Last week, we asked you share the epic landscapes of feudal Japan in Assassin’s Creed Shadows using #PSshare #PSBlog. Here are this week’s highlights:
irmarie_diazshares Naoe riding a horse through agricultural fields in the fall.
visualcam9shares Naoe wandering through cherry blossoms
RivalsUniverseshares sunlight streaming through a bamboo forest
DexM_dsshares Naoe perched atop an icy winter landscape
TakaSanGamesshares a castle surrounded by cherry blossoms
tim14009498shares Naoe atop a roof overlooking a settlement in fall
Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week?
THEME: Heights SUBMIT BY: 11:59 PM PT on April 9, 2025
Next week, look down below. Share breathtaking moments taken from great heights in the game of your choice using #PSshare #PSBlog for a chance to be featured.
What is it? What’s the formula, the secret ingredient to make a VR game bring pure excitement and adrenaline to the players? How can we make them smile and go “wow” after they take off the headset? For us devs at Something Random working on Harpagun, it all comes down to a few simple elements. Let’s take it from the top.
Movement that matters: Speed, control, and immersion
Action games are all about movement. An issue mostly already solved in flat screen games but still problematic in VR. Some forms of locomotion allow for precision but are pretty slow and unresponsive. Others let you zoom around the locations, but can be uncomfortable. Those that are, are limiting or take you out of the illusion of “being there”.
In Harpagun we needed a system with a clear set of goals: comfort, simplicity, responsiveness, speed and immersion. In a proper arcade game players have to be able to react in a blink of an eye, immediately focus on what’s the most important, change their position to avoid danger or get a better shot at an enemy.
We managed to achieve that with our “pylon and anchor” system. Players move between sets of points with their eyes anchored to points of interest such as a path forward or center of the combat area. The movement is smooth but fast enough to be comfortable while allowing for total control of the battlefield.
Grab, smash, throw: The power of the Magnetic Ray
The first thing everyone wants to do in VR is to grab something and throw it. Sadly it requires the player to come very close to an object and can sometimes be very finicky and actually ruin the illusion of presence due to the limitations of the medium (mass of objects, pressure on hands etc.). But you need to do it. You need that interaction with the world and enemies, that’s what VR is for. So how can we have a cookie and eat a cookie? Use a Magnetic ray of course. (not for the cookie, for the interactions).
Distance grabbing is a well-known concept in VR at this point so the challenge here was to make it as juicy and essential to the gameplay as possible. You can use it on enemies and each will react differently. Some may be squashed on the ground, others reveal their weak point or may part with parts of their bodies. The ray can also grab projectiles, move around elements of the environment from as small as tin cans to as big as fridges and tractors. Of course all of them can then be used to smash some more enemies.
Juice it up: Impact, chaos, and a soundtrack that slaps
It wouldn’t be much fun if you zoomed around and squashed grey boxes in grey locations now, would it? You need “juice”, a lot of it. Animations that show personality and intent. Hit reactions give you a sense of impact and power of weapons. Splashes and explosions telling you that an enemy turned into a pile of marmalade under a falling sentry turret. Add to that audio and music. A proper squeak of an alien jumping on your face, followed by a thud of a tv set hitting it and a splat when it, well, splats all over the place. In terms of music for Harpagun we settled with a mix of army marches, jazz, balkan beats and a touch of slavic folk. Hey, stop, don’t close this page – I assure you, it all works – the soundtrack slaps.
A quirky universe to unravel
Two important elements of the experience – a “what?” and “where?” If you want players to continue playing beyond the first few minutes you need to give them a reason. Places to discover, people to meet, quest to complete. Going too “over the board” wouldn’t serve an action game though. Who wants to read lengthy lore snippets when there are enemies to unalive? You might want to make it a bit simpler, something like – a team of space junkers wanting to strip an abandoned planet from natural resources loses contact with an expedition member and sends a deck hand on the planet to check it out. Seems basic enough.
Now let’s add to it alien plant-mushroom-creatures, Slavic retro-futurism, dark humour, incompetent crew “helping” the hero, some happy-go-lucky attitude and voila. A world full of quirky characters and colorful locations is ready and waiting to be discovered. “Smacznego”.
Stir it up and serve hot! Smacznego!
