between each of the main areas is a dense, deadly fog you’ll need to cross.

Meet Ol’ Tessie — To get around in Ashes of the Damned, you’ll need a ride, and that’s the new “Wonder Vehicle,” Ol’ Tessie. The truck starts as a bit of a clunker, but you can repair and upgrade it to turn it into a proper zombie-smashing crew transport—and even install a Pack-a-Punch Machine in the truck bed. You’ll need Ol’ Tessie to be tough, since the fog is home to unkillable zombies, as well as gremlin-like Ravagers that will attack your vehicle.

New ways to play — Zombies adds two new modes in Black Ops 7 that we didn’t play at Connect: Survival and Cursed. Survival mode takes place on smaller maps—in the beta, you’ll see locations taken from Ashes of the Damned—to provide a quicker, more frantic Zombies experience that still includes uncovering secrets while you fight for your life. And for the really hardcore Zombies fans, Cursed mode will offer an even steeper challenge.

Warzone

Haven’s Hollow: A new Resurgence map, Haven’s Hollow is set in Appalachia and draws inspiration from the Zombies maps Shattered Veil and Liberty Falls—before the undead ravaged the latter. The map features nine Points of Interest, including open fields at one end and a small but densely populated town at the other, with numerous buildings to hide in and rooftops to snipe from.

Updated Verdansk: Two Points of Interest are coming in Black Ops 7’s first season—the all-new Signal Station, and a remastered version of the Factory.

Try Multiplayer and Zombies in the Black Ops 7 Beta

Players who pre-order Black Ops 7 will get early access to the Black Ops 7 beta, running October 2-5. Activision is also offering an open beta for all players, no pre-order required, from October 5 to 8. 

The beta includes all the multiplayer maps I fought across at Connect: The Forge, Exposure, Blackheart, Imprint, Toshin, and Cortext. It also packs the new Overload mode, as well as classics Team Deathmatch, Domination, Hard Point, Kill Confirmed, and Search and Destroy.

The beta goes beyond multiplayer to include Zombies, as well. Starting on October 3, you’ll be able to try the new Vandorn Farm map and Survival mode.

Black Ops 7 introduces numerous small yet highly targeted and meaningful changes to Black Ops 6’s foundation, while offering a substantial amount of new content across all its modes. 

But you don’t have to wait to see for yourself—check out all Treyarch and Raven have to offer this week in the open beta. The full game launches on November 14.

PlayStation Plus Monthly Games for October: Alan Wake 2, Goat Simulator 3, Cocoon 

Delve into a psychological survival horror, play as the GOAT, and puzzle out worlds within worlds with the PlayStation Plus Monthly Games lineup for October.  Alan Wake 2, Goat Simulator 3, Cocoon will be available to PlayStation Plus members from Tuesday October 7 until Monday November 3.

Also starting October 7 Midnight Murder Club will be available as a Game Trial for PlayStation Plus Premium members. Enjoy up to one hour with this time-limited trial, and if you decide to purchase the full game, your progress and trophies will carry over.

Let’s take a closer look at the games.

Alan Wake 2 | PS5 

What starts as a small-town murder investigation becomes a living nightmare. From the studio that brought you Control comes a psychological survival horror starring two protagonists in two very different worlds. Play as both the returning Alan Wake and new hero Saga Anderson, witnessing the nightmare unfold from two perspectives – and two realities. Help Wake to rewrite his reality as he attempts to escape the Dark Place and enter Anderson’s brilliant mind as she races to solve the case. As Anderson, explore the magnificent forests and lakes of the Pacific Northwest and meet a cast of quirky characters in the towns of Bright Falls and Watery. As Wake, survive the hostile urban nightmare known as the Dark Place. It takes more than guns to survive: Light is both the ultimate weapon and a refuge in the battle against the supernatural darkness that threatens the heroes. Fight powerful enemies in deadly close-combat encounters, making careful use of limited resources.

