Why Two Point Museum Takes the Management Sim in a Whole New Direction – Play Today

Why Two Point Museum Takes the Management Sim in a Whole New Direction – Play Today

Two Point Museum Hero Image

For years, the Two Point series has taken players on delightfully eccentric journeys through the world of management sims. We’ve built busy hospitals, shaped the future of academia, and now, we’re setting our sights on a whole new challenge, and something rarely seen in the genre: museums!

Two Point Museum launches for Xbox Series X|S on March 4, but you can play from today by purchasing the digital Explorer Edition. Find out why we made the switch to a brand new kind of management sim and, if you want to jump in right now, stick around for some handy tips on what we think is the best game in the series so far.

Evolving the Two Point Formula with New Features

One of the biggest challenges – and thrills – of creating Two Point Museum was adapting our beloved Two Point formula to an entirely new setting. Unlike hospitals or universities, where the core gameplay revolves around treating patients or educating students, museums are all about curation. You will build and expand your own institutions, filling them with exhibits that range from ancient relics to futuristic wonders, and even a few… let’s say, “unexpected” surprises, like guest-eating plants.

Two Point Museum Image

We’ve also introduced some exciting new layers of strategy to Two Point Museum, with the Expedition feature offering a whole new sense of adventure. As curator, you will be tasked with sending a team of (partially) trained experts on Expeditions to discover unique exhibits. You can find over 200 rare exhibits across multiple map locations across your home of Two Point County. Will they return with priceless fossils, cosmic relics, or a rapidly melting ice sculpture containing a caveman who may – or may not – make a run for it?

Two Point Museum Image

In Two Point Museum you will explore five distinct museum locations, each with their own unique progression path, exotic relics and creatures to find. Discover unusual dinosaur bones in your Prehistory Museum, keep restless ghosts entertained in the Supernatural Museum, or journey to the far reaches of the Two Point universe to encounter aliens in your Space Museum. Venture beneath the waves to access aquatic marvels in the Marine Life Museum or unearth an abandoned lab and do science-ey stuff in your Science Museum. Oh, and don’t forget to look after that carnivorous plant in your Botany Museum! There is so much to explore and discover in Two Point County, meaning you will always have plenty to be getting on with.

Guests Know Best

In Two Point Museum, guests really do know best. You will encounter 18 different visitor types, from science enthusiasts and goths, to meddling kids who love touching things they shouldn’t. You will need to think carefully about how you place your exhibits, which will affect the overall mood of your guests – everyone likes different stuff, you know! Sometimes that means providing an alien Cheese-Moonger with a specific cheese-related dish at the cafeteria, while at other times it’s finding a way to transform a goth into a vampire. Unravel evolving mysteries and unlock new tools in a bid to create your own museum empire and offer the ultimate guest experience.

Two Point Museum Screenshot

Running a museum isn’t all serious business – there’s plenty of room for creativity. Want to mix prehistoric fossils with alien artifacts? Go for it! Just don’t be surprised if the results are… unusual. Two Point Museum gives you more creative freedom than ever before, letting you customise everything – from floor tiles and wall coverings to staff uniforms and exhibit names.

Tips for Future Curators

To help players make the most of their museum experience, here are a few handy tips from us:

  • Plan your layout wisely: Use interior walls to create themed sections and guide guests along optimal routes. Nobody wants to find the cafeteria next to a cursed sarcophagus.
  • Keep the guests happy: Visitors expect beautifully decorated exhibition spaces, cleanliness, snacks, a giftshop and plenty of restrooms. You can attract specific guest types via marketing campaigns, check in on their experience and cater to their whims to maximise success, happiness and of course….revenue!
  • Train your staff: Experts can gain new skills over time – investing in training can mean the difference between a well-run museum and total exhibit catastrophe.
  • Security challenges: Heists aren’t just for movies! Thieves will try to make off with your precious artifacts, so keep those security guards on high alert. Security chairs and cameras can be used in tandem to ensure boots on the ground, eyes in the sky, and, er, backsides on seats.
Two Point Museum Screenshot

What Players Can Expect

Two Point Museum takes everything fans love about our previous games – deep yet accessible management mechanics, charming humour, and a world filled with personality – and applies it to a brand new setting full of possibilities. Whether you’re designing the next great historical exhibition or uncovering long-lost artifacts, you’ll be shaping a museum that’s uniquely yours. So, are you ready to become a world-class curator?

Two Point Museum launches on Xbox Series X|S on Tuesday, March 4. Aspiring curators can play it right now with Advanced Access when ordering the digital Explorer Edition.

Two Point Museum: Explorer Edition

SEGA

$39.99

Pre-order now for exclusive Sonic themed items to decorate your museum and entertain your guests with! Only available during pre-purchase.

• Sonic decorative statue
• Shadow decorative statue
• Interactive display grabber machine
• Sonic, Tails and Shadow staff outfits
• Exclusive gift shop item – Sonic, Tails and Shadow children’s onesies
• Exclusive gift shop item – Sonic and Shadow plushies
• 2 Sonic level themed floor patterns
• 1 Sonic level themed wallpaper

Two Point County’s most daring adventurers have travelled to the far reaches of the known map and returned with unique artefacts to host in your museum, along with the coordinates of a new expedition location, home to an exclusive special exhibit and events!

The Explorer Edition brings a selection of decorative items to embellish your halls, walls and floors with bespoke designs and well travelled statues. As well as exclusive items to help your experts replenish faster to send out on more expeditions. See a full list of the contents:

• DIGITAL ONLY: 5 days advanced access
• 5000 Kudosh!
• Exclusive Map Location to explore for unique exhibit
• Exclusive pop-up challenge museum
• Prestige Package – start your museum with a rare, high buzz level item
• Explorer staff outfit
• Additional interactive display
• Decorative arch way
• 2 decorative items
• Explorer ticket desk theme
• Explorer helicopter skin
• 3 unique statues
• 3 floor decorations, 3 wallpapers
• 3 bench styles
• Staff Replenishment Trunk which provides additional bonuses after a perilous expedition!

Two Point Museum

SEGA

$29.99

Pre-order now for exclusive Sonic themed items to decorate your museum and entertain your guests with! Only available during pre-purchase.

• Sonic decorative statue
• Shadow decorative statue
• Interactive display grabber machine
• Sonic, Tails and Shadow staff outfits
• Exclusive gift shop item – Sonic, Tails and Shadow children’s onesies
• Exclusive gift shop item – Sonic and Shadow plushies
• 2 Sonic level themed floor patterns
• 1 Sonic level themed wallpaper

Two Point Museum Includes:
Design, manage and develop incredible museums
5 unique main museum locations to Two Point County:
– Prehistory – Memento Mile
– Aquarium – Passwater Cove
– Supernatural – Wailon Lodge
– Science – Bungle Wasteland
– Space – Pebberley Heights
3 Pop up museums with set tasks and challenges
Sandbox mode to build your very own MEGA MUSEUMS!
6 main exhibit types and 30+ sub categories of exhibits
You’ll adventure through 5 different expedition maps with 100+ unique points of interest
200+ unique exhibits to uncover and fill your sticker book
350+ decorative items to make your museum uniquely you
18 guest types to meet and cater for …. including those meddling kids
Unlock and manage all the museums in Two Point County!

