Thousand Hells: The Underworld Heists is a surreal tactical RPG journey into mythical underworlds from Six Ages’ devs

If I went to hell, I can’t imagine the first thing on my mind would be trying to pull off a bank job with a crew of fellow damned souls. However, in freshly announced tactical RPG Thousand Hells: The Underworld Heists, that’s the sort thing you’ll be doing, with plenty of choice and consequence if things go pear-shaped.

Thousand Hells is the latest cool thing from Six Ages and King of Dragon Pass devs A Sharp. While they’re working with Kitfox Games as publisher again, there’s plenty of different stuff going on, including a move away from world of Glorantha as a setting. That’s in favour of fantasy pastures new, inspired by myths of the ancient proto-Indo-European, Norse, and Mesopotamian varieties. Oh, and a dash of Hieronymus Bosch’s lovely paintings.

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Ok is not ok, good is bad, great is the new great and BioShock 4 is coming out, as Take-Two boss stops short of claiming that up is down

Take-Two CEO Strauss Zelnick has reaffirmed 2K Games’ assertion that the reportedly troubled BioShock 4, currently in the works at Cloud Chamber, will make it to release.

The reassurance follows a report from Bloomberg earlier this week which reported that the game had failed a recent internal progress check, with the story specifically being tapped as an aspect that needs reworking, and some of the devs working on it have been reassigned to non-BioShock roles.

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How payment networks control the definition of acceptable sex in videogames

To speedily summarise a lot of very knotty reporting, last month a bunch of credit card companies and payment processors forced Steam and Itch.io to alter their definitions of acceptable sexual material in PC games. Seemingly faced with the prospect of having all transactions blocked, the two storefronts now require developers to comply with the extremely open-ended adult content policies of their financial partners. This has led to a spate of delistings or outright takedowns across Steam and especially Itch, with projects affected ranging from anime stepdaughter fantasies on Steam to bundles of self-described “games for girlthings with something wrong with them”.

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Battlefield 6’s beta been treating you to infinite loading screens? EA are on the case

Waiting’s been a bit of theme during the early stages of the Battlefield 6 open beta, which has otherwise been earning a lot of thumbs up from FPS heads. If you’ve recently run into an never-ending loading screen while trying to jump into a Conquest match, the good news is that the devs have been working to solve those issues.

While EA reckon the problem’s specific to that game mode and the Siege of Cairo map, that doesn’t look to have stopped plenty of players from running into it over the past 24 hours. Cue a number of frustrated Reddit posts that boil down to the word ‘stuck’ being yelled so loud it could bring down a helicopter.

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Classic shooters Heretic and Hexen re-released as an “enhanced” bundle with cross-platform multiplayer and mod support

Wake up, it’s the 90s again. Ok, so maybe I’ve lied to you there, but two classic shooters from the decade that I as a child of 1999 definitely remember fondly have been re-released as one handy bundle with some extra features. Heretic + Hexen is out now.

The surprise re-release of these virtual spell boxes came as part of QuakeCon, with Nightdive Studios and id Software collborating to revamp more old school shooty things after doing the same with Doom and Doom 2 last year.

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Microsoft have halted development on Just Cause devs’ 70s co-op smuggler Contraband

Microsoft have brought development work on Contraband, the co-op smuggling game that Just Cause developers Avalanche Studios announced back in 2021, to a standstill. That’s the official line, while a report from Bloomberg claims the game’s been cancelled outright.

Nothing had been been seen or heard of Contraband since its reveal to the world at E3 four years ago, and this sudden status update comes just weeks after Microsoft cancelled Perfect Dark, Everwild, and an unannounced MMO from ZeniMax as part of mass layoffs that saw around 9,000 staff lose their livelihoods.

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Is This Seat Taken? I hope not, because the sitting-themed logic puzzler is out now

Oh, hello there, Is This Seat Taken? The logic puzzler with a name that’s real awkward to stick midway through a sentence has surprise-released today, August 7th, right off the back of an appearance in a Nintendo Indie World showcase.

When we woke up this morning, all we knew was that this game about telling people where to stick their bottoms would be coming out in August – a vague window previously announced during June’s Whole Direct. Now, it be here.

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Promise Mascot Agency update adds Tony Hawk-level truck rail grinding I didn’t know I needed, and new difficulty modes

Promise Mascot Agency, Kaizen Game Works’ thing about running a business that revolves around costumed weirdos, fairly intense menu shuffling and a lot of driving around, has gotten a free update that adds in a host of new features. The ability to grind along rails like Michi’s truck’s a skateboard, for instance.

Sure, you can already unlock the ability to fly said truck around the spooky Japanese countryside, but come on, if there’s something every management game needs, it’s tricks from the X Games.

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Sony are confident Marathon will release by March 2026 and that their live service transition is paying off

Sony remain confident that Bungie’s live service shooter reboot Marathon will launch within their current fiscal year – that is, before March 31st 2026 – and are fairly sure they’ll be able to share an exact release date this autumn. They’ve factored it into their financial forecasts, see.

They’re also pretty upbeat about their live service business at large, which accounted for around 40% of first-party software revenue in their last financial quarter, though they acknowledge that they screwed the pooch with Concord, which got to exist in public for a whole couple of weeks before Sony kicked it into the sun.

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