Prince of Persia: The Sands of Time remake and more cancelled by Ubisoft, with layoffs potentially on the horizon

Given its lengthy, troubled development period, it will probably not come as any surprise to you that Ubisoft have announced today that their Prince of Persia: The Sands of Time remake has been cancelled. This comes as part of a broader restructure at the company, which will apparently focus on what they call five “specialised creative houses” to “reclaim creative leadership and restore sustainable growth.”

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As it approaches its second early access anniversary, Enshrouded gets a 1.0 release window for later this year

More and more as time goes on I feel that if I blink a whole two years will pass, and suddenly a game like Enshrouded, which is coming up to its second early access anniversary, will be gearing up for its proper 1.0 launch. While an exact date for the survival game’s full release hasn’t been locked in just yet, a new Road to Release video was shared by developer Keen Games detailing what you can expect leading up to said launch.

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Pirates director Gore Verbinski is iffy on Unreal Engine in movies: “I think it doesn’t work from a strictly photo-real standpoint”

We interrupt our regular schedule of weaponising hamsters and grizzling about GTA 6 with a word from the world of film – a film being a curious subspecies of video game that plays itself, consists partly of human souls preserved in gelatin and silver halide, and can only be ‘failed’ by skipping the post-credits scene. Whatever will the mad labcoats dream up next?

More specifically, it’s time for an insight from Gore Verbinski, director of the Pirates of the Caribbean films. He thinks the much-gobflapped adoption of Epic’s Unreal Engine by visual effect teams is a blight upon the face of Hollywood. He thinks it’s an insult to the dignity of helicopters. OK, he doesn’t go quite that hard.

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Anthem private server experimentation’s underway, as the shooter’s subreddit mods rethink retirement plans

Last week, EA followed through on plans outlined in 2025 by shutting down the servers of Bioware’s Anthem. Pretty much since the shooter’s fate was set in stone, there’s been the natural chatter about whether it could potentially be kept online or revived down the road in some fashion. At this early stage, there’s been no huge re-emergence, but that doesn’t mean folks aren’t experimenting to see what such a thing might involve.

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Marathon Steam pre-orders no longer automatically try to install Destiny 2, as Bungie fix Freudian slip/bug

Ah, no, not that one. That, I assume, has been the reaction of folks who’ve gone to pre-order the Marathon reboot on Steam, and immediately been informed that Destiny 2 is sneaking its way back onto their machines. Thankfully, Bungie have now fixed whatever issue was causing the latter to take pre-purchases of the former as a cue to re-install itself.

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The Witcher 3 now has online multiplayer thanks to a mod, allowing gaggles and gangs of Geralts to gather

As much as single-player solitude’s a big reason why I love getting lost in The Witcher 3, running around its world with a small crew of mates also seems like it’d be a nice time. A good thing it is then that a new mod for the decade old RPG allows it to host online multiplayer sessions with several players running amok at once.

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TR-49 review – a code breaking puzzle game where you get all up in some dead authors’ gossip

I am in the dusty basement of Manchester cathedral. On the streets above me, there are police searching for anyone who would challenge the state. Someone like me. I am supposed to be working on a weapon to use against these fascists. It isn’t a gun or a bomb, it is a machine that eats books.

At least, that’s what I should be doing; instead, I’m searching for the final letter between the members of a love triangle of 1950s academics. I’ve tracked down all their trashy novels and papers on temporal dynamics, but I want to find the last bit of saucy gossip. Smashing the state can wait a moment.

There is a lot I won’t tell you about TR-49, Inkle’s latest puzzle game. I don’t want to ruin any of the epiphanies that lie in wait for you. But it is a treat for anyone looking to get all up in the personal lives of some long-dead fictional authors.

I know there are many of you curtain twitchers out there.

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“Nobody’s reinventing the wheel” with Marathon’s mechanics, says former art boss, so the visual design needed to take risks

Marathon‘s franchise art director Joseph Cross left Bungie in December, shortly after the Destiny developers announced a March 2026 release window for the sci-fi shooter reboot. Now, he’s talking about what it was like to work on the game, which has a fair bit of lingering negative press to contend with – extended delays, mass studio layoffs and restructuring, repeated accusations of plagiarism, money troubles owing to Bungie’s ailing shooter Destiny 2, and apathy about blockbuster live service games at large, epitomised by the cancelling of Sony’s once-touted Concord.

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Find out if you can run a Marathon with the extraction shooter’s system requirements

Following such recent news highlights as “It’s out on March 5th” and “It’s got that Ben Starr guy in it,” Marathon’s announce-o-blaster continues firing with a newly unveiled set of PC system requirements. As seen on the Bungie FPS’s Steam page, they’re nicely accommodating to cheapo rigs and older tech, though are missing any storage requirements.

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Steam’s ‘complete the set’ bundles can now be gifted, with bits your mates already own accounted for

If you’ve been waiting to bless one of your friends with an entire dump truck worth of games in a series they’ve enjoyed one entry of, then good news. Valve have made Steam’s ‘complete the set’ bundles giftable, with prices adjusting to match whichever bits the recipient might already own – so you’re not in danger of hurling someone their second copy of Fallout 4 on one storefront.

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