One former Highguard level designer thinks it’s struggled because Wildlight “leaned too far into the competitive scene”

A few years ago, it’s entirely possible that Highguard isn’t the current talk of a town called Didn’t Work. But now, when everyone wants a piece of the live service pie, it’s not so easy to come in and claim some for yourself. We could spend an eternity figuring out what went wrong, but perhaps the words of former senior level designer on the shooter Alex Graner will provide a particular insight that the comment section of an annoying YouTuber won’t.

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As Warhammer 40,000: Dark Heresy gets an early gameplay look-in, Rogue Trader gets an infinitely brief DLC teaser

Last year, Owlcat announced they were working on another CRPG set within the world of Warhammer 40,000 called Dark Heresy. This would have potentially led to an assumption that they were done with their previous game, Rogue Trader, but nope! They’re still going, and a brief teaser for that CRPG’s next bit of DLC was shared (and when I say brief, I do mean it), and to wet your appetite, some gameplay for Dark Heresy is there to have a look at too.

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While you wait for a release date announcement, have a gander at Nivalis’ opening moments

Nivalis is a game that whenever I see it I just think “oh, that can’t be right, games like this don’t actually exist do they?” Arguable, until it’s actually out, its existence is neither here nor there. But at the very least for the month of February, instead of talking at us lot in their monthly devlogs, developer Ion Lands opted to show off a little snippet of the game’s opening moments to tide us over until release.

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Marathon might be the perfect 2026 shooter in that I feel like I’m stuck in a giant Nvidia graphics card

Among the first things you see in the Marathon reboot playtest is a close-up of a barcoded moth, gleefully chowing on some larval diodes. It’s not even the first cybernetic insect motif I’ve encountered in an FPS this week, but it speaks to me. Friends, we are all that kooky little bug, crawling down overheated silicon canyons, nuzzling at chips, for this is the Nvidia era, the Nvidiascene, and the whole world has become a GPU, dedicated to generating recipe ideas for the three edible objects in your fridge.

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New Frostrail video delivers more survival train horror shooting plus weird underground Tomb Raider temples

I’ve felt surprisingly mixed so far about Frostrail, the new first-person co-op horror survival game from the folks behind Barotrauma. As a rule, I’m keen on stories about awful apocalypse trains – see Metro Exodus, RailGods, and recent Julian favourite Fogpiercer – but Frostrail has hitherto seemed a bit generic. Certainly, a bit generic for a game from the people who made a game that inspired write-ups like this one.

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Nvidia recall Resident Evil Requiem-branded GeForce driver after users report GPU fan, clock, and performance problems

Mere hours after releasing their newest GeForce Game Ready GPU driver, 595.59 WHQL, Nvidia have recalled it, amid widespread reports of the update interfering with the cooling fans, core clock speeds, and even general game performance of users’ RTX graphics cards.

The driver’s announcement post, which still boasts of readying PCs for today’s Resident Evil Requiem launch, now carries an added warning: “We have discovered a bug in the Game Ready and Studio 595.59 WHQL drivers and have removed the downloads temporarily while our team investigates. For users that have already installed this driver and are experiencing issues with fan control, please roll back to 591.86 WHQL.”

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ConcernedApe wins my funny bit of the year award for making Clint a marriage candidate in Stardew Valley’s 1.7 update

Stardew Valley, as of today, as temporally upsetting as it is to write this, is officially 10 years old. An entire decade! A far cry from being able to vote, but in the UK it could be convicted of a criminal offence, if such a situation were to arise. And to commemorate such an occasion, creator Eric “ConcernedApe” Barone shared a 22 minute long video showing some old builds of the game, shared some behind the scenes and tidbits, and revealed the new marriage candidates coming in the farming sims’ 1.7 update.

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What went wrong with Highguard? The “hubris” of its developer’s leadership, say former staff in a new report

When a game like Highguard, with its Apex Legends creators and reported Tencent funding, comes out and just kind of flops, you have to wonder what happened to get it to this point. Well, a new report from Mr. Scoop himself Jason Schreier over at Bloomberg appears to have shed a bit of light on the whole palaver through speaking with former Wildlight staffers.

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