Mochi-O’s hamster warfare is a sweet, swift sugar rush

As seen in The Maw, fluffy defence shooter Mochi-O is out today, and – judging from the Steam demo I’ve played – is an at least passingly entertaining MIRV explosion of gleeful nonsense. Landing somewhere between tower defence, Vampire Survivors, and Tamagotchi, it has you holding up a genetically engineered hamster-like creature up to a window and blasting waves of attackers with the mounted weapons systems hidden in his fur. Then, setting him down and giving him a good long scritch.

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Marathon releases March 5, new Limited Edition DualSense controller revealed

What happened to humanity’s lost interstellar expedition, and why are the UESC trying to keep Runners out? You can start unraveling the mysteries of Tau Ceti IV when Marathon releases on March 5.

Marathon is the upcoming PvPvE survival extraction FPS from the creators of Halo and Destiny. Play as a bio-cybernetic Runner and team up in crews of three or run solo as you take on hostile security forces, rival Runners, and unpredictable environments. Scavenge derelict facilities and rugged landscapes for valuables, weapons, and information about what happened to the lost colony lightyears from Earth.*

Explore the secrets of Tau Ceti in the new gameplay trailer

Marathon releases March 5, new Limited Edition DualSense controller revealed

The new trailer is narrated by Gantry, the faction agent for the anti-establishment group MIDA. Each of Marathon’s six factions offers unique contracts for you to complete. Survive their life-threatening missions to unlock storytelling and new rewards through six unique faction upgrade trees.

Use every tool at your disposal—including faction upgrades, weapons, mods, Runner shells, and game-changing implants—to reach greater heights, like the end-game zone Cryo Archive.

Unlocking in Season 1, Cryo Archive is the first deck on the UESC Marathon ship, where you’ll solve security measures to unseal frozen vaults… and ultimately challenge an entity onboard that even the UESC fears.

Revealing the Marathon Limited Edition DualSense controller 

Today, we’re sharing the first look at a new Marathon-inspired limited edition DualSense controller to bring into every high-stakes run. The limited edition design was created in close collaboration with the team at Bungie, who shared the following about the design process:


“We were excited for the opportunity to commemorate Marathon’s launch with a limited edition design that would excite our fans and our team, and feel like a true part of the world we’re building, something that could exist naturally alongside other objects in the game and feel functional, grounded, and authentic to the universe of Marathon. 

We set out to create a design that paid homage to the bold graphic design, vibrant color and visual art direction of the game and its industrial design, architecture and environmental surfaces and equipment. The result is a design that reflects the world’s balance of form and function, where clean lines, purposeful markings, and vivid accents come together to feel both futuristic and believable.”


Win fights and exfil with the DualSense wireless controller – Marathon Limited Edition, wrapped in bold graphics and fractured shapes inspired by Marathon’s futuristic world. The controller launches starting on March 5, 2026 and will be available in limited quantities globally for $84.99 USD/¥12,480 (including tax)/€84.99 /£74.99.** Pre-orders will begin on January 29, 2026 at 10am local time at direct.playstation.com (where available) as well as with participating retailers. Launch date and availability may vary by country/region.

direct.playstation.com Purchase Information:   

Starting January 29, 2026 at 7:00am PT / 10:00am ET in the U.S., and 10:00am local time in the U.K., France, Germany, Austria, Spain, Portugal, Italy, Netherlands, Belgium, and Luxembourg, players will be able to pre-order the DualSense wireless controller – Marathon Limited Edition through direct.playstation.com, while supplies last.

When ordering directly from PlayStation, enjoy free launch day delivery for eligible pre-orders. Visit direct.playstation.com for more details. 

Marathon pre-orders and Collector’s Edition available now

Marathon releases on March 5, 2026 and is available as a Standard Edition and Deluxe Edition. The Deluxe Edition includes the Midnight Decay weapon and Runner shell cosmetic bundle, plus additional rewards.

Pre-orders are available now. Pre-ordering Marathon unlocks additional rewards, including weapon cosmetics and additional rewards for Destiny 2 linked to your Bungie.net account.

Bungie also revealed Marathon’s Collector’s Edition,  featuring a premium unboxing experience inspired by Sekiguchi Genetics’ shell-weaving process. Unboxing the Collector’s Edition reveals a 1/6-scale Thief Runner Shell statue, collectible miniature WEAVEworm, digital rewards, and more.

Marathon Welcome Hub background

A new Marathon Welcome Hub background is now available on PS5 consoles. Learn how to enable it here.

See you on Tau Ceti

Marathon launches March 5 on PlayStation 5, Steam, and Xbox Series X|S. You can keep up with the latest news from the team at Bungie, including more information about launch, Marathon’s roadmap, and when you’ll be able to try Marathon, by pre-ordering or wishlisting Marathon for PlayStation here.

To join the discussion and chat with the Marathon development team, head over to the Marathon Official Discord. The team would love to hear your stories, get your feedback, and share sneak peeks of what’s next for Marathon.

*Bungie.net account and internet connection required. Paid for PlayStation Plus membership (sold separately) required on PS5.

PlayStation Plus membership subject to recurring subscription fee taken automatically until cancellation. Age restrictions apply. Full terms: play.st/psplus-usageterms.

**Actual retailer prices and availability may vary.

‘Thank You All’: Rockstar Games Looks to Have Granted a Terminally Ill Fan’s Wish to Play GTA 6

Rockstar Games has reportedly granted the wish of a terminally-ill fan whose family member asked if they could play Grand Theft Auto 6 ahead of its November launch date.

The unnamed fan was contacted by Rockstar after a LinkedIn post from a relation blew up and apparently caught the attention of Take-Two CEO Strauss Zelnick (thanks, Insider Gaming).

