Abiotic Factor is all set to launch into version 1.0 next month

Remember back in April when I told you about Abiotic Factor’s next update, Cold Fusion? No? What do you mean you can’t remember every single news post I’ve ever written? Fine, whatever, point is, it turns out that said update turned into the full on 1.0 release of the game. And now, as shown off in a swanky new trailer for developer Deep Field, the release date for the release of 1.0 has been revealed!

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Steam’s 2025 summer sale is live and ready to drain your wallet for games you swear you’ll get round to eventually

Do you… do you hear that? Can you feel it? That disgusting, gnawing feeling, a shiver down your spine because you know it’s coming for you… the Steam summer sale… Friends, Romans, country(insert pronoun here), it is unfortunately that time of year again, that time where you look at all of those games in your wishlist as you try to figure out which deal is the best, and which to leave for the next inevitable sale.

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Surprise! Nuclear Throne has a new update that’s mostly for people that insist on only playing games that can do 60fps

I think Nuclear Throne is one of those games that will always be at least just a little bit relevant, in some shape or form. There are other indie games I’d rather play more than it from its era, but it kind of feels like the best representation of that period in indie games too. Throwback pixel art, a unique spin on both bullet hells and roguelike, a bangin’ soundtrack, it’s got the right mix of things to help it stand the test of time. And here we are now, the game approaching its 10th anniversary, arriving with a new update.

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There shall be no Sifu 2, says Rematch dev, because “chasing safe bets is a death sentence”

Sloclap’s foot-to-ball game Rematch is very good, and has been doing very well, with over three million sales to date, but some of us yet grieve for a time when kicks were reserved for torsos and limbs. Which is to say, some of us have been hoping that Sloclap might return to the martial arts realm in which it has hitherto made waves.

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This Cyberpunk 2077 mod literally called “Weeee” lets you leave your flat via a big slide like a trash Batman

Right, so, you’ve read the headline. There’s now a Cyberpunk 2077 mod that adds a rubbish chute to Megabuilding H10 with full animations and everything, so that you can exit V’s default flat via a big slide down to ground level.

It’s a totally unnecessary thing for someone to have spend time adding to a video game. It’s a totally unnecessary thing for a person to download and add to a video game they’ve bought. It’s also totally glorious, to the point that none of that other stuff matters a jot.

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Life is Strange developers Don’t Nod hit with more layoffs

French studio Don’t Nod have laid off workers across multiple departments. The full number is unconfirmed, but multiple affected staff have posted about their departures on LinkedIn, including Lost Records: Bloom & Rage principal cinematic artist Mary Pouliot, technical artist Laurent Dufrense, and QA lead Sandra Cormier.

It’s been a rocky year or so for Don’t Nod’s staff. Last September, the studio paused two unannounced games and said they’re altering others, also unannounced, to be more appealing to a “wider audience”, following warnings about an 11% decline in operating revenue for the first half of 2024. Chairman and CEO Oskar Guilbert attributed this to (the excellent) Jusant and Banishers: Ghosts Of New Eden performing “well below expectations” commercially.

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Rogue Trader devs Owlcat discuss their Expanse RPG – it’ll be “very open”, but sadly, there’s no spaceship combat

Kindly Father Internet has dispensed a few new details for The Expanse: Osiris Reborn, Rogue Trader dev Owlcat’s recently announced RPG adaptation of the sci-fi book and TV show series. It sounds like it’s operating within the fine tradition of spin-off stories that are always a step behind or a room across from the live action celebrities.

I refer to games like The Lord of the Rings: The Third Age, in which the noble human ranger Alsogorn, the stout dwarven warrior Simarli, the shieldmaiden Eowynnish and the other members of the Followship of the Ring pitch in with Gandalf, Faramir and co in scenes that might have been lifted from Petey Jackson’s cutting room floor. Except that turning the Balrog bridge fight into a five-way Final Fantasy slapfest is just naff.

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Battle Prose: The finale, for-now-le

Thilmann had always sneered at apocalyptic portents. Comfort blankets, he thought. The warming wool of fire and brimstone and an end to all that is and will ever be, pulled up over arrogant fools, shivering from just having come to terms with their own mortality, afeared they’d miss out on the important parts. It is the ultimate comfort, he always said, to believe that you’ll tie with creation at the finish line, celestial mechanisms sputtering out in time with your own squishy innards. And yet, he could not help himself sensing finality on the wind. Louder even, it seemed, than the goading arena crowd about them.

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