Activision Just Made a Big Change to the Call of Duty Battle Pass That Should Make Black Ops 7 Season 1 Progression a Lot Quicker

Activision has revealed significant changes to the Call of Duty battle pass for Season 1 of Black Ops 7 that should make progression a lot quicker.

The battle pass has been the subject of much debate in recent years, with Call of Duty players often bemoaning how long it takes to unlock all its content — even if you pay for the premium version and, on top of that, the more expensive BlackCell version.

In a new blog post, Activision said it had “taken learnings” from Black Ops 6 battle pass completion times and made tuning adjustments for “a more satisfying journey.” The result is each season’s battle pass in Black Ops 7 should be “more rewarding for your time spent in-game, no matter where you’re playing across all parts of the game.”

So, how does this work? Earlier pages in the Black Ops 7 battle pass can now be completed faster with fewer tiers needed to unlock High-Value Target (HVT) content at the end of the page, while later pages in the battle pass will contain more rewards. This means players will earn more HVT content sooner across all 100 tiers, Activision said.

And, for the first time, Activision is adding the ability to earn battle pass tokens through completing daily challenges, which are now available not only in Multiplayer, Zombies, and Call of Duty: Warzone, but also Co-Op Campaign and Endgame. On certain days in the season, completion of your bonus daily challenge will grant you a battle pass token, which can be used right away to unlock a tier.

Call of Duty players who regularly grind through the battle pass will welcome these changes, particularly the addition of earning tokens via challenges. That should speed things up by default, but it remains to be seen how progression overall will feel now the later pages of the battle pass have more content to work through.

The Season 1 battle pass includes up to 1,100 COD Points, 11 operator skins, 26 blueprints and weapons, and 119 total rewards, 23 of which are free to earn, including two new base weapons. You can buy the battle pass for 1,100 COD Points, or get the battle pass bundle for 2,400 COD Points, which also grants you 20 Tokens to use.

Earlier this week, new data showed Black Ops 7 sales were lagging behind those of Battlefield 6 and even Black Ops 6. Activision has yet to announce a sales figure for the game, or comment on its commercial performance. Microsoft has yet to say whether Black Ops 7 boosted Game Pass subscriptions in any way.

Activision is also in hot water with a member of the U.S. Congress, who called out the company’s use of generative AI in Call of Duty: Black Ops 7, demanding tighter regulation to “prevent companies from using AI to eliminate jobs.”

If you’re hunting for the best offers this week, we’re actively rounding up the strongest Black Friday deals on video games, tech, and more. You can find all our top picks and price drops in our full Black Friday hub, or check out our relevant pages for PlayStation, Nintendo, and Xbox deals.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

The Steam Deck LCD is 20% off, and I’m still not buying one because it’s crap for RTS

The original 256GB LCD version of Valve’s Steam Deck is 20% off till 1st December, knocking it down to around $319.20 or £279.20 in the UK. It’s all part of this year’s Blackening of Friday, whereby whimpering price tags are shoved partway into sausage machines for the benefit of the first Xmas shoppers.

“That’s a chunk of cheddar,” whistled our new editorial director Julian, a choice of words I choose to take literally, mostly because he’s just ruined my sausage machine analogy. According to the UK’s Office of National Statistics, cheddar was 873p a kilogram as of January 2025, the last recorded figure. Assuming that average holds true, the Steam Deck is currently worth 32 kilograms of classic farmhouse cheese. That is a chunk of cheddar. Good work, Julian! This is why they handed you the big boss trousers.

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15 Years In The Making, Caves Of Qud Is Finally Coming To Nintendo Switch

Update: Now arriving in January.

Qud news, everyone! Kitfox Games and Freehold Games have announced that Caves of Qud is finally on its way to Switch via a Q4 2025 release. That’s not even very far away!

For those who haven’t heard of the game before, Caves of Qud is a game that spent a whopping 15 years in development and early access on PC before releasing on that platform in December of last year to some outrageously gushing reviews.

Read the full article on nintendolife.com

Persona and Metaphor: ReFantazio Director Thinks The Next Generation of JRPGs, ‘JRPG 3.0,’ Will ‘Change the Genre’s Structure and Presentation At a Fundamental Level’

Persona and Metaphor: ReFantazio director Katsura Hashino claims Japanese role-playing games — often categorized as JRPGs — are entering a new age, dubbing the resurgence as JRPG “3.0.”

Speaking at the Korean G-Star 2025 gaming conference (as reported by 4gamer and translated by GamesRadar+), Hashino suggested that the foundational RPGs — think “true classics” like Dragon Quest or Final Fantasy, although Hashinon did not mention specific games — form JRPG 1.0, the current crop of games with their “current style, which feels higher quality due to how much more responsive they are to the player,” are JRPG 2.0. And JRPG 3.0 signifies the role-playing games coming in the future.