Goat Simulator 3 | PS4, PS5 

Gather your herd and venture forth into Goat Simulator 3 – an all-new, totally realistic, sandbox farmyard experience that puts you back in the hooves of no one’s favorite female protagonist.  That’s right – Pilgor is back, and this time is joined by other goats too. You can invite up to three friends in local or online co-op, create carnage as a team, or compete in mini-games and then not be friends anymore. Get ready for another round of udder mayhem. Lick, headbutt and ruin your way through a brand new open world in the biggest waste of your time since Goat Simulator! 

Cocoon | PS4, PS5 

From Jeppe Carlsen, the lead gameplay designer of Limbo and Inside — Cocoon is a unique take on the puzzle adventure genre, where each world exists within an orb that you can carry on your back. Wrap your head around the core mechanic of leaping between worlds—and combine, manipulate, and rearrange them to solve intricate puzzles.

Interact with alien environments and biomechanical devices left behind by an ancient civilization. Journey through unique and diverse biomes, from industrial structures to massive organic caverns, and discover how they are connected to one another. Each orb has an ability that can be unlocked, thereby turning the orb into a unique tool for you to utilize within other worlds. Use these abilities to uncover hidden pathways and objects, fire projectiles to trigger switches, and more.

Last chance to add PlayStation Plus Games for September to your library

PlayStation Plus members have until Monday October 6 to add Psychonauts 2, Stardew Valley and Viewfinder to their game library.

Players’ Choice: Vote for September 2025’s best new game

Last month, we faced our fears, mountains, and the opposing team. Some big new releases included Baby Steps, Borderlands 4, Hollow Knight: Silksong, NBA 2K26, and Silent Hill f.

How does it work? At the end of every month, PlayStation Blog will open a poll where you can vote for the best new game released that month. After the polls close we will tally your votes, and announce the winner on our social channels and PlayStation.Blog. 

What is the voting criteria? That’s up to you! If you were only able to recommend one new release to a friend that month, which would it be? Note: re-released games don’t qualify, but remakes do. We define remakes as ambitious, larger-scale rebuilds such as Resident Evil 4 (2023) and Final Fantasy VII Remake.

How are nominees decided? The PlayStation Blog editorial team will gather a list of that month’s most noteworthy releases and use it to seed the poll.

My Hero Academia: All’s Justice out Feb 6, 2026 on PS5

In My Hero Academia: All’s Justice, you can relive the Final War of My Hero Academia with cinematic visuals in Story Mode, and experience new My Hero Academia action in flashy, over-the-top 3v3 battles featuring a giant roster of characters and their Quirks!  

In our latest trailer, we revealed new modes such as the Team Up Mission mode where you can become a student of U.A. High Class 1-A and experience hero life on the streets based on never-before-seen scenarios made for the game.  

My Hero Academia: All’s Justice out Feb 6, 2026 on PS5

In addition to the Team Up Mission mode, you can see a quick preview of another newly revealed mode: Hero’s Diary.  

Today, we’re here to introduce Hero’s Diary in more detail along with a first look at additional footage! 

What is Hero’s Diary? 

In Hero’s Diary, you can enjoy game-original episodes depicting the unknown daily lives of the U.A. High 1-A students, along with battles based on those stories. 

These episodes include never-before-seen interactions, such as moments between classmates during breaks from lessons, or rivals pushing each other to improve. You’ll also get to see a different side of the characters outside of the battles in the main game! 

Each of the 20 characters in Class 1-A has multiple Memories to unlock, so you can discover untold stories of your favorite characters. 

Hero’s Diary unlock conditions 

By clearing the Team Up Mission, you can unlock game-original, special moments with Deku, Bakugo, and other members of Class 1-A! The special moments will be unlocked based on the progress of the Team Up Mission.  

