Car Dealership Tycoon Codes (May 2025)

Need some cash for your Car Dealership Tycoon enterprise? Look no further. We’ve scoured the web for all of the currently active codes available in Roblox’s car-selling sim, so you can keep your business running smoothly with some free cash injections.

Working Car Dealership Tycoon Codes (May 2025)

Below, you’ll find all of the currently active and working Car Dealership Tycoon codes in May 2025 that you can redeem for free rewards:

  • SEASON17 – $80,000
  • AUDIR8 – $100,000
  • UPGRADELAUNCH – 3 Deluxe Kits
  • CUSTOM200 – 200 Wrenches
  • EASTER2025 – $100,000
  • BARNFIND04 -$80,000
  • SEASON16 – $80,000
  • EVENT03 – $80,000
  • ZENVOCOLLECTOR – $80,000
  • Killasfs – $50,000
  • Foxzie – $15,000
  • Tstingray – $50,000
  • IranRan – $50,000

Expired Car Dealership Tycoon Codes (May 2025)

The following Car Dealership Tycoon codes have expired and can no longer be redeemed as of May 2025:

  • EASTER2
  • SAUSAGE
  • PAGANISALE
  • VOLKSWAGEN
  • POLICESEASON
  • VWCOLLECTOR
  • IMMORTAL
  • SCAVENGERHUNT
  • COLLECTORCAR
  • COPSANDCRIMS
  • RETURNINGLIM
  • NEWLIMITED
  • NEWMAP
  • XMASUPDATE

How to Redeem Codes in Car Dealership Tycoon

To redeem Car Dealership Tycoon codes, boot up the game and, once you’re in, follow the steps below:

  1. Look at the top of the screen. To the left of the cash counter, you’ll see a settings icon. It’s represented by the small gear.
  2. Click this icon to bring up the settings menu. At the very bottom of the settings menu is the redeem code bar.
  3. Input your code into the bar and then press the “+” icon beside it to redeem it.

Why Isn’t My Car Dealership Tycoon Code Working?

If your Car Dealership Tycoon code isn’t working, it’s likely due to one of two scenarios. The first is that the code was inputted incorrectly. Check the spelling and that the case is correct, then redeem again. You can even copy and paste the codes directly from this article over to Roblox if you want to make sure you’re inputting them correctly.

The other possibility is the code has expired or you’ve already used it. In this scenario, you should see an error message appear in the codes bar informing you that the code has already been redeemed or is invalid.

How to Get More Car Dealership Tycoon Codes

If you want to hunt down some Car Dealership Tycoon codes on your own, you’ll have to scout through several different social accounts for the game. The main spots you should be checking are the CDT update info channel in the game’s official Discord server, Foxzie’s YouTube channel, and Foxzie’s X account. All three will be updated from time to time with codes, so make sure you’re subscribed to each to keep up to date with new code drops.

What is Car Dealership Tycoon in Roblox?

Car Dealership Tycoon is exactly what it says on the tin. You’re offered the keys to your very own car dealership, and from there, your mission is to build it, customize it, and purchase new cars to display on the show floor. As you grow, you can take part in a variety of activities to increase your cash flow, including taking to the streets to race other players and avoiding police in high speed chases. So, do you have what it takes to cement your dealership as the go-to hub for the most luxurious rides in the city?

Callum Williams is an IGN freelancer covering features and guides. When he’s away from his desk, you can usually find him obsessing over the lore of the latest obscure indie horror game or bashing his head against a boss in the newest soulslike. You can catch him over on Twitter at @CaIIumWilliams.

Arise Crossover Codes (May 2025)

Want to grab some free cash with Arise Crossover codes? You’re in the right place. We’ve compiled all of the active codes currently available in the popular Roblox open-world anime action game, so you can get your hands on some useful resources instantly.

