What’s on your bookshelf?: Citizen Sleeper’s Gareth Damian Martin

Hello reader who is also a reader, and welcome to Booked For The Week – our new Sunday feature where we ask a selection of cool industry folks questions about books! You know books, right? They’re a bit like RPS articles, but heavier and smell a bit nicer. This week, it’s Citizen Sleeper and In Other Waters‘ creator Gareth Damien Martin! Cheers Gareth! Mind if we have a nose at your bookshelf?

What are you currently reading?

We thought Gareth had covered all the books already, but it turns out there’s loads of them, so pop back next week for another cool person telling us about their favourites. Book for now! (still working on that one.)

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Review: Corn Kidz 64 (Switch) – A 64-Bit Throwback That Nails The Retro Vibe

Truly goated.

Though the peak years of the 3D platformer genre were in the late ’90s and early 2000s, there’s been a bit of a resurgence in interesting new genre entries in recent years. Titles such as Glyph and Lunistice have shown that smaller platforming projects can be just as compelling as the more well-known examples, and now we have BogoSoft’s Corn Kidz 64 continuing that trend with something decidedly retro. Following the adventures of a spunky goat named Seve, this title aims to emulate the spirit of an N64 platformer as accurately as possible. It largely succeeds; Corn Kidz 64 actually feels like a lost game from this era, and even though it has some notable shortcomings, this is overall an enjoyable and fun retro romp.

Corn Kidz 64 is a true collectathon at heart, tasking you with picking up various doodads squirreled away in every imaginable corner of these modestly-sized playgrounds. Your main collectible is a large collection of cubes that grant you “XP” for each one you grab—after getting enough of them, you’ll be able to unlock doors that gate access to harder challenges that hide even more cubes. Additionally, there are other things to do, like knocking over all the trash cans in a level or finding a small collection of bottle caps to exchange for corn syrup, which raises your max health.

Read the full article on nintendolife.com

Poll: Box Art Brawl – Duel: Pokémon Yellow Version

And it was all yellow.

Pika, Pika, Pi! Sorry, we’ve been on Doduolingo for too long. Roughly translated, we said ‘Welcome back to another edition of Box Art Brawl!’

Last week, we creased up the competition as we put two covers for Paper Mario: Sticker Star head to head. It was a relatively close one, but Europe and Japan’s colourful box art walked away with the win, taking 58% of the vote compared to North America’s 42%.

Read the full article on nintendolife.com

Knuckles Series Physical Pre-Orders Appear Online

It debuted on Paramount this week.

Paramount’s new Knuckles series launched this week and although this six-part adventure is just getting underway, it seems a physical release has already been confirmed.

As highlighted by multiple sources, pre-order listings for a steelbook blu-ray and DVD have surfaced on sites like Amazon and Walmart. There’s no release date but the price is $31.99.

Read the full article on nintendolife.com

Rogue Legacy 2 Getting Limited Run Physical Release, Pre-Orders Open Next Week

Deluxe edition confirmed.

After an eShop release in 2022, Rogue Legacy 2 will be getting a Limited Run physical release for the Nintendo Switch.

Pre-orders for the standard and deluxe edition will open next week on 3rd May 2024. The standard version of the game is estimated to ship at some point in October 2024 and the deluxe edition will roll out in December 2024.

Read the full article on nintendolife.com

Escape From Tarkov studio head doubles down on belief new mode is not DLC, but says players can have it when the game is done

Escape From Tarkov‘s developer has responded to players having conniptions due to the release of a new $250 Unheard edition of the game. In an update shared on Reddit, Battlestate Games studio head doubled down on their view that a new co-op PvE mode is not DLC, but does say that other players can have it when Escape From Tarkov is finished… whenever that is.

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Daily Deals: Tekken 8, Apple 2024 MacBook Air, Apple Watch Series 9

The weekend is here, and there are loads of exciting deals you do not want to miss! This Saturday, new deals on some amazing video games, technology, and devices have appeared, and we’ve rounded up our picks. The best deals for Saturday, April 27, include Tekken 8, 2024 MacBook Air, One Piece Odyssey, Apple Watch Series 9, and more.