In these Team Up Missions, you become a U.A. High 1-A student, including Deku, and take on training exercises set in a virtual space. Based on an original game scenario, you’ll team up with your fellow 1-A classmates and experience hero life firsthand. You can freely move around the city using each character’s unique Quirk-based actions. In addition to the main scenario and missions, there’s a wide variety of sub-missions to enjoy such as freerunning, item searches, and intense battles – experience it all in this unique mode! 

Also, the Heroes and U.A. students that appear in the Main Menu and Team Up Mission map will change depending on the time of day! 

Talking to them might trigger original conversations or even battle missions! So, if you see a character you’re interested in, be sure to strike up a conversation! Clearing these missions might even earn you a reward…!? 

On top of unlocking the Hero’s Diary, once you clear Team Up missions you will also unlock Archives Battles where you can relive iconic battles from the past.  

 

These are just a few of the many experiences to look forward to when My Hero Academia: All’s Justice launches on PlayStation 5 on February 6, 2026!  

Pre-orders have just started so be sure to get an Early Unlock for two playable characters as a pre-order bonus. Details on the characters will be revealed later, so stay tuned!

(For Southeast Asia) Announcing the Ghost of Yōtei Hokkaido Tour, Presented by PlayStation and Klook

PlayStation and Klook, a leading travel and experiences platform in Asia Pacific, invite you to embark on the Ghost of Yōtei Hokkaido Tour, a curated journey through Hokkaido, inspired by the landscapes that shaped the game’s world. This exclusive tour brings fans, gamers, and travelers closer to the real-life locations that influenced the Sucker Punch development team during their reference trips. Booking starts from today (30 September 2025) and the tour will commence from 3 November 2025.


Discover the Real-World Inspiration Behind Ghost of Yōtei

From Edo-period villages to dramatic volcanic valleys, the tour uncovers the authentic settings that breathe life into the game:

Noboribetsu Date Jidai Mura, living history village of Hokkaido during Edo-era.

Noboribetsu Date Jidai Mura
Experience the Edo period at this living history village. Try your hand at Japanese archery, shuriken tossing, and even dress as a samurai. Explore the Katana Museum, a recreation of Katakura Kojuro’s samurai residence, and climb the Fire Watchtower for a unique perspective on Edo-era life.

Hell Valley, which inspired key moments in the game. 

Noboribetsu Jigokudani (Hell Valley)
This volcanic landscape, alive with steaming vents and jagged cliffs, inspired the game’s mist-shrouded fortresses and Oni domains. The local legends of demons and the many oni statues found here directly influenced the game’s mythos and atmosphere.

Tranquil waters of Lake Toya  

Lake Toya
With its tranquil waters, onsen culture, and the majestic Mount Yōtei as a backdrop, Lake Toya inspired the game’s serene hot spring scenes. Take time to relax, soak in the hot springs, and enjoy the peaceful scenery.

Mount Yōtei, the symbol of Hokkaido

Mount Yōtei
The namesake of the game, Mount Yōtei—known as “the Female Mountain” by the Ainu—stands as a symbol of Hokkaido and a constant presence in the game’s landscape. Enjoy breathtaking views from Nakayama Pass and Lake Hill Farm, and see the mountain that anchors both the story and the scenery.


Experience Ghost of Yōtei in a New Way

Join the Ghost of Yōtei Hokkaido Tour on Klook and immerse yourself in the beauty and culture of Hokkaido. Whether you’re a fan of the game or a curious traveller, this tour offers a unique opportunity to walk in the footsteps of the developers and discover the inspiration behind the adventure.


Ghost of Yōtei Giveaway Campaign

To celebrate the partnership between PlayStation and Klook, we’re launching the Experience Ghost of Yōtei Campaign! Here’s how you can participate:

  • Watch the Campaign Video
    Pay close attention to the video below and follow the instructions in this post for a chance to win a Ghost of Yōtei Collector’s Edition, a Klook travel voucher (worth USD 100), or exclusive Ghost of Yōtei merchandise.