Working Arise Crossover Codes (May 2025)

Below, you’ll find all of the currently active and working Arise Crossover codes in May 2025 that you can redeem for free rewards:

  • LOADOUTSFIX – Rewards (NEW!)
  • LOADOUTS – Rewards (NEW!)
  • LOADOUTS2 – Rewards (NEW!)
  • UPGRADES – Rewards

Expired Arise Crossover Codes (May 2025)

The following Arise Crossover codes have expired and can no longer be redeemed as of May 2025:

  • QUESTS
  • ALIENS
  • 1MLIKES
  • WINTERRAID
  • EASTER
  • GZIRU
  • ENCHTICKET
  • TICKETS
  • DUSTS
  • Potions
  • Beta
  • COFFIN
  • RUNES
  • UPDATE
  • DRAGONBLUE
  • AlphaTester
  • TESTERQA
  • TESTER

How to Redeem Arise Crossover Codes

To redeem Arise Crossover codes, boot up the game and, once you’re in, follow the steps below:

  1. Look at the icons on the left-hand side of the screen. In the top left-hand corner of the icon menu, you’ll see an icon with a shopping basket.
  2. Click the shopping basket to be taken to the in-game shop. Scroll to the bottom of this shop menu or press the codes icon on the right of the pop-up box and you’ll find the codes bar.
  3. Enter your code into this bar and then click send to redeem it.

Why Isn’t My Arise Crossover Code Working?

If your Arise Crossover code isn’t working, it’s likely due to one of two scenarios. The first is that the code was inputted incorrectly. Check the spelling and that the case is correct, then redeem again. You can even copy and paste the codes directly from this article over to Roblox if you want to make sure you’re inputting them correctly.

The other possibility is the code has expired or you’ve already used it. In this scenario, you should see an error message pop up at the top of the screen informing you that the code has already been redeemed or is invalid.

How to Get More Arise Crossover Codes

If you’re on the hunt for new Arise Crossover codes, you’ll probably want to make your way over to the game’s official Discord server. Once you’re a member, you’ll be able to access the codes channel, where you’ll find new codes whenever they’re published.

What is Arise Crossover in Roblox?

Arise Crossover is an open-world action game with a unique twist. It’s world is comprised of multiple anime-inspired lands, with players able to travel to islands ripped directly from Solo Leveling, One Piece, Naruto and more. While exploring this familiar landscape, they’ll be able to battle enemies native to each world, levelling up their character, unlocking new powers and completing dungeons.

Callum Williams is an IGN freelancer covering features and guides. When he’s away from his desk, you can usually find him obsessing over the lore of the latest obscure indie horror game or bashing his head against a boss in the newest soulslike. You can catch him over on Twitter at @CaIIumWilliams.

Labyrinth Of The Demon King might be the perfect PS1-style horror RPG

Labyrinth Of The Demon King is the concentrated awfulness of Silent Hill and Amnesia: The Dark Descent thrown into a toilet bowl with the stamina-based combat of From Software’s old King’s Field RPGs. Released this week, it is squalid, lumbering, vicious, desperate and untrustworthy.

The setting is “mythical feudal Japan” – a time of devilry, manual savepoints, and dither filters. The story objective is to track down and slay the yokai boss who led your lord into an ambush. I do not greatly rate my chances. Currently, I am exploring a house full of bloated, whispering fungus and screechy little filthbastards with abbreviated limbs. The filthbastards all want to butcher me but they are no less keen to murder each other. As far as they’re concerned, I am just another filthbastard among many.

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Stellar Blade’s Steam Rollout Mysteriously Blocked in Over 100 Countries

Stellar Blade‘s Steam rollout has been mysteriously blocked in countries like Egypt, Vietnam, Estonia, and Cuba.

While there’s been no formal statement on why sales have been blocked in over 100 countries around the world, it’s thought the list broadly matches that of places where PlayStation Network is not available.

But here’s the confusing thing: Stellar Blade doesn’t require players to sign up to PSN to play, which has left players wondering why on earth sales have been restricted.

It’s possible the block comes not because Stellar Blade requires a PSN connection, but because it offers an optional one. Though not confirmed by either developer ShiftUp or Sony itself just yet, some are speculating that it may be because players are invited to sign up via their PSN account to secure an optional skin for Eve.

More interestingly still, it seems ShiftUp itself has been surprised by the restrictions. While the team has responded to several unhappy tweets on X/Twitter, asking the complainants where they live, they’ve yet to provide any further information about why the game is blocked in certain countries.

Despite offering millions of fans the chance to enjoy experiences that were otherwise locked behind console exclusivity, Sony has fumbled its rollout on PC, with many players blasting the company for its mandatory PSN connection requirement. It meant that players needed to have an account and link it in order to enjoy their chosen game at all, even if the title was a single-player game like God of War or The Last of Us. The requirement led to backlash from PC players in territories where PSN is unavailable.

The drama first hit the Helldivers 2 community in May last year, when PlayStation announced that Steam users would need to connect a PlayStation Network account to play. The company, however, quickly took back that decision as it reversed course just a few days later.

