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Author: Game Infliction
More of THPS 3 + 4 Remastered’s Soundtrack Revealed – Song List So Far

One of the biggest reasons for why we remember the Tony Hawk’s Pro Skater games so fondly is because of the licensed soundtrack. From punk rock to hip-hop, and a new wave of hardcore with the remasters, the series forged our music tastes, and it will continue to do so with Tony Hawk’s Pro Skater 3 + 4 Remastered coming July 11 this year. In the lead up to its release, Activision is putting together the official THPS 3 + 4 playlist on Spotify and continually updating it as it reveals more and more of the song list.
The first wave of tracks have just been revealed, and here are the songs we currently know of for the THPS 3 + 4 Remastered soundtrack:
- “Ace of Spades” by Motörhead
- “Them Bones” by Alice in Chains
- “Ultimate” by Denzel Curry
- “Gang of Four” by Damaged Goods
- “96 Quite Bitter Beings” by CKY
- “Yankee and the Brave (Ep. 4)” by Run the Jewels
- “King of the Beach” by Wavves
- “Real Thing” by Turnstile
- “Not the Same” by Bodyjar
- “New Wage Salary” by End It
- “Head” by Jeff Rosenstock
- “Collard Greens” by Schoolboy Q and Kendrick Lamar
- “Outta Here” by KRS-One
- “Result” by TCMF
- “Dog Years” by Urethane
- “Charlotte” by Kittie
- “Mass Appeal” by Gang Starr
- “Faster than the World” by H20
- “Roadkill” by Starcrawler
- “Amoeba” by Adolescents
Additionally, those who get the deluxe edition of the game, or access it through Xbox Game Pass, will also get a full band version of the Doom E1M1 theme song as a playable track (along with the Doom Slayer and Revenant skater skins).
Personally, I’d love to hear Guttermouth’s “I’m Destroying the World” and AFI’s “The Boy Who Destroyed the World” from THPS 3 make comebacks, as well as Bad Religion’s “Big Bang” and Flogging Molly’s “Drunken Lullabies” from THPS 4. That’s mostly because I’m a washed up old punk kid. However, it’s an opportunity to discover new music and celebrate the scene as it is today, bridging the gap between the new and old as was the case with THPS 1 + 2 Remastered from 2021.
Those who preorder THPS 3 + 4 Remastered’s deluxe or collector’s edition can access the playable demo right now which includes two parks, two skaters, and a limited soundtrack. An exclusive physical Birdhouse skate deck also comes with the collector’s edition. You’ll also be able to access the full game early on July 8, three days ahead of its official release date.
PowerWash Simulator 2 has split-screen co-op for “twice the wash-power”

Zen-like spout splasher PowerWash Simulator is getting a sequel, and you need to get some mates: it’s got both couch co-op and shared online campaign progression. It’s also self-published by FuturLab this time, which likely means less Final Fantasy motorbikes but more revenue for the developers to make their own gilded nozzles. Here’s a trailer.
Monster Hunter Wilds Player Shows How Connected Its World Is With 9-Minute Seikret Trip

The world of Monster Hunter Wilds is big, and also pretty connected. One player set out to show just that, with a long journey from a starting zone to the peaks of its later areas.
Over on the Monster Hunter subreddit, user -BrotherPig- posted a video, below, chronicling their journey across the zones of Monster Hunter Wilds. They start out in the Windward Plains, running across the sand and dunes, all the way to the later game zones and, eventually, some of the last game areas and locales. Spoilers await, if you haven’t rolled credits on the campaign just yet.
It’s an impressively long trip, and emphasizes just how linked all the zones are. There’s only one loading screen that happens, around halfway into the trip, as the traveler heads from the Oilwell Basin into the Iceshard Cliffs. Otherwise, it’s one big run for this presumably exhausted Seikret.
Monster Hunter Wilds isn’t entirely without loading screens, of course. Aside from the one we see in the trip above, there’s also the loading screen to enter the training grounds, and those you would get from fast traveling or departing for a friend’s quest. But the connectivity is certainly fascinating to see in action, and gave me a new appreciation for all the little corridors and passages that connect the Forbidden Lands.
The secret sauce for Monster Hunter Wilds though, according to a series producer, is apparently in its story, immersion, and cross-play. I’ve personally just enjoyed seeing all the discoveries players are making with how Wilds handles the series’ systems in the open world. No matter why you’re playing, it seems like there’s still stuff to keep players occupied between now and the first Title Update in April.
To help get your Monster Hunter Wilds adventure started, take a look at what Monster Hunter Wilds doesn’t tell you, and a guide to all 14 weapon types in the game. We’ve also got a detailed Monster Hunter Wilds walkthrough in progress, a Monster Hunter Wilds multiplayer guide to explain how to play with friends, and if you’ve played one of the open betas, here’s how to transfer your Monster Hunter Wilds Beta character over.
IGN’s Monster Hunter Wilds review returned an 8/10. We said: “Monster Hunter Wilds continues to smooth off the rougher corners of the series in smart ways, making for some extremely fun fights but also lacking any real challenge.”
Eric is a freelance writer for IGN.
Pipistrello And The Cursed Yoyo Is Giving Us Zelda GBA With A Neon Coat Of Paint
And it’s around the corner.
Publisher PM Studios and developer Pocket Trap have announced that Pipistrello and the Cursed Yoyo is coming to Switch on 28th May 2025. Plus, a free demo will be available on the eShop… today!
Pipistrello and the Cursed Yoyo stakes its claim to being the “world’s first yoyovania”, boasting over 1000 unique screens, more than 40 equippable badges to provide buffs and skills, and 20 passive abilities to assist in exploration.
Read the full article on nintendolife.com
Why One Photo on LinkedIn Has Warhammer 40,000: Dawn of War Fans Excited