(For Southeast Asia) Announcing the Ghost of Yōtei Hokkaido Tour, Presented by PlayStation and Klook

  • Photo Mode Giveaway
    There will be two giveaway campaigns where you can share your in-game shots that capture the spirit of the Beauty and the Hunt to stand a chance to win Ghost of Yōtei Collector’s Edition, Ghost of Yōtei Limited Edition Peripherals, a Klook travel voucher (worth USD 100) or Ghost of Yōtei merchandise set. Sharpen your photo mode skills and get ready to capture your best moments once Ghost of Yōtei launches on PS5 on October 2, 2025. Visit the campaign website for more details and follow @PlayStationAsia on Facebook and Instagram for updates.

Ready to Begin Your Journey?

Explore Hokkaido, celebrate its rich culture, and experience Ghost of Yōtei like never before. Book your spot on the curated day tour via Klook and join the adventure!

Celebrating the first 30 Years of PlayStation 

This September marks three decades since PlayStation launched in North America and Europe, followed by additional regions. The global launch changed the landscape of popular culture forever. In celebration of this milestone, we’re excited to announce PlayStation: The First 30 Years, a new large-format photography book.

Players will get a glimpse into never-before-seen prototypes, concept sketches, and design models that shaped hardware development at Sony Interactive Entertainment.  From daring early designs to the iconic consoles and controllers that defined gaming culture for millions, PlayStation: The First 30 Years is a 400 page visual journey through PlayStation history that gives fans a rare glimpse into the brand’s evolution through the generations. 

Sure to become a coveted collectors item, PlayStation: The First 30 Years hits bookshelves worldwide in spring 2026. Pre-order your copy today here

PlayStation x Reebok 30th Anniversary Sneakers

As part of PlayStation’s 30th anniversary, we’re also collaborating with Reebok on sneaker designs that pay homage to the original PlayStation console. The PlayStation x Reebok collection features three sneakers, each connected to one of PlayStation’s original launch regions: the InstaPump Fury 94 for Japan, Pump Omni Zone II for the U.S. and the Workout Plus, for the United Kingdom. 

Launching in October, these sneakers draw inspiration from the original PlayStation’s distinctive style, with Reebok sneaker silhouettes selected to match their original launch year and popularity at the time. All pairs come in unique, limited-edition packaging that mirrors the console’s original launch design, featuring a shared anniversary gray color palette and key nostalgic details.

Thanks for the #PlayStation30Memories

Earlier this month we invited players to share their top PlayStation memories using the hashtag #PlayStation30Memories – thank you to everyone who tagged us, there were so many amazing moments shared! Check out the 30th Anniversary highlight reel below celebrating our 30 year journey together.

First in-depth look at Magic: The Gathering Secret Lair x PlayStation collaboration, launching this October

At Sony Interactive Entertainment, we’re always looking for ways to connect our players with some of their favorite PlayStation games – that also includes playing with their favorite worlds in other ways outside of their PlayStation console. Today, we’re excited to share more details on a new collaboration with Hasbro’s Wizards of The Coast that introduces iconic PlayStation franchises to the Magic: The Gathering collectible trading card game.

Launching on October 27, the Magic: The Gathering Secret Lair x PlayStation Superdrop collaboration includes seven unique Secret Lair drops, each with unique cards depicting the worlds of The Last of Us, God of War, Horizon Forbidden West, Uncharted, Ghost of Tsushima, and more. Every card from each Secret Lair pack features iconic characters, key locations, and items reimagined as Magic: The Gathering cards. Wizards of The Coast worked closely with Naughty Dog, Santa Monica Studio, Guerrilla, and Sucker Punch Productions to capture the spirit of each game and bring them to life with stunning art and cards with unique mechanics.

Here’s a first-look at some of the cards from each of the Secret Lair drops, along with insights from PlayStation Studios on the collaboration.

