Star Wars: Zero Company, Bit Reactor’s upcoming new Star Wars tactics game, has been officially revealed at Star wars Celebration today for PC, PS5, and Xbox Series X and S with a release window of 2026.
Zero Company takes place in the “twilight of the Clone Wars,” and stars Hawks, a former Republic officer commanding an elite squad of operatives taking on a growing new threat. It’s a single-player game, featuring turn-based tactics gameplay, and is said to incorporate “meaningful outcomes from player choices”.
Gameplay will involve taking on various tactical operations and investigations all across the galaxy, and in between developing a base of operations and gathering intelligence through an informant network. Zero Company features a cast of brand new Star Wars characters spanning a range of different character classes and species, including a squad that players can swap in and out as they see fit. The main character, Hawks, is also customizable in both appearance and character class.
Star Wars: Zero Company is being developed by Bit Reactor, a new studio staffed with strategy game veterans, with support from Lucasfilm Games and Respawn Entertainment, and publsihed by Electronic Arts. This is the first we’ve seen of the game, after it was rumored for a long time and ultimately teased by EA just last week.
Rebekah Valentine is a senior reporter for IGN. You can find her posting on BlueSky @duckvalentine.bsky.social. Got a story tip? Send it to rvalentine@ign.com.
You wait six months for a Nintendo Direct and then three come along in a matter of weeks! There’s no rest in the world of Nintendo at the moment, and we’re excited about it.
I think Amazon might be quietly trying to drain my bank account one booster pack at a time. There’s a surprisingly decent lineup of Pokémon TCG products right now, from premium collections packed with extras to tins that are basically loot boxes for adults. I want to make sure the good ones don’t get buried under the usual filler. Some of these are actually worth picking up, especially if you’ve been eyeing the newer Scarlet & Violet sets or just need an excuse to add another tin to the growing stack.
My Pokémon TCG Highlights From Weekend Amazon Restock
In my opinion, a few of these deals strike the rare balance of being fun to open and not completely overpriced. Others seem designed for collectors who enjoy the thrill of random pulls and aggressively themed storage solutions. I’ve pulled together the highlights below, focusing only on the stuff that feels like a solid pickup instead of the usual repackaged leftovers.
Pokémon TCG: Terapagos ex Ultra-Premium Collection
I want to say this isn’t excessive, but you’re getting 18 Stellar Crown booster packs, three promo cards, a playmat, a deck box, and a magnetic card display. Excessive, but in a good way. It’s basically a portable shrine to Terapagos, and somehow still manages to feel worth it if you’re deep in the hobby.
Pokémon TCG: Stacking Tin (Q1 2025)
Three booster packs and two sticker sheets in a tin that stacks. That’s the whole pitch. I think it’s a fun pickup if you’re buying for a younger fan or just want your cards stored in a tiny themed cylinder for some reason.
Pokémon TCG: Scarlet and Violet – Paldean Fates Booster Bundle
Six packs focused on shiny Pokémon, which will either be a collector’s dream or a gamble depending on your luck. In my opinion, the price feels high unless you’re chasing specific cards, but that hasn’t stopped anyone before.
Pokémon TCG: Iono’s Bellibolt ex Premium Collection
Six packs and two foil promos, plus acrylic standees and a sticker sheet, because Iono’s entire personality is now available in merchandise form. I think this one’s a solid pick if you like your collections playable, displayable, and mildly ridiculous.
Pokémon TCG: Scarlet and Violet Shrouded Fable Elite Trainer Box
This box comes with nine Shrouded Fable booster packs, a Pecharunt promo, sleeves, dice, and more organizational tools than your average office desk. It’s one of the more practical bundles, assuming your definition of practical includes themed card sleeves.
Pokémon TCG: Poké Ball Tin 3-Pack Bundle 2024- Poké Ball, Premier Ball, Moon Ball.
Each bundle comes with three Poké Ball tins and nine booster packs total, plus stickers in case the Poké Balls weren’t festive enough. You’re paying for variety and presentation here, which is half the fun anyway.
Pokémon TCG: Poké Ball Tin 3-Pack Bundle 2024- Poké Ball, Great Ball, Ultra Ball.
Same again but includes a Pokéball, Great Ball and Ultra Ball. This is the OG choice and look brilliant mixed in a graded card display. All Pokémon TCG should come in a Pokéball in my opinion!
Pokémon TCG: Scarlet & Violet – Surging Sparks Booster Bundle
If you don’t need sleeves or dice and just want to crack open six fresh packs from Surging Sparks, this one does the job. In my opinion, it’s the most straightforward way to feed the shiny card habit without the extra clutter.
