Learn about real-life rewilding in “idle city-builder + creature collector” Grow Wild, which is taking playtest sign-ups

Spectrum48’s Philip Sinclair has spent 15 years rewilding a field, “rewilding” being a process of restoring ecosystems to something like a state of ‘natural’ equilibrium. Now, he’s making a videogame about it. That game is Grow Wild, which is currently accepting playtest sign-ups. It sees you restoring biomes across the globe, touching down on sickly square arcadias like an avenging angel equipped with a trowel, magnifying glass, and probably some tartan-pattern slippers, out of shot.

It makes me think a little of Viva Pinata, but it’s populated by representations of non-digital creatures, flowers and trees with convincing growth cycles. There are some lovely ‘time lapse’ shots in the trailer, below.

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Thanks for injecting me with 500 cursed Black Knight Ultra Greatswords

Years ago I was lost in the Shaded Woods, a foggy forest full of moaning trees. I didn’t have enough health to fight the invisible backstabbing murder ghosts, and every time I ran away from the spooky sound of their footsteps, I got lost in the fog all over again.

That’s when a hacker invaded and injected me with hundreds of cursed swords, corrupting my save file and dooming Dark Souls 2 to crash over and over.

It was deep magic, more powerful than any game system or lore, overwhelming the code itself. To uncurse myself, I’d have to embrace the darkness and download cheat tools too.

And now I’ve tracked down my hacker, to thank him.

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Marathon update makes UESC enemies weaker, but they’re still messing me up at every opportunity. Bungie have “no plans to change that”

The latest Marathon update looks like it will mean an easier time. UESC enemies have been made weaker, the frequency with which they chuck EMP grenades has been reduced, and free loadouts now come with even more ammo. Yet, after spending an hour over lunch being killed repeatedly in Maintenance on Dire Marsh, I can confirm that Marathon has not become a cakewalk.

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Dark Messiah Of Might And Magic is getting a Community Edition with Source upgrades and Ubisoft’s blessing

A team of modders are creating a Community Edition of Arkane’s footloose fantasy RPG Dark Messiah of Might and Magic, with Valve’s support and publisher Ubisoft’s approval. The modders in question are the same outfit who received a “completely blank check” from Ubi to develop a modding SDK, back in 2023. Now, they’re devising a new version using the latest Source Engine SDK. Kickbait, indeed.

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Intel’s new, “fastest ever” desktop CPUs put their focus back on game performance

Intel have announced a handful of new gaming CPUs, the Core Ultra 200S Plus series, to release next month. After 2024’s original Core Ultra 200S family went for efficiency gains at the cost of frame-punching game power, these 200S Plus chips are once again tuned more for straight performance, which sounds good to me. I like lower electricity bills and heat generation as much as the next hardware editor, and was fairly optimistic about that initial batch of Core Ultras at first, but they ended up so slow and dull it essentially put me off writing about CPUs for a year and a half.

Say hello, then, to the Core Ultra 7 270K Plus and Core Ultra 250K Plus, which’ll be out on March 26th 2026 at $299 and $199 respectively. There’ll also be slightly cheaper KF variants, without integrated graphics, for each. Intel VP Robert Hallock says these will be the “fastest desktop gaming processors Intel has ever built,” which they’ll need to be – while the blue team have been fiddling with efficiency, AMD’s 3D V-Cache tech has ran away with the gaming advantage, especially on the outstandingly quick Ryzen 7 9800X3D.

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New tactics RPG Never’s End blends Final Fantasy with the turbulent spell combos of Divinity: Original Sin

Never’s End is the new strategy RPG from a former Destiny developer in which you lead a party of possessed villagers against a ravening (yet cuddly) tide of undead. At a glance, it’s an elegantly muted Final Fantasy Tactics, with doll-sized characters on a spinnable grid-based map. In the hands, it’s surprisingly reminiscent of Larian’s Divinity: Original Sin games, with a nerdy application of thermodynamics that lets you transform each map into a vortex of mist, flame and increasingly naked skeletons.

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Why did Dispatch’s devs push through to make it despite initial disinterest from investors? “Arrogance and stupidity”

It’s no secret that those shadowy guys with all the money to fund games generally don’t have much interest in narrative heavy, singleplayer games. And yet even still, games like Dispatch continue to do very well for themselves. Even still, for developer AdHoc Studio, the funding process doesn’t sound like it was an easy one, but in their self-admitted “arrogance and stupidity,” they went on to make it anyway.

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Mega Man’s voice actor says he won’t be returning in Dual Override over non-union contract concerns

Mega Man will be sounding a bit different in his next game Dual Override, it seems. Earlier today, voice actor Ben Diskin, who voiced the character in Mega Man 11, shared on his personal Bluesky account that he would not be reprising his role as the character, claiming that he was asked to return for it, “but only on the condition I work without the protections of a union contract.”

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Nightdive re-announce SiN Reloaded with the promise that it’s coming out this year

Video games are weird little things. It’s pretty rare for films to get scrapped part way through production, even if these days some production companies opt to use even finished projects as tax write offs. But games can frequently get canned, disappear for a bit, and even return after many years of silence. Enter SiN Reloaded, the Nightdive-made remaster of the classic boomer shooter, that is alive once more!

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As of today, your RuneScape subscription will be just that little bit more expensive every month

To pay for an MMO subscription is to unfortunately know that you will eventually have to pay more than you’d like to because prices never go down, now do they. Today, the MMO in question is RuneScape, with Jagex announcing an increase for both monthly and yearly subscriptions, the second price increase in under two years.

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