Naughty Dog

Secret Lair x The Last of Us Part I

First revealed earlier today at MagicCon Atlanta, Joel and Ellie from The Last of Us Part I offer plenty of mechanical depth for players. Staying true to the experience players will remember from the award-winning game, the Joel and Ellie cards can fight on their own, or work together as an intimidating pair in Magic: The Gathering.

Secret Lair x The Last of Us Part II

The second Secret Lair drop with Naughty Dog brings together two survivors on their own intertwining journeys. Abby’s story has been adapted into a card that brings valuable resources at a price, while Ellie’s quest for vengeance leaves destruction in its wake. Together, the cards tell the story of The Last of Us Part II.

Nathan Drake, Treasure Hunter Cost: {U}{B}{R} Legendary Creature - Human Rogue First strike You may spend mana as though it were mana of any color to cast spells you don't own or to activate abilities of permanents you control but don't own. Whenever Nathan Drake attacks, exile the top card of each player's library. You may cast a spell from among those cards. Power 3 Toughness 2

Secret Lair x Uncharted

Last but not least, Nathan Drake and his unforgettable adventures swing into Naughty Dog’s third Secret Lair pack, with all the reckless charm of Uncharted. Every attack is another expedition, every fight another narrow escape, and every victory another uncovered treasure.


“We have so many longtime Magic: the Gathering fans at Naughty Dog, so it was an awesome experience to work with the Wizards on the Coast team to bring these cards to life. Knowing their team are also big fans of our games created this wonderfully collaborative process as we imagined all the ways these sets could pay tribute to both The Last of Us games, as well as the entire Uncharted series.

“We’re grateful to the Wizards team for working with us on them. We’ve packed these cards full of memorable characters, moments, and Easter eggs from our franchises, and we can’t wait for fans to get their hands on them!”

–   Neil Druckmann, Studio Head and Head of Creative at Naughty Dog


Santa Monica Studio

Kratos, God of War Cost: {R}{R}{R} Legendary Creature - God Warrior Double strike All creatures have haste. At the beginning of each player's end step, Kratos deals damage to that player equal to the number of creatures that player controls that didn't attack this turn. Power 2 Toughness 3

Secret Lair x God of War: Greek

Santa Monica Studio teamed up with Wizards of the Coast to create two Secret Lair packs that trace Kratos’s journey—from unstoppable fury to a father shaped by love and legacy. The first Secret Lair pack (Greek) explores Kratos from the original trilogy as an embodiment of raw chaos.

Secret Lair x God of War: Norse

The second pack (Norse) brings Kratos and his son Atreus together, capturing their story of growth, patience, and legacy. Kratos shares his wisdom, strengthening and teaching his son, while Atreus gathers knowledge but remains brash and reckless without his father.


“When we heard there was an opportunity to be a part of a Secret Lair drop, we jumped at it! The team at Wizards of The Coast is incredible and it was an absolute pleasure bringing these cards to life with them. From the artwork to how the cards themselves functioned in relation to God of War was really something to behold. For instance, the way Kratos works in each drop is unique to where he was at each stage in the God of War timeline. Plus you throw in the additional interaction with Atreus and you have something we think fans are truly going to love.”

 – Cory Barlog, Head of Creative at Santa Monica Studio


Guerrilla

Aloy, Savior of Meridian Cost: {3}{G}{U} Legendary Creature - Human Warrior Vigilance, reach In You, All Things Are Possible - Whenever one or more artifact creatures you control attack, discover X, where X is the greatest power among them. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) Power 3 Toughness 5

Secret Lair x Horizon Forbidden West

Guerrilla brings the world of Horizon with a Secret Lair pack that features the Meridian Savior herself, Aloy. Solid and balanced, this Magic: The Gathering card captures how she endures overwhelming odds by combining brains and grit.


“This collaboration was rather close to our hearts, as many of us at Guerrilla are longtime Magic: The Gathering fans. Horizon world is built on pillars such as its majestic nature, unique machines, and diverse tribes, and the Wizards of the Coast team did an amazing job bringing all of that to Magic format through stunning artwork and fitting card mechanics. We’re especially proud of how Aloy’s representation reflects her journey as a Seeker of the Nora, and how her knowledge of the Old World connects to Artifacts – the core theme around which the set is built. We can’t wait for players to bring Aloy to life in their decks and adventures!”