As fledgling curators, you have the task of designing and refining your very own museums to create the ultimate guest experience. Coordinate Experts on far-flung expeditions to discover new Exhibits, generating Buzz to entice droves of knowledge-hungry guests who will expect top info-tainment if they’re to leave impressed. This is all while you keep your Exhibits safe, rooms clean, staff happy… and children off the dinosaur bones.

EXPLORING FOR EXHIBITS
As Curator, the design and management of your expanding museum is in your hands! Send your team of partially trained Experts on Expeditions in search of rare and mostly well-preserved artefacts. When (and hopefully not if) your Experts return from their adventure, proudly display their fantastic finds in your museum.
You’ll unlock new locations as you decide where the next adventure takes you, and complete a sticker book to document your journey as a souvenir of your discoveries.
Your work doesn’t end there; Exhibit maintenance is crucial. While some Experts are gallivanting across Two Point County and beyond, you’re in charge of managing staff back home to ensure Exhibits and the museum stay in tip-top condition. If taking care of the carnivorous Chomper isn’t enough, there are also meddling thieves to watch out for. Thieves, and more frequently, children, are known for touching and grubbing up the displays, so make sure enough security is guarding your prized collection!

DESIGN-OSAURS
Get creative to design your museum layout your way! You have decorative freedom, so design thematic areas to guide your guests’ visit. Splash paint and lay carpet as you lovingly arrange each prehistoric fern, potentially melting iceman, and dinosaur remains wherever you see fit.
Once you’ve created the perfect atmosphere, arrange guided tours with custom routes led by a charismatic Expert. Tours are a fantastic way to enrich your guests’ experience. To keep guests enthused, showcase Exhibits with the highest Buzz – those that are top quality, provide ample info and beautiful decorations are likely to attract the most donations!

GUEST-ERTAINMENT
Guests know best! The different types of guests who will frequent your museum may have different interests, but they do have some things in common… they expect the place to be kept clean, have plenty of refreshments, ample toilets, and a gift shop filled with goodies. And, of course, they need to be dazzled with knowledge of your Exhibits, which are kept well-maintained… or else you could make them sick.
Two Point County will bring a variety of guests to your museum, and they all hope to discover their new favourite Exhibit… From dino fanatics and botany buffs to haunted horror seekers, you’ll need to cater to their personal preferences to meet their needs. By exceeding their expectations, you can keep them engaged, leading to longer visits, increased donations, and glowing reviews!

The post Why Two Point Museum Takes the Management Sim in a Whole New Direction – Play Today appeared first on Xbox Wire.

Terminator 2D: No Fate launches September 5 on PS5 and PS4

Hey everyone, this is Mike Tucker, design director and programmer at Bitmap Bureau. On behalf of our team, we’re thrilled to reveal Terminator 2D: No Fate, an officially licensed 2D action side-scroller is launching September 5 on PS5 and PS4!

Our team poured its passion into crafting adrenaline-fueled arcade gameplay and stunning pixel art—the very elements that make games special to us. As our first licensed game, we wanted to do justice to the Terminator 2 legacy.


Terminator 2D: No Fate launches September 5 on PS5 and PS4

I feel Terminator 2D: No Fate is a love letter to ‘80s/‘90s arcade games, and my mission was to create the T2 side-scroller we should have had in our youth. Players control Sarah Connor, John Connor, and the T-800 in arcade-style missions that retell Terminator 2: Judgment Day while expanding its narrative.

Sarah Connor

Our team are massive fans of the film—especially Sarah Connor, one of the greatest action heroes of all time. We knew playing as her would be special, so we worked hard to make her playstyle feel authentic. Sarah is agile and reactive, mirroring her paranoia and intense training. She excels in melee combat, sliding into enemies for direct attacks, reflecting her fearlessness. We also gave her a laser sight, inspired by the iconic Miles Dyson scene. It locks the player in place but significantly boosts damage.

John Connor

One of the most exciting parts of development was designing the Future War missions, where players control an adult John Connor leading the Resistance. Since T2 only gives glimpses of John’s leadership, we had fun expanding his lore. His gameplay emphasizes strategic mid-to-long-range combat, using a plasma rifle, pipe bombs, and three ammo types. He’s less agile than Sarah but can execute a tactical roll to evade attacks.

T-800

Few characters in cinema match the sheer presence of the T-800. We made him move deliberately to emphasize his weight and power, most evident in his devastating shoulder barge. He compensates for slower speed with high durability, taking significant damage before going down. The T-800’s segments were a blast to create, especially recreating iconic moments like the Corral bar brawl and the motorcycle escape from the T-1000 in a 2D arcade style.

T-1000

Of course, the T-1000 is one of the most legendary villains of all time. Robert Patrick’s unforgettable performance—his slow, intimidating walk and relentless sprint—was crucial for us to capture. Bringing his liquid metal abilities to life in pixel art was a real challenge, but our animators nailed his menace. Players will feel it when they face him in-game.

Working on a title connected to such a revered film has been a huge honor. Terminator 2’s characters are among the most beloved in cinema, and we hope players enjoy playing them as much as we enjoyed bringing them to life.

Terminator 2D: No Fate launches on PS5 and PS4 September 5.

Civilization 7: Exploration Civilizations Tier List

The Exploration Age in Civilization 7 is all about expanding your reach across the map while contending with rivals and allies at home and abroad. Building on the foundation you laid in the Antiquity age, this is your chance to get ahead and start looking at opportunities to set yourself up for eventual victory in the Modern age.

Of course, your choice of Exploration age civ is going to be extremely impactful. There are eleven Exploration age civs in the game, all with different traits and strengths. You may not have access to all of them every game, as they each have specific unlock requirements, but no matter how many options you’re dealing with, our Civ 7 Exploration civs tier list can help you make that crucial decision.

Civ 7 Exploration Civs Tier List

S-tier – Mongolia, Shawnee, Norman

A-tier – Chola, Ming

B-tier – Abbassid, Hawai’i, Inca, Songhai

C-tier – Majapahit, Spain

S-Tier Exploration Civs

These are the best of the best Civilization 7 has to offer. Whether it’s their particularly strong military units, or their very powerful resource access, you can largely dominate maps with these choices.

S-Tier: Mongolia

  • Bokh – When you capture an opposing Settlement gain the strongest Cavalry Unit you can train, but -50% Production towards training Settlers. Gain 1 Point towards training Settlers. Gain 1 Point towards the Non Sufficit Orbis Legacy Path for controlled. Settlements in the Distant Lands and conquered Settlements in the Homelands. +30% Production towards constructing Erdene Zuu.
  • Keshig – Mongolian Unique Ranged Unit. Has +1 Movement and heals 15 HP after defeating an enemy Unit. Counts as a Cavalry Unit and ignores Zone of Control.
  • Noyan – Mongolian Unique Army Commander. +50% Flanking to Cavalry Units in the Command Radius.
  • Örtöö– +5 Gold. Restores movement to any Mongol Unit at its location. Mongolian Unique Improvement. Ageless. Does not remove Warehouse Bonuses on a tile. Cannot be placed on Rough, River, or a tile with a Feature.