This has since been further compounded, however, by the fact PSN is not available in some countries, which resulted in Helldivers 2 being delisted in around 177 countries at the time. Most recently, in January 2025, Sony stated it would no longer require players to link a PlayStation Network account to enjoy some of its PC games, and instead offered bonuses for those who do.

The PC version of Stellar Blade launches via Steam on June 11 along with a raft of PC-specific features, including AI upscaling via Nvidia DLSS 4 and AMD FSR 3, an unlocked framerate, Japanese and Chinese voiceover, ultrawide display support, higher resolution environment textures, and DualSense support for haptic feedback and trigger effects.

IGN’s Stellar Blade review returned a 7/10. We said: “Stellar Blade is great in all of the most important ways for an action game, but dull characters, a lackluster story, and several frustrating elements of its RPG mechanics prevent it from soaring along with the best of the genre.”

Vikki Blake is a reporter, critic, columnist, and consultant. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Zelda Fans Are Concerned About The Free Switch 2 Updates, But Don’t Worry

It’s likely performance will still be improved.

12 Switch games are due to receive free updates for the upcoming Switch 2, and Nintendo has finally revealed what these will entail. Mostly, it’s exactly what we’d expected, with Pokémon Scarlet and Violet receiving much-needed resolution and frame rate boosts, and Super Mario Odyssey receiving a visual bump, HDR support, and GameShare support.

Something a few folks are picking up on, however, are the upgrades for The Legend of Zelda: Link’s Awakening and The Legend of Zelda: Echoes of Wisdom. Nintendo details that both games will receive optimised visuals for the Switch 2 along with HDR support, but notably, there’s no mention of any performance / frame rate update.

Read the full article on nintendolife.com

Take-Two Boss Strauss Zelnick Says He’s ‘Thrilled’ With Civilization 7 So Far Even Through More People Are Playing Civ 6 and Even Civ 5 on Steam

Civilization 7 has had a rough launch on Steam — that much is clear. The strategy sequel has struggled for players on Valve’s platform ever since its launch in February. Reaction is ‘mixed,’ according to Steam user reviews. And despite a number of patches issued by developer Firaxis to reverse the sentiment, Civilization 7 finds itself in the unenviable situation of having fewer players on Steam than Civilization 6 and even the 15-year-old Civilization 5.

Civ 7’s Steam performance does not paint the entire picture, of course. The game also launched on PlayStation, Xbox, and Nintendo Switch (a Nintendo Switch 2 version that makes use of the new Joy-Con mouse controls will soon release). But Civilization’s bread and butter is PC, and there Civ 7 is clearly struggling.

You’d think, then, that Firaxis parent company Take-Two wouldn’t be best pleased. But speaking to IGN in an interview ahead of the company’s latest financial results, CEO Strauss Zelnick told me he was “thrilled” with Civ 7 so far.

“I’m thrilled with Civ 7 so far,” Zelnick began. “However, there were some issues initially, and our team at Firaxis has done a great job addressing those issues. There’s more work to be done. I’m optimistic that work will be done and will suit consumers, and ultimately that we have a very successful title on our hands.”

Zelnick then pointed to the Civilization franchise’s tendency to have a long sales cycle, at least compared to many other games, and his belief that Civ 7 will follow suit.

“The history of all the Civilization releases is that initially some of the changes that we make cause consternation among our consumers because they love the Civilization franchise so much,” he said.

“And then people realize, oh, this really is an improvement and over a long sales cycle, we do really well. I think that’s what’ll happen here too.

“But undoubtedly, we had some issues in the beginning, which we’ve addressed partially and continue to address.”

When Civ 7 launched, players highlighted issues with the user interface, a lack of map variety, and expressed a feeling that the game launched without a number of features they’d come to expect from the franchise.

Zelnick’s mention of hardcore Civ players being a little nervous about Civ 7 at launch is no-doubt a reference to some of the dramatic changes Firaxis made to the game.

A full campaign in Civilization 7 is one that goes through all three Ages: Antiquity, Exploration, and Modern. Once the Age is completed, all players (and any AI opponents) experience an Age Transition simultaneously. During an Age Transition, three things happen: you select a new civilization from the new Age to represent your empire, you choose which Legacies you want to retain in the new Age, and the game world evolves. The Civilization games have never had such a system. Clearly, Zelnick believes Civ fans will come to love it over time.

