Embracer will split into three companies, including Middle-earth & Friends

Famed mass-layoff-manufacturing corporation Embracer Group are dividing into three companies, which will be listed separately on Sweden’s stock exchange. Those companies are: Asmodee Group, which comprises Embracer’s tabletop games biz; Coffee Stain & Friends, an evolution of the existing Coffee Stain publisher, who will pursue “a dual focus on indie and A/AA premium and free-to-play games for PC/console and mobile”; and Middle-earth Enterprises & Friends, “a creative powerhouse in AAA game development and publishing for PC and console, as well as the stewards of The Lord of the Rings and Tomb Raider intellectual properties, among many others”.

After writing roughly 100,000 posts about Embracer’s butchering of vast swathes of the games industry, this is surely my chance to raise a cheer and celebrate the conglomerate’s unglomming with a cool glass of turnip juice, but it is Monday, the man next door is shouting again, and I am tired – so tired that only ill-suited Simpsons references come to mind.

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A former Homeworld dev has made a free browser game that plays like an ultraviolent Office Space sequel

Rising Up is a free, sub-fifteen minute browser game that’s a bit like Streets of Rage, where you play a balding office worker and beat a giant scanner to death within the first 30 seconds. This, I believe, should be enough to tempt you into dunking it enthusiastically into your next break coffee, but if you need more convincing, let’s do it.

Created by E.H Jørgensen, whose credits include Homeworld: Deserts of Kharak, Rising Up is a relatively simple 3 button side scroller that has you make your way up an office building, destroying everything in your path. First, irate co-workers wield swivel chairs. Then, security join the fray. Then some sort of G-men get involved. You can punch, block, jump, and air-kick. The brawling is simple but satisfying enough, and the way office equipment violently degrades when hit is better, but this isn’t why I’m recommending the game.

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The Maw 22nd-27th April 2024

Ugh, I do not have the energy to feed the Maw this week. Sometimes the creature manifests as a proper monstrosity, with B-movie prosthetics and sound effects, and sometimes, it’s more of an… unfathomable annoyance, like a nose that won’t stop running, or a single player game that requires an internet connection. In either case, the Maw must be sated, and fortunately, there are quite a few appetising video-or-computer games out in the next seven days, with at least one behemoth landing on Friday.

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Eiyuden Chronicle: Hundred Heroes review: a relaxed JRPG adventure with a few old school quirks, but even more pals

Eiyuden Chronicle: Hundred Heroes is the spiritual successor to a classic JRPG called Suikoden, and it came to be thanks to a very successful Kickstarter campaign. As someone with little knowledge of Suikoden, I went into Hundred Heroes thinking it was going to be a dense, old-fashioned, and slightly impenetrable time. And yes, some of it is annoying and obtuse and will almost certainly suit veterans who enjoy those quirks, but it has a surprisingly easy going nature. Hundred Heroes accomodates new players like me with combat that’s simple to grasp and a story that’s emotional and sprawling and absolutely worth your time.

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Final Fantasy 14’s long-awaited graphics update in 7.0 will look better than the Dawntrail benchmark, Yoshi-P promises

Ahead of Final Fantasy 14’s next massive expansion, Dawntrail, arriving this summer, Square Enix recently put out a graphical benchmarking tool. Dawntrail’s benchmark is especially noteworthy as it’s the first time we’ve really been able to put the MMO’s much-anticipated graphical update arriving with 7.0 into practice and see what sort of demands it might make on our hardware by overhauling the 10-year-old game’s visuals.

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