Mongolia is the perfect continuation of the Persia civilization’s ideals from the Antiquity Age – namely, bash your head against other civilizations aggressively to take their land. There’s nothing here that’s flashy, but as a show of brute strength, you will become the bully of a map when taking control of Mongolia.

One interesting thing about Mongolia is that it directly feeds into the Military Legacy Path by providing boosts for the Non Sufficit Orbis path. The more you take as well, the stronger your army grows with Cavalry, so you can snowball maps pretty hard, especially with the Keshig and Noyan adding extra firepower. If you are planning to go for a Military victory, Mongolia is a direct path to get there.

S-Tier: Shawnee

  • Nepekifaki – Settlements built adjacent to Navigable Rivers gain +2 Food on River Terrain, but Cities not built adjacent to a Navigable River receive -10% Food. +30% Production towards constructing Serpent Mound.
  • Kispoko Nena’to – Shawnee Unique Infantry Unit. +1 Combat Strength for every unique Empire Resource.
  • Hoceepkileni – Shawnee Unique Missionary. +1 Movement and Rivers do not end movement.

The Shawnee unique trait of Nepekifaki is easy to keep active, as most Settlements will likely end up being built around rivers. By doing so, you will get a nice boost of Food, helping your population grow, and allowing you to grab even more land. You have to avoid having cities not on Navigable Rivers, but even in cases where you have a Town not on one, you can just leave it as a Town.

Elsewhere, the Kispoko Nena’to could become one of the strongest Infantry in the game under the right circumstances. If you get your hands on multiple Unique Resources, they will become very, very strong. This makes Shawnee a military force to be reckoned with, but also one that will be expanding its borders through population growth too.

S-Tier: Norman

  • Normannitas – Land Units receive +1 Movement when Embarked and Land Units adjacent to Coast receive +5 Combat Strength. +30% Production towards constructing the White Tower.
  • Chevaler – Norman Unique Cavalry Unit. +3 Combat Strength against slower Units. Ignores Zone of Control
  • Sokeman – Norman Unique Settler. Civilian Unit capable of founding new Towns. Receive Medieval Walls in the City Center when a new Town is created.
  • Donjon – Norman Unique Quarter. Created by constructing the Bailey and Motte in the same District. Receive a free Chevaler Unit when completed.
  • Bailey – +4 Culture. +1 Culture Adjacency for Medieval Walls and Wonders. Norman Unique Culture Building and Fortification. Ageless. All Fortified Districts must be conquered to capture a Settlement.
  • Motte – +4 Happiness. +4 Happiness if placed on Rough Terrain. Happiness adjacency for Wonders. Norman Unique Happiness Building and Fortification. Ageless. All Fortified Districts must be conquered to capture a Settlement.

The Normans are a great option for almost anyone in the Exploration Age as they provide buffs that feed into most of the age’s Legacy objectives. Land Units receiving +1 movement when embarked is going to be super useful when trying to get a foothold in Distant Lands. Not only will you be able to get Settlers over faster, but you can move your Military Units quicker so you won’t be defenseless after you arrive. This makes them very nimble during this Age, which is surprisingly valuable.

They are also supported by a very good Cavalry Unit in the Chevaler, which will be strong against armies that rely heavily on Infantry units. By just creating the Unique District, the Donjon, you’ll get free one of those units, making the Normans a military force to be feared. On top of this, the Sokeman Army Commander gives new Towns automatic City walls, which feed into both the power of the Bailey and Motte.

A-Tier Exploration Civs

A-Tier: Chola

  • Samayam – +1 Trade Route from the Improve Trade Relations Action. +30 % Production towards constructing the Brihadeeswarar Temple.
  • Kalam – Chola Unique Naval Unit. +1 additional attack per turn if movement allows.
  • Ottru – Chola Unique Naval Commander. Has +1 Movement and greater sight. Opposing Military Units in the Command Radius receive -3 Combat Strength.
  • Five Hundred Lords – Chola Unique Quarter. Created by constructing the Anjuvannam and Manigramam in the same District. +5 Land Trade Route range and +15 Naval Trade Route range.
  • Manigramam – +4 Happiness. +1 Gold Adjacency for Coastal Terrain, Navigable Rivers, and Wonders. +50% Production towards Naval Units. Chola Unique Gold and Military Building. Ageless. Must be placed adjacent to Coast.
  • Anjuvannam – +5 Gold. +1 Gold Adjacency for Coastal Terrain, Navigable Rivers, and Wonders. +50% Production towards Naval Units. Chola Unique Gold and Military Building. Ageless. Must be placed adjacent to Coast.

The Exploration Age is where a strong Navy can dominate, and the Chola have access to some serious firepower in this regard. Kalam can attack twice in many instances, while the Ottru debuffs enemy units too. When used in tandem, there’s not many who will be able to withstand a sea-based assault like this.

The Chola also get access to a lot of Trade buffs, increasing the number of Trade Routes they can establish, and also their radius. You should be able to build quite a treasury and maintain decent relations with other civilizations with this. That said, the Chola will struggle to keep up with Science, so pacts will be important to stay relevant. On top of that, they are also not a civilization to pick if you ended up building a very landlocked empire in the Antiquity Age, as access to coasts is fairly essential.

A-Tier: Ming

  • Great Canon of Yongle – +50% Science in the Capital. -15 Science per turn for each Social Policy, but not Tradition, slotted. +30% Production towards constructing the Forbidden City.
  • Xunleich – Ming Unique Infantry Unit. +4 Combat Strength in Featureless tiles. Has a Ranged attack.
  • Mandarin – Ming Unique Merchant. Civilian who can establish a Trade Route to import Resources from a foreign Settlement. +100 Gold when using the Create a Road Action.
  • Ming Great Wall – +5 Culture. +1 Gold Adjacency for Fortification Buildings and Improvements. Ming Unique Improvement. Ageless. Counts as Fortification, +6 Combat Strength when defending. Does not remove Warehouse bonuses on a tile. Can only be built in a line. Cannot branch or fork.

The Ming civilization has enormous upsides. With some careful management, they can absolutely run away with technological advances in the Exploration Era, as they get a straight 50% buff to all Science in your Capital. However, you can end up hurting yourself. You get -15 Science for every Social Policy, so you will want to lean on Tradition wherever possible. If you manage this, though, the benefits are enormous.

The Ming Great Wall is a versatile building offering great fortification defense, as well as Culture and Gold. The Mandarin is also a great unit for a quick burst of Gold when building Roads, and while not the strongest military unit in the Age, the Xunleichong is a good option if you can station them on featureless terrain.

