Get an Exclusive Sneak Peek of The Art of Death Stranding 2: On the Beach

Death Stranding 2: On the Beach is widely regarded as another masterpiece from Kojima Productions, with all the sweeping scope, drama, and weirdness fans have come to expect. Now those fans can delve even deeper into this unique world with the release of Titan Books’ The Art of Death Stranding 2: On the Beach.

IGN can exclusively reveal a new preview of The Art of Death Stranding 2 ahead of the book’s release. Check it out in the slideshow gallery below:

The Art of Death Stranding 2: On the Beach is a 240-page hardcover book featuring concept art from the game. The book offers a closer look at character designs, equipment, locations, and creatures from the game, with plenty of pieces from acclaimed artist Yoji Shinkawa.

Here’s the official summary for the book:

The official art book for the action video game DEATH STRANDING 2: ON THE BEACH, from legendary game creator Hideo Kojima, including artwork by acclaimed artist Yoji Shinkawa.

With DEATH STRANDING 2: ON THE BEACH, step by step, legendary game creator Hideo Kojima changes the world once again. Embark on an inspiring mission of human connection beyond the UCA. Sam—with companions by his side—sets out on a new journey to save humanity from extinction. Join them as they traverse a world beset by otherworldly enemies and obstacles.

The Art of Death Stranding 2: On the Beach is packed with hundreds of pieces of concept art for the characters, equipment, locations and creatures featured in the game, as well as early and unused concepts, including artwork by character and mechanical design director, acclaimed artist Yoji Shinkawa.

The Art of Death Stranding 2: On the Beach is priced at $50 and will be released on February 17, 2026. You can preorder a copy on Amazon.

In other Death Stranding 2, we learned at Sony’s State of Play event that the game will be hitting the PC in March 2026. Check out everything announced at State of Play.

Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on BlueSky.

Good news, UK Discord users, we’re part of a Peter Thiel-linked data collection “experiment”

Discord have belatedly confirmed that they’re working with Persona, an identity detection firm backed by a fund directed by Palantir chairman Peter Thiel, as part of Discord’s new global age verification system rollout. The collaboration is described as an “experiment” involving people in the UK specifically, whereby Persona will store user information on their servers for up to seven days.

Read more

‘This is Not God of War’ — Franchise Creator David Jaffe Trashes Side-Scrolling Spinoff Sons of Sparta

God of War creator David Jaffe has slammed the series’ new side-scrolling spinoff Sons of Sparta for being “boring” and “an insult” both to fans of the series and its original creative team.

God of War Sons of Sparta was announced and then shadow-dropped on PlayStation 5 last week at the end of Sony’s big State of Play broadcast. A Metroidvania-inspired action platformer from indie retro developer Mega Cat Studios, Sons of Sparta is designed as a prequel to the original God of War trilogy, featuring a young version of Kratos and his brother as they train together.

In an initial YouTube video posted after playing an hour of the game, Jaffe made his frustrations with the project’s concept clear: essentially, that it was too different in tone from the original trilogy, despite his initial excitment to see a side-scrolling take on the series.

“This is the kind of game I’ve always wanted in terms of 2.5D God of War, super into it — but this, to me, is not what I was talking about. I bought this game, it’s a $30 game, I don’t like it, I don’t recommend it,” Jaffe began, before turning his attention to the executives at Sony who decided to greenlight the project.

“I wanted to make a video more about what are they thinking, like what the f*** were they thinking? It’s not a bad game by any means, it’s fine, it controls decently… but to me the more fascinating part of this is, why is this in existence? I don’t understand.”

After an hour’s worth of play, Jaffe said he couldn’t continue with the game as its characters kept “stopping over and over [to] talk and talk.” He added: “This is not God of War.”

“Let’s just make him some generic f***ing kid, like we’re watching a Kids WB TV show or something,” Jaffe continued on. “It’s probably some bulls*** writer going, ‘Oh people want to know why, how did people become this way?’ No one cares. It’s a dumb idea… [Fans] wanted something like Blasphemous, in terms of it’s violent, it’s bloody, it’s serious, it has the tone of the early God of the War games.

“If you pulled God of War out of it, and you just said, ‘hey, we’re making a game about this kid,’ most people would say ‘that doesn’t sound like a very compelling idea for a video game character,’ because it’s not.”

“Maybe it gets better, I’m sure it does,” he further continued. “There’s nothing offensive about it. The only thing offensive about it is its genericism. The only thing offensive about it is its inability to reflect the license, the brand. It’s like you get the John Wick license and you make a movie where he’s just sitting in a coffee shop talking. Now that might work when you have Keanu Reeves as he’s so compelling, and the character’s interesting.”

Jaffe said he had been keen to see a 2.5D God of War game more similar to titles such as Ninja Gaiden Ragebound, Neon Inferno, or Shinobi. “Why would you even put this out? All it does is leave a bad taste in God of War fans’ mouths, in my assumption,” he concluded.

