Talking Point: What Are You Playing This Weekend? (18th May)

Well, well well.

Oh, weekend! How we have missed thee!

The past seven days might not have been the Switch successor-confirming news fest that we saw last week, but there has still been plenty of good stuff happening in Nintendo land. The NSO Game Boy library got a tasty boost with the addition of three new games, we got a first peek at Splatoon 3‘s Sizzle Season 2024 and Stardew Valley creator ConcernedApe shared yet another update on those much-anticipated ver. 1.6 console ports.

Read the full article on nintendolife.com

Minecraft Movie Stars Celebrate The Game’s 15th Anniversary With Cake

And a “free cape” for Minecraft players.

It’s a big week for Minecraft with the game currently celebrating its 15th anniversary, and as part of this, all sorts of celebrations are currently taking place.

In the leadup to the Minecraft Movie, due out in cinemas on 4th April 2025, two of the film’s stars – Jack Black and Jason Momoa – have featured in a short but incredibly high-energy skit. It will be interesting to see how this translates when the movie arrives next year.

Read the full article on nintendolife.com

Sony On Zelda Live-Action Movie: Miyamoto Has A Really “Strong” Vision

“He’s a true genius in that world”.

The Legend of Zelda live-action movie has been in the headlines quite a bit over the past few weeks, and now Sony has chimed in, reiterating just how “massive” it’s going to be thanks to Shigeru Miyamoto’s “strong vision” of this particular world.

Here’s exactly what Sony Motion Pictures Group chairman Tom Rothman had to say during an interview with Deadline – noting how The Super Mario Bros. Movie also benefited from its collaboration with Miyamoto and labelling him a “true genius” when it comes to Zelda, as he knows the world and “understands it thoroughly”:

Read the full article on nintendolife.com

Paper Mario: The Thousand-Year Door Celebrating Launch With Twitch Streams

Out on Switch next week.

Nintendo of Canada has announced it will be celebrating the upcoming launch of Paper Mario: The Thousand-Year Door on the Switch by partnering with a bunch of streamers for the launch of the game.

According to an official post on the Nintendo website, the lineup of streamers includes TeaWithMandy, Le Jeu C’est Sérieux, and Thedragonfeeney. Here’s the full rundown, with the streams going live next weekend:

Read the full article on nintendolife.com

Persona 6: Everything We Know So Far

With Persona 3 Reload officially in the rearview mirror, our next major slice of Persona-branded high school student simulation and turn-based dungeon battles will come via a presumed Persona 6. But when exactly will we see this next Persona game? And what will it be?

In truth, we know very, very little right now, but that doesn’t mean we can’t take a look at some early rumours and comments from the teams over at Atlus regarding Persona’s next mainline entry. So, let’s run through all the brief bits of information we’ve learned so far about what’s next for the series.

Persona 6 Isn’t Confirmed Just Yet, but Atlus Wants to Make a New Entry

Although Atlus hasn’t come out and officially confirmed that Persona 6 is on its way, the team has gone on record to confirm that there will be future additions to the franchise. Back in 2018, the Persona studio’s chief director, Kazuhisa Wada, told Dengeki Playstation (later translated by Persona Central) that it was working on “mid-to-long term plans, including new numbered entries.”

Since then, the company has alluded to the release of a new mainline entry several times, whether that’s through job postings or hints that the company is working on something new. Although even without Atlus continuing to make clear that a sequel is in the works, it feels somewhat inevitable. Persona 5’s sales recently crossed 10 million units and Persona 3 Reload became the fastest-selling game in Atlus’ history this year, amassing a million copies sold in just one week. With recent entries pulling in record profits, it’s hard to imagine Persona 6 isn’t in the studio’s future.

