After a rocky year, Risk of Rain 2’s next bit of DLC looks to offer some stable ground

Risk of Rain 2 is still trudging along, it seems, as yesterday publisher Gearbox announced that a new expansion is on the way, Alloyed Collective. In a post over on Steam, the Risk of Rain team explained that alongside updating the game’s previous bit of DLC, Seekers of the Storm, they’ve brought on some “additional folks that are familiar with Risk of Rain to help us build out the next DLC.” Alloyed Collective is apparently still a while away from being ready, but it sounds pretty jam packed.

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Rocketwerkz’s CEO alleges Unity are threatening to revoke studio’s licence over apparent personal licence usage

DayZ creator Dean Hall is alleging that Unity are threatening to revoke all licenses for workers at his current studio Rocketwerkz, the team behind Icarus. The developer made this claim in a lengthy post on Reddit saying that Unity are doing based on “bogus data about private versus public licenses.” Hall shared what he claims is an email from Unity dated May 9th where they explained that the Unity Compliance Team has flagged Rocketwerkz’s account as according to their data, the developer “currently [has] users using Unity Personal licenses when they should under the umbrella of your Unity Pro subscription.”

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Overwatch devs have formed an almost 200 person strong union with the CWA called The Overwatch Gamemakers Guild

There’s a new union in town. Yesterday, the Communications Workers of America (CWA) announced that almost 200 developers at Activision Blizzard working on Overwatch have joined the union. They’re doing so as the Overwatch Gamemakers Guild-CWA (OWGG-CWA), described in a press release as a “wall-to-wall unit that includes game developers across all disciplines, including design, production, engineering, art, sound, and quality assurance.”

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Haneda Girl is a furiously retro breach-and-clear murderbox starring one girl and her mecha

The tastiest thing you can currently do in Haneda Girl is eject yourself from your mech straight into a streaking katana blow that carries you though a door and two torsos before teleport-summoning your mech as though inflating a lifejacket to gun down three other mooks in a giddy gout of purple gore. OK, that’s more than one thing. It is, according to local experts, a combo. What are combos good for? Score multipliers, that’s what. Here is a trailer. Ware the techno.

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Former Metro studio’s new cyberpunk shooter La Quimera has a rough landing in early access

Sci-fi FPS La Quimera is the first game from Reburn, a new incarnation of Metro co-developers 4A Games Ukraine. It’s out now in early access. That last bit is a surprise: the developers had planned to release the new shooter as “a large, complete journey”, but had to make “certain pivots” in the face of resource constraints, technical complications and, presumably, the broad impacts of living in a warzone. This led to a launch delay last week and then, the abrupt announcement that La Quimera would start out as an early access project.

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Doom: The Dark Ages doesn’t run badly on PC, but enforced ray tracing slows the pace

I’m liking Doom: The Dark Ages more than local reviewist Nic does, possibly because spending most of 2024 remoulding my brain to learn Elden Ring has unduly engorged the part that appreciates a good parry-and-riposte. C’est la vie demons, and colleague. There is one issue that bothers me, though: why, of all the games on Bethesda’s production lines, was this chosen to be the next game that follows Indiana Jones and the Great Circle in making ray tracing effects compulsory?

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Europa Universalis 5 is so complex its developers will let you automate half the game

I am rewriting the history of Korea, and there are blotty ink stains everywhere. Europa Universalis 5 was announced yesterday, the official unveiling of a grand strategy game that has been an open secret since April last year, thanks to a long-running dev diary. As reveals go, it was less a cloak and dagger ambush and more an elephant charge that everyone in Europe could see coming from fifteen countries away. Still, elephants are always nice. I got some hands-on time with an early build of the map-happy historical simulation, and I’m delighted to report that the kingdom of Korea is struggling. After instituting many new laws, the leader of the nation has passed away. He was steely, noble, robust, and will be remembered as much for his kindness as his strength. He died of the common cold.

It’s okay, the computer will clean all this up.

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Knights Of The Crusades is a busy, bloody, villainous grand strategy RTS

I’ve been meaning to research the Crusades for a while. A series of vicious medieval religious wars for control of the Holy Land, initiated by the Latin Christian Church following the conquest of Jerusalem by the Rashidun Caliphate, they’ve become a collection of memes bandied around by today’s armchair fascists. See also, “deus vult”. I’ve explored them indirectly in articles about the cultural inheritance of Warhammer 40,000, but never really dipped into any history books or crusader fiction save for ailing 2004 action game Knights Of The Temple: Infernal Crusade, in which Sir Spamalot Go Bonk against a majestic sunset.

One place to start the R&D rollout might be Knights Of The Crusades, a grand strategy 4X game in which players re-enact the period from the perspective of Christian and Muslim factions.

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Alien: Rogue Incursion gets a non-VR “Evolved” edition this year, with prettier, deadlier xenomorphs

Alien: Rogue Incursion will get a non-VR release on PC later this year, allowing would-be Colonial Marines access to its Weyland-Yutani black site without first requiring you to force your head inside a pair of microscopic televisions. Subtitled “Evolved Edition” – which feels like a real elbow in the kidneys for VR evangelists – it will sport “even deadlier Xenomorphs and enhanced visuals”. Hopefully, that’ll be enough to juice the VR version’s current Mixed user review consensus on Steam.

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