Pretty simple, isn’t it? Just follow those few steps for three years – working hard, putting effort and love into what you’re doing. Then, hopefully, you’ll end up with an action game that VR enthusiasts enjoy and cherish as much as you do.
Incidentally we’ve just made a thing like that – it’s called Harpagun and you’ll be able to play it as soon as April 10 on PlayStation VR2. Give it a go and tell us if any of our theories are actually true. See You Space Junker!
Last month we saw quite a few adventure games spring into action. What game from last month’s lineup was a fresh start? Some of the big new releases included Assassin’s Creed Shadows, MLB The Show 25, Hitman World of Assassination (PS VR2), and Split Fiction.
How does it work? At the end of every month, PlayStation Blog will open a poll where you can vote for the best new game released that month. After the polls close we will tally your votes, and announce the winner on our social channels and PlayStation.Blog.
What is the voting criteria? That’s up to you! If you were only able to recommend one new release to a friend that month, which would it be? Note: re-released games don’t qualify, but remakes do. We define remakes as ambitious, larger-scale rebuilds such as Resident Evil 4 (2023) and Final Fantasy VII Remake.
How are nominees decided? The PlayStation Blog editorial team will gather a list of that month’s most noteworthy releases and use it to seed the poll.
Hey, everybody! Sid, Kristen, Brett, and I are back this week to discuss the new take on Pac-Man Shadow Labyrinth, the wonders of hand-tracking in PlayStation VR2, what it’s like to learn how to walk in Baby Steps, and their most played games on PlayStation.
Stuff We Talked About
Next week’s release highlights:
Koira | PS5
Croc: Legend Of The Gobbos Remastered | PS5, PS4
The Last of Us Part II Remastered | PC
Shadow Labyrinth — Release Date (July 18 for PS5)
Into Black (PS VR2) — Announcement Blog (coming soon)
Thanks to Dormilón for our rad theme song and show music.
[Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.]
The wait is over! Masters of Light is now one of the first games to introduce full hand tracking on PlayStation VR2, pushing the boundaries of immersive gameplay like never before. As the creator of Masters of Light and co-founder of Coven, I’m beyond excited to bring this revolutionary update to PlayStation fans.
Learn specific gestures to teleport, block meteors and fight!
Harness magic with your own hands
Imagine stepping into the world of Masters of Light and casting spells with nothing but your hands—no controllers needed. This is the power of PS VR2’s new hand tracking technology, allowing you to unleash beams of light, summon shields, and control energy like a true celestial warrior. Every flick of your wrist, every precise movement, translates into real-time spellcasting, making battles feel more intuitive, immersive, and exhilarating than ever.
Masters of Light features high energy first person combat where focus, timing and strategy are keys to victory.
A new standard for immersion
When we first envisioned Masters of Light, our goal was to make players feel truly empowered. From the very beginning, we built our combat system around fluid, natural gestures—inspired by self defense moves. Now, thanks to PlayStation VR2’s advanced tracking capabilities, players can experience the game as we originally imagined: with pure hand movement, free from controllers.
Frantic hand tracking moves will keep you physically engaged in the fights. You WILL break a sweat!
The evolution of Hand Tracking in VR
At Coven, we’ve been developing hand-tracking games for years, pushing the technology forward with every project. Bringing this feature to PS VR2 was an incredible challenge, but also a dream come true. This would have not been possible without the support of our incredible porting team, VR Monkey. Here is what they have to say:
“Implementing the hand tracking in two and a half months was a challenge, since officially Unity hasn’t added PS VR2’s hand tracking support. So one of our developers (Thanks Eric Gregory) created an in-house plugin that took advantage of Sony’s new state of the art tracking system to make hand tracking run at 60 frames per second (currently the highest available on the market).
After that, we could harness the powerful gesture detection system of the PlayStation 5 to recreate all of the game’s powers and interactions in a week’s work.
We’ve refined the system to make sure every motion is responsive, every action feels powerful, and every battle is a seamless blend of strategy and skill.“
New enemies and superpowers are unlocked as players progress in the game, climaxing in insane battles that will leave you breathless.
Play your way
With this new update, Masters of Light now offers multiple control options:
Hand tracking mode – No controllers, just pure hand movements for spellcasting and navigation.
PS VR2 Sense controller mode – Experience the game with the precision and feedback of adaptive triggers and haptics.