B-Tier Exploration Civs

In this tier, you’ll find good civilizations with a decent amount of benefits. They’re generally strong, and may be situationally extremely powerful, but tend to be more specialized.

B-Tier: Abbassid

  • Madina – Receive 30 Gold for each Rural Population of the City when you create a Specialist. (Scales by Game Speed).+30% Production towards constructing the House of Wisdom.
  • Mamluk – Abbasid Unique Cavalry Unit. When stationed in your territory, receive +1 Combat Strength for each Urban Population in that Settlement. Ignores Zone of Control. Has lower combat strength than other Cavalry units.
  • ‘Alim – A Great Person with one charge. Can only be trained in Cities with an Ulema, and the specific ‘Alim receives is random. Each ‘Alim can only be received once. Cost increases per ‘Alim trained.
  • Ulema – Abbasid Unique Quarter. Created by constructing the Madrasa and Mosque in the same District. +1 Science to all Specialists in this City.
  • Madrasa – +5 Science. +1 Science Adjacency for Quarters, Science Buildings, and Wonders. Abbasid Unique Science Building. Ageless.
  • Mosque – +4 Happiness. +1 Culture Adjacency for Happiness Adjacency for Cultural Buildings and Wonders. Unlocks the ability to found a Religion. Abbasid Unique Happiness Buiding. Ageless.

The Abbassid civilization can be excellent, and when used correctly, it offers a variety of benefits. But to get these benefits, you’re going to need to manage your Settlements and properly set them up. You get 30 Gold for each Rural Population of a city whenever you create a specialist. You can also boost Science quite a lot by completing the Ulema District, providing +1 Science for all Specialists in the city. The Mamluk are also decent and can become quite powerful defensively. The Cavalry gains +1 Combat Strength for every Urban population in a Settlement while stationed there.

This civilization is an excellent option if you’re confident in producing and placing Specialists while managing districts. However, if you’re less confident in how these mechanics work, many other, plug-in-and-play civilizations require less finessing.

B-Tier: Hawai’i

  • Moananuiakea – Gain 25 Culture each time a Settlement expands to Marine Terrain.+1 Happiness on Fishing Boats. +30% Production towards constructing Hale o Keawe.
  • Leiomano – Hawaiian Unique Infantry Unit. +3 Combat Strength against Infantry and Cavalry Units. Receives Culture from defeating enemy Units.
  • Kahuna – Hawaiian Unique Missionary. Has an action to heal adjacent Units. Receive 25 Gold when you convert a Settlement.
  • Lo’i Kalo – +3 Food and +2 Production. Adjacent Farms receive +1 Culture. Hawaiian Unique Improvement. Ageless. Does not remove Warehouse bonuses on a tile. Must be placed on Grassland or Tropical.

The Hawai’i civilization is a great choice for those who find themselves by the ocean. Considering the Exploration Age is all about getting in your boats and finding Distant Lands, this can synergise nicely. The Moananuiakea trait means you gain 25 Culture each time a Settlement expands in Marine Terrain. You’ll also get +1 Happiness on Fishing Boats. Neither is an enormous buff, but if you can incorporate a lot of sea into your borders, this will undoubtedly add up.

Elsewhere, the Leiomano is a very solid Infantry unit, getting a +3 combat buff against Infantry and Cavalry Units. Considering that’s the majority of land units they will be going up against, it’s just a nice edge that doesn’t require a complex initiation. The Lo’i Kalo is also just a solid producer of Food, Production, and Culture in most cases, making it a versatile building. There’s nothing particularly flashy or hard to use about Hawai’i past just being on a coast, but the civilization has a nice slew of solid benefits that are easy to get consistent value out of.

B-Tier: Inca

  • Apus – Can work Mountain Terrain. +2 Food and +1 Production on Mountain Terrain. +30% Production towards constructing Machu Pikchu.
  • Warak’q – Incan Unique Ranged Unit . Has +1 Movement and ignores movement penalties from Rough Terrain. +5 Combat Strength when attacking from Rough Terrain.
  • Chasqui – Incan Unique Scout with +1 Movement. Has increased sight that ignores Mountains and Rough Terrain.
  • Terrace Farm – +6 Food. Incan Unique Improvement. Ageless. Does not remove Warehouse bonuses on a tile. Must be placed on Rough Terrain adjacent to a Mountain.

The Inca civilization is best utilized with a bit of forethought, but if you build correctly, you can do a lot of really good things with them. Choosing this civilization is best if you’ve built your borders with them in mind in the Antiquity Age. This is because their power comes from utilizing mountain tiles. If you built your cities around big ranges though, you will get a lot from the Incas.

This civilization lets you work Mountain terrain, and get extra food and production when doing so. On top of that, the Terrace Farm improvement is just a significant +6 to Food, meaning you will be able to expand your borders even faster. The Chasqui scout is also great for exploring Distant Lands, getting extra movement, and ignoring mountains and rough terrain, allowing you to chart new continents really fast. That all said, if you don’t have a lot of mountains within your lands, you’re going to be missing out on a lot of value, making them quite situational.

B-Tier: Songhai

  • Tarikh al-Sudan – +2 Resource Capacity in Cities on Navigable Rivers and your Trade Ships cannot be Plundered on Navigable Rivers. +30% Production towards constructing the Tomb of Askia.
  • Gold Bangles Infantry – Songhai Unique Infantry Unit. +5 Combat Strength on Resource tiles. +100% Gold from pillaging Trade Routes.
  • Tajio – Songhai Unique Merchant. Civilian who can establish a Trade Route to import Resources from a foreign Settlement. When you create a Trade Route receive 100 Gold if this is a Trade Route with at least 1 Navigable River.
  • Caravanserai – +5 Gold. +1 Resource Adjacency for Navigable Rivers and Resources. Songhai Unique Improvement. Ageless. Does not remove Warehouse bonuses on a tile. Must be built on Desert or Plains.

The Songhai are all about making money. If you’re looking to make Gold, this Civilization will do it for you – that said, it’s relatively one-dimensional. The Tarikh al-Sudan trait that gives them +2 Resource Capacity in Cities on Navigable Rivers is nice as those slots do come at a premium. Also, the Caravanserai improvement as well as the Tajiro merchant are very good Gold generators.

That being said, there is no real variety here. Other yields like Influence, Happiness, Culture, and Science might struggle. Of course, you can buy these buildings in towns with all your Gold, but expect some difficulty keeping up with everyone else. Also, the Gold Bangles Infantry, which gets +5 combat on Resource tiles, is a decent defensive option if you set up like that specifically, but considering you’re at the whims of the map, and not your Settlement placement, it can be a little awkward to utilise fully.

C-Tier Exploration Civs

While not bad civilizations, these are often more situational civilizations or civilizations that require a unique playstyle that might be best for more experienced players.

