Beyond Skyrim: Cyrodiil introduces you to Anvil via a quest about child labour, a shirtless chase, and quick maths

The modders behind Beyond Skyrim: Cyrodiil, the massive modding project aiming to add a post-Oblivion-crisis version of the Imperial province to the Elder Scrolls V: Skyrim‘s map, have given a lengthy tour of the latest city they’ve whipped into shape. As teased the other week, that city is Anvil, and it’s certainly home to some quirky folks.

Just in case of confusion, what makes Beyond Skyrim different to both Bethesda’s Oblivion Remastered and recently delayed Oblivion remake mod Skyblivion is that it’ll be introducing a fresh cast of characters and stories to familiar locations from the fourth Elder Scrolls game. After all, by the time of Skyrim, Martin Septim and his contemporaries are long gone.

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This week in PC games: a skating demon tries to eat the moon and Terminator game appropriately rewrites history

The Maw has once again eaten Edwin. After spending a few days in the news beast’s digestive tract back in October, Edwin did implement fresh safety protocols. No petting The Maw. Only feed The Maw using a standard issue six foot news pole. All teeth cleaning must be performed by a qualified animal dentist with a certificate in eldritch care. Sadly, the CCTV camera shows Edwin was fooled by The Maw’s gurgles, which sounded suspiciously like ‘Can I tell you a secret?’. Edwin proffered his ear, and the cost of his curiosity was to be swallowed whole. We believe he will climb out of the creature’s gullet in time to cover The Game Awards on Thursday.

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Ninja Gaiden 4 revives a long-dormant series without bowing to Sekiro

In 2012, the Ninja Gaiden series went dormant and other developers took up the precise action crown that Tecmo had once forged. Aside from a forgettable 2014 spinoff dubbed Yaiba: Ninja Gaiden Z, fans were starved and left wondering what a modern Ninja Gaiden would resemble. Soulslikes had swept the industry, and fan speculation was rampant that when and if Ryu Hayabusa returned, he would resemble Sekiro, and possible be saddled with a stamina or posture bar.

This year, at last, we found out.

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Hades 2’s Melinoë can now run through Zagreus’ underworld escape from the original Hades, thanks to modders

Open your mouth, Hades 2. Ah, it’s as I suspected, you’ve eaten the original Hades! Don’t worry, I don’t blame you. You were only hungry, and the modders controlling your great maw were keen to see how Melinoë would cope with taking on the roguelike run through the underworld which Zagreus blazes through in the first game.

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What’s on your bookshelf: Santa Ragione co-founder and Saturnalia director Pietro Righi Riva

Hello reader who is also a reader! Today marks the sad and glorious return of Booked for the Week, our reliably irregular Sunday column in which games people talk about books. It’s sad because the original creator of this column, arch word baron Nic Reuben, is no longer full time at RPS. It’s glorious because this is one of the best columns I’ve ever read, and I’m delighted Nic has given permission to keep it rolling. He’s now got a Patreon, by the way.

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It’s intrigue, not action, that makes Atomfall such a compelling Lake District trip gone wrong

Today’s advent calendar hails, in both setting and make, from the RPS homeland of the United Kingdom. Which means, like most of RPS, it’ll probably spend Christmas predominantly unconscious, driven into a coma by a combination of tiredness, pigs in blankets overreach, and acute exposure to King Charles. Best play it before then, eh.

It’s Atomfall!

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Embark dishes on all the goodies you’ll get in Arc Raiders if you choose to prestige later this month

The eternal problem with online shooters of any flavour that has some variation on a levelling system, is that eventually you run out of room, and can’t progress any more. That’s why so many of them essentially allow you to reset your levels, or to prestige as it’s often colloquially known. Arc Raiders is one such game that will feature such a system, and in a new blog post, developer Embark have outlined what you get when you prestige.

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About Fishing is a game about eating curly fries with your grandpa and yes, fishing, until it isn’t

Video games have a tendency to be very impatient in a way that I think often makes for a worse experience. Constant rewards of many flavours push us to chase after the next challenge, there’s not nearly enough games that ask us to slow down. That’s why I love a fishing minigame. It is a test of patience that you cannot win by brute forcing anything, the fish must come to you, and you must wait for the right time. About Fishing, the next release from Arctic Eggs developer The Water Museum, does ask for your patience… as well as for your willingness to embark into strange, murky waters.

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As Path of Exile 2: The Last of the Druids gears up for release next week, its devs , sort of, delay its 1.0 release date

A new trailer for the next Path of Exile 2 update, The Last of the Druids, was shared earlier this week, showing off all the cool things you can do in it! Which are mostly relegated to turning into animals, but in my eyes that is eternally a cool thing to be able to do, in a game or not. And with that trailer also came a release date for the update.

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Romeo is a Dead Man sets its outlandish sights on a February 2026 release date

I can see it now… in the near future, the review embargo for Suda51’s next game Romeo is a Dead Man, and as far as the eye can see the digital realm is scorched with 7/10s. Its maximalist shenanigans, techno-blasting soundtrack, and ridiculous premise puts it in a position where it couldn’t possibly be for everyone, even if such a score is actually ideal for such a game, but when has that ever been the case for a Suda51 game? However, as I said, this vision I have is in the near future, because the hyper-violent action game now has a release date.

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