Persona 6 Doesn’t Have a Release Date, But Leaks Suggest It Could Come in the Next Few Years

Considering we don’t have an official reveal of Persona 6 just yet, there’s very little to go off regarding how far along it is and when it will hit shelves. That being said, one prominent leak seems to imply we can expect the game in the next two years. Midori, A reputable insider who has shared multiple leaks pertaining to Atlus, SEGA and the Persona franchise in the past, shared on X that they’d heard the game will either launch in 2025 or 2026. They went on to claim that 2026 seems the most likely candidate, especially as the series’ 30th anniversary falls within the same year.

As with any leak, it’s worth taking the release window with a grain of salt until Atlus officially confirms anything, however, Midori has been a reliable source of information when it comes to early Persona news in the past. Considering Atlus has been rapidly releasing Persona content as of late, with Persona 5 Tactica, Persona 3 Reload and Persona 5: The Phantom X’s China-exclusive open beta all launching in the space of a year, the studio seems to be ramping up its output of Persona titles, so a new mainline release in the next few years feels pretty fitting.

There’s a Very Good Chance Persona 6 Won’t Be PlayStation Exclusive

Without an official Persona 6 reveal from Atlus, we don’t currently have any firm information about the platforms the sequel will release on, but a major change in Atlus’ attitude towards exclusivity could likely mean the next mainline release is the first to debut on multiple systems.

In the past, every mainline Persona game has debuted exclusively on PlayStation. However, Atlus’ focus on Sony’s systems has changed significantly in the past few years. Following the studio’s decision to release Persona 3 Portable, Persona 4 Golden and Persona 5 Royal on PC, Xbox and Switch, it has trended towards releasing its major, tentpole titles on as many platforms as possible.

Persona 3 Reload was not only available on PS5, Xbox and PC when it hit shelves, but was added to Xbox Game Pass at launch. Meanwhile, the team’s next major release, Metaphor ReFantazio, is slated to hit all major platforms bar the Switch this fall. With the team catering to a wider audience when releasing its biggest games, it seems Persona 6 could well be the first mainline entry to debut across a range of different platforms.

Atlus’s Goal is to Have Persona 6 “Exceed” Persona 5

Although Persona has always had a large, loyal fanbase, Persona 5 was the game that launched the series into the stratosphere. From glowing reviews to millions of sales, it was a huge hit and is still considered one of the best RPGs of the modern era. However, Atlus is aiming to outdo it in their next game, and has even brought on a bigger team to ensure they do.

As spotted and translated by Persona Central, Atlus posted a job recruitment page back in 2017. Alongside listings for different roles within the company were interviews with staff at Atlus, including the studio’s director: Naoto Hiraoka. In his interview, he claimed the team’s goal was to “create a [Persona] 6 which exceeds [Persona] 5,” and that the recruitment drive was imperative because “exceeding 5 will be difficult with the current staff.” Considering Persona 5 was the team’s biggest and most ambitious game yet, it’ll be interesting to see what Atlus does to up the ante in the sequel.

The Game’s Colour Scheme Will Allegedly Be Green

One of the major calling cards of a Persona game is its bold, attention-grabbing art style. Each game has its own take on the Persona aesthetic, usually themed around a specific colour. Persona 3 heavily featured a gothic blue, Persona 4 went for a more uplifting yellow and Persona 5 bathed itself in a chaotic red. For Persona 6, it seems the developers are aiming to add a splash of green to the franchise.

Once again taking a look at Atlus leaker Midori‘s recent tweets, they claimed in April that “The color theme for Persona 6 is green.” Interestingly, the leak adds fuel to the fire of a long-running fan theory that started after Atlus posted some artwork for the series’ 25th anniversary event. The image showed a lineup of all the lead characters throughout the franchise’s six mainline games. Next to Joker from Persona 5, you can see a bucket filled with green paint.

Ever since the image dropped, fans were convinced the bucket confirmed that the next game would feature a green color-scheme, and if Midori’s claims are true, it seems the theories were correct all along.

Callum Williams is a freelance media writer with years of experience as a game critic, news reporter, guides writer and features writer.

