Escape From Tarkov studio head doubles down on belief new mode is not DLC, but says players can have it when the game is done

Escape From Tarkov‘s developer has responded to players having conniptions due to the release of a new $250 Unheard edition of the game. In an update shared on Reddit, Battlestate Games studio head doubled down on their view that a new co-op PvE mode is not DLC, but does say that other players can have it when Escape From Tarkov is finished… whenever that is.

Read more

Daily Deals: Tekken 8, Apple 2024 MacBook Air, Apple Watch Series 9

The weekend is here, and there are loads of exciting deals you do not want to miss! This Saturday, new deals on some amazing video games, technology, and devices have appeared, and we’ve rounded up our picks. The best deals for Saturday, April 27, include Tekken 8, 2024 MacBook Air, One Piece Odyssey, Apple Watch Series 9, and more.

Tekken 8 for $49.99

Tekken 8 is the latest major fighting game to be released for the current generation of consoles. Over 32 characters are already playable, far surpassing titles like Street Fighter 6 or Mortal Kombat 1. The online modes far surpass their predecessors, with good netcode and many different ways to play. In our 9/10 review, we stated Tekken 8 is ” an amazing new entry in the long-running series.”

Save 10% Off Apple 2024 MacBook Air

Amazon currently has the 2024 MacBook Air on sale for $989. This device utilizes the M3 chip, which is extremely powerful and features a 50% higher memory bandwidth compared to the M1. If you’ve been contemplating purchasing a 2024 MacBook, this deal makes today a great time to do so.

One Piece Odyssey for $19.99

This deal on One Piece Odyssey is fresh, being the lowest we’ve seen this RPG yet. Offering turn-based combat, One Piece Odyssey looks to create a fun experience with an original story featuring the beloved Straw Hat Pirates. If you’ve already played Pirate Warriors 4 and are itching for a return to the world of One Piece, now is the time to do so with Odyssey priced at just $19.99!

Save 25% Off Apple Watch Series 9

Amazon currently has the Apple Watch Series 9 41mm model on sale for $299. Normally priced at $399, this is an excellent deal on the latest Apple Watch model. Series 9 includes new features such as gestures, a display as bright as 2000 nits, and on-device processing for Siri.

Assassin’s Creed Mirage for $20

Woot currently has Assassin’s Creed Mirage available for only $19.99. Ubisoft looked to take the series back to its roots for this release with a classic setting and refreshed gameplay mechanics. You can expect an action title with plenty of stealth abilities to sneak around its map. If you’re an Assassin’s Creed fan who has felt burnt out with recent entries, Mirage is a refreshing change of pace. We gave the game an 8/10 in our review, stating the game is “a successful first step in returning to the stealthy style that launched this series.”

Metal Gear Solid: Master Collection Vol. 1 for $30

For just $30, you can own the first three Metal Gear Solid titles on PlayStation 5, Xbox Series X, or Nintendo Switch. This package also includes Metal Gear and Metal Gear 2: Solid Snake. Prior to the Master Collection, there was no method to play the Metal Gear Solid titles on most modern consoles, but you can now experience Hideo Kojima’s series from the very beginning anywhere.

Apple HomePod (2nd Generation) for $249.99

Best Buy currently has the Apple HomePod for $249.99. If you listen to music in your home using Apple Music, the HomePod is a great choice, as this is a device with high quality sound and audio tech. This is the lowest we’ve seen the 2nd Generation HomePod yet, so it might be worth your attention if you’ve been holding out on purchasing this device.

The Original Fallout Games Deserve The Diablo 2: Resurrected Treatment

As great as it is to see the 3D Fallout games enjoying another moment in the sun following the popularity of Prime Video’s excellent TV adaptation, the games I most want to direct new fans toward are the classic original Fallout and Fallout 2. Aside from being where it all began, those are the stories that hold many of the answers people coming off of the show are looking for: the origins of Shady Sands, the Brotherhood of Steel, the Enclave, what happens when a vault’s water chip fails, and much more. Their stories, scenarios, and memorable moments have stuck with those of us who played them for decades, and bringing those same experiences to an entirely new audience that’s ravenous for Fallout content seems like a slam dunk.

However, in 2024 that recommendation comes with more caveats than it ought to: While both are readily available on Steam (and included in PC Game Pass) and run on modern PCs, when you fire it up you’re presented with an array of tiny buttons, no tutorial, and 2D sprite graphics designed for 800×600 CRT monitors that, despite being loaded with post-nuclear character, make you squint to see what’s going on. It’s enough of a barrier to re-entry to make even a (very) old fan like myself balk a bit at diving in for another playthrough – and a reminder that if there’s one series that has been criminally overlooked in the era of remasters, it’s old-school Fallout.