Take-Two has yet to announce a sales figure for Civilization 7, but in its financial report said it was “pursuing opportunities to expand the audience,” including the recent launch of Civilization 7 VR for Meta Quest 3 and 3S, as well as the upcoming Nintendo Switch 2 port.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Bungie used an artist’s work without permission in Marathon

An artist has accused Bungie of plagiarising her designs and using them in upcoming first-person shooter Marathon. The artist, who creates futuristic posters under the name Antireal (or “4nt1r34l”), posted images of her own work alongside screenshots from Marathon’s recent alpha playtest, showing that some designs have been copied. Bungie have confirmed this is the case, but lay the blame on one former artist at the studio.

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Marathon Developer Bungie Launches ‘Thorough Review’ After Once Again Being Found to Have Used Work From an Uncredited Artist

Destiny 2 developer Bungie is once again battling accusations of plagiarism after yet another artist accused the studio of “lifting” aspects of their artwork, this time for its upcoming sci-fi shooter, Marathon.

After numerous artists and a writer came forward claiming Bungie used their work without authorization or credit, yet another artist is claiming their work was used in the environments of Marathon. In screenshots taken from Marathon’s alpha playtest accompanying the tweet, artist Antireal alleged they could see distinct icons and graphics they designed, some of which were originally shared on social media years ago in 2017.

“Bungie is, of course, not obligated to hire me when making a game that draws overwhelmingly from the same design language I have refined for the last decade, but clearly my work was good enough to pillage for ideas and plaster all over their game without pay or attribution,” the artist wrote in a statement posted to X/Twitter.

“I don’t have the resources nor the energy to spare to pursue this legally but I have lost count of the number of times a major company has deemed it easier to pay a designer to imitate or steal my work than to write me an email. In 10 years, I have never made a consistent income from this work and I am tired of designers from huge companies moodboarding and parasitising my designs while I struggle to make a living.”

Bungie responded within hours. Though it did not publicly apologize, it said it had now launched an investigation, attributing the “issue” to a former Bungie artist, and reached out to the artist concerned.

“We immediately investigated a concern regarding unauthorized use of artist decals in Marathon and confirmed that a former Bungie artist included these in a texture sheet that was ultimately used in-game,” the team said in a statement. “This issue was unknown by our existing art team, and we are still reviewing how this oversight occurred.

“We take matters like this very seriously. We have reached out to [the artist] to discuss this issue and are committed to do right by the artist. As a matter of policy, we do not use the work of artists without their permission.

“To prevent similar issues in the future, we are conducting a thorough review of our in-game assets, specifically those done by the former Bungie artist, and implementing stricter checks to document all artist contributions. We value the creativity and dedication of all artists who contribute to our games, and we are committed to doing right by them. Thank you for bringing this to our attention.”

This is not the first time Bungie has been accused of lifting ideas from elsewhere. In October, the studio was slapped with a lawsuit after a writer claimed the studio stole plot elements from his story and used them for content in Destiny 2’s 2017 storyline, The Red War. Bungie recently tried to get the lawsuit dismissed but a judge denied the request as Bungie scrambled to provide evidence having since “vaulted” the content so it is no longer publicly playable.

Just weeks before that lawsuit was filed, Bungie launched a different investigation to ascertain how a NERF gun based on Destiny 2’s iconic Ace of Spades was lifted almost wholesale from fanart designed back in 2015, including every brush stroke, scratch, and smudge on the weapon.

Vikki Blake is a reporter, critic, columnist, and consultant. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Nintendo Just Dropped Info on a Bunch of Switch 1 Games That Are Getting Free Performance Upgrades on Switch 2

Nintendo has published a list of Switch 1 games that will get a free performance upgrade on Switch 2, and revealed what fans can expect in terms of improvements.

Games such as Arms, Pokémon Scarlet & Pokémon Violet, Super Mario Odyssey, and The Legend of Zelda: Echoes of Wisdom are all set for performance improvements on Switch 2.

Here’s Nintendo’s official blurb, from the official Nintendo website:

By connecting your Nintendo Switch 2 to the internet and performing a system update, you can download free updates for selected games that may improve graphics or add support for features such as GameShare. The contents of these free updates will differ depending on the game.

To be clear, these upgrades are free, and are not the same as the Nintendo Switch 2 Edition games, which are premium upgrades (or, in the case of The Legend of Zelda Breath of the Wild and Tears of the Kingdom, free upgrades to Nintendo Switch Online subscribers).