C-Tier: Majapahit

  • Negara – All Cities except the Capital receive +1 Specialist Limit. After the Exploration Age the Specialists become inactive until you increase the Limit. +30% Production towards constructing Borobudur.
  • Cetbang – Majapahit Unique Naval Unit. +5 Combat Strength against Naval Units. Can pillage within 2 tiles for 1 Movement.
  • Pedana – Mahapahit Unique Scout with +1 Movement. Has increased sight that ignores Mountains and Rough Terrain.
  • Pura – Majapahit Unique Quarter. Created by constructing the Candi Bentar and Meru in the same District. Receive 1 Relic when completed.
  • Meru – +5 Happiness. +1 Happiness Adjecency for Mountains and Wonders. +2 Happiness on Natural Wonders. Majapahit Unique Happiness Building. Ageless.
  • Candi Bentar – +5 Culture. +1 Culture Adjacency for Coastal Terrain, Navigable Rivers, and Wonders. Majapahit Unique Culture Building. Ageless.

The Majapahit are a decent choice if you live in a relatively varied landscape. The Meru provides Happiness on Mountains, Wonders, and even more on Natural Wonders. The Candi Bentar is a great producer of Culture on Coasts, Rivers and Wonders. That said, it can be hard to really incorporate all of that, and even if you build the Pura district by combining both, receiving 1 relic isn’t often going to tip the scales for you. On top of that, the Negara does let you have an extra Specialist, but again, this likely isn’t going to be a massive deciding factor for you.

The Majapahit is not without merit. Altogether, it can be a decent producer of Culture if the circumstances are right, and if you get more Puras it can be a decent source of Relics. The Cetband Navel unit is excellent too, getting +5 combat strength against enemy Naval Units is strong in an Age when a lot of sailing is happening. That said, the Majaphat lack a little cohesiveness, and can be a touch situational, making it tougher to get full value out of them at all times.

C-Tier: Spain

  • Siglo de Oro – +15% Gold towards converting a Town to a City, or +30% in Distant Lands. +30% Production towards constructing El Escorial.
  • Tercio – Spanish Unique Infantry Unit. Has a higher Combat Strength. Adjacent Units receive +3 Combat Strength against Cavalry Units (bonus is only applied once.)
  • Conquistador – A Great Person with one charge. Can only be trained in Cities with a Wharf, and the specific Conquistador received is random. Each Conquistador can only be received once and can only be activated in Distant Lands. Cost increases per Conquistador trained. Can always Embark in Ocean.
  • Plaza – Spanish Unique Quarter. Created by constructing the Casa Consistorial and Casa de Contratacion in the same District. +2 Gold in this Settlement for every Settlement in Distant Lands.
  • Casa Consistorial – +5 Culture. +1 Culture Adjacency for Quarters and Wonders. Spanish Unique Culture Building. Ageless. Must be built in the Homelands adjacent to the Coast.
  • Casa de Contatacion – +5 Gold. +1 Gold Adjacency for Navigable Rivers, Resources, and Wonders. Spanish Unique Gold Building. Ageless. Must be built in the Homelands.

Spain is not a bad civilization by any means. They provide a lot of avenues for Gold, with the Plaza Quarters being a big source of it if you make a lot of Settlements in Distant Lands. However, outside of that, and considering a couple of other Civilizations have access to powerful Gold-generating facets, there’s not much that really sets Spain apart.

The cost reduction on turning Towns into Cities from the Siglo de Oro is nice to have but probably isn’t going to have a massive impact on how your Age goes. The Tercio is also a good unit against militaries that have gone a little too hard on Cavalry but are outpaced by many other strong military units of other civilizations in this Age.

Patrick is a freelance journalist with over 13 years of experience who loves going deep on games and getting into their systems. His four-figure hours into both Overwatch 2 and Destiny 2 are a testament to that.

Haste: Broken Worlds is silly-fast, momentum-based fun, and there’s a demo out now

I’m sorry to announce that I am yet again going to speak highly of a game about going up and down hills, real quickly like. Haste: Broken Worlds, from Clustertruck and Totally Accurate Battlegrounds devs Landfall, is very much about the haste first and the broken worlds second, sending you hurtling across the inclines of its cartoon gauntlets at what Chris Morris would call terrifying legspeeds.

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Every Pokémon Game on the Nintendo Switch in 2025

Often cited as one of the world’s most valuable media franchises, Pokémon is a household name that’s been a Nintendo staple since the Game Boy. The beloved series is home to hundreds of amazing creatures you can catch in-game or collect as trading cards, with each new generation bringing loads more to discover. Every console released by Nintendo has had plenty of Pokémon games released for it, and the Nintendo Switch is no exception.

With Nintendo’s official Switch 2 announcement confirming the console’s backward compatibility, you can feel confident picking up any existing Pokemon games on the Switch, knowing they’ll carry over to the new system. Below, we’ve compiled every Pokémon game that has been released on Nintendo Switch and the information we have on upcoming Pokémon games releasing on the Switch 2.

How Many Pokémon Games Are There on Nintendo Switch?

In total, 12 Pokémon games have been released for the Nintendo Switch. This includes the mainline games for the 8th and 9th Pokémon generations as well as plenty of spinoffs. For the sake of this list, we’ve counted mainline entries with two versions as a single release. We also don’t include the Pokémon games offered through Nintendo Switch Online, but you can check out that list below.

What Pokemon Game Should You Get in 2025?

If you’re wondering which game is worth picking up on the Switch in 2025, my recommendation is Pokémon Legends: Arceus. It’s not going to give you that OG Pokémon game feeling, but that’s what the older generation games are for. Instead, Legends: Arceus introduces more action and RPG elements to the Pokémon series, offering the freshness of open areas to explore, more control over encounters, and plenty of polish for the handheld. If you’re looking to pick up new Switch games on sale, it’s worth checking out Presidents’ Day game deals this weekend.

All Pokémon Games on the Nintendo Switch (in Release Order)

Pokkén Tournament DX (2017)

Pokkén Tournament was originally released for the Wii U in 2016. A year later, Nintendo and Bandai Namco prepared a deluxe version of the game for Nintendo Switch, adding new characters and updated visuals to take advantage of better hardware. This three-on-three battle system is a blast to play with friends both in person and online.

Pokémon Quest (2018)

Pokémon Quest turns all your favorite Pokémon into miniature cube form. This free-to-play Switch game features a fun and simple combat system where you send Pokémon on expeditions. Equip different abilities to your Pokémon to handle all types of encounters.

Pokémon: Let’s Go, Pikachu! & Let’s Go, Eevee! (2018)

Pokémon: Let’s Go, Pikachu! & Pokémon: Let’s Go, Eevee! are remakes of the beloved 1998 Pokémon Yellow. These titles were the first mainline Pokémon games ever to release on a home console, since none made it to the Wii U. Set in the Kanto region, all 151 original Pokémon appear with varying forms from previous mainline installments. With heavy accessibility features, these remakes were a great first step for the series on Nintendo Switch for newcomers and veterans of the series.

Pokémon Sword & Shield (2019)

Pokémon Sword & Shield marked the first installment in the series to feature aspects of an open world. Dubbed the Wild Areas, these regions allowed for free traversal and battles with wild Pokémon. Gyms also made a return for the first time since X & Y. Additionally, Sword & Shield introduced the eigth generation of Pokémon, which included Dynamax and Gigantamax forms of previous Pokémon.