Reflecting on the JRPG games still to come, Hashino said, “There will be a greater dimension to these games, and they’ll change the genre’s structure and presentation at a fundamental level.”

One of the big talking points around JRPGs revolves around combat, specifically if games like Final Fantasy should return to the turn-based combat of old. Final Fantasy 7 Remake Part 3 co-director Naoki Hamaguchi recently reflected on features like turn-based combat following the huge success of Clair Obscur: Expedition 33, which boasts traditional JRPG-inspired turn-based combat, saying: “If you would ask me, ‘Is [my next game] going to be an RPG?,’ yes, there is definitely a possibility. But is it going to be a turn-based RPG? We’re taking this aside from the fact that Expedition 33 was received well, we received a lot of ‘JRPGs are back’ comments. For me, I’m thinking about what game experience fans will enjoy. That’s the most important point.”

In July, Naoki Yoshida, the director/producer of Final Fantasy 14 and producer of Final Fantasy 16, was asked in an interview with AnimeNewsNetwork whether mainline Final Fantasy games could go back to being turn-based, in the wake of Clair Obscur’s success.

“With this question of turn-based versus action, it tends to isolate the gameplay to just the battle system,” said Yoshida. “That doesn’t take into account what kind of game the creators want to deliver to players. For example, based on a certain graphical quality we want to present to our players, or the narrative we want to deliver to our players, it relates to how we set up the game’s systems around it. This includes the battle system, game design, and gameplay feel. It’s not a clear-cut answer, whether it will become all turn-based, or if it’s going to become more action-based.

“[I’m] not necessarily going to be on Final Fantasy 17, so we also don’t want to obstruct or limit our future director or whomever will be producing the games like 17 or even 18,” Yoshida continued. “We don’t want to put them on a rail.”

It later emerged that several members of the Clair Obscur team had recently visited Square Enix’s offices and met with some of the development leads there, including Hamaguchi and Visions of Mana director Ryosuke Yoshida. In a social post, Hamaguchi described it as a “creatively rich exchange of visions and ideas.”

Clair Obscur: Expedition 33 has sold five million copies in five months, making it one of the biggest hits of the year. It also received a record-breaking 12 nominations at this year’s The Game Awards, and is up for Best Direction, Best Narrative, Best Art Direction, Best Score and Music, Best Audio, Best Independent Game, Best Debut Independent Game, and Best RPG, as well as the ceremony’s coveted Game of the Year gong. Three of its performers are also up for Best Performance.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Sonic Racing: CrossWorlds Pac-Man DLC Pack Arrives Early 2026

Update: Fans might not have to wait much longer…

In case you missed it, it’s been announced Pac-Man is joining the Sonic Racing: CrossWorlds Season Pass.

Pac-Man and the “iconic rival ghosts” will link up with not only Sonic’s crew but also characters from other Sega universes and beyond (including Minecraft, SpongeBob, and more). Apart from this, there will also be a track inspired by Pac-Man’s modern and classic arcade-era titles.

Read the full article on nintendolife.com

Nintendo Music Update Adds Super Mario Party Jamboree + Jamboree TV Album

Including 296 tracks and over 6 hours of music.

If you’ve enjoyed the beats in Super Mario Party Jamboree and want to be able to listen to them wherever you go, the game’s soundtrack has now been added to the Nintendo Music app.

This one is an absolutely huge soundtrack, featuring a whopping 296 tracks with a runtime of 6 hours and 30 minutes in total. Nintendo also notes how this includes music from the Nintendo Switch 2 Edition + Jamboree TV.

Read the full article on nintendolife.com

Cat God Ranch: Deck-Building Meets Animal Ranch Management

Cat God Ranch: Deck-Building Meets Animal Ranch Management

Cat God Ranch key art

Summary

  • Out now on Xbox Series X|S and Windows PC with Xbox Play Anywhere.
  • Unique blend of deckbuilding and ranch management with over 100 animals, including prehistoric creatures.
  • Our favorite genre combining animals, terrains, and props to create powerful synergies.

Hello everyone, we’re CrazyPotato Studio, and we’re thrilled to introduce our passion project — Cat God Ranch — to the Xbox community. Launching on November 20, 2025, for Xbox One, Xbox Series X|S and Windows PC (with Xbox Play Anywhere support), this game is a fresh take on the roguelite genre, combining strategic deckbuilding with the charm of animal ranch management.

Standing on the Shoulders of Great Roguelite Games

When we formed our studio, we knew we wanted to create a roguelike game. Not only is the genre more manageable for a small team, but it’s also one we deeply love. We’ve spent countless hours playing roguelikes like Brotato, Balatro, and Slay the Spire.