Tekken 8 for $49.99

Tekken 8 is the latest major fighting game to be released for the current generation of consoles. Over 32 characters are already playable, far surpassing titles like Street Fighter 6 or Mortal Kombat 1. The online modes far surpass their predecessors, with good netcode and many different ways to play. In our 9/10 review, we stated Tekken 8 is ” an amazing new entry in the long-running series.”

Save 10% Off Apple 2024 MacBook Air

Amazon currently has the 2024 MacBook Air on sale for $989. This device utilizes the M3 chip, which is extremely powerful and features a 50% higher memory bandwidth compared to the M1. If you’ve been contemplating purchasing a 2024 MacBook, this deal makes today a great time to do so.

One Piece Odyssey for $19.99

This deal on One Piece Odyssey is fresh, being the lowest we’ve seen this RPG yet. Offering turn-based combat, One Piece Odyssey looks to create a fun experience with an original story featuring the beloved Straw Hat Pirates. If you’ve already played Pirate Warriors 4 and are itching for a return to the world of One Piece, now is the time to do so with Odyssey priced at just $19.99!

Save 25% Off Apple Watch Series 9

Amazon currently has the Apple Watch Series 9 41mm model on sale for $299. Normally priced at $399, this is an excellent deal on the latest Apple Watch model. Series 9 includes new features such as gestures, a display as bright as 2000 nits, and on-device processing for Siri.

Assassin’s Creed Mirage for $20

Woot currently has Assassin’s Creed Mirage available for only $19.99. Ubisoft looked to take the series back to its roots for this release with a classic setting and refreshed gameplay mechanics. You can expect an action title with plenty of stealth abilities to sneak around its map. If you’re an Assassin’s Creed fan who has felt burnt out with recent entries, Mirage is a refreshing change of pace. We gave the game an 8/10 in our review, stating the game is “a successful first step in returning to the stealthy style that launched this series.”

Metal Gear Solid: Master Collection Vol. 1 for $30

For just $30, you can own the first three Metal Gear Solid titles on PlayStation 5, Xbox Series X, or Nintendo Switch. This package also includes Metal Gear and Metal Gear 2: Solid Snake. Prior to the Master Collection, there was no method to play the Metal Gear Solid titles on most modern consoles, but you can now experience Hideo Kojima’s series from the very beginning anywhere.

Apple HomePod (2nd Generation) for $249.99

Best Buy currently has the Apple HomePod for $249.99. If you listen to music in your home using Apple Music, the HomePod is a great choice, as this is a device with high quality sound and audio tech. This is the lowest we’ve seen the 2nd Generation HomePod yet, so it might be worth your attention if you’ve been holding out on purchasing this device.

The Original Fallout Games Deserve The Diablo 2: Resurrected Treatment

As great as it is to see the 3D Fallout games enjoying another moment in the sun following the popularity of Prime Video’s excellent TV adaptation, the games I most want to direct new fans toward are the classic original Fallout and Fallout 2. Aside from being where it all began, those are the stories that hold many of the answers people coming off of the show are looking for: the origins of Shady Sands, the Brotherhood of Steel, the Enclave, what happens when a vault’s water chip fails, and much more. Their stories, scenarios, and memorable moments have stuck with those of us who played them for decades, and bringing those same experiences to an entirely new audience that’s ravenous for Fallout content seems like a slam dunk.

However, in 2024 that recommendation comes with more caveats than it ought to: While both are readily available on Steam (and included in PC Game Pass) and run on modern PCs, when you fire it up you’re presented with an array of tiny buttons, no tutorial, and 2D sprite graphics designed for 800×600 CRT monitors that, despite being loaded with post-nuclear character, make you squint to see what’s going on. It’s enough of a barrier to re-entry to make even a (very) old fan like myself balk a bit at diving in for another playthrough – and a reminder that if there’s one series that has been criminally overlooked in the era of remasters, it’s old-school Fallout.

Bringing a game like Fallout up to date in a way that would please both diehard fans and newcomers would certainly take years of work, and I don’t mean to suggest it would be easy by any stretch of the imagination. The original is just 562MB installed off of Steam; Fallout 2 is just 2MB larger. (I remember having to keep the disc in the drive to play because my brother’s PC only had a 1GB hard drive in 1998.) You can technically crank the resolution up to full 4K, but who’re we kidding? Character sprites are just 60 pixels tall, so you’re getting a bare minimum of detail – packed with retro-futuristic flavor as it may be – any way you slice it. The grainy cinematics are barely better, and only the most important conversations are voice acted. Also, there’s no controller support, so there are legions of modern-day Fallout fans who play on consoles who have no access to these fantastic games at all.