Pokémon TCG: Paradox Clash Tin: Iron Leaves ex or Walking Wake ex
You get five packs and one of two promo cards, chosen by fate or some algorithm pretending to be fate. A decent middle ground for players who want something compact with a bit of flair and a good chance at useful pulls.
Pokémon TCG: Azure Legends Tin – 5 Packs
This tin is a lucky dip between Kyogre, Xerneas, and Dialga, which makes it great if you enjoy a little chaos with your collecting. Five packs and a foil promo make it pretty reasonable for the price, especially if you’re not picky.
Pokémon TCG – Scarlet & Violet: Journey Together – 1 Blister Pack
One Journey Together pack, one total mystery. If you just want to open something without overthinking it, this gets the job done. It’s also about as low-stakes as Pokémon TCG gets unless you’re picking up cards off the sidewalk.
Christian Wait is a contributing freelancer for IGN covering everything collectable and deals. Christian has over 7 years of experience in the Gaming and Tech industry with bylines at Mashable and Pocket-Tactics. Christian also makes hand-painted collectibles for Saber Miniatures. Christian is also the author of “Pokemon Ultimate Unofficial Gaming Guide by GamesWarrior”. Find Christian on X @ChrisReggieWait.
GameCube will be available for Switch 2’s ‘Expansion Pack’ tier.
The Nintendo Today! mobile app has been sharing additional footage of the GameCube games on the way to the Switch 2’s online expansion pack at launch, and the latest video is a look at SoulCalibur II.
This Namco fighter originally made its debut on consoles in 2003, with each version featuring guest characters. PlayStation 2 got Heihachi Mishima from Tekken, Xbox got Spawn, and GameCube as you might recall got Link from The Legend of Zelda. You can see him in action in the footage above (thanks, Universo Nintendo).
Lara Croft returned earlier this year on the Switch and multiple other platforms with Tomb Raider IV-VI Remastered.
Now, a few months later, this collection has received its very first patch which includes visual touch-ups, general fixes, new outfits unlocked, and much more. Here are the full patch notes shared on Aspyr’s website:
Sorry, everyone! We were a little distracted by yesterday’s Mario Kart World Direct and had to push the latest numbers from Famitsu aside for a little while. But have no fear, we’re back to provide the latest look at the Japanese charts.
Much like last time, it has been a pretty quiet week in the wake of Nintendo opening the floodgates on Switch 2, but Super Mario Party Jamboree has still managed to find itself on top with an additional 6,146 sales — just imagine the numbers once the + Jamboree TV expansion drops.
Just when we thought we were starting to get a grip on what would and would not be on Switch 2 cartridges, publisher Marvelous comes in with another bombshell (thanks for the heads up, @Wario64).
In a recently published Q&A section regarding the upcoming Nintendo Switch 2 edition of Rune Factory: Guardians of Azuma, Marvelous started to unpack what the game’s physical copy actually entails. According to the site, the red Switch 2 cart contains the full Switch 1 game and the Switch 2 Upgrade Pack, but it can be inserted into and played on either console.
An interview with GungHo America’s Senior Graphic Designer about the nostalgic logo, how it played into the new one, and the package design.
An in-depth look at the logo history of Lunar Remastered Collection.
To celebrate the release of Lunar Remastered Collection, out today for Xbox One (compatible with Xbox Series X|S), I sat down with our Senior Graphic Designer, Amy Nguyen, and talked to her about how this remaster’s logo came to be. I asked her about her inspirations, her design process, and more!
Hi Amy! Thank you for taking the time to chat with me. Can you tell us about your artistic background and some notable projects you’ve taken on while at GungHo?
Hello! I’ve had the opportunity to work on a wide range of projects, from designing the assets for one of our title’s national tournaments to collaborations with world-renowned IPs. The recent port of Grandia on consoles in 2024 was my first big project as the creative lead.
What was your initial reaction when you were asked to design the logo?
When I was presented with this project, I was excited and a little bit nervous about working on the Lunar logo, as it plays a key role in representing the game’s brand identity. I began with a few different variations, and once I had a clearer idea of where I wanted to take the logo, it then became a cycle of receiving feedback and applying that feedback until we landed on the final design.
Regarding your design process and how this version ended up becoming the official logo, did you consider the original logos when designing the new one?
