Hades 2 post-launch patch 1 revamps Melinoë’s “true ending”, and is out now in Steam preview form

Hades 2‘s true ending didn’t feel totally slam dunk satisfying to me in its 1.0 release form, and developers Supergiant Games seem to have agreed with those sorts of assessments. Hence, in the roguelike‘s first proper post-launch patch they’ve just put out as a Steam preview, some “true ending enhancements” being rolled out like a boon from a sassy god.

Shameless plug alert, if you want to read my full thoughts on that 1.0 version, you can read this here review. The short version is that it’s good.

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Twin Peaks-inspired spooky private eye puzzler Silver Pines is set to deliver missing musician mystery next year

Watch out. There’s a musician mystery afoot. They’ve gone missing, mysteriously. So says Silver Pines, a Twin Peaks-inspired survival horror puzzler that’s set to arrive next year, according to an announcement trailer that’s just barged into my house in a trench coat, waving a gun about and demanding to know whether I did it.

No, I respond calmly, there are no missing musicians around here. For a moment, I fear he might notice the outline of a guitar’s headstock buried under the carpet. Hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm, he says, as all detective-ish types do. Hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm…

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Oneway.exe is the tale of an abandoned game that really, really wants your skin(s)

I have come to the conclusion that it was a mistake to play the demo for cyber horror game Oneway.exe on my lunch break. I’m not going to tell you what I had for lunch – I think if I describe it in full, I will throw up. But I will say that it featured red peppers and purple onions, and I now wish never to see those colours ever again.

Also, it’s possible that I’m still playing the demo for Oneway.exe, because the game takes place inside an off-brand mock-up of a desktop operating system. Yes, we are in Everything Is Going To Be OK territory. Hypnospace Outlaw-ville. Pony Island, er, land. But you never saw quite such… sights in either of those games, as far as I can remember. You never saw such reds and purples. You never saw such delightful little piggies.

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Medieval city builder Farthest Frontier says good knight to early access with its 1.0 release today

A new day, a new city builder! Today the particular entry in this far reaching genre we’re talking about is Farthest Frontier, because it’s leaving early access after more than three years in development. If you’ve never heard of it before, the simple answer is that Farthest Frontier is a medieval city builder. The longer answer includes all the things it does.

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Microsoft pushing for profits “well above the industry average” is reportedly behind Xbox’s layoff and cancellation misery

The bit of reporting I’m about to relay to you probably isn’t surprising, but it’s worth making sure you’ve got a pillow on standby to scream into once you’ve digested it. Microsoft, they of more money than a company could ever need or know what to do with, have reportedly spent the last two years pushing Xbox to deliver profit margins which are well above the industry average. Cue all of the layoffs, cancellations, and shutterings.

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Ubisoft want to trim down The Division developers and are pivoting Trials creators Redlynx to mobile

Two Ubisoft studios have announced plans to cut back staff, though one of them is trying to encourage people to lay themselves off in the form of “a voluntary career transition program”. The studios in question are Ubisoft Massive – creators of Tom Clancy’s The Division, Star Wars Outlaws, and Avatar: Frontiers of Pandora – and Ubisoft Redlynx, creators of the multiplayer gadabout Trials biking games.

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Vampire: The Masquerade – Bloodlines 2 devs provide workarounds for “high priority” bugs, including Seattle’s populace disappearing

Paradox have outlined some workarounds for a number of “high priority” issues which have been draining folks’ ability to get sucked into Vampire: The Masquerade – Bloodlines 2 now the gates to Seattle are open. Proper fixes for these and other known issues are also in the works, as is planning for post-release additions.

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RV There Yet? is a dad-core co-op game about doing a very bad job driving home from your campervan vacation

It’s really quite interesting how, in a time where big budget live service games are doing anything they can to get you to continue playing (and importantly spend money on) them, the sort of spiritual opposite of this to rise out of this are games where you just hang out with a few buds doing silly nonsense that don’t cost very much. Lethal Company, Peak, you know the kinds of games I mean, and yesterday a new one I quite like the look of arrived: RV There Yet?

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Arrowhead need just a smidge more time for that next Helldivers 2 patch, promises a healthy suite of optimisations

You might be currently wondering where the latest Helldivers 2 patch is, seeing as it hasn’t turned up yet, and to explain its absence developer Arrowhead have taken to the game’s Witter account with a post going into some details about it. Apparently it was originally planned for Tuesday, i.e. yesterday, October 21st, but a “last-minute certification issue caused a delay.”

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