There are legions of modern-day Fallout fans who have no access to these fantastic games at all. 

A full remaster wouldn’t even be as simple as porting over models and textures from Fallout 4, since any art director worth their salt will tell you things need to be designed differently when they’re intended to be viewed from an isometric perspective. (It’d be interesting to see those old games brought in line with the art style of Bethesda’s Fallout games, though personally I’d love an update that honors the more cartoonishly broad-shouldered, bulkily armored character design.) Beyond graphics, there are a number of features that would be expected in a modern game, such as character customization beyond picking between dark-haired white male and dark-haired white female for your Vault Dweller, that would need to be added. The UI could certainly use some updating as well, and the first Fallout is from a time when in-game tutorials weren’t a thing, so popping up with some instructions on how to use its systems would be a positive step. I’m sure some people would love an option to prevent companions from being permanently killed when a stray SMG burst shreds them into a fine mist, but for me that’s part of the charm.

I’m sure a modern remaster would have to do away with a few things that haven’t aged super well – I would not expect the Childkiller trait to carry over, for instance. Back when Fallout 3 was announced I asked Todd Howard how that game would handle kids; visibly wincing, he replied that you can’t do child murder at that level of fidelity. Much as I enjoyed how the original gave you such broad freedom that you could make a decision – or mistake – so monstrous the entire wasteland would hate you forever, I’m inclined to agree.

The popularity of Baldur’s Gate 3 makes me confident modern gamers wouldn’t have a problem with Fallout’s combat.

That said, the underlying gameplay holds up very well, and the popularity of Baldur’s Gate 3 and XCOM-style turn-based tactical games makes me confident that modern gamers wouldn’t have a problem getting the hang of how Fallout’s combat works – it’s far, far less complex than managing a wizard’s spells. Sure, you have to go into your inventory to load a pistol with your choice of ammo types and open a menu to target an enemy’s groin, for instance, and if your luck stat is low you’ll be prone to weapon misfires and hitting the wrong target. But it’s plenty rewarding even so, and there’s no shame in save scumming (quicksave/quickload would be another great addition).

So there’s a long to-do list, but it can be done. We’ve seen proof with 2021’s Diablo 2: Resurrected, where Vicarious Visions (now known as Blizzard Albany and, coincidentally, under the same corporate ownership as Bethesda) painstakingly remastered a beloved game from 2000 with vastly improved 3D graphics and a handful of important quality of life enhancements. In theory, Fallout could get the same treatment: According to Tim Cain, producer on the original Fallout, the original source code still exists for both games and should be in the possession of Bethesda, so they could be updated rather than remade.

It’s going to be a long, long time before Bethesda revisits the post-apocalypse.

And they really should be, because the reality is that it’s going to be a long, long time before Bethesda’s already announced development schedule allows it to revisit the post-apocalypse for another full-scale RPG. Heck, even in the best-case scenario where another Xbox studio like Obsidian or InExile were to kick off a new Fallout tomorrow while Bethesda goes back to Tamriel for The Elder Scrolls VI, we’d still be very, very lucky to see it before the 30th anniversary of the original Fallout, which came out in 1997. To put that in perspective: there will likely be a longer gap between 2018’s Fallout 76 and a hypothetical Fallout 5 than there was between Fallout 2 (1998) and Fallout 3 (2008) – a 10-year stretch during which the series was largely considered dead. Remastering the originals would fill that gap nicely in as little as a couple of years, if Diablo 2 Resurrected’s three-year development is any indication, and give Fallout fans a Stimpack injection of the good stuff to tide us over.

Dan Stapleton is IGN’s Director of Reviews and one of our many old-school Fallout fans. Follow him on Bluesky.

Community: 28 Switch Games We Missed, As Recommended By You Lovely People

Part 8 – Missed hits.

Welcome back to Part VIII of our ‘Games We Missed’ series. With so many Switch games large and small releasing every week, we’re eager to highlight great ones which slipped through our net — and thanks to you lovely people, this bi-annual feature can do just that.

As always, we asked you to send us nominations for Switch games that you think deserve highlighting, and you’ll find 28 candidates below.

Read the full article on nintendolife.com