Whether you prefer the tactile power of controllers or the freedom of true hand-tracked gameplay, the choice is yours.
Use the “shockwave” gesture to push away all the enemies at once. Reactivate ancient crystals with your inner light to open Gates to other constellations.
A galactic battle awaits
If you haven’t joined the fight yet, now is the perfect time. Step into the role of The Wanderer, a being of light battling against the encroaching darkness. Travel across stunning cosmic landscapes, uncover ancient secrets, and challenge the black hole’s core in a fight to save the galaxy. With 36 action-packed levels, leaderboards, and the intense Grand Master difficulty mode, there’s always a new challenge to conquer.
Hidden in the 36 levels are ancient ruins that can be reactivated by the player to unlock pieces of the lore.
Join the revolution
Hand tracking on PS VR2 marks a huge leap forward for virtual reality, and we’re honored to be among the first to bring it to PlayStation fans. Whether you’re a longtime VR player or diving in for the first time, Masters of Light delivers an experience that’s intuitive, thrilling, and truly next-gen.
Are you ready to wield the power of light with your own hands? Masters of Light is available now on PlayStation VR2—download the update and step into a new era of VR gaming today!
Shadow Labyrinth is the forthcoming 2D action platformer from our team at Bandai Namco Studios where players will control Swordsman No.8, summoned to a mysterious planet by the enigmatic Puck to complete a mission where others have failed. The two will discover secrets and battle huge bosses in their struggle to survive. The concept of a dark Pac-Man game is bold new ground for the brand, delivering a unique experience that existing and new PAC players will be excited to dig into. Shadow Labyrinth emerges from the darkness on July 18.
Gamers may have noticed that Puck looks quite a bit like Pac-Man, and there’s the amazing visual of a huge foreboding and dark Pac-Man chomping down on the body of a downed foe. But Shadow Labyrinth’s inspiration from Pac-Man is more than skin deep, our team worked to build from the ground up with careful consideration of what it means to be a Pac-Man game.
The iconic maze is second only to Pac-Man himself when considering the core factors of a Pac game. We wanted to apply that principle to our game where the characters are just as important as the place where we find them. Arcade Pac-Man’s maze is immersive, and we wanted to bring that to life on a broader scale. The map of this mysterious planet when viewed zoomed out is itself a massive maze, and like the original Pac-Man, you must get familiar with the maze to best your enemies. The original arcade game’s maze was set upon a background of darkness, Shadow Labyrinth takes this one step further by having our story take place in the depths of outer space on a dark and mysterious planet where survival means tougher challenges in deeper levels. You either reach the end or are consumed trying.
When you approach a Pac-Man arcade machine you are greeted by a joystick, so we thought, controlling Pac-Man is quite simple, right? It’s just a joystick. But as you progress through each level the on-screen action of dodging Ghosts gets intense. Shadow Labyrinth gives players a variety of actions and weapons to use, but we wanted the player inputs to feel natural, not overwhelming – like that simple joystick. We also wanted to give the player as much choice as possible, letting them choose which direction they would like to explore first. Like original arcade Pac-Man, the action in Shadow Labyrinth gets seriously intense and we felt that an approachable control scheme and the flexibility to explore the directions they’re curious about would help deepen player immersion similar to the original arcade game.
There are in fact 3 modes of play in Shadow Labyrinth. Controlling Swordsman No.8 is all about weapon use and artfully dodging, and Mini Puck mode is all about exploring hidden and out of reach pathways. These in themselves feel very Pac-Man, but the 3rd mode of play is effectively Shadow Labyrinth’s version of a Power Pellet: GAIA, the robotic giant with devastating force. Using GAIA, players can damage enemies that might have otherwise been too strong, break through barriers (a reference to the arcade game Super Pac-Man), and actually eat enemies. But just like a Power Pellet, this power is not endless, and must be used strategically to, as Pac-Man fans say, “turn the tables” on your enemies.
Pac-Man is always eating Dots, Power Pellets, and Ghosts to level up and keep going. We wanted to expand on the core concept of consuming in Shadow Labyrinth to include eating to defeat foes but also eating as a means of powering up. In the game, you can choose to eat enemies instead of slashing them until defeated.