Every PlayStation Console: A Full History of Release Dates

PlayStation is one of the most recognizable brands in the history of games. From the first console with defining titles like Final Fantasy VII to the PlayStation 5 with smash hits like God of War Ragnarok, PlayStation is still today one of the key pillars in the games industry. Numerous consoles have been released over the last 29 years, with revisions, portable consoles, and new generations included. Below, we’ve compiled every single PlayStation console ever released. Take a stroll down memory lane and dive into the history of PlayStation!

Looking to save on a new PlayStation 5 or new titles for your system? Be sure to check out the best PlayStation deals available today.

How Many PlayStation Consoles Have There Been?

In total, fourteen PlayStation consoles have been released since the first PlayStation released in 1995 in North America. This list includes Slim revision models for consoles and the two portable consoles that Sony has released under the PlayStation branding.

Every PlayStation Console in Order of Release

PlayStation – September 9, 1995

The Sony PlayStation is the console that started it all. In a major departure from the industry leader Nintendo’s cartridge-based approach, the PlayStation utilized CD-ROM. These discs had much more space on them, which led to major developers like Square Enix crafting games for the console. The PlayStation is forever remembered for titles like Metal Gear Solid, Final Fantasy VII, Resident Evil 2, Vagrant Story, Crash Bandicoot, and many more great PS1 games.

PS One – September 19, 2000

PS One is a redesigned model of the PlayStation, offering the same features in a smaller form factor. The one major change with this model was the removal of the reset button. In 2002, Sony released an attachable screen for the PS One called the Combo. This was made possible due to the removal of a few miscellaneous ports on the back of the console. It’s also worth noting that the PS One outsold the PlayStation 2 in 2000, which is wild looking back.

PlayStation 2 – October 26, 2000

PlayStation 2 took to the scene in October 2000 offering a massive increase in visual fidelity compared to its predecessor. Long gone were the days of polygon-shaped figures, and in were the days of detailed character models and 3D action titles. To this day, the PlayStation 2 is still the best selling console of all time. Although, the Nintendo Switch is slowly inching closer and closer with each update. You can check out our picks for the best PS2 games of all time to see why it was so beloved.

PlayStation 2 Slim – November 2004

The PlayStation 2 Slim made monumental improvements across the board in performance, efficiency, and design. First off, the disc drive was changed to be top-load, which fixed some issues players ran into with dual layer discs on the standard PlayStation 2 consoles. Additionally, Sony reduced the power draw for the PS2 Slim by reworking the internals to be more efficient. PS2 Slim was much smaller than the original PS2, hence the ‘Slim’ name. This was the first Slim revision by Sony, which has been utilized in every PlayStation generation since.

PlayStation Portable – March 24, 2005

PlayStation Portable was the first portable console Sony ever released under the PlayStation name. Also referred to as the PSP (not to be confused with the new PlayStation Portal), this console had capabilities of playing games, watching movies, and listening to music. It utilized UMDs as its method of physical storage for games and movies. The device was even capable of connecting to the PlayStation 2 and PlayStation 3 in some capacities, with certain titles allowing for the PSP to be utilized in-game. The best PSP games of the time were also really solid entries in various franchises.

PlayStation 3 – November 17, 2006

PlayStation 3 was a massive step up from the PS2, with all sorts of new capabilities. The major shakeup came with the new online features, specifically with PlayStation Network. PSN brought online multiplayer, digital downloads, and much more. This console was also backwards compatible, so PlayStation and PlayStation 2 titles could be inserted and played rather than just PS3 games. Lastly, PS3 introduced support for Blu-ray discs, which allowed players to insert movies and watch through their console. This addition is one of the reasons consoles have become some of the best Blu-ray players on the market in 2024.

PlayStation 3 Slim – September 1, 2009

PlayStation 3 Slim arrived three years after the release of the original PS3, dropping over 33% of the weight, bulk, and power consumption of the original model. The cooling system was completely redesigned to save space, which also provided better thermals for the system. By far, the biggest departure of this release was the lack of backwards compatibility. Sony dropped support for PlayStation and PlayStation 2 titles in this model, and this is a feature that has never returned.