Pokémon Mystery Dungeon: Rescue Team DX (2020)

Pokémon Mystery Dungeon: Rescue Team DX is a remake of the 2005 titles Pokémon Mystery Dungeon: Red Rescue Team & Blue Rescue Team. Surprisingly, this is the first Pokémon spinoff remake ever, with development handled by Spike Chunsoft. The gameplay consists of completing jobs in different dungeons and unlocking new Pokémon along the way.

Pokémon Café ReMix (2020)

The other Pokémon release of 2020 was Pokémon Café ReMix featuring similar gameplay to other puzzle games like Disney Tsum Tsum, which requires you to connect Pokémon together to solve puzzles. In Pokémon Café ReMix, you and Eevee own a café and must serve the Pokémon who come for food or a little drink. This charming service game is free-to-play via the Nintendo eShop.

New Pokémon Snap (2021)

After more than 20 years, the Nintendo Switch is the console that finally received a sequel to Pokémon Snap. Developed by Bandai Namco, you traverse around different biomes and areas with an on-rails camera to capture pictures Pokémon in the wild. You can unlock new courses by taking good pictures in New Pokémon Snap, leaving for a sizeable amount of content to unlock and discover. You never know what you might find during each session!

Pokémon Unite (2021)

This free-to-play game marked Pokémon’s first entry into the MOBA genre. You command and control a team of five Pokémon in head-to-head battles against other players online. There’s a solid amount of Pokémon to choose from, so you can adjust your team to best fit your needs. Pokémon Unite went on to be featured in different esports tournaments, with multiple championships held for the game.

Pokémon Brilliant Diamond & Shining Pearl (2021)

Pokémon Brilliant Diamond & Pokémon Shining Pearl are remakes of Pokémon Diamond & Pearl, which originally released in 2006 for the Nintendo DS. As the fourth generation of Pokémon, Diamond & Pearl feature a wide variety of Pokémon to battle against and discover. The remakes feature a new chibi art style that was created to stay faithful to the original titles while still remaining fresh.

Pokémon Legends: Arceus (2022)

Pokémon Legends: Arceus is often praised as one of the best Pokémon games available on the Switch. This original title takes place far in the past, somewhere in the Hisui region. With a focus on exploration, you can freely walk all around the map to capture Pokémon, explore different environments, and so much more. Pokémon can be spotted wandering around all over the map, which requires you to be strategic if you’re looking to avoid battle.

Pokémon Scarlet & Violet (2022)

The latest mainline Pokémon games officially kicked off Generation 9, bringing along an entire new approach to gameplay and world design. In Pokémon Scarlet & Violet, an open world awaits with freedom to explore wherever your heart takes you. The DLC pass, titled The Hidden Treasure of Area Zero, is now wrapped up, making it a perfect time to check out Scarlet & Violet.

Detective Pikachu Returns (2023)

One game and one movie later, the sequel to Detective Pikachu is finally available on Nintendo Switch. Tim’s father is missing, and it’s up to Detective Pikachu to solve the case! This sequel features new puzzles and investigations, where you can investigate scenes and use your notebook to get to the bottom of the mystery. If you’re a fan of both Pokémon and mystery games, this is a great game to consider.

Available Pokémon Games With Nintendo Switch Online + Expansion Pack

The Nintendo Switch Online subscription service has additional Pokémon titles if you’re looking for more after completing the Nintendo Switch library. Here are the five Pokémon games you can play with a Nintendo Switch Online + Expansion Pack membership:

  • Pokémon Trading Card Game
  • Pokémon Snap
  • Pokémon Puzzle League
  • Pokémon Stadium
  • Pokémon Stadium 2

Upcoming Pokémon Games on Nintendo Switch

Pokémon Day 2025 brought some solid announcements about new Pokémon games. Pokémon Legends: Z-A was initially announced last year, though a new gameplay trailer revealed the game’s setting in Lumiose City within the Kalos regions. Tepig, Totodile, and Chikorita are familiar starting Pokémon, from Gen 2 and 5, but will be getting new final evolutions. “Rooftop parkour” and new battle mechanics also indicate an increased focused on real-time action. As far as a release date, “Fall 2025” is all we know for now.

Game Freak and The Pokémon Company also announced Pokémon Champions, a new battle game in the spirit of Pokemon Showdown. Coming to mobile devices and Switch, you’ll be able to battle with Pokémon you’ve trained in other games through the Pokémon Home app.

A Nintendo Direct is scheduled for April 2, likely bringing more information about the Switch 2 and potential release dates for new games. For now, see the full list of upcoming Switch games for everything we’ve confirmed is coming to the Nintendo handheld and our predictions for what games will release on the Switch 2.

Noah Hunter is a freelance writer and reviewer with a passion for games and technology. He co-founded Final Weapon, an outlet focused on nonsense-free Japanese gaming (in 2019) and has contributed to various publishers writing about the medium.

Relieve some road rage by smashing up the city in the demo for Deliver At All Costs

Some things I have smashed through in the demo for Deliver At All Costs: fire hydrants, surf boards, barns, an entire laundromat, street lamps, palm trees, garbage cans, several pedestrians, mailboxes, food stalls, fish markets, brick walls, a lookout tower, dumpsters, housewives, the city fountain, and a row of unsuspecting sunbathers. This toy-like messabout is proof of one thing. Almost every problem can be solved by driving a 1950s truck straight through it.

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How to Play the Pokémon Games in Chronological Order

The mainline Pokemon games make up one of the best-selling video game franchises of all time. From Pokemon Red and Blue to the Pokemon Scarlet and Violet, these games have amassed a huge audience that just keeps coming back for more.

If you haven’t played all of the Pokemon video games in the series, however, you may find yourself in a bit of a dilemma trying to figure out where to start in 2025. Most of the major titles in the series are excellent standalone games to dive into, but if you want to start from the beginning, there are two different ways to play in order: Chronologically or by release date.

Jump to:

Which Pokemon Games Should You Actually Play First?

Choosing where to start boils down to what Nintendo console you currently have, though the recent Delta emulator may change that for you. If you only have a Nintendo Switch, you can start with Let’s Go Pikachu or Let’s Go Eevee, which are kind of like remakes of the original Yellow version from 1998. You can also play Brilliant Diamond and Shining Pearl for another remake experience. Pokemon Legends: Arceus is also an option, but it is very different from the other mainline games.

If you’re wanting to dive right into Pokemon Scarlet and Violet, it’s worth noting that you likely won’t be missing out on any overly pertinent information from the previous games. The only games in the main series you might not want to jump right into is Black 2 and White 2 as those are sequels.

How to Play the Pokemon Games in Chronological Order

The Pokemon timelne may seem pretty linear at first glance, but without enough obvious details to go off of, it can be pretty confusing to try to follow the chronology from title to title. Luckily, a now deleted tweet from Toshinobu Matsumiya has given us a starting point for some of the games. For the rest, we can only make educated guesses based on a few key details witin the games.