If you do choose to eat them then you’ll gain different resources depending on the enemy you’ve eaten. These resources can then be used to acquire and upgrade your abilities. So, in Shadow Labyrinth too you must eat to progress, not only to get further but also to grow from prey to the apex predator.
But where are the Ghosts? We didn’t forget them. In Shadow Labyrinth, amongst many of the vile creatures you must destroy or be haunted by are the G-Hosts: parasitic organisms that have taken over monsters and machines of the planet to create something new and terrifying. These encounters serve as formidable boss battles fitting for the primary antagonists of the arcade original. You’ll encounter the G-Hosts based upon Pac-Man Ghosts such as Pinky, never revealed until now, as twisted boss battles.
Shadow Labyrinth takes inspiration from the legacy of games in the genre as well as being built using the DNA of Pac-Man. But eagle-eyed gamers have already started to notice clues that Shadow Labyrinth takes place in the larger chronology of the UGSF (United Galaxy Space Force) timeline: a shared universe that connects many of Bandai Namco’s space-themed games. As players explore the massive map of Shadow Labyrinth’s world, they’ll encounter some familiar looking enemies like those from the Dig Dug series, Bosconian, and more.
Shadow Labyrinth comes to PlayStation 5 on July 18!
The Battle Royale map that started it all is back! Prepare to drop into Verdansk in a huge launch event celebrating the return of the map. Featuring authentic, back-to-basics gameplay with the latest in fan-favorite mechanics, there’s a wide variety of features coming to the game.
Season 3 begins on PS4 and PS5 with Multiplayer and Zombies content coming to Call of Duty: Black Ops 6 on April 2 at 9AM PT, followed by the launch of Verdansk in Call of Duty: Warzone 24 hours later on April 3 at 9AM PT.
Verdansk, rebuilt from the ground up
Like we never left:150 players. The original announcer. Shooting during freefall. Original Infil cinematics. All before you hit the ground running.
Original game mechanics:Original Supply Boxes, Floating Loot, Armor Satchels and Buy Station menus, coupled with current Loadouts and Perks, with High Value Loot Zones across the map where some premium loot resides.
QOL updates:A variety of quality-of-life updates also hits Call of Duty: Warzone, including Squad Redeploys at Buy Stations, Attachment descriptions during Weapon Inspects, detailed death recaps in game, a HUD flag so you know exactly when your Loadout is available to buy, and more.
Game modes, events, rewards
Game modes
Play a variety of modes including returning favorites and new ones:
Battle Royale
Plunder Quads
Bootcamp
Plus, get in on the brand-new Battle Royale Casual playlist at launch, featuring 28 players and up to 120 bots, the perfect arena to warm up before the main event.
Return to Verdansk launch event
Reassemble the Squad and drop back into your former stomping grounds for an exciting homecoming. The Return to Verdansk Event takes the form of a series of challenges scattered across 12 distinct zones within Verdansk. Crack all 12 safes to earn the infamous Kali Sticks melee weapon.
Login, Get the Kilo 141
The Kilo 141 Assault Rifle is back and ready to tear it up across Verdansk for old times’ sake. Players will automatically unlock the Kilo 141 for use in Black Ops 6 and Call of Duty: Warzone after logging in to Call of Duty: Warzone following the launch of Season 3 on April 2.
More Verdansk-era Weapons: In addition to the Kali Sticks and Kilo 141, players can earn two more classic Verdansk-era weapons. Get the CR-56 AMAX Assault Rifle and HDR Sniper Rifle, both earnable in the Season 3 Battle Pass.
New multiplayer, Zombies content
Don’t miss out on the Season 3 content coming to Black Ops 6 on April 2. Play multiplayer maps including a remaster of Firing Range and modes like Demolition and Sharpshooter. Plus, explore a diabolical mansion in the woodsin the new Zombies map, Shattered Veil.
Season 3 launch intel, Black Ops 6 free trial
Black Ops 6 Multiplayer, Zombies, and General game content drops a day early on Wednesday April 2, 9AM PT. Call of Duty: Warzone content launches across all platforms 24 hours later, on Thursday April 3, 9AM PT.
Free trial: Play all of Black Ops 6 during 24-Hour countdown
Pre-load the game, then access Black Ops 6 as a premium player or via a Free Trial with the entire Season 3 premium game accessible for 24 hours, allowing you to grind out some of the new weapons, including the Kilo 141, CR-56 AMAX, and HDR. Season 3 launches April 2.