“Every time you make a new game, you don’t have to go, ‘You know what? Let’s not go back to the great character that people love that built this franchise. Let’s see him as a little kid, some generic boring little f***ing kid.’ It’s just insulting to the fans. It’s insulting to people who worked on the games that they would think this character right here is what people want. It’s crap. It’s dumb. It’s stupid. I would say avoid this f***ing thing.”

While Jaffe had said he wouldn’t return to Sons of Sparta, he then went back and played a further three hours, at which point he posted an even more in-depth video that critiques the game on a more granular level for more than 30 minutes.

Specifically, Jaffe addressed points around “confusing visual noise during combat,” “gameplay breaking visual inconsistencies,” a “buggy and confusing user interface,” the suggestion that “level design and character motion feels off,” and “kiddie level dialogue and poor voice actor performances.” Ultimately, he branded the game as “not ready for release.”

Late on Friday last week, God of War franchise developer Sony Santa Monica was forced to clarify God of War Sons of Sparta’s two-player offering following widespread fan confusion. After numerous fans assumed the game’s “1-2 player” listing on the PlayStation Store referred to full co-op, the company clarified that multiplayer functionality was limited to a challenge mode unlocked after completing the game.

Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Final Fantasy Remake Series Going Multiplatform Will Not Lower Quality of Part 3, Director Insists While Acknowledging Fan Concern

Final Fantasy Remake Part 3 director Naoki Hamaguchi has discussed the impact of expanding the platforms on which the Final Fantasy 7 Remake series is available, insisting that going multiplatform “will not in any way lower the quality of the third instalment.”

In an interview with Automaton, via Eurogamer, Hamaguchi said both the Nintendo Switch 2 and Xbox versions of the game’s prior instalments “have been incredibly well received and generated a lot of buzz online,” but did note some community concerns.

“Both the Nintendo Switch 2 and Xbox versions have been incredibly well received and generated a lot of buzz online,” Hamaguchi said. “That attention has also made me realize how many people are worried about this issue. However, our decision to go multiplatform with the FF7 Remake series will not in any way lower the quality of the third installment.

“Our development structure simply doesn’t work that way to begin with… I suppose I’ll just have to keep saying it,” he said, laughing. He also stressed that because of the growing popularity of gaming on PC both in Japan and beyond, the game has been built with PC “as the foundation.”

“While PC gaming is gradually expanding in Japan, overseas growth has been even more rapid,” Hamaguchi added. “The market has broadened tremendously across both consoles and PC. The FF7 Remake series has sold very well on platforms like Steam and the Epic Games Store, so we develop assets with the broad PC market in mind. In fact, our 3D assets are created at the highest quality level based on PC as the foundation.

“When FFVII Rebirth launched, there was talk about how the PC version looked better than the PS5 version, and our philosophy will not change for the third instalment,” he concluded. “As our fundamental principle, we do not design assets to meet the lowest baseline. Instead, we create them for high-end environments first.”

Last month, Hamaguchi teased that the “core game experience is almost complete,” and while he “really want[s] everyone to play it as soon as possible,” the team has now moved on to “refining and polishing.”

Meanwhile, Final Fantasy 7 Rebirth‘s Queen’s Blood card game is making a “powered-up” comeback for the final chapter in Square Enix’s remake trilogy. Hamaguchi said he plans to double down on the card game when its next installment finally launches, promising to “expand” what was seen with its Rebirth launch.

We also recently learned that the Final Fantasy 7 Remake team actually considered resizing Cloud’s iconic Buster Sword to make it more realistic before deciding to stick with the original design, admitting “it was just too iconic” to change.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Forget The Talking Flower, This Is The Cutest Upcoming Mario Toy

Eggcelent.

There was never any doubt that the Super Mario Galaxy Movie would bring some heat in the merch department on the run-up to launch. Nintendo may have its Talking Flower primed and ready to go as a Mario Wonder Switch 2 tie-in (brand synergy, and all that), but we dare you to take one look at the ‘Nintendo The Super Mario Galaxy Movie: Hatchin’ Yoshi Interactive Toy’ (catchy, right?) and not tell us that it’s adorable.

The name is pretty self-explanatory on this one. Hatchin’ Yoshi is an interactive toy that sees our beloved dino ‘hatch’ from his eggshell casing and then respond to touch and voice commands. He can rock back and forth, shake his little head, say his name — come on, what else do you expect from the little fella?

Read the full article on nintendolife.com

Logan Paul’s Pikachu Illustrator Pokémon Trading Card Sells for $16.4 Million, Setting New Record

Logan Paul’s bejeweled PSA 10-graded Pikachu Illustrator Pokémon trading card has been sold at auction for a staggering $16,492,000, setting a new record.

The amount makes it, by far, the most expensive trading card ever sold — a record the same card also held when Paul bought it back in 2021 for $5.27 million. In this new sale, an unknown buyer placed the winning bid of $13 million to secure the card, with the further $3.49 million added in auction fees.

Why has it sold for such a huge amount? Well, at a base level, the Pikachu Illustrator is one of the rarest Pokémon cards out there, and its eyebrow-raising PSA 10 grading makes it truly unique and technically flawless. But Paul himself has done a lot to personally try and raise the card’s value — and very successfully so. Minus the auction fees, Paul likely stands to make more than $7 million in profit.