Cat God Ranch draws significant inspiration from Luck be a Landlord, and while the core mechanics share similarities, we’ve added our own twists and improvements

For example, we allow players to freely choose three families to bring into the game, primarily to prevent the card pool from expanding excessively and to facilitate future updates. We currently have eight families, and even if we increase this to ten families in the future, it won’t affect the spawn probability of individual animals. Furthermore, placing all animals into one large pool would limit both playability and creative freedom. We want you to be able to mix and match families according to your own ideas, further enhancing the game’s replayability.

Highlight Moments of Extinct Animals and Powerful Builds

For every type of extinct animal, we designed highlight moments for them to heighten the game’s excitement to deliver a uniquely thrilling experience. Take the Phorusrhacos, for instance. Its design aims to instil a sense of dread, so we made it capable of removing all other small animals upon entering the field and absorbing their contributions. This mechanic transforms it into a pivotal moment that drives the game’s pace and amplifies the emotional intensity.

Another example is Smilodon. It’s like an upgraded version of a tiger, but it leaves leftover meat after eating. While it looks less formidable than Phorusrhacos, when paired with mice, it can ignore distance and devour every animal on the field—a true highlight moment.

Besides the highlight moments, there are many more different builds to explore. For example, you can get an army of expensive Peacocks to get rich, allow Chimpunks to breed unchecked, or even discover more fun with prehistoric creatures in the latest DLC.

A Heartfelt Thanks to Our Players

Our goal was simple: create a fun roguelike game filled with adorable animals. Since launching on PC, more than 100,000 players have supported us—and we can’t thank you enough. Now, we’re thrilled to bring Cat God Ranch to Xbox players. Thank you all for joining us on this wild, animal-filled adventure!

Xbox Play Anywhere

Cat God Ranch

E-Home Entertainment Development Company Ltd


1


$12.99

$10.39

Cat God Ranch is an animal-themed casual strategy roguelite game. Manage hundreds of animals to pay tribute to the Cat God! 8 animal families, 100+ animals, 10+ Cat Gods, 100+ items, and various animal combinations waiting for you to explore!

New Content – Age of Dinosaurs
New Content is included in this version! New rainforest scenario, 20+ dinosaurs, 20+ items, 2 cat gods, 10+ achievements, and more.

Manage Your Ranch
Take on the role of ranch manager and grow your fledgling herd of animals into one worthy of pleasing the Cat God! There are many different paths to choose from, but only one hurdle to overcome at the end of each week. Pay tribute to the Cat God or face his wrath and have your ranch shut down.

100+ Animals with Unique Abilities of 8 Families
Whether it’s alpacas, crocodiles, hyenas, larks, or a combination of all, you choose the kind of ranch you want to build. Feed your barnyard buddies to the carnivores, or watch an army of penguins and pandas propagate across your ranch.

Utilize Different Terrains and Watch Your Animals Thrive
Combine grasslands, caves, puddles, and other tile cards to create endless possibilities and combos.

Tango with 100+ Prop Cards to Make Tribute in Time!
As you improve on your ranch, the Cat God will bestow you with prop cards. Add these modifiers to your daily earnings and watch them grow!

With 10+ cat gods, 100+ animals, 100+ props, 20+ toys, and 10+ tiles, it’s time to build your own unique deck and appease the Cat God!

The post Cat God Ranch: Deck-Building Meets Animal Ranch Management appeared first on Xbox Wire.

Tile-Placing Board Game Azul Gets a 33% Discount During Amazon’s Black Friday Sale

As the darkness of winter descends and people are driven to gather indoors for the holidays, it suddenly becomes a lot more important to have good board games on hand. If your board game shelf is looking a little barren, worry not; Amazon’s Black Friday sale has the excellent Azul for just $21.49 – a 33% drop from its usual price.

For the uninitiated, Azul is a strategic tile placement game in which two to four players are tasked with creating mosaics to win. It’s on IGN’s best beginner board games list – so at over $10 off, if you’ve never tried it, now is a good time.

Black Friday Deal: Azul Down to $21.49 at Amazon

Azul made our list of best board game classics for good reason. In our review, writer Matt Thrower said that, “Between its beautiful presentation, simplicity and depth there’s little doubt that Azul has earned its place as a modern classic.” And at this price? It’s certainly worth picking up for your board game collection.

If you’re looking for more board game deals, there’s plenty to explore from non-Amazon Black Friday sales. At the moment, Target has a ‘Buy 1 Get 1 50% off Board Games and Puzzles’ offer going on as part of its Black Friday sale, and other deals will surely pop up as the week continues. For more, check out our full breakdown of Black Friday 2025.

Hannah Hoolihan is a freelancer who writes with the guides and commerce teams here at IGN.