Anthony Armstrong, a developer at Ubisoft Toronto, originally made the plea on behalf of his family member last month, calling for help from any connections or games industry colleagues in getting the message out.

“A member of my family who has been battling cancer for years just recently got the worst possible news, he was given 6-12 months to live,” Armstrong wrote. “The reason I’m reaching out is that they are a huge GTA fan and, with this latest updates [sic], he may not be around long enough to actually get to see GTA6 launch, best case scenario he will be leaving us the same month it does.

“He currently lives only a stones throw from [Rockstar’s] Oakville studio, so its my hope that one of you may be able to set up an exclusive playtest, so he can have a chance to experience the game, before passing.”

Armstrong later updated his post several times — firstly to confirm it had caught Zelnick’s attention, and then lastly to state that Rockstar Games had been in contact with “great news.”

“That’s all I can really say,” Armstrong concluded, “but thank you from the bottom of my heart.”

Grand Theft Auto 6 is currently set for launch on November 19, following repeated delays. When announcing the latest change in arrival, Take-Two said it was “confident” the game would arrive then as a more polished experience.

Earlier today, emergency services were called to GTA 6 developer Rockstar North, following a boiler room incident that sparked the need for numerous fire crews. Rockstar has since played down the incident, and confirmed the office is now open again.

Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Resident Evil: Code Veronica Remake Reportedly Planned For Announce Later This Year

Capcom is expected to reveal its all-new Resident Evil: Code Veronica remake this year, according to a fresh report.

Previous reporting had pinned the still-unannounced Code Veronica remake for a 2027 release, following next month’s launch of Resident Evil: Requiem.

Now, noted Resident Evil leaker Dusk Golem has said fans should expect a first look at the Code Veronia remake later in 2026. IGN has previously verified that a new version of the game is indeed in development, while MP1st has claimed that the game currently sits with a Q1 2027 launch window.

“No, there is NOT a Resident Evil 5 Remake that’s going to be announced this year,” Dusk Golem wrote in a post on social media. “Instead, later this year a RE Remake that starts with “(C)” & ends “(ode Veronica)” is going to be announced, I promise you.”

Resident Evil: Code Veronica originally launched in 2000 for the Sega Dreamcast, and while not a mainline numbered entry like Resident Evil 2, 3 or 4, it remains beloved by fans and considered a core part of the franchise’s story. Its narrative takes place around the same time as Resident Evil 3, but instead features Claire and Chris Redfield on a remote prison island and then in Antarctica.

As for Resident Evil 5, speculation around a remake has bubbled up following a teasing comment by Eva La Dare, the voice actress behind that game’s character Sheva Alomar. However, as of yet, Capcom is not believed to have greenlit any new version of the game — which garnered strong sales and a mostly positive reaction from fans back at its original launch in 2009. Whatever Alomar is referring to, it’s likely not worth getting your hopes up.

Instead, Capcom will reportedly finish remaking its early Resident Evil entries with a fresh version of Resident Evil Zero, due in 2028 after this year’s Requiem and next year’s new version of Code Veronica. (And after all that? Well, it would seem time for an all-new Resident Evil entry once again.)

Last year, Capcom’s under-wraps Resident Evil Zero remake appeared to pop up on the resume of Far Cry 5 and Guardians of the Galaxy video game actor Jon McLaren, with the suggestion that he will now be playing escaped convict Billy Coen.

Before all of that, of course, Resident Evil Requiem will arrive on February 27. Set to feature new character Grace Ashcroft and returning hero Leon S. Kennedy, the game’s mix of survival horror and action looks hugely promising — even if we’re all a bit concerned by that nasty-looking bite on Leon’s neck.

Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Hytale’s first major update adds in dinosaurs, stops skeletons drowning and lets you have an early night

A first major update for Minecrafty block-build-and-basher Hytale arrived over the weekend, and it’s added in some extra danger. There are now dinosaurs running around in the underground jungles. These are work-in-progress dinos, so who knows what might happen if you end up earning their big lizard ire. Also, the in-game bedtime’s now half past seven.

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Elder Scrolls Online seasons will add new zones, but “it’ll be a different flavour”

Much in the same way that I started this year by telling my loved ones I would cut down my portion sizes in 2026 to attend to my ageing body, Zenimax Online Studios began the year by saying they would be releasing smaller updates for Elder Scrolls Online to refresh the MMO’s creakier content.

Both Edler Scrolls Online and I shall end 2026 leaner and able to climb stairs without our knees popping.

But, in announcing its move from Expansion-sized chapters released every 12 – 18 months to smaller Season updates released every three months, it wasn’t clear what this meant for new zones. Would the world of Tamriel stay locked at its current size, with additional areas being too large a thing to add in a Season update?

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“I’m Excited To Meet You” – Devon Pritchard Makes Her First Public Appearance As President Of NoA

Meet the new boss.

Nintendo of America has a new President and COO, and during the 15th Annual New York Game Awards, Devon Pritchard made her first public appearance in her new role.

Introduced by ex-Nintendo of America President Reggie Fils-Aimé and New York Times columnist Harold Goldberg, Pritchard appeared via a pre-recorded video to celebrate the Game Awards and the nonprofit ‘Playing With Purpose’ writing programme, which looks to provide workshops in journalism and game narrative writing in school across New York.

Read the full article on nintendolife.com

Ex-Assassin’s Creed lead sues Ubisoft for around $1 Million, alleging his exit was a disguised dismissal

Former Assassin’s Creed series lead Marc-Alexis Côté is suing Ubisoft for damages, alleging that his abrupt October departure from the company after 20 years wasn’t a matter of personal choice, but a case of “constructive dismissal”. That, in non-legalese, means that the developer believes he was left with no choice but to resign, having been offered new roles he viewed as demotions amid a round of corporate musical chairs.

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