PlayStation Vita – February 22, 2012

PlayStation Vita marked Sony’s first new entry in the portable gaming space in nearly seven years. A key draw for many was the ability to play hundreds of incredible titles across both the PS3 and the Vita. At the time of release, it was the most advanced portable system on the market, with dozens of features no other developer offered. Later in its life, Remote Play for PlayStation 4 was added, allowing players to stream PS4 games to the Vita anywhere in their homes.

PlayStation 3 Super Slim – September 25, 2012

PlayStation 3 Super Slim was the final revision for PlayStation 3. Releasing just a year before PS4 hit the market, the PS3 Super Slim featured a top-load Blu-ray drive, better power efficiency, and an even slimmer design. Looking back on this release, the PlayStation 3 Super Slim ended up being the most durable PS3 that Sony released, which was largely due to the disc drive design and slimmer body.

PlayStation 4 – November 15, 2013

PlayStation 4 offered internals that were over five times faster than PS3, allowing for a massive jump in visual quality for games. PS4 saw the release of incredible titles like Uncharted 4, God of War, Ghost of Tsushima, and many more. Another quality feature available on PlayStation 4 was the addition of a removable HDD, which allowed players to swap hard drives in and out for more storage. The DualShock 4 controller was also a massive step up from the DualShock 3, offering a more ergonomic design to aid in comfort during long play sessions. The best PS4 games are still some of the best modern games you can play.

PlayStation 4 Slim – September 15, 2016

In short, PlayStation 4 Slim was just a smaller and better version of the PlayStation 4. The PS4 Slim was much more power efficient than its predecessor, which allowed for the internals to be shrunk down into a smaller form factor design. While there was no difference in performance between this console and the standard PS4, the smaller design and quieter cooling system was a huge draw for many.

PlayStation 4 Pro – November 10, 2016

PlayStation 4 Pro was a monumental step forward from the standard PlayStation 4. The console marked Sony’s first entry into 4K support, with upscale technology utilized to create a 4K image. Combined with HDR support, the PS4 Pro finally allowed players to take advantage of their 4K displays. With twice the GPU power of PS4, this console was able to provide boosted frame rates for many titles.

PlayStation 5 – November 12, 2020

PlayStation 5 marked the most powerful PlayStation console to date, with support for ray tracing, 120FPS, steady native 4K output, and more. By far, this is the largest PlayStation ever released, though it comes just under the PlayStation 3 in terms of weight. Alongside the console, the PlayStation DualSense Controller brought loads of new features, including adaptive triggers, haptic feedback, and a USB-C charging port. Our list of the best PS5 games dives into some of the greatest console titles to be released in this decade.

PlayStation 5 Slim – November 10, 2023

PlayStation 5 Slim brought new changes to the PlayStation 5 without drastically changing any of the hardware inside. First, the console is much smaller than the original PlayStation 5, which is a bulky console that can be challenging to fit in shelves. The major change with PS5 Slim is the modular design, which allows you to buy a console without a disc drive and buy the attachable drive separately later on.

Upcoming PlayStation Consoles

Although the PS5 Slim was released just last year, we are already expecting the release of the PS5 Pro at some point during the holiday season in 2024. As for the next generation of PlayStation consoles, we don’t really have an exact date of when to expect them to arrive. Some speculation puts the release of the PS6 anywhere between 2026 and 2030.

Noah Hunter is a freelance writer and reviewer with a passion for games and technology. He co-founded Final Weapon, an outlet focused on nonsense-free Japanese gaming (in 2019) and has contributed to various publishers writing about the medium.

Rockstar Co-Founder Dan Houser’s New Game Will Be an Open World Adventure Set in a Sci-Fi Expanded Universe

Rockstar Games co-founder and Grand Theft Auto writer and producer Dan Houser is hard at work on a new game with his new studio, Absurd Ventures. And we think we know a little more about what that game looks like, including its setting, which is a new sci-fi universe the studio is creating called A Better Paradise.