Warhammer 40,000 real-time strategy series Dawn of War has been dormant ever since Relic Entertainment ended support for its failed 2017 effort, Dawn of War 3. Still, the first two games remain much-loved by fans, who have wondered ever since whether a Dawn of War 4 or maybe even remakes of either Dawn of War 1 or 2 might be in the works.
Now, after a single photo was published to LinkedIn, Dawn of War fans have hope that something new in the series is finally on the way.
Let’s start with Relic Entertainment itself, which recently gained independence from prior owner Sega via investment from Emona Capital. Emona managing partner Dominik Dolenec published a selfie to LinkedIn showing him standing outside Games Workshop’s Nottingham headquarters and the mecca that is Warhammer World. Yes, that’s a statue of a Space Marine in the background. It’s awesome.
The foreground is more interesting, however. Dolenec is wearing a Relic Entertainment T-shirt for his trip to Games Workshop, and so it can be reasonably assumed that he’s in town representing the developer.
“Great visit to Games Workshop PLC in Nottingham,” Dolenec said. “Many thanks to Owen Rees for sharing the Warhammer magic with us! Looking forward to deepening our partnership in years to come. 💪🎮”
Owen Rees is Group Head of Licensing at Games Workshop. He’s worked on a number of Warhammer video games, and leads the licensing of video games and consumer products for all Warhammer products. It’s also worth noting those emojis at the end of Dolenec’s comment. This very much reads like a video game business meeting.
You can imagine the speculation. Dawn of War 4 is top of the wishlist, it seems, but perhaps remakes of Dawn of War 1 and / or 2 are on the cards instead. Let’s be optimistic and suggest a brand new game and remakes are all in the works. Why not?
Here’s what we know: Games Workshop is on the hunt for the next big Warhammer video game hit after the hugely successful, 5 million-selling Space Marine 2 changed everything for developer Saber Interactive.
In January, reporting results for the first half of its financial year ending December 1, 2024, Games Workshop CEO Kevin Rountree hailed the success of Space Marine 2, which contributed significant royalty revenue to the business.
In fact, licensing revenue from royalty income increased in the period by a whopping £18 million (approx. $21.9 million) to £30.1 million (approx. $36.7 million). Earned income, which is the key figure here, was £26.1 million (approx. $31.8 million), up from £5.9 million (approx. $7.2 million), an increase Games Workshop said was mainly from Space Marine 2. 98% of Games Workshop’s total licensing revenue came from PC and console games (Space Marine 2 launched on PC, PlayStation 5, and Xbox Series X and S).
A win all round, then, but Rountree also expressed a degree of caution on potential future video game success, admitting hits like Space Marine 2 are few and far between.
Here’s the statement:
During the period, our licensing partners launched two new video games; Warhammer 40,000: Space Marine 2, a third person shooter for PC and console and Warhammer 40,000: Speed Freeks, a combat racing game. Established games continue to contribute, alongside royalty income earned following the success of Space Marine 2. We recognise that successes like these for Warhammer are not a given in the world of video games. Clearly we are looking for the next one. We remain cautious when forecasting royalty income.
So, where could this big Warhammer video game hit come from? It seems inevitable that Saber Interactive will get the chance to continue the Space Marine story with Space Marine 3, and indeed has said it has ideas for a third game.
Warhammer 40,000 has never been bigger. Amazon’s Space Marine 2 animation, released as part of the Secret Level anthology series, went down well with fans. And there’s huge excitement about the Henry Cavill-fronted Warhammer 40,000 projects in the works for Amazon, although they’re years away. Creative Assembly is reportedly working on a Warhammer 40,000 Total War game (finally!), although it is apparently years away. Could a revival of Dawn of War scratch that strategy itch in the meantime?
Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.
InZOI’s system specs make me want to see this handsome Sims killer running on a pocket calculator