Protect the streets of Detroit, survive a family of horror icons, and turn digital detective with April’s PlayStation Plus Monthly Games lineup. RoboCop: Rogue City, The Texas Chain Saw Massacre, Digimon Story: Cyber Sleuth – Hacker’s Memory will be available to PlayStation Plus members from April 1.
Let’s take a closer look at the games.
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RoboCop: Rogue City | PS5
Become the legendary part man, part machine, all cop hero and bring justice to the dangerous, crime-ridden streets of Old Detroit. With your powerful Auto-9 or one of a range of weapons available, eradicate criminals throughout this explosive first-person adventure. Your cyborg strength and cybernetic abilities can be upgraded as you progress, to make you an even more formidable law enforcement officer.
Explore open areas and complete your objectives according to your own sense of justice. Finding evidence, interrogating suspects and maintaining public order are just some of your daily tasks as a police officer. But don’t take decisions lightly: your choices can determine the fate of citizens and the result of your mission. Your investigation leads you right into the heart of a shadowy conspiracy in an original story that takes place between RoboCop 2 and 3, with striking locations to explore and familiar faces to meet. Peter Weller, the original RoboCop actor, is even back on duty to voice the cybercop.
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The Texas Chain Saw Massacre | PS4, PS5
Take on the role of one of the notorious Slaughter family, or their victims, in The Texas Chain Saw Massacre, a third-person asymmetrical horror experience based on the groundbreaking and iconic 1974 horror film. As a victim you must use your wits and stealth to stay out of the Family’s reach and find the tools you need to lead to your eventual freedom. Slaughter Family players must seek out, track down, and stop their guests from escaping. Players of The Texas Chain Saw Massacre can finally find out if they have what it takes to survive.
After being accused of a crime he didn’t commit, Keisuke Amazawa has no choice but to dive into the Digital World and investigate to prove his innocence. Even if that means joining a group of hackers and helping them to solve the troubles threatening this mysterious universe. Discover the mysterious backstory to the events that happened in Digimon Story: Cyber Sleuth as you dive into a deeper and darker adventure, at crossroads between real and digital and experience the perfect mix between Adventure, Raising and Battle with over 320 Digimon to discover.
All three games will be available to PlayStation Plus members on April 1 until May 5.
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Last chance to download March’s games
PlayStation Plus members have until March 31 to add Dragon Age: The Veilguard, Sonic Colors: Ultimate and Teenage Mutant Ninja Turtles: The Cowabunga Collection to their game library.
Gran Turismo players! Update 1.57* for Gran Turismo 7 available as of Wednesday, March 26 at 10:00pm PT / March 27 at 5:00am GMT / 2:00pm JST.
Three new cars added this month
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Download the image
Aston Martin Vintage ‘18
(Can be purchased from Brand Central)
This lightweight cornering machine has been called the best Aston Martin ever.
The ‘Vantage’ name had long been used by Aston Martin to represent their high performance model grades, but in 2005 the Vantage became its own separate model. Relatively compact for an Aston Martin model and equipped with a V8 engine, the car would become a hit being the best handling front-engine rear-wheel drive model in the line-up. The next generation Vantage introduced in 2017 carried on the core concepts of the model.
Though sharing a platform with the DB11 V8, the Vantage body has a shorter wheelbase and is 120 kg lighter which results in a cornering machine that has been lauded as the best handling car in the history of Aston Martin. The powerplant is a Mercedes-AMG 4L V8 producing 502 BHP. With a 0-62 mph time of 3.7s, and a top speed of 195 mph, the car is also capable of supercar speeds.
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Download the image
Mazda CX-30 X Smart Edition ‘21
(Can be purchased from Brand Central)
This crossover SUV from Mazda features a revolutionary new engine design.
During the sport utility vehicle (SUV) boom that swept across the globe during the 2010s, Mazda introduced their CX-3 and CX-5 models, however there was a significant size difference between the two. The CX-30 is a crossover SUV designed to fill that gap in the line-up between the CX-3 and CX-5. While relatively compact, measuring 4,395 mm in length, 1,795 mm in width and 1,540 mm in height, the CX-30 still exhibits Mazda’s flowing, streamlined ‘KODO Design’ aesthetics in its exterior. On the front mask, the signature wing stretches out to the sides, joining the left and right headlights together, while the ripple across the side of the body exquisitely reflects the light as it moves across.
