Final Fantasy Pixel Remaster Series For Switch On Sale, 20% Off Every Title & Bundle

Get ’em while you can.

If you’ve been waiting for the Final Fantasy Pixel Remaster games for Switch to go on sale, now might be the time to scoop them up.

As highlighted by Nintendo Wire, Square Enix has launched a same for not one or a few of them but all six titles. This includes Final Fantasy, Final Fantasy II, Final Fantasy III, Final Fantasy IV, Final Fantasy V and Final Fantasy VI.

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Silent Hill: The Short Message – First Hands-On Impressions

[Editor’s Note: This article contains references to themes such as teenage suicide, self-harm and bullying. Reader discretion is advised.]

Silent Hill: The Short Message is a brand new game in the storied psychological horror series Silent Hill, announced and released today as a free download for PlayStation 5. I (Daniel) played the full game from start to finish ahead of its surprise release, along with my IGN Japan colleague Koji Fukuyama, and both of us found a lot to enjoy – and even more to ponder. This article is a mix of both of our impressions.

This compact two-hour first-person game centres on teenage protagonist Anita as she searches for her missing friend Maya in a spooky abandoned building. The game makes effective use of its themes of suicide, self-harm, bullying and isolation to create a feeling of genuine dread, bringing the central themes of early games in the series entries into a modern perspective, while offering a sensitive portrayal of its subject matter that never feels exploitative or crude.

That said, the game does include some fairly graphic scenes that may be too much for those who are sensitive to such themes, so I would advise caution. The game is rated 15 and up, and I’d say it’s a hard 15, and definitely not suitable for younger players.

Motoi Okamoto, the overall producer of the Silent Hill series, also served as the director and scenario director on The Short Message, while longtime Silent Hill team members Masahiro Ito and Akira Yamaoka return as monster designer and composer respectively. While the game was developed by Osaka-based indie studio HexaDrive, it’s clear that Konami has very much taken the lead – The Short Message is not a spinoff but a new standalone entry in the series, setting the tone for the remake of Silent Hill 2 and other announced titles such as Silent Hill f and Silent Hill: Townfall.

The game does a good job at raising expectations for upcoming games, while its use of a teenage protagonist and its gorgeous monster design feel fresh. The game’s story is linear, and its central mystery unfolds with some twists you may see coming and some you won’t. But while the story itself is interesting, its themes are what make The Short Message fascinating to play.

The game is set in an abandoned apartment building known as Villa, in the fictional city of Kettenstadt in modern-day Germany. Plans to renovate the apartment building were thwarted first by the financial crisis and then the Covid-19 pandemic; the building now lies in ruins, and has become a popular suicide spot.

High-school student Anita arrives at Villa in search of her friend Maya, a Japanese teen who is a talented graffiti artist with a large following on social media – which stokes envy and self-doubt in Anita’s heart. The apartment building is dark and dilapidated, and Anita’s search for Maya leads her through creepy hallways lined with thousands of sticky notes with scrawled slurs that reflect her low self-esteem: “Loser”, “creep”, “weirdo”, “ugly”.

Flashbacks and cutscenes jarringly juxtapose CG animation with live-action footage, reality with hellish visions, serenity with shocking scenes of self-harm. Anita’s relationships with Maya and with her other friend Amelie play out through smartphone chat messages filled with anxiety and uncertainty, a portrait of teenage angst.

And then, Anita’s smartphone screen and speakers crackle with distortion – and in a Silent Hill game, we know what that means.

Starring as it does a terrified teen, The Short Message features no combat. Most of the time players are free to explore at their own pace, but at certain sections in the game, Anita is suddenly pursued by a monster that appears to be made from cherry blossoms – beauty and the beast in one. All you can do is run.

Some of these sequences also add environmental puzzle elements, which can be challenging to solve while also under panicked pursuit from the pollinating predator.

The sudden change from slow exploration to crazed escape is genuinely scary: Lit with nothing but the light on Anita’s phone, and soundtracked by her strangled gasps mixed with Yamaoka’s brooding music, the narrow corridors are claustrophobic, looping and difficult to navigate. The visuals turn from photoreal to surreal. While there are a few jump scares, it’s not an outright survival horror; instead, its sense of psychological dread feels overwhelming. I literally had goosebumps at several points in the game.