Houser announced his new endeavor last year, revealing that Absurd Ventures would be “building narrative worlds, creating characters, and writing stories for a diverse variety of genres, without regard to medium, to be produced for live-action and animation; video games and other interactive content; books, graphic novels, and scripted podcasts.”

The studio was seemingly founded way back in 2021, with Houser serving as co-founder and director.

Earlier this week, several outlets noticed that recent job openings for Absurd Ventures were looking for developers on “an open world action-adventure game” it currently had in the cooker. One listing in particular specified “best-in-class combat” and “third-person action across multiple game modes,” and requested developers familiar with a mix of both melee and shooting action mechanics, “non-combat forms of action gameplay (driving, mounts, climbing, traversal, platforming, etc),” Unreal Engine 4 or 5, and working with co-development partners.

Then, yesterday, Absurd Ventures separately announced a release date for its audio fiction series set in its new sci-fi universe, A Better Paradise. The series launches on June 10 and will span 12 episodes, but buried in the release is the news that Absurd Ventures is also making video games in the same expanded universe. “In addition to launching Volume One of the A Better Paradise audio series, Houser, Lazlow [Jones], and the Absurd Ventures team are in various stages of development on multiple projects set in the A Better Paradise universe, including additional audio fiction seasons, as well as television and video game titles.”

Sounds an awful lot like that’s the universe for the new open world action-adventure game, right? An insider source affirmed our suspicions that this was the case, which means we can infer a little more about the new game. According to the official website, the universe is “set in the near future” and follows “the ill-fated development of an ambitious but addictive digital game-world project led by inventor and psychologist, Dr. Mark Tyburn.”

As the advanced software they developed began delivering unexpected and disturbing results, the team fell apart under strange circumstances and the project was abandoned. The game world and the super-intelligence within were discarded, left dormant and undiscovered. Until now.

Admittedly, we can’t say yet how all this fits together with the transmedia franchise Houser and Absurd Ventures seems to be building. And we similarly don’t know how it’s all connected to the audio series — do we need to listen to all 12 episodes to understand this eventual game? Who knows!

For now, it’s all speculation, but Houser has quite the resume to back himself up here. He was a writer and/or producer for almost every single Grand Theft Auto game, as well as both Red Dead Redemptions. And he was an executive producer on L.A. Noire, Max Payne 3, and a writer on Bully. Houser resigned from Rockstar way back in 2021, and seems to have been quietly cooking on this new series ever since. His brother and fellow Rockstar co-founder, Sam Houser, is still at the company as its current president.

Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.

Elden Ring’s Latest Enemy Reveal Looks Familiar For More Than One Reason

Elden Ring developer FromSoftware has teased another gruesome foe ahead of the release of its highly anticipated DLC, Shadow of the Erdtree, next month.

An image of the enemy, a gold-faced, long-haired being with bladed disc-like weapons, was shared on the official Elden Ring X (formerly Twitter) account. Story details about how the unnamed creature fits into the wider world of Elden Ring were not revealed, leaving players to guess how it may play a part.

“Fearsome foes of unfathomable power await you in the Realm of Shadow,” the post says.

Players speculate that the hunched, golden-dress-wearing enemy may be one of Elden Ring: Shadow of the Erdtree’s new bosses. Some have gone as far as to guess that the creature may be related to Godwyn the Golden, as they share a similar scar on their back. The enemy also features the same, twisted Omen horns as Mohg and Morgott, Godwyn’s brothers.

It’s hard to guess exactly how the mysterious enemy fits into Elden Ring lore without playing Shadow of the Erdtree for ourselves, but some theories do have us scratching our heads. There have also, of course, been plenty of fans pointing out that the image FromSoftware shared looks undeniably like a uterus.

