
Taking your Steam Deck on the go this Summer? You’ll probably know all too well just how quickly the battery drains, and while we’ve seen recent deals on some sizeable options like the AOHI Future Starship, this one is a bit more compact.
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Taking your Steam Deck on the go this Summer? You’ll probably know all too well just how quickly the battery drains, and while we’ve seen recent deals on some sizeable options like the AOHI Future Starship, this one is a bit more compact.

Dread Delusion developers Lovely Hellplace and their sinister backers at DreadXP have announced Entropy – a turn-based party RPG inspired by classic Japanese RPGs, which retains Dread Delusion’s fungal pixel aesthetics.
Like Final Fantasy 9, it starts with a theatre show. You play a rank thespian initially equipped with a simple prop sword. But then horrible creatures crash the stage, and it’s time to armour up your troupe and quest forth to snuff out a demon incursion. What’s the best Shakespeare line to invoke here, hmm. Ah yes: “target their elemental weaknesses!” Hamlet said that before he shanked Polonius through the curtain. No, don’t google to check, dear reader – I am in haste. Quickly, watch the below trailer.

We’re back again, gang. Bang bang. The Doom modder behind Fallout: Bakersfield, which recreates the city of Necropolis from the original Fallout as the backdrop to irradiated boomer shooting, has followed up their first trailer in ages with some more footage of the mod in action.
Alexander ‘Red888guns’ Berezin, the modder in question, caught most of us off guard last month, when he whipped out that trailer for a GZDoom WAD plenty had assumed wouldn’t ever see the light of day. After all, Berezin had plenty of other stuff on his plate. He’s definitely working hard to show it off now, though.

Have you ever wanted to swim out of a spaceship’s backside while it sits in orbit, the sound of two dear friends arguing over whether it really needs a fifth teleporter room not seeping with you into the inky blackness? You know, because space is a famously scream-free zone. Well, the latest in No Man’s Sky‘s endless string of free updates has you covered. It’s called Voyagers, and adds in custom multi-person ships dubbed corvettes.

A group of current and former Microsoft employees have staged a sit-in protest in the office of company president Brad Smith over the use of Azure and generative AI technologies by the Israeli military during their on-going bombardment of Palestinians in the West Bank and Gaza.

Well, there you go. Vampire: The Masquerade – Bloodlines 2 publisher Paradox look like they might be sticking a stake in their rather unpopular plans to sell two of the game’s vampire clans as paid day-one DLC. I say “might be” because nothing specific’s been committed to yet, beyond some nebulous making of “adjustments ahead of launch” in response to fan feedback on the gating-off of Lasombra and Toreador bloodsuckers.
In case you missed the announcement of these two clans being packed away into the £18.69/€21.99/$21.99 coffin of Bloodlines’ Shadows and Silk DLC pack, it came right as the long-in-the-works RPG got a fresh trailer and what should hopefully be its final release date. The only ways to get the clans were to buy that pack on top of the base game, or splash out £74.99/€89.99/$89.99 for the premium edition.

Look, I’m in the UK, so I’m not entirely sure what Labor Day is all about. I do know it’s on September 1 (cheers, Google) but the key thing to know is that PC gamers can save a bunch of money through deals like those offered by iBuyPower already.

A Quake modding group have just polished off a game jam in which they challenged themselves to recreate every singleplayer map in id Software’s 1996 FPS from memory alone. That is, they were forbidden from replaying the original game before they started. As Slipseer user iLike80sRock puts it, “if somehow id1 was wiped off of all computers in the world, do we collectively remember the maps well enough to recreate them?”

Prior to getting a big, fat, four-hour demo with it at Gamescom, I was worried that banging on about Silent Hill f’s newfound enthusiasm for monster fighting – with all its parries, zippy dodges, and slow-mo focus meters – would be doing a disservice to its bolder, more ‘interesting’ series departures, like the new 1960s setting or its deep embrace of homegrown Japanese culture and myths. A certain missing of the point, like setting out for a lovely drive through the Scottish highlands then stopping to gawp at a lightly crashed Peugeot on the hard shoulder.
But no. Combat is as deeply ingrained within Silent Hill f as guilty moping was to Silent Hill 2, and from what I’ve played, doesn’t work nearly as well.

Helldivers 2‘s homaging of Starship Troopers and/or parodying of real-life fascist interventionalism continues with Into the Unjust, a sizeable game update that will take you out to the Terminid Hive Worlds for a spot of cave combat. According to multiple geographers interviewed by RPS, caves are located underground. That’s going to cause problems if, for example, your entire military strategy depends on being able to call in air support whenever you choose. The same geographers also allege that caves are dark. That’s going to cause problems if you like to see the things you’re shooting at.
Helldivers 2 Into the Unjust launches 2nd September, and why read the rest of this evidently stupid news piece when you can just watch this seven minute “deep dive” (comedy whoopee cushion sound effect)?