The car is provided with a choice of 3 powertrains: The 2L gasoline direct injection ‘SKYACTIV-G’, the 1.8L direct injection diesel ‘SKYACTIV-D’ or the ‘SKYACTIV-X’ a 2L gasoline direct injection engine which uses a revolutionary spark-controlled compression ignition (SPCCI) system. The ‘CX-30 X Smart Edition’ grade seen here was introduced in 2021, based on the ‘SKYACTIV-X’ model. One of the major selling points of this model are its wealth of driver assistance equipment included as standard, like the Active Driving Display which projects information onto the windscreen, and the Smart Brake Support automatic emergency braking system. The introduction of this model grade also saw improvements to the SKYACTIV-X system itself, with automatic models receiving increased throttle pedal resistance to improve driving feel.
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Renault Kangoo 1.4 ‘01
(Can be purchased from Brand Central / Used Cars)
A popular leisure activity vehicle that started life as a commercial van.
In France, there has been a long-running trend of ‘fourgonnette’ style vehicles, small commercial vans, with a number of bestsellers emerging over the years. One such car which stemmed from this trend was the Renault Kangoo, originally debuting in 1997. When developing the Kangoo, alongside optimizing its performance as a commercial vehicle, Renault also added some features that would give it some potential to be an MPV for personal leisure as well. This model included sliding doors for the rear passenger seats and separate rear seats that could be individually adjusted. This strategy proved to be a success and the Kangoo became the forerunner of the ‘ludospace’ leisure activity vehicle segment. The roughly 4 m long body provided abundant cargo space, making it the go-to model for outdoors activities. The Kangoo was available with a variety of different power units to fit its purpose, but the model featured here uses the 1.4L gasoline engine. At only 73 BHP, it offers the bare minimum in power, but the ability to use all the power available is in the true spirit of French automobiles. And with its soft suspension, this makes for an unusually exhilarating driving experience.
Café / Extra Menus
The following Menu will be added to the Extra Menus section:
Extra Menu No. 45: Suzuki (Collector Level 35 and above)
World Circuits (Event)
The following new events have been added to ‘World Circuits’:
Sunday Cup: Brands Hatch Indy Circuit
European Clubman Cup 600: Deep Forest Raceway Reverse
Japanese FF Challenge 450: Tokyo Expressway – Central Counterclockwise
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Download the image
Download the image
Gran Turismo Sophy
The next-generation racing AI agent, Gran Turismo Sophy has evolved into “GT Sophy 2.1” and is now available in ‘Custom Race’ (PS5 version only)
‘GT Sophy’ can now be selected as the rival AI in Custom Race on all GT Sophy supported tracks and layouts in World Circuits.
Scapes
‘The Faroe Islands’ has been added as a featured curation in Scapes.
*Internet connection and Gran Turismo 7 game required for update.
PlayStation Store’s Spring Sale begins tomorrow, Wednesday March 26. For a limited time* you can enjoy deep discounts of up to 75% off across a wide selection of games and add-ons. That includes Elden Ring (40% off), Call of Duty: Black Ops 6 – Cross-Gen Bundle (30% off), Baldur’s Gate 3 (20% off) and many more*.
What other games are included? Well, it’s a list so big we can’t fit everything in this PS Blog post, but we can give you an early preview of some of the titles which will feature below. When the promotion goes live tomorrow, head to PlayStation Store to discover the full lineup as well as your regional discount pricing.