Bringing a game like Fallout up to date in a way that would please both diehard fans and newcomers would certainly take years of work, and I don’t mean to suggest it would be easy by any stretch of the imagination. The original is just 562MB installed off of Steam; Fallout 2 is just 2MB larger. (I remember having to keep the disc in the drive to play because my brother’s PC only had a 1GB hard drive in 1998.) You can technically crank the resolution up to full 4K, but who’re we kidding? Character sprites are just 60 pixels tall, so you’re getting a bare minimum of detail – packed with retro-futuristic flavor as it may be – any way you slice it. The grainy cinematics are barely better, and only the most important conversations are voice acted. Also, there’s no controller support, so there are legions of modern-day Fallout fans who play on consoles who have no access to these fantastic games at all.

There are legions of modern-day Fallout fans who have no access to these fantastic games at all. 

A full remaster wouldn’t even be as simple as porting over models and textures from Fallout 4, since any art director worth their salt will tell you things need to be designed differently when they’re intended to be viewed from an isometric perspective. (It’d be interesting to see those old games brought in line with the art style of Bethesda’s Fallout games, though personally I’d love an update that honors the more cartoonishly broad-shouldered, bulkily armored character design.) Beyond graphics, there are a number of features that would be expected in a modern game, such as character customization beyond picking between dark-haired white male and dark-haired white female for your Vault Dweller, that would need to be added. The UI could certainly use some updating as well, and the first Fallout is from a time when in-game tutorials weren’t a thing, so popping up with some instructions on how to use its systems would be a positive step. I’m sure some people would love an option to prevent companions from being permanently killed when a stray SMG burst shreds them into a fine mist, but for me that’s part of the charm.

I’m sure a modern remaster would have to do away with a few things that haven’t aged super well – I would not expect the Childkiller trait to carry over, for instance. Back when Fallout 3 was announced I asked Todd Howard how that game would handle kids; visibly wincing, he replied that you can’t do child murder at that level of fidelity. Much as I enjoyed how the original gave you such broad freedom that you could make a decision – or mistake – so monstrous the entire wasteland would hate you forever, I’m inclined to agree.

The popularity of Baldur’s Gate 3 makes me confident modern gamers wouldn’t have a problem with Fallout’s combat.

That said, the underlying gameplay holds up very well, and the popularity of Baldur’s Gate 3 and XCOM-style turn-based tactical games makes me confident that modern gamers wouldn’t have a problem getting the hang of how Fallout’s combat works – it’s far, far less complex than managing a wizard’s spells. Sure, you have to go into your inventory to load a pistol with your choice of ammo types and open a menu to target an enemy’s groin, for instance, and if your luck stat is low you’ll be prone to weapon misfires and hitting the wrong target. But it’s plenty rewarding even so, and there’s no shame in save scumming (quicksave/quickload would be another great addition).

So there’s a long to-do list, but it can be done. We’ve seen proof with 2021’s Diablo 2: Resurrected, where Vicarious Visions (now known as Blizzard Albany and, coincidentally, under the same corporate ownership as Bethesda) painstakingly remastered a beloved game from 2000 with vastly improved 3D graphics and a handful of important quality of life enhancements. In theory, Fallout could get the same treatment: According to Tim Cain, producer on the original Fallout, the original source code still exists for both games and should be in the possession of Bethesda, so they could be updated rather than remade.

It’s going to be a long, long time before Bethesda revisits the post-apocalypse.

And they really should be, because the reality is that it’s going to be a long, long time before Bethesda’s already announced development schedule allows it to revisit the post-apocalypse for another full-scale RPG. Heck, even in the best-case scenario where another Xbox studio like Obsidian or InExile were to kick off a new Fallout tomorrow while Bethesda goes back to Tamriel for The Elder Scrolls VI, we’d still be very, very lucky to see it before the 30th anniversary of the original Fallout, which came out in 1997. To put that in perspective: there will likely be a longer gap between 2018’s Fallout 76 and a hypothetical Fallout 5 than there was between Fallout 2 (1998) and Fallout 3 (2008) – a 10-year stretch during which the series was largely considered dead. Remastering the originals would fill that gap nicely in as little as a couple of years, if Diablo 2 Resurrected’s three-year development is any indication, and give Fallout fans a Stimpack injection of the good stuff to tide us over.

Dan Stapleton is IGN’s Director of Reviews and one of our many old-school Fallout fans. Follow him on Bluesky.

Community: 28 Switch Games We Missed, As Recommended By You Lovely People

Part 8 – Missed hits.

Welcome back to Part VIII of our ‘Games We Missed’ series. With so many Switch games large and small releasing every week, we’re eager to highlight great ones which slipped through our net — and thanks to you lovely people, this bi-annual feature can do just that.

As always, we asked you to send us nominations for Switch games that you think deserve highlighting, and you’ll find 28 candidates below.

Read the full article on nintendolife.com

Talking Point: What Are You Playing This Weekend? (27th April)

Jump up, Superstar Saga.

Another week is almost over, which means it’s once again time to kick back, relax, and play some games.