1. Pokemon Legends: Arceus

The first game in the chronology is very clearly Pokemon Legends: Arceus seeing as it’s set in a time when the relationship between humans and Pokemon was only just starting to form. You spend a large portion of your time running around a vast open wilderness catching and battling wild Pokemon, and the people you interact with are clearly just beginning to understand the world of Pokemon. This game features crafting and research tasks, which greatly differentiates it from the usual gym battle formula we are used to.

Though we don’t know just how long ago Pokemon Legends: Arceus takes place compared to the other games in the series, we do atleast know that it seems to feature the ancestors of Diamond and Pearl characters.

2. Pokemon Red, Blue, and Yellow

As the original games in the series, Pokemon Red, Blue, and Yellow are up next in the timeline. Bringing the first-generation Pokedex and introducing us to the classic Pokemon game formula, these best-selling games are what started it all.

Although we can’t know for sure that these Game Boy games are up next in the timeline, the deleted Tweet from Game Scenario writer Toshinobu Matsumiya confirmed that the series starts with these. The technology featured in the game is also fairly limited compared to some of the newer games — though still advanced enough to bring fossils back to life!

Bonus: Pokemon FireRed and LeafGreen

Pokemon FireRed and LeafGreen are remakes of the original Red and Blue games and thus are at the same exact point in the timeline. Much of the plot is the same as the originals with some key differences — including visiting the Sevii Islands after becoming champion of the Elite Four.

3. Pokemon Ruby, Sapphire, and Emerald

Pokemon Ruby, Sapphire, and Emerald brought all new Pokemon and throws you into the Hoenn region — which is some distance from both the Kanto and Johto regions. Considering this game features the third generation of Pokemon and some new technology, it seems most likely that it would take place after both Red and Blue and Gold and Silver. However, according to that same deleted tweet from Matsumiya, Pokemon Ruby and Sapphire take place at the same point in time as FireRed and LeafGreen.

This also means that Pokemon Omega Ruby and Alpha Sapphire are at the same point in the timeline here seeing as they are remakes.

4. Pokemon Gold, Silver, and Crystal

As the second game in the series (in terms of release date) Pokemon Gold and Silver take place three years after the events of Red and Blue. With some exciting new Gen 2 Pokemon and some of the best post-game content in the series, Gold, Silver, and Crystal were an excellent follow up to the original games. By traveling to the Kanto region after becoming the champion of Johto, you get a firsthand look at the passage of time. You even get to battle the protagonist from the first games, Red, who is quite strong.

This placement in the chronology also applies to the remakes: HeartGold and SoulSilver. Although the remakes offer some additional content, they are essentially just updated versions of the originals.

5. Pokemon Diamond, Pearl, and Platinum

In terms of series release order, Pokemon Diamond and Pearl came a few years after Ruby and Sapphire. However, we now know from that deleted tweet from Matsumiya that Diamond and Pearl actually takes place at the same time as HeartGold and SoulSilver. This may seem a little bit confusing considering the advancements in technology we see in Diamond and Pearl, but we can likely just chalk it up to the actual date the games were created rather than the chronology within the Pokemon universe.

This would also mean that the remakes, Brilliant Diamond and Shining Pearl are set in the same point of the timeline. Though the timeline gets a bit wonky with the inclusion of Fairy-type Pokemon considering those weren’t introduced until X and Y.

6. Pokemon Black and White

Featuring the fifth-generation of new Pokemon, Black and White was the second mainline game to come out on the Nintendo DS. Although we don’t know exactly when the story takes place in the Pokemon universe, we do that it takes place after Diamond and Pearl thanks to Matsumiya’s tweet. Since there aren’t any obvious links to the previous games, we can only assume that Black and White takes place more than 3 years after Red and Blue.

7. Pokemon Black 2 and White 2

As a true sequel to Black and White, Pokemon Black 2 and White 2 offer a fairly obvious transition through the chronological timeline. We see changes where gym leaders pass on their duties to the next generation, Team Plasma has advanced their plot, and there is a new Champion. Between all of these things, we know that roughly two years have passed since Black and White, progressing the timeline forward in an uncharacteristically linear fashion.

8. Pokemon X and Y

As the first game in the series to allow payers to explore and battle in 3D, Pokemon X and Y was a fresh take on the classic Pokemon formula. While this is largely due to it being the first title in the series to be a Nintendo 3DS game, it definitely helped set up future games. While we don’t know exactly when the game fits in the chronology, thanks to Matsumiya we atleast know that X and Y take place at the same time as Black 2 and White 2. However, it’s possible that it is set in a different universe due to Mega Evolution being a thing.

9. Pokemon Sun and Moon

Happening a few years after X and Y, Pokemon Sun and Moon takes us to the Alola region. While we don’t have any information from Matsumiya about where this game fits in the timeline, it features a few characters from X and Y that indicate that time has passed between games. An adult Red and Blue also make an appearance, though their exact age isn’t revealed, so we still don’t know exactly how much time has progressed since Red, Blue, and Yellow.

This also means that Pokemon Ultra Sun and Ultra Moon take place at the same point in time as they are essentially remakes of Sun and Moon with some additional content.

10. Pokemon Sword and Shield

With the arrival of the Nintendo Switch came the first Switch-exclusive mainline Pokemon game: Sword and Shield. Featuring a brand-new region, new Pokemon, and the introduction of Gigantamax, Sword and Shield is essentially a soft reboot of the series. So that being said, we have no idea where it fits on the chronological timeline. There aren’t really any hard references to the previous games, so there is no way of accurately fitting it into the known Pokemon universe.

One of the only clues we have about the timeline comes in the form of new technology. The addition of the Rotom Phone seemingly places us further in the chronology than Red and Blue at the very least, but that’s all we can really gather. It’s possible that Pokemon Sword and Shield simply takes place in an entirely different universe than any of the other games.

11. Pokemon Scarlet and Violet

As the latest entry in the series, Pokemon Scarlet and Violet brings all-new Gen 9 Pokemon and the open-world Paldea region to the Nintendo Switch. There haven’t been any obvious clues revealed about where it lands on the timeline, so we unfortunately don’t have enough information to try to accurately place it. That being said, if it follows the chronological structure of previous mainline games, it’s possible that it takes place at the same time as the events of Pokemon Sword and Shield.