– Ilya Golitsyn, Lead Artist at Guerrilla



Sucker Punch Productions

Jin Sakai, Ghost of Tsushima Cost: {1}{W}{U}{B} Legendary Creature - Human Samurai Whenever Jin Sakai deals combat damage to a player, draw a card Whenever a creature you control attacks a player, if no other creatures are attacking that player, choose one • Standoff - It gains double strike until end of turn. • Ghost- It can't be blocked this turn. Power 2 Toughness 4

Secret Lair x Ghost of Tsushima

Sucker Punch Productions and Wizards of The Coast capture the dual identity of Jin Sakai in the Ghost of Tsushima Secret Lair pack. In battle, every strike for Jin is a choice: the honorable standoff that cuts down foes with precision, or the unrelenting stealth of the Ghost, striking unseen.


“We are so excited to work with Wizards of the Coast on this collaboration. It was important for us to have Jin’s iconic silhouette represented along with the emotional arc of his journey from samurai to Ghost. We’re so happy the Sakai armor was brought to life surrounded by leaves carried on the wind, which is one of the most important parts of Ghost of Tsushima’s DNA.”

– Jason Connell, Creative Director, Sucker Punch Productions


The Magic: The Gathering Secret Lair x PlayStation Superdrop  will be available on October 27 at 9am PT / 5pm BST / 6pm CEST  on the Magic: The Gathering Secret Lair website*. Each Secret Lair drop will be available in foil and non-foil versions. 

To learn more about this collaboration, visit the Magic: The Gathering website*.

*The products featured in this post are manufactured and sold by independent third-party licensees under license from Sony Interactive Entertainment or its affiliates. These products are solely the responsibility of the licensees. Sony Interactive Entertainment and its affiliates disclaim all liability arising from or related to the manufacture, sale, or use of these products. If you click on a third-party link, you will leave the PlayStation ecosystem. Please note that PlayStation’s Privacy Policy will no longer apply, and the collection and use of your data will be governed by the third party’s privacy practices. We encourage you to review their privacy policies and understand your rights before engaging with them.

MARVEL Tōkon: Fighting Souls hands-on report

Set to launch in 2026 on PlayStation 5, MARVEL Tōkon: Fighting Souls is a 4v4 team-based fighting game brought to life through a collaboration between Arc System Works — the studio behind the Guilty Gear series and Dragon Ball Fighter Z — PlayStation Studios, and Marvel Games. Featuring unique anime-inspired visuals, the game brings high speed, explosive combat packed with nonstop intensity. Every match promises dramatic, unpredictable showdowns that keep the action going.

At August’s Evolution Championship Series (EVO) and throughout the closed beta test, players were able to assemble a team of four out of six iconic characters: Captain America, Iron Man, Ms. Marvel, Star-Lord, Storm, and Doctor Doom.

At Tokyo Game Show 2025, happening from Thursday, September 25 to Sunday, September 28, Spider-Man and Ghost Rider (Robbie Reyes) will join the roster, expanding the playable character count to eight.

Spider-Man

A fast, agile fighter armed with versatile web attacks

Spider-Man’s key strength is his versatile offense built around his signature move, Web Zip. This technique lets him fire webs from the ground or air in multiple directions, then sling himself at high speed along a chosen path. He can also use Web Zip to launch upward diagonally for aerial strikes or dive down from above for sudden ambushes. His unpredictable moves will keep opponents constantly on edge.