Elden Ring will bring new challenges for players to conquer when Shadow of the Erdtree launches June 21, 2024. For more on FromSoftware’s action RPG hit, you can read our 10/10 review of the base game. You can also check out the other, Bloodborne-like enemy the developer revealed earlier this week.

Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.

Be sure to give him a follow on Twitter @MikeCripe.

Random: New University Course Helps Students Gain A “Deeper Understanding” Of Fire Emblem

Alear-ning curve.

Carnegie Mellon University in Pittsburgh, Pennsylvania, has opened a new student-taught class which delves into the game design of the Fire Emblem series. Yes, Fire Emblem. At university. And there we were thinking that ‘Film Studies’ sounded cool.

Fire Emblem Design and Analysis‘ will be getting underway at Carnegie Mellon in the Fall semester of this year and promises to help students “gain a deeper understanding of the game design, mechanics and writing of the Fire Emblem series”. To do this, the class will be examining such topics as the evolution of game mechanics (durability and the weapon triangle both get a shoutout), unit archetypes and series lore before being graded via in-class quizzes and projects.

Read the full article on nintendolife.com

What Lydia Knows, a Deep Visual Novel and RPG Double-Game Pack, Arrives on Xbox

  • A unique pivot in the Outbreak universe.
  • Visual novel features branching paths, 24 endings, and mini-games.
  • Bonus rogue-like game Outbreak RPG is designed for replayability.

Greetings Survivors! I’m Julia Wolbach, Co-Founder and Chief Operating Officer of Dead Drop Studios. Today we are launching a two-game pack, Outbreak The Fedora Files: What Lydia Knows, on Xbox Series X|S.  This includes our first ever visual novel as well as the rogue-like Outbreak RPG!

Up until now, you may know the Outbreak series for its survival horror gameplay.  We love daring players to carefully manage their resources, explore, and conquer unspeakable monsters by the skin of their teeth. This sort of tense gameplay is one way to experience the compelling world of horror, but for this project, I wanted to do something very different.

The horror genre is about more than fun scares and over-the-top gore; character-driven drama drives a compelling story that sticks with players long after it’s over. This switch to the visual novel format allowed me to meaningfully expand on the characters and the universe that we’ve created in a way we simply can’t in a traditional survival horror game. As a woman, I’m also excited to have written our main character as an empowered female lead; instead of serving as a damsel in distress or a mere plot point, Lydia is a passionate heroine with a strong sense of justice and a “can do” ’attitude. She is the type of character that I myself would like to see more of in video games!

OFFWLK screenshot

An Average day on the Job Becomes Far Deadlier than Lydia Bargained for.

The primary draw of What Lydia Knows is its deep and interactive story. In this canon prequel to the upcoming Outbreak: Shades of Horror, Detective Lydia Daniels is desperately trying to solve the mystery behind her partner’s disappearance. There are so many paths the story can take; not only are there a whopping 24 endings to discover, but there are also constant choices to make and mini-games to complete along the way. This isn’t simply like reading a book or watching a movie; our visual novel takes full advantage of the interactivity of video games to put you and your personality in the driver’s seat. Even the order that you choose to prioritize different parts of your investigation will affect the outcome.
Throughout the journey, you’ll meet a diverse cast of shady characters who may either lend a hand or put a wrench in Lydia’s plans. Depending on how you treat these characters and the route you take, aspects of the story will change and lead you to a different destiny. As such, Lydia’s fate is in your hands; if you make the wrong choice, her life may come to an early and tragic end! Completionists will want to replay the game to discover each and every possible epilogue.

OFFWLK screenshot

One Fateful Night, Cypress Ridge Experiences a Nearly Endless Nightmare.

On the other side of the coin, Outbreak RPG represents yet another way we’ve challenged ourselves to do something different with the Outbreak series. This is a rogue-like, turn-based adventure where survival is far from guaranteed. While most of our games explore survival horror gameplay from an action-oriented perspective, Outbreak RPG instead approaches this from a slower-paced, cerebral point-of-view.