Before we do, however, let’s just do a quick recap of some of the stories from this week. First up, Nintendo expanded the NSO service with two N64 games, which is always welcome in our book. We also got our first proper look at Tales of the Shire, the new Lord of the Rings-themed farm sim for the Switch. It looks… okay..? See what you think.

Read the full article on nintendolife.com

Capcom eShop Golden Week Sale Includes Monster Hunter Rise For “Lowest Price Ever” (US)

Multiple other Capcom titles are also on sale.

To celebrate Golden Week, Capcom’s latest Monster Hunter game Monster Hunter Rise is currently going for its “lowest price ever” in the US.

As highlighted by Nintendo Everything, you can currently get Rise for just for just $9.99 (normally $39.99). The base game and Sunbreak are also available together for just $19.99 (normally $59.99).

Read the full article on nintendolife.com

Stardew Valley Creator Shares Update About Version 1.6 Console Release

“Thank you for your continued patience”.

Stardew Valley creator Eric ‘ConcernedApe’ Barone has this week rolled out a brand new patch for the PC version and provided an update about the console update.

If you are holding out for the Switch version of the 1.6 Update, Barone has reassured fans on social media it’s “still in progress”. He goes on to thank everyone for their patience. Here’s the message in full via social media:

Read the full article on nintendolife.com

Tomb Raider I-III Remastered Will Restore Missing Posters In Patch 3

The posters were “inadvertently removed” according to Aspyr.

Aspyr released a brand new patch for Tomb Raider I-III Remastered earlier this month which removed the posters from the Tomb Raider III level ‘Sleeping With The Fishes’.

The developer has now issued a response on its official support page, stating the posters were “inadvertently removed” and will be restored in the next major update:

Read the full article on nintendolife.com

Deathbound is Coming to Xbox Series X|S

Brace yourselves for a one-of-a-kind party-based soulslike. Deathbound is a passion project developed by Brazilian developers at Trialforge Studio, with the game already garnering critical acclaim from IGN, Kotaku, The Escapist, and many others.

In Deathbound, your journey through the city of Akratya isn’t a solo quest. You’ll need to forge bonds with seven fallen warriors whose stories you’ll discover during your crusade through the forbidden city. Take advantage of the four-hero party system, something new to soulslike games, and switch warriors at any time during gameplay – even while executing attacks and dodges.

Deathbound character closeup

Each of the playable characters available in Deathbound is unique with their own skill sets, combat styles, and rich histories. Fallen warriors are intricately connected to the world of Deathbound and each other, belonging to conflicting factions and driven by diverse motivations. Synergies between warriors can provide combat buffs, while conflicts among them can lead to debuffs within your party.

The combat system in Deathbound was meticulously crafted over many months, with developers implementing feedback from players and fans of the genre. A key element of the combat system, and one of the most important mechanics in Deathbound, is the Morphstrike – a devastating attack similar to combos that crushes every enemy in your path, uniting the forces of the fallen warriors in your party.

Deathbound screenshot

But what would a soulslike game be without unforgiving monsters and bosses? In Deathbound, you’ll confront challenging enemies meticulously crafted to test your skills to the fullest. Encounter abominations created in dark laboratories by a cult devoted to eternal life. Each battle could be lethal for you, don’t underestimate any of the enemies that stand in your way.

Deathbound screenshot

Deathbound is coming to Xbox Series X|S consoles later this year. If you’re intrigued by what you’ve read, we encourage you to visit the game’s store page and add Deathbound to your Wishlist.

See you in Akratya, Fallen Warrior!

Xbox Live

Deathbound

Tate Multimedia Sp. z o.o.

Deathbound is a one-of-a-kind party-based soulslike set in a callous world where Faith and Science clash. The forbidden city of Akratya is an unforgiving land that cannot be conquered alone. Bind with fallen warriors found throughout your crusade and dynamically transform between characters seamlessly in mid-combat with the unique 4-hero party system.

The fallen are individual characters with their own unique skill sets, combat styles, and rich history. By absorbing their essence, you inherit the fiber of their very being. Conflicts and synergies between characters greatly impact gameplay, so relationships must be balanced. Strong synergies may offer combat buffs that can spell disaster for the ruthless boss awaiting your steel and magic.

Throughout combat, you will charge a sync meter shared across all characters. During an opportune moment, dispel your sync meter and unleash a devastating Morphstrike using the combined power of the bound fallen warriors. When faced with a formidable abomination, a precisely executed Morphstrike can be the deciding factor between life and death.

The world of Deathbound has been lovingly crafted and influenced by the developer’s homeland of Brazil, a vibrant culture brimming with life, creativity, rhythm, and a rich history. From the Afro-Brazilian martial art of capoeira to the sweeping music cascading through Akratya, Trialforge’s origins shine throughout every aspect of Deathbound.

The post Deathbound is Coming to Xbox Series X|S appeared first on Xbox Wire.