What was the first game that really grabbed you and dominated your life?

coming to RPS in 2023, and here we are with our very first edition of Ask RPS! This is a new mailbag feature where RPS supporters get to pose questions to the RPS Treehouse team (mostly video games-related, though not necessarily always), and we then answer those questions in public posts for everyone to get involved with. Easy peasy.

To kick us off, our first question comes courtesy of Old_Man_Gaming, who asked: “What was the first game that really grabbed you and dominated your life?”

Come and find out which games had us trapped in the throes of childhood mania below, and why not tell us about your own gaming obsessions in the comments? You might just find a surprise kindred spirit.

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No Man’s Sky’ 4.1 Fractal Update adds an Expedition and accessibility options

No Man’s Sky is releasing its 4.1 Fractal Update today, bringing along a new Expedition, tons of accessibility options, a VR overhaul, and much more. Developers Hello Games have updated the game so consistently their launch woes are a distant memory, sent to a faraway galaxy. Since then, No Man’s Sky has become a not just a space exploration game, but a city management sim and a generally nice place to chill with your odd alien pets, all in one package.

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Why wrestling is the perfect choice for a dating sim

Magic Week, I wrote about Team Lazerbeam’s upcoming dating sim Wrestling With Emotions: New Kid On The Block (WWE) and how you’re able to romance a beefcake composed entirely of green ooze. There is, of course, far more to it than that. I asked Team Lazerbeam’s Ben Rausch about how it tackles themes of queer identity and diversity in a kickass way, which I highlighted in my post, but wanted to highlight even more here. Their answers were too good not to share.

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Tetris-infused roguelike Backpack Hero is leaving early access in May

Backpack Hero has been in early access for under a year, and it’s now getting a full 1.0 launch on PC and consoles in May. Backpack Hero has been successful for its three-person dev team and stood apart from other roguelikes with its Tetris-inspired inventory management. You see, success in Backpack Hero is determined by how you organise your bag rather than what you’re actually carrying, as you shuffle items around a grid to create synergies and mod your playstyle.

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Indiescovery Episode 4: Valentine’s Day special

podcast Indiescovery and this week the team got into the Valentine’s Day spirit and had a long chat about our favourite indie game romances (any excuse to gush about how hot the characters are in Hades, really). We get gabbing about our favourite game OTPs, the fabulous representation of queer romances in indies, and then finish with a cursed (not horny) Cosmo-style dating quiz.

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Is The Last Starship hard because it’s a complex early access sim, or because I’m bad?

Prison Architect having a bajillion DLCs that, at this point, can add zombies, rehabilitation, or the jungle to your prison. Their new one is called The Last Starship, a layered spaceship simulator that’s less friendly than their prison. I am not sure if it’s because the early access is still largely without any tutorial markers, or because I am very bad at the game.

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Lumencraft has mining, shooting, swarming and hits 1.0 next week

Infested Planet, a nearly 10-year-old topdown tactical shooter about holding off hordes of alien critters with turrets and careful expansion. I thought of it again while watching the trailer for Lumencraft, which seems to marry all of the above to a fully destructible world and lots more resource gathering. It’ll leave early access on February 28th.

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