The premise is simple; embark on a quest to evacuate survivors out of Cypress Ridge as the city has fallen to a zombie apocalypse. In this game, though, you need to manage a four-character party, complete with character-specific strengths and weaknesses, to take out deadly foes strategically. Do you attack with Lydia’s handgun for a higher chance of critically injuring monsters, or do you use Hank’s shotgun to hurt multiple ghouls with a single blast? Do you spend a turn to search for supplies or heal, or do you attempt to run away from an encounter entirely? Is it best to use a precious grenade when you’re out of ammo, or should you try to whittle down your opponent with a melee attack? These are the types of questions you’ll constantly need to answer correctly if you’re going to emerge from the city victorious.

In between random battles, you will stumble into events that may aid you in your fight or even deal damage to your party.  The timing of your choices in and out of combat will also impact your initiative, which affects your luck. As you rescue each Survivor scattered throughout Cypress Ridge, you’ll receive perks ranging from increased health to powered-up weapons.  Once you find all ten civilians, endure a final boss encounter and victory is yours!  No play-through of Outbreak RPG is the same, however, and with four difficulty settings, you can re-enter the hellscape for a fresh challenge.

OFFWLK screenshot

Hungry Players and Zombies Alike Can Chow Down on a Feast of Fun Extras

Aside from the two distinct games included in What Lydia Knows, players can enjoy a variety of extra features!  Use the Scene Studio to make and save your own custom scenes using characters and locations you encounter during Lydia’s adventure. Unlock music from across the Outbreak series (including our smash hit Railbreak) and behind-the-scenes concept art as you discover more endings.  Once you finish the visual novel, you can even enjoy a preview of the next episode.  No matter where you look, What Lydia Knows has so much to see and explore!

OFFWLK screenshot

Think You’re Fit for the Task, Detective?

Explore a seedy city teeming with the undead when Outbreak The Fedora Files: What Lydia Knows launches for Xbox Series X|S on May 17.  Pre-orders begin on May 10th with a 20% discount available for pre-orders and the launch window. Do you have what it takes to solve Cypress Ridge’s latest mystery?

Xbox Live

Outbreak The Fedora Files What Lydia Knows

Dead Drop Studios LLC


$19.99

$15.99

Super and extra-natural phenomena around the world are officially disavowed. In the United States, these phenomena are unofficially investigated by an elite squad of agents known as the Federal Disaster Organic Response Agency, FEDORA. These are their stories…

This two punch, two game pack based in the Outbreak Universe, explore the before and after of the Outbreak with new eyes.

FEDORA Files: What Lydia Knows

In our first file of “The FEDORA Files” three part limited series: What Lydia Knows, play as intrepid detective Lydia Daniels as she tries to discover the mystery behind her partner’s disappearance. Search for clues, probe allies and enemies, and solve the mystery of the Jackson Street Sewers in this installment that acts a prequel to Outbreak: Shades of Horror.

Features

– Narrative rich visual novel with a deep and engrossing storyline.
– Multiple paths and endings to unlock where your choices matter.
– Meet, befriend, or alienate a wide cast of characters where your relationships matter.
– Solve devious puzzles and navigate crazy minigames as you hunt for the truth.

Outbreak RPG

In the aftermath of the Outbreak, play a group of survivors out to rescue their compatriots in Outbreak RPG! A Semi procedurally generated rogue-like RPG, every boot up is a new adventure. Rescued survivors will bring new skills and challenges with them.
Can you survive the Outbreak?!

Features:

– Semi procedurally generated rogue-like RPG
– Lead your party of four survivors through the apocalypse in turn-based combat
– Search for supplies to keep yourself armed and healthy
– Rescue a wide group of survivors, each of which joins your team with unique upgrades and abilities
– Challenging escalating enemy encounters as the city becomes further overrun with the undead
Hilarious and ridiculous dialogue in this non-canon adventure

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