How to Play the Pokemon Games by Release Date

I you want to play the games in the order they were released rather than try to attempting to go through the convoluted chronological timeline, here are all of the mainline Pokemon games by release date:

  1. Pokemon Red and Blue – February 27, 1996 – Game Boy
  2. Pokemon Yellow – Game Boy – September 12, 1998 – Game Boy
  3. Pokemon Gold and Silver – November 21, 1999 – Game Boy Color
  4. Pokemon Crystal – December 14, 2000 – Game Boy Color
  5. Pokemon Ruby and Sapphire – November 21, 2002 – Game Boy Advance
  6. Pokemon FireRed and LeafGreen – January 28, 2004 – Game Boy Advance
  7. Pokemon Emerald – Sepember 16, 2004 – Game Boy Advance
  8. Pokemon Diamond and Pearl – September 28, 2006 – Nintendo DS
  9. Pokemon Platinum – September 13, 2008 – Nintendo DS
  10. Pokemon HeartGold and SoulSilver – September 12, 2009 – Nintendo DS
  11. Pokemon Black and White – September 18, 2010 – Nintendo DS
  12. Pokemon Black 2 and White 2 – June 23, 2012 – Nintendo DS
  13. Pokemon X and Y – October 13, 2013 – Nintendo 3DS
  14. Pokemon Omega Ruby and Alpha Sapphire – November 21, 2014 – Nintendo 3DS
  15. Pokemon Sun and Moon – November 18, 2016 – Nintendo 3DS
  16. Pokemon Ultra Sun and Ultra Moon – November 17, 2017 – Nintendo 3DS
  17. Pokemon Sword and Shield – November 15, 2019 – Nintendo Switch
  18. Pokemon Brilliant Diamond and Shining Pearl – November 19, 2021 – Nintendo Switch
  19. Pokemon Scarlet and Vilolet – November 18, 2022 – Nintendo Switch
  20. Pokemon Legends Z-A – TBA Late 2025

Upcoming Pokemon Games

While a new Pokemon Legends game was technically announced last year, we finally got an official gameplay reveal during this year’s Pokemon Day. Titled Pokemon Legends: Z-A, the upcoming game is set in Lumiose City, within the same Kalos region as Pokemon X and Y. The city itself is in the midst of a technological evolution to support trainers and Pokemon thriving together.

As a Legends game, Z-A’s starter Pokemon are a throwback: Chikorita and Totodile from Gen 2 alongside Tepig from Gen 5. Like in Legends: Arceus, these familiar starters will be getting new final evolutions. The gameplay trailer also showed off new battle mechanics, like positioning, dodging, and aiming your Pokemon’s attacks. Unfortunately, the one thing the trailer didn’t confirm is a release date: the game is still set for a tentative “late 2025” release, most likely on Switch and Switch 2 consoles.

That wasn’t the only game reveal from the 2025 Pokemon Day announcements. Game Freak and The Pokemon Company also announced Pokemon Champions, a new battle game for both Switch and mobile devices. This is most likely the “multiplayer Pokemon game” that was alluded to in earlier leaks. More like Pokemon Showdown than other Pokemon releases, Pokemon Champions will allow trainers to battle with Pokemon they’ve caught and trained in other games through the Pokemon Home app. No release date information has been revealed.

Looking for additional Pokemon content? Check out our guide to the best Pokemon movies and Pokemon Video Games for more. You can also shop for the coolest Pokemon merchandise at the IGN Store for some of our favorite Pokemon toys.

Former Metro devs reveal singleplayer FPS La Quimera, a Latin American cyberpunk shooter with Hollywood credentials

Ukraine-based independent games studio Reburn have just announced a new shooter, La Quimera, which I would summarise as Call Of Duty: Advanced Warfare and Cyberpunk 2077 playing kiss-chase in the near-future jungles and neon sprawls of Latin America. It’s got world and narrative writing from Drive director Nicolas Winding Refn, and is playable in single player with three-person co-op support. Here’s a trailer.

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How Would You Rate The Pokémon Presents Showcase For February 2025?

Mega or mediocre?

Well folks, another Pokémon Presents has come and gone, and it pretty much delivered exactly what we were expecting.

The biggest draw was obviously Pokémon Legends: Z-A, where we got a good look at some gameplay along with confirmation that Chikorita, Tepig, and Totodile will be the game’s starter Pokémon. Not only that, but Mega Evolutions will feature, battle arenas appear to be larger than ever, and you’ll be meeting one of two possible human allies: Urbain or Taunie.

Read the full article on nintendolife.com

Midnight Murder Club Early Access dated, Wildcards mode and Guest Pass detailed

Welcome back to the Midnight Murder Club. Here at Velan Studios, we’ve been toiling away in the shadowy halls of Wormwood Manor, coming up with fresh, new ways for you to hunt your friends in the darkness. We’ve got a new game mode to announce and a new way to get your friends in on the fighting!

Midnight Murder Club is a first-person shooter/party game where you and five friends hunt each other in the pitch-black rooms of the mysterious Wormwood Manor.* Armed with only a revolver and a flashlight, search the shadows for every flicker of light and every bump in the night as you stalk your prey. The tension turns to hilarity as you discover just how tricky it is to navigate and shoot in complete darkness! You sprint toward your friends’ shouting voices echoing through the mansion, only to bump into someone else hiding in a dark corner! Shots ring out, luring the other hunters to your location. Every flash of light is the promise of a deadly firefight. 

New game mode: Wildcards

On top of the existing Free for All, Thief in the Night, Team Deathmatch, and Headhunters modes, we’re excited to introduce a new mode that lets you break the rules like never before! In the new Wildcards game mode, players play cards from their collection that change the rules for everyone in-game in wild new ways. From hijacking the toys that appear in vendors, to giving everyone super speed, to exploding into flames when you die—use these cards to show your wild side. Then, when the dust settles and the match is over you’ll be gifted new cards to add to your collection, giving you even more ways to change the game. In the new Wildcards game mode, it looks like chaos is in the cards!

Play at no additional cost with the Midnight Murder Club Guest Pass Edition

We know that playing with friends is the best way to play any game and with the Midnight Murder Club Guest Pass Edition, it’s easier than ever. Midnight Murder Club Guest Pass Edition allows your friends to join your game and play for no additional cost!

To put it simply: If one person buys the game, they can invite up to five Guest Pass Edition players to play together for no additional cost in public or private matches, in all current game modes, as much as you want.

We’re really excited about the Guest Pass Edition because Midnight Murder Club is a great party game to play with friends. Now players can simply invite their friends into the club and let the mayhem begin. 

Burning the midnight oil

To sum it up, we’re adding the new Wildcards game mode and introducing a new way to play with friends with the Guest Pass Edition. That’s a lot of new development work! Because of that, we’re going to need a little more time, so we’re pushing our Early Access launch date to March 13th, 2025. The full version of the game will be available in Early Access for $19.99 (or equivalent in your region), and the Guest Pass Edition will be launching on the same day for no additional cost.

As a member of the Midnight Murder Club, your opinion on the direction the club should go matters! We’re determined to evolve this game with the community as we continue developing through Early Access. We want your opinions and ideas, which will help shape our roadmap (which we’ll be sharing before launch!).

With these major changes and much more to come, we can’t wait to dive back into the darkness and haunt the hallowed halls of the Wormwood Manor with you. Prepare yourselves for Midnight Murder Club coming to Early Access on PS5 and Steam on March 13.

See you in the shadows!

*Account for PlayStation Network and internet connection required. Paid for PlayStation Plus membership (sold separately) required on PS5. PlayStation Plus membership subject to recurring subscription fee taken automatically until cancellation. Age restrictions apply. Full terms: play.st/psplus-usageterms.