So, what can Switch 2 owners expect? Pokémon Scarlet and Pokémon Violet, for example, get an “improved image quality” for high-resolution TVs and an “improved” framerate for “smoother movement.”

Super Mario Odyssey, on the other hand, gets HDR support and GameShare support, so two people can play together online, with one player controlling Mario and the other controlling Cappy. All the details are below.

Interestingly, Nintendo’s list does not mention framerate fixes for the two top-down Zelda games, which is a strange and disappointing omission given their performance problems.

Be sure to check out our interview with Nintendo of America President Doug Bowser to find out more about the just-opened Nintendo San Francisco store, and all things Nintendo Switch.

Here’s the list of free updates for selected Nintendo Switch games:

51 Worldwide Games

Software update release date: 05/06/2025

  • GameShare support: up to four people can play 34 games. Share locally or share online via GameChat.

ARMS

Software update release date: 05/06/2025

  • Visuals: optimised for the Nintendo Switch 2 display and high-resolution TVs for improved image quality.
  • Framerate: optimised for Nintendo Switch 2 for smoother movement (even when playing with three or more players).
  • HDR support

Big Brain Academy: Brain vs. Brain

Software update release date: 05/06/2025

  • GameShare support: up to four people can play in Party Mode. Share locally or share online via GameChat.

Captain Toad: Treasure Tracker

Software update release date: 05/06/2025

  • Visuals: Ooptimised for the Nintendo Switch 2 display and high-resolution TVs for improved image quality.
  • HDR support
  • GameShare support: two people can play all of the courses. Share locally or share online via GameChat.

Game Builder Garage

Software update release date: 05/06/2025

  • Visuals: optimised for the Nintendo Switch 2 display and high-resolution TVs for improved image quality.
  • Supports Joy-Con 2 mouse controls.

New Super Mario Bros. U Deluxe

Software update release date: 05/06/2025

  • Visuals: optimised for the Nintendo Switch 2 display and high-resolution TVs for improved image quality.

Pokémon Scarlet & Pokémon Violet

Software update release date: 05/06/2025

  • Visuals: optimised for the Nintendo Switch 2 display and high-resolution TVs for improved image quality.
  • Framerate: improved for smoother movement on Nintendo Switch 2.

Super Mario 3D World + Bowser’s Fury

Software update release date: 05/06/2025

  • Visuals: optimised for the Nintendo Switch 2 display and high-resolution TVs for improved image quality.
  • Framerate: improved for smoother movement on Nintendo Switch 2 (including Bowser’s Fury).
  • HDR support
  • GameShare compatibility: up to four people can play Super Mario 3D World. In Bowser’s Fury, two people can play together, with one player controlling Mario and the other controlling Bowser Jr. Share locally or share online via GameChat.

Super Mario Odyssey

Software update release date: 05/06/2025

  • Visuals: optimised for the Nintendo Switch 2 display and high-resolution TVs for improved image quality.
  • HDR support
  • GameShare support: two people can play together, with one player controlling Mario and the other controlling Cappy. Share locally or share online via GameChat.

The Legend of Zelda: Echoes of Wisdom

Software update release date: 05/06/2025

  • Visuals: optimised for the Nintendo Switch 2 display and high-resolution TVs for improved image quality.
  • HDR support

The Legend of Zelda: Link’s Awakening

Software update release date: 05/06/2025

  • Visuals: optimised for the Nintendo Switch 2 display and high-resolution TVs for improved image quality.
  • HDR support

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Legacy Of Kain with parkour? Sure, go on then

Not actually a stealth FPS hybrid of Blood and Thief – although I’d pay good money for that – Bloodthief is closer to something like Ghostrunner but also, I think, much better. The Steam demo‘s opening levels are roughly as tricky and demanding as the cyberpunk parkour series but, perhaps to due to less concern with being stylish, the movement here feels a lot more caffeinated. You only have to look at the visuals to clock that Bloodthief isn’t that sort of game that’s precious about letting you do silly things with momentum.

Also you’re a vampire, with a sword, exsanguinating armoured knights in a vaguely Germanic medieval town. Well, Vae my Victus. I do get very excited when anything reminds me, even a little, of Blood Omen: Legacy Of Kain. Here’s a nice little video of the game in action. Warning: this trailer for the game Bloodthief has blood in it.

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