I always start off by conducting some preliminary research. Since we are releasing a remaster, I wanted the main logo design to reflect the brand image of Lunar that longtime players have held dear to their hearts. Using that as my foundation, I brainstormed and sketched out as many ideas as I could think of. I went through several variations of the logo, from slight tweaks to large changes. In the end, we decided to move forward with the above logo as the final design; the iconic red of Lunar with the inner shine, paired with new gold accents as a nod to the remastered qualities of the games.
The logo went through quite a few iterations before the final one was decided. Where did you draw inspiration from when designing each version?
My primary focus was on maintaining the nostalgic shape language and color of the original “Lunar” text, as well as incorporating the fact that it is a remaster. We made most of the sketch variations to test out various design directions to narrow down what we liked and didn’t like. For example, variations two and three focused on color, mixing the red from Lunar: Silver Star Story with the blue from Lunar 2: Eternal Blue. Variations six through eleven and 17-18 focused on different accents, specifically the dragon sword and the ribbon from Lunar 2: Eternal Blue‘s Sega CD logo, along with visual elements from the games, such as a blue star. Finally, 12-16 tested out different shape languages for the font, from adding dragon accents to exaggerating the arcs and lengths of some letters. Eventually, a mix of one and five became what is now the official logo!
Are there any details on the final logo design that you’d like to highlight?
I personally love the extended tail in the ‘R’ of “Remastered,” which reflects the original Lunar logo’s ‘R’. For selected letters in “Remastered Collection,” such as the R, E, and N, I exaggerated the serifs a little more to refine the shape language and make it more interesting.
Original Lunar artist, Toshiyuki Kubooka, contributed two new key visuals to remaster. What were your impressions and how did they inform your design process for the packaging?
I was dazzled by the detail that Mr. Kubooka put into the composition of the overall key visual for each game. It was a refreshing twist to previous Lunar art to see a darker background with a collaged composition. As for the front packaging, the layout was simple to complete, since the original key visual almost perfectly fit within the cover. There were only a few areas with slight placement changes, just to ensure everything was within the safety zone.
Flipping over to the back cover, I understand you had a little more freedom with its design. What was your thought process in the assets you chose and the layout?
One of the first things I knew I wanted to do was add some of the pixel sprites onto the back cover because pixel graphics have a nostalgic charm and portray a lot of personality in each character despite the limited canvas size. To pair with the sprites, I added some screenshots to show a general overview of what the game content looks like. Design-wise, I made sure to tie in elements of the “Remastered” part of the logo, such as the gold coloring and the font, to keep everything on-brand. For the background, I wanted to make the sections distinct enough to showcase the two different games while maintaining the unified feeling of it being a collection, so I added a gradient transition. With all of the assets and composition in mind, this was the final layout I ended up on.
What is your favorite aspect of the package design?
The opportunity to work with Mr. Kubooka under his art direction, along with the collaboration that designing the package fostered for each section. I worked on the design and visual aesthetic of the overall package but had a lot of support from GungHo’s Marketing and Production teams, and from original developer Game Arts as well. Overall, this package design is a culmination of everyone’s hard work that came together to make something that I hope you will all enjoy!
Dive into the enchanting worlds of LUNAR: Silver Star Story Complete and LUNAR 2: Eternal Blue Complete, two beloved JRPGs that have captured the hearts of gamers for generations.
LUNAR: Silver Star Story introduces Alex, an aspiring Dragonmaster who bands together with his friends to combat the perilous emergence of the Magic Emperor and stop him from taking over the world.
LUNAR 2: Eternal Blue picks up a thousand years later, and follows Hiro and his friends as they set out in search of the Goddess Althena alongside an enigmatic girl named Lucia. On this grand quest, fend off enemies like Borgan and White Knight Leo, who hunt down the group to eradicate what they deem to be the “Destroyer of Lunar.”
This definitive remastered edition features enhanced graphics, audio, and quality-of-life improvements that will satiate that hunger for 90s nostalgia–better than you remember! Embark on these two adventures with updated language support, now available in English, Japanese, French, and German.
Last week, we asked you embark on Joel, Ellie, and Abby’s full journey in The Last of Us Complete using #PSshare #PSBlog. Here are this week’s highlights:
Wulfsychicshares Joel walking away from the guitar, in focus in the foreground
FranTGPshares a detailed shot of Ellie’s iconic tshirt
PattyGnandshares Ellie making funny faces at Joel in the mirror
ipecartsshares older Ellie staring down heavily at a gun in her hand
Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week?
THEME: Nature SUBMIT BY: 11:59 PM PT on April 23, 2025
Next week, we’re feeling earthy. Share plants, trees, and all things nature from the game of your choice using #PSShare #PSBlog for a chance to be featured.