The puzzles are not massively challenging; solving them under pressure adds to the tension, but most players should be able to clear the game within two about hours. There is no inventory to manage, no guns or iron pipes to find. It’s more like an escape room game, designed to test your wits, your courage and your mettle. The final escape sequence in particular required my full attention to survive, but after repeated failed attempts, I began to notice the clues the game subtly offers.

The monster that pursues Anita is very different to previous Masahiro Ito designs such as the menacing Red Pyramid Thing and the provocative Bubble Head Nurses. With a very Japanese motif of cherry blossoms, the monster is beautiful, organic, and utterly terrifying.

Yamaoka is one of the world’s best game music composers.

Akira Yamaoka’s music, meanwhile, builds brilliant cyclical rhythmic loops with harrying digital noise, and often seems to foreshadow what’s coming next. My colleague Koji saw it as a reminder that Yamaoka is one of the world’s best game music composers.

Themes such as neglect, domestic violence, loneliness, bullying, suicide, self-harm, destructive jealousy and trauma are interspersed throughout The Short Message. Konami treats these themes with care. Detailed guidelines at the beginning and end of the game display advice for those who may feel affected, including details of suicide prevention helplines specific to each region where the game is available.

This is not the first time the Silent Hill series has addressed these kinds of themes. Silent Hill 2, which is currently undergoing a full remake, pioneered the very nature of narrative expression in videogames by seriously exploring its protagonist’s suffering. As a game that dealt with mental health issues, Silent Hill 2 was way ahead of the curve. As such, The Short Message feels like a natural extension of these themes, but brought bang up to date.

Rather than an adult lead, here we have a teenage girl who is navigating a digital world, where posting cute selfies on social media in a relentless drive to gain followers leaves her feeling hollow, worthless and mentally exhausted. This is of course a very real issue in the always-online age, and it’s wonderful to see a new Silent Hill game feel so relevant.

The Short Message is clearly intended as the first salvo in Konami’s upcoming run of Silent Hill games, and hints at a wider overarching story. It immerses players in the horror, cruelty and beauty typical of the Silent Hill series, setting the tone for games to come.

The events here in Kettenstadt may be unfolding all around the world, alluding to a universe-style framework that could potentially link other upcoming games.

Villa is shrouded in a mysterious fog, and readable documents littered throughout the building mention similar phenomena in the United States town of Silent Hill among other places. In other words, the events here in Kettenstadt may be unfolding all around the world, alluding to a universe-style framework that could potentially link other upcoming games.

As its title suggests, The Short Message offers both a direct message about valuing ourselves and those around us, and a statement of intent for the series itself. And even after beating the game, we came away with the feeling that there may still be mysteries hidden within.

The game left a lasting impression on me: Several weeks after my playthrough, I still think about its story and themes.

More than anything, The Short Message serves as a reminder: Suicide is something you do to the people you leave behind. Talking things through can help to make life more bearable, so show love for your loved ones, and let’s get through the nightmare together.

Daniel Robson is Chief Editor of IGN Japan. Koji Fukuyama is a freelance writer for IGN Japan.

Sonic Superstars Celebrates ‘Sonic X Shadow Generations’ With Free Shadow Costume

Available later this month.

Earlier before during Sony’s ‘State of Play’ livestream, Sega announced Sonic X Shadow Generations, a remaster of Sonic Generations featuring a brand-new Shadow story campaign.

To celebrate this announcement, Sega is also giving away a free item in its latest release Sonic Superstars. From 15th February 2024, players will be able to get hold of the Shadow Costume. This will be entirely free for all players and can be equipped in the game’s Story Mode.

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Dave The Diver gets Godzilla DLC

Well, they’re finally doing it. They’re making free Godzilla DLC for Dave The Diver, Mintrocket’s hitherto laidback restaurant management/ocean exploration game. The kaiju of kaijus will invade the celebrated “indie” title in May, shortly after the PS5 release. How would Godzilla himself react, if he were writing this news post? I suspect he would say: RRRRRARRRARRGH.

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Sonic X Shadow Generations Is Speeding Onto Switch Autumn 2024

Witness my true power!

SEGA has announced that Sonic X Shadow Generations will be heading to Nintendo Switch in Autumn 2024.

The game will feature a full remaster of the original 2011 Sonic Generations along with a brand-new campaign featuring Shadow the Hedgehog. Sorry, no guns here though. Sonic Generations features 2.5D levels in the style of the original games while also incorporating 3D levels popularised by Sonic Adventure.