Paul has mounted the card in a $70,000 jewel-encrusted necklace (also included in the auction) that he then wore for his WWE debut at WrestleMania 38. Announcing the auction last month, Paul then promised to hand-deliver the card — which he billed as “the Mona Lisa of collectibles” — to its eventual owner.

Over the course of the auction, several other incidents ensured the card (and Paul) remained in the public eye. A brief, bizarre drama involving OnlyFans content creator Emmie Bunni — including a phantom $10.2 million bid and an AI photo of her holding the card — prompted a claim by Paul that her actions had put off further interest. Last week, the influencer-wrestler also got involved in the controversy surrounding Super Bowl LX half time show artist Bad Bunny, and at loggerheads on the issue with his brother Jake Paul. Just days later, the auction reached its climax with a flurry of late bids.

And in general, there’s the fact that Pokémon cards have rarely been hotter. This auction has been well-timed, in the run-up to Pokémon’s big 30th anniversary celebrations. (Fans are expecting the future of the franchise to be announced on the series’ actual anniversary next week, on February 27, alongside more details of the promising-looking Pokémon life simulation spin-off Pokémon Pokopia.)

Image credit: Logan Paul.

Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Silent Hill 2 remake devs Bloober Team reveal Layers of Fear 3 via creepy poetry reading

There’s nothing more spooky than having to neatly get your message across in a limited number of words which may or may not have to rhyme or stick to iambic pentameter. That’s something Polish horror devs Bloober Team clearly understand, since they whipped out some William Blake poetry over the weekend, in order to reveal that Layers of Fear 3 will be a thing.

Read more

The Best Presidents Day Deals Today: AirPods Pro 3, Xenoblade Chronicles X, Bleach TYBW Blu-ray, and More

Presidents Day weekend is here, and tons of great deals are available for a limited time. Check out our picks for Presidents Day deals below.

Xenoblade Chronicles X: Definitive Edition for $39.88

Xenoblade Chronicles X: Definitive Edition is on sale today for $39.88 at Walmart. This massive RPG adventure released in 2025, offering a massive open world to discover and explore. Using giant machines called Skells, you can traverse throughout Mira and soar high into the skies in this sci-fi epic.

AirPods Pro 3 for $209.99

The Apple AirPods Pro 3 are on sale for $209.99 today. These are the latest in the Pro line, and they’re packed with upgrades over the 2nd generation. There’s an in-earbud heart rate sensor to track your heart rate while exercising, and the entire earbud has been redesigned for better fit, sound isolation, and comfort.

Donkey Kong Country: Tropical Freeze for $39.88

Donkey Kong Country: Tropical Freeze is one of the best games on the Nintendo Switch, and you can pick up a copy today for $39.88 at Walmart. If you played Donkey Kong Bananza on Switch 2 and are searching for another adventure with DK and friends, Tropical Freeze is an amazing choice.

Bleach: Thousand-Year Blood War Part 3 Limited Edition Blu-ray for $49.99

The conclusion of Bleach: Thousand-Year Blood War is almost here, with the final cour, The Calamity, set to premiere this July. Today, you can score the limited edition Blu-ray of Part 3, The Conflict, for just $49.99. This set only released last month and features all 14 episodes of Part 3, plus a 72-page production booklet, the NYCC 2024 panel, creditless opening/endings, and more.

Alienware Gaming Desktop PC for $1399.99

Desktop PC components have continued to climb in price thanks to demand for datacenters and AI, but you can score a solid prebuilt Alienware desktop PC this weekend at Best Buy. You can save $400 off this PC, which includes a 5060 Ti 8GB, 1TB of storage, 32GB of RAM, and an Intel Core Ultra 7 265F.

The Legend of Zelda: Link’s Awakening for $39.88

The Legend of Zelda: Link’s Awakening is one of the best Zelda games on Nintendo Switch. This Presidents Day weekend, you can score a copy of the game at Walmart for $39.88. If you’re playing on Nintendo Switch 2, you can play the game at 60FPS with a higher frame rate in both docked and handheld modes.

Avatar: Frontiers of Pandora From the Ashes Edition For $29.99

Avatar has taken over the world once again with the release of Avatar: Fire and Ash, the third film in the Avatar saga thus far. If you’re itching to experience more of Pandora, Avatar: Frontiers of Pandora from Ubisoft was a sleeper hit that’s on sale this weekend. This edition of the game features both the base game and its expansion, which is perfect for new players.

Poll: What’s Your Favourite Gen 2 Pokémon?

Head to Johto.

On 27th February, Pokémon turns 30, and in honour of this momentous anniversary, we’re running a series of polls leading up to the big day, asking you to vote for your favourite Pokémon from each generation. The nine winners will then go head-to-head in a final poll at the end of the month.

We’ll be covering a generation every day until we’ve covered all nine, leading up to the ultimate showdown. Each poll will be open for five days.

Read the full article on nintendolife.com