Web Zip unlocks a variety of follow-up moves

When Spider-Man’s Web Zip connects with an opponent, you can follow up with powerful attacks like Zip Kick, a swift follow-up strike, or Web Slam that crushes opponents with his web. When blocked, or if Web Slam is chained too often, the move transitions into a Web Snare that drags opponents closer. Spider-Man can also shoot his web upward to hang in mid-air, baiting foes into performing anti-air attacks. Combining Web Zip with its various follow-up attacks keeps the pressure high and fuels Spider-Man’s chaotic high-paced offense.

Mix melee and projectiles for maximum pressure

Spider-Man comes equipped with a versatile toolkit, including those similar to special moves in traditional fighting games. His projectile attack, Web Shot, fires a blob of web that can also be used midair. You can switch between medium and heavy to shoot multiple webs in succession. It’s effective for zoning but risky if opponents anticipate it and jump in, due to its long animation. His rush skill, Arachnid Assault, shifts into a somersault kick when executed in the air. When used airborne, you have i-frames against other aerial attacks, making it valuable not only as a combo finisher but also as an anti-air move.

Versatile attacks that enhance both attack and defense

Web Bomb plants a lingering explosive. Although it can be destroyed by enemy attacks, it’s useful for disrupting movement. His counter skill, Spidey-Sense, shifts Spider-Man into a special stance that lets him evade attacks and throws while automatically striking back. It proves handy for deflecting attacks right as you’re recovering from a knockdown or interrupting enemy combos.

Spider-Man also has a unique ability: crouch-walking. While I didn’t have a chance to try it, his extremely low stance may help him slip under certain projectiles while advancing. The combination of his core movesets, including projectiles, rush moves, and anti-airs, alongside his arsenal of quirky skills like Web Zip, makes Spider-Man extremely versatile and dynamic.

Ghost Rider

A tactical fighter equipped with a unique gauge

Ghost Rider wields a unique gauge called the Vengeance Gauge, designed to resemble a car or motorcycle tachometer. Managing this gauge is integral to his gameplay. It builds as he uses his skills, boosting both hit count and damage the higher the meter climbs. However, when the gauge maxes out, Ghost Rider collapses to his knees and suffers a long recovery, forcing players to carefully manage the meter so it doesn’t overload.

Powerful abilities that evolve based on the Vengeance Gauge

Hellfire unleashes flames and has a short recovery, which makes it tough for enemies to counter when blocking, and is perfect for applying pressure or setting up a combo. Penance Driver is a powerful command throw great for breaking defenses, and both light and heavy versions allow him to lunge forward to grab foes from mid-range. Judgment Cradle, his ranged chain attack, can branch into a feint, low, or overhead, giving him another way to crack defenses. Rounding out his arsenal is Hell Scorcher, which sets the ground ablaze to create an area of lingering flames that deals continuous damage.

The key is to build the Vengeance Gauge without losing control

To reduce the Vengeance Gauge, players must rely on unique moves, powerful supers, ultimate skills, or even tagging in a teammate. One such move, Revelator Chain, spins Ghost Rider’s chain in a flurry of strikes that drain the gauge with each hit. Holding down the button extends the move, allowing him to continuously attack while lowering his gauge. Another option is Hell Throttle, which engulfs Ghost Rider in flames to damage nearby foes. While this move cuts down the gauge significantly, it leaves him wide open, so timing is key.

Maintaining a high but not maxed-out Vengeance Gauge empowers Ghost Rider’s skills, giving him an advantage. Combos enhanced by these boosted abilities can shave off massive chunks of an opponent’s health bar, which feels immensely rewarding. However, in the heat of battle, it’s easy to let the gauge max out, which will leave you completely vulnerable. Mastering Ghost Rider clearly requires practice and precision.

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Ghost Rider demands tactical gameplay and constant gauge management, but his over-the-top style with whipping chains and spewing flames makes him a thrill to both play and watch. He is a challenging but highly rewarding character, so don’t be afraid to give him a shot.

Dive into an all-new Marvel Universe, filled with iconic Marvel heroes and villains, fan-favorite stages, and an intuitive gameplay system with MARVEL Tōkon: Fighting Souls!