Read the full article on nintendolife.com

Everything revealed in the January 2024 State of Play 

If you missed the live broadcast of the latest State of Play, you can find the full show, all the individual trailers and the announcements collected in one handy list below. Enjoy. 


Everything revealed in the January 2024 State of Play 

State of Play: All the trailers 

Dave the Diver 


Everything revealed in the January 2024 State of Play 

Death Stranding 2 On The Beach 


Everything revealed in the January 2024 State of Play 

Dragon’s Dogma 2


Everything revealed in the January 2024 State of Play 

Foamstars


Everything revealed in the January 2024 State of Play 

Helldivers 2


Everything revealed in the January 2024 State of Play 

Judas


Everything revealed in the January 2024 State of Play 

Legendary Tales


Everything revealed in the January 2024 State of Play 

Metro Awakening 


Everything revealed in the January 2024 State of Play 

Rise of the Ronin 


Everything revealed in the January 2024 State of Play 

Silent Hill: The Short Message 


Everything revealed in the January 2024 State of Play 

Silent Hill 2 


Everything revealed in the January 2024 State of Play 

Sonic X Shadow Generations


Everything revealed in the January 2024 State of Play 

Stellar Blade


Everything revealed in the January 2024 State of Play 

Until Dawn


Everything revealed in the January 2024 State of Play 

V Rising 


Everything revealed in the January 2024 State of Play 

Zenless Zone Zero


Everything revealed in the January 2024 State of Play 


State of Play: All Announcements


Sony Announces Next State of Play, Will Focus on Final Fantasy VII Rebirth

Sony wasted no time telling fans when the next State of Play is as the company is set to host another digital event presentation focusing entirely on Final Fantasy VII Rebirth.

At the end of the January 2024 State of Play presentation, Sony revealed that on February 6, it will hold a presentation dedicated to Final Fantasy VII Rebirth. This is not the first time Sony has held a State of Play dedicated entirely to just one game, as the studio has held similar presentations for PlayStation exclusives, including Ghost of Tsushima, The Last of Us Part II, and Horizon: Forbidden West.

This will likely be the last deep dive look at Final Fantasy VII Rebirth before any reviews are published and before it releases to the public on February 29. Rebirth is part two of a planned trilogy remaking Square Enix’s influential 1997 JRPG Final Fantasy VII.

Picking up after the events of Final Fantasy VII Remake, Rebirth follows Cloud and his friends as they leave Midgar and venture off into the wider world. Locations such as the Mythril Mine and Kalm are confirmed to be in Rebirth while party memebers Vincent and Cait Sith are confirmed to make their debut.

In our first hands-on preview of Final Fantasy VII Rebirth, my colleague Bo Moore said: “Story-wise, Rebirth again feels very familiar, and yet also different. This is due in part to the tremendous difference in scale and presentation – here, like with Remake, areas that were previously sparse or bare are expanded out into lush zones to explore. But there are also little changes that are mostly inconsequential, but they still play out in different ways than fans of the original FF7 are used to.”

Taylor is a Reporter at IGN. You can follow her on Twitter @TayNixster.

Death Stranding 2 On The Beach gets a trailer and 2025 release window, still absolutely bonkers

Sony and Hideo Kojima have released a new Death Stranding 2 trailer alongside the game’s full title – Death Stranding 2 On The Beach. It’s out in 2025 on PS5, with a PC release date still to be revealed, and appears to be as free-wheeling and self-serious yet whimsical as you’d expect from a Kojima joint. I got as far as the pet anime dragon before my brain squirmed out through my ear.

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V Rising Is Coming to PS5 This Year – State of Play 2024

At the first State of Play of 2024, Stunlock Studios announced that its fantasy survival game V Rising is coming to PS5 sometime this year.

V Rising was released in Early Access in May 2022 on Steam. Set in an open world, V Rising has players controlling a vampire who recently woke up and tasked with venturing across the world and defeating bosses, feeding on the blood of enemy NPCs, and avoiding hazards that will kill your character, such as direct sunlight.

Following its release into Early Access, Stunlock Studios announced V Rising was close to hitting 50,000 players a day after its release.

In our review of V Rising, we said: “While its time-consuming crafting aspects can take the bite out of the vampire fantasy, V Rising really does rise to the occasion with its excellent boss design and respectable ARPG combat.”

Developing...

Taylor is a Reporter at IGN. You can follow her on Twitter @TayNixster.