Star Wars Battlefront II: Celebration Edition Upgrade
Star Wars Jedi: Survivor Deluxe Edition
Star Wars Outlaws
Star Wars Outlaws – Season Pass
Star Wars Outlaws – Ultimate Edition
Star Wars Outlaws – Ultimate Upgrade
Starship Troopers: Extermination
Stellar Blade
Stellaris: Console Edition
Stellaris: Starter Edition
Street Fighter V: Champion Edition
Suicide Squad: Kill the Justice League
Summer Heat Collection 1
Summer Heat Collection 2
Summer Heat Collection 3
Super Furniture Pack
Survivors of the Void
Taxi Life – Supporter Pack
Taxi Life – VIP Vintage Convertible Car
Taxi Life: A City Driving Simulator
Tekken 7
Tekken 7 – Definitive Edition
Terminator: Resistance Enhanced
Terraria
TESO: NEW PS5 Base Edition
The Crew Motorfest Cross-Gen Bundle “PS4 Title ID”
The Crew: Motorfest
The Crew: Motorfest Ultimate Edition Year 2
The Dark Pictures Anthology: Season 1 PS4 & PS5
The Elder Scrolls V: Skyrim Anniversary Edition
The Elder Scrolls V: Skyrim VR
The Kaito Files
The Legend of Heroes: Trails through Daybreak
The Legend of Heroes: Trails through Daybreak Digital Deluxe Edition (NA/EU)
The Legend of Heroes: Trails Through Daybreak Ultimate Edition (NA/EU)
The Outer Worlds: Spacer’s Choice Edition
The Quarry
The Sims 4 – Cats & Dogs Plus My First Pet Stuff Bundle
The Sims 4 – Discover University
The Sims 4 – Essential Bundle 2 (EP11, GP10, SP16)
The Sims 4 – Essential Bundle 3 (EP5, GP5, SP13)
The Sims 4 – Get Famous
The Sims 4 – Get Together
The Sims 4 – Realm of Magic
The Sims 4 – Spa Day
The Sims 4 – Vampires
The Sims™ 4 Snowy Escape Expansion Pack
The Walking Dead: Destinies
The Witcher 3: Wild Hunt – Complete Edition
theHunter: Call of the Wild
theHunter: Call of the Wild™ – Emerald Coast Australia
theHunter: Call of the Wild™ – High Caliber Weapon Pack
theHunter: Call of the Wild™ – Labrador Retriever
Tiny Tina’s Wonderlands
Tiny Tina’s Wonderlands: Chaotic Great Edition
Tiny Tina’s Wonderlands: Season Pass
Titanfall 2: Standard Edition
Tom Clancy’s Ghost Recon: Wildlands
Tom Clancy’s Ghost Recon: Wildlands – Standard Edition
Tom Clancy’s Ghost Recon: Wildlands – Ultimate Edition
Tom Clancy’s Ghost Recon: Wildlands – Year 2 Pass
Tony Hawk’s™ Pro Skater™ 1 + 2
TopSpin 2K25 – Cross-Gen Edition
TopSpin 2K25 – Full Game
TopSpin 2K25 – Grand Slam Edition
Train Sim World® 5: Deluxe Edition PS4 & PS5
Trepang2 – Deluxe Edition
Tropico 6 – Caribbean Skies
Tropico 6 – Caribbean Skies PS5
Tropico 6 – Festival
Tropico 6 – Festival PS5
Tropico 6 – Going Viral
Tropico 6 – Lobbyistico
Tropico 6 – Lobbyistico PS5
Tropico 6 – New Frontiers
Tropico 6 – Next Gen Edition
Tropico 6 – Return to Nature
Tropico 6 – Spitter
Tropico 6 – Spitter PS5
Tropico 6 – The Llama of Wall Street
Tropico 6 – Tropican Shores
Truck Simulator 25 – American Driver
Truck Simulator Cargo Driver 2024 – EURO
UFC 5 – Super Deluxe Bundle
Ultimate Chicken Horse
Undisputed – Full Game
Undisputed – The Problem Child (DLC #1)
Undisputed – WBC Pack (Digital Deluxe)
Unicorn Overlord Monarch Edition
Unravel Yarny Bundle
V Rising
V Rising Complete Edition
Warhammer 40,000: Space Marine 2
Warhammer 40,000: Space Marine 2 – Ultra Edition
Watch Dogs 2 – Deluxe Edition
Watch Dogs: Legion – Standard Edition PS4 & PS5
Watch Dogs: Legion – Ultimate Edition PS4 & PS5
Watch Dogs: Legion PS5
Way of the Hunter – Elite Edition
Wolfenstein II: The Freedom Chronicles Season Pass
Wolfenstein® II: The New Colossus™
WRC 10 FIA World Rally Championship
Yakuza Complete Collection
*Sale refreshes at 23:59pm PT/GMT on April 9 and some deals will be replaced by new offers. Sale ends on April 23 at 23:59 PDT/GMT. Certain deals end before 23 April. Check PlayStation Store for details of individual deals.