The Sims players among us have been gazing cautiously at inZOI, a new neighbourhood and life management game from Krafton. I am cautious for essentially two reasons. One is that the game makes use of live generative AI: you can stuff its jaws with text, images and video to create items such as outfits and animate your pet humans, here known as Zois. Your Zoi’s “actions and thoughts” are also based on “small machine learning” tech, which as the name implies is a teenier species of generative AI that commonly runs live on the user’s own hardware. Going by the Steam page disclosure, the actual base game assets weren’t AI generated, but then again, Steam AI disclosures can be rather unrevealing.
We’ve published a fair bit about the risks and potential abuses of generative AI tools in video game development, so we’ll be looking at that in more depth when the game hits early access on 28th March. In the meantime, here’s the second reason I’m cautious: inZOI’s key selling point over its obvious (and massively updated) rival The Sims 4 is that it has photorealistic visuals, and frankly, they creep the hell out of me.
I’m already smitten by upcoming action RPG Town of Zoz thanks to how much it understands food

I love a game that features some kind of cooking element, so I was quite pleased yesterday when Humble Games revealed they’re publishing Town Of Zoz, a new action RPG that’s all about fighting off rats from eating your crops, taking down baddies to gather up ingredients, and using said ingredients and crops to make some tasty meals. It’s got wonderfully vibrant art and animation. The announcement trailer quickly won me over with the choppy, almost stop-motion-like quality of certain character models.
PS5 Astro Bot Bundle Is Now Available, and Includes 2024 GOTY Winner for Free

If you’re in the market for a PS5 in 2025, the PlayStation 5 Slim Astro Bot bundle is one of the best deals available. Right now, the Disc model ($449.99) is available at Best Buy, while the Digital Edition can be found at Amazon ($399.99) with broader availability expected soon.
What makes this bundle stand out is that Astro Bot is included at no extra cost—effectively a free $70 game packed in with your console. If you needed an extra incentive to grab a PS5, this is it. Astro Bot isn’t just a throw-in; it was one of the best games of 2024, taking home Best Game at The Game Awards and cementing itself as a must-play for platforming fans.
Reviewing for IGN, Simon Cardy gave Astro Bot a 9, praising it as one of the most joyful experiences in gaming: “Astro Bot made me smile from beginning to end. A collection of endlessly inventive levels and fantastically fun abilities, it delivers joy in spades, never once becoming even remotely dull or repetitive. And while you don’t need a long history with Sony systems to enjoy it, it is especially a delight for those with a piece of PlayStation in their heart as a treasure trove full of playable nostalgia awaits.”
“Taking the PS5 marketing mantra that ‘play has no limits’ more seriously than you’d expect, Team Asobi has crafted a mascot platformer that goes near enough toe-to-toe with Nintendo’s best efforts, and that’s about as high a compliment as I can give it.”
For those still on the fence about buying a PS5, this bundle makes for a compelling argument, and it’s certainly one of the best PS5 deals going right now. Astro Bot isn’t just a great game—it’s a celebration of everything PlayStation does best, making it an ideal showcase for Sony’s current gen hardware.
Robert Anderson is a deals expert and Commerce Editor for IGN. You can follow him @robertliam21 on Twitter.
Nah actually Assassin’s Creed Shadows will get Steam Deck support after all, Ubisoft say

Assassin’s Creed Shadows will in fact be compatible with the Steam Deck, Ubisoft say, despite a previous tech Q&A on the sneaky-stabby ninja sim declaring point-blank that it won’t. Announced on whatever the fuck Twitter is these days, the confirmation that Shadows will play nice with the Deck comes as a pleasant surprise – even without that prior naysaying, games with a GTX 1070 listed among the minimum specs typically don’t cope too well on the handheld’s frugal hardware.