Best Xbox Game Pass Deals and Bundles Right Now (February 2025)

With so many great games coming down the pipeline, now’s a great time to hop on the Xbox Game Pass bandwagon. If some titles joining the catalog this year have caught your eye and you’re itching to join in on the fun, we have good news: You can score some savings on a three-month Xbox Game Pass Ultimate membership right now at Amazon, which is worth taking advantage of.

You can learn more about that deal, what’s coming soon to Game Pass, and the big releases still to come below.

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Best Xbox Game Pass Deals

Amazon’s offering three months of Xbox Game Pass Ultimate for $49.88. Considering the new price of Game Pass Ultimate is $19.99/month, you’re saving $10.09 with this three-month deal. That’s a nice little discount that allows you to enjoy the massive Game Pass library for less.

What’s Coming Soon to Xbox Game Pass?

Game Pass has a nice rotation of new titles to play every month. If you’re curious about what’s in store for February, we’ve got you covered. The Xbox Game Pass February 2025 Wave 1 lineup is:

  • Far Cry New Dawn (Cloud, Console, and PC) – February 4
    Game Pass Ultimate, PC Game Pass, Game Pass Standard
  • Another Crab’s Treasure (Console) – February 5
    Now with Game Pass Standard
  • Eiyuden Chronicle: Hundred Heroes (Console) – February 5
    Now with Game Pass Standard
  • Starfield (Xbox Series X|S) – February 5
    Now with Game Pass Standard
  • Madden NFL 25 (Cloud, Console, and PC) EA Play – February 6
    Game Pass Ultimate, PC Game Pass
  • Kingdom Two Crowns (Cloud and Console) – February 13
    Game Pass Ultimate, Game Pass Standard
  • Avowed (Cloud, PC, and Xbox Series X|S) – February 18
    Game Pass Ultimate, PC Game Pass

Unfortunately, for those subscribing to the new Standard tier (available for $14.99/month), this does not give Game Pass users access to day one releases. This means big new releases on the platform like Call of Duty: Black Ops 6 will not be available on that tier.

What Games Are Leaving Xbox Game Pass?

Unfortunately with new games joining the catalog it means a few must take their leave. Below, we’ve listed the games that’ll be leaving Xbox Game Pass on February 15.

  • A Little to the Left (Cloud, Console, and PC)
  • Bloodstained Ritual of the Night (Cloud, Console, and PC)
  • EA Sports UFC 3 (Console) EA Play
  • Indivisible (Cloud, Console, and PC)
  • Merge and Blade (Cloud, Console, and PC)
  • Return to Grace (Cloud, Console, and PC)
  • Tales of Arise (Cloud, Console, and PC)

Biggest Games Releasing on Xbox Game Pass

Xbox’s Summer Showcase last June was a massive success, showcasing an incredible amount of new games coming to the platform. Alongside Black Ops 6, the showcase also included Doom: The Dark Ages, Perfect Dark, Fable, Gears of War: E-Day, Indiana Jones and the Great Circle, and so many more. But which of these titles will appear as day-one releases on Game Pass? Thankfully, quite a few! Including all of the previously mentioned titles.

The latest big release on the platform is Indiana Jones and the Great Circle, which we gave a 9/10 in our review. IGN’s Luke Reilly said, “With a host of gorgeous and lavishly detailed levels, satisfying combat hinged on jawbreaking haymakers, and a focus on slow-paced exploration, platforming, and puzzle solving (interspersed with a handful of high-voltage action scenes), The Great Circle is an irresistible and immersive global treasure hunt for Indy fans who’ve felt underserved by the likes of The Dial of Destiny and Kingdom of the Crystal Skull.”

If you’re looking for even more savings on all things Xbox, have a look at our roundup of the best Xbox deals. There, we’ve highlighted all of the latest and greatest discounts on the platform, from incredible game deals to fantastic offers on high-quality headphones. Or, if you’d rather see what’s going on with other platforms, check out our roundups of the best PlayStation deals, the best Nintendo Switch deals, and our overall roundup of the best video game deals.

Hannah Hoolihan is a freelance writer who works with the Guides and Commerce teams here at IGN.

Performance quirks, both good and bad, make Avowed a real trickster on PC hardware

Avowed has more The Outer Worlds DNA in it than just the Obsidian link, and from a technical perspective, that might be worrisome – the latter RPG’s Spacer’s Choice Edition was one of the most wretchedly broken releases of 2023.

Happily, Avowed does at least launch in much better shape, and with some genuinely fetching fantasy visuals that may even justify flicking on ray tracing. The PC version does, however, still seem to have a few loose wires, which are worth watching out for even if you can tidy some up with the right settings.

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Poll: 10 Years On, Which Version Of Zelda: Majora’s Mask Is Best?

Masktasker.

No three-day countdown will prepare you for this one: The Legend of Zelda: Majora’s Mask 3D is 10 years old today.

Yep, on 13th February 2015, we all opened our 3DSes (some of you might have even landed one of those sexy gold special edition consoles — you lucky gits) and sat down to replay one of the weirdest Zelda entries to date in glorious autostereoscopic 3D.

Read the full article on nintendolife.com

Avowed Survival Guide: Starting Tips to Help You on Your Adventure in the Living Lands

Avowed Screenshot

Avowed Survival Guide: Starting Tips to Help You on Your Adventure in the Living Lands

Summary

  • The Living Lands are full of exciting adventure, hidden treasure, captivating secrets… and danger!
  • We’ve compiled some of our favorite tips and strategies to help you on your first steps into the world of Avowed.
  • Avowed is launching February 18, 2025, for Xbox Series X|S, the Xbox app for Windows PC, Battle.net, Steam, cloud, and will be available on day one with Game Pass. Start playing today by picking up the Avowed Premium Edition on the Xbox Store, Battle.net, and Steam. Game Pass Ultimate, PC Game Pass members, and standard edition owners can purchase the Avowed Premium Upgrade Addon for early access.

The Living Lands is ripe with adventure, excitement, and a significant amount of danger – and we’re here to help. We’ve been exploring Avowed for a while now and throughout our time with Obsidian’s next great RPG, we’ve come away with a few tips to share with new adventurers who are about to take their first steps into this new corner of Eora. These are not meant to be an all-encompassing guide to the Living Lands, but we think you might benefit from one or two of these to help you on your journey.

Explore!

Avowed is a deeply inviting game – each of its open zones are truly dense, not just with the typical quests and side quests, but hidden treasure, buried lore, and points of interest. If something looks or sounds a little odd, there’s almost always a reason for that.

Did that NPC just say something interesting as you passed? They might not have a quest marker over their head, but that doesn’t mean it won’t kick off a cutscene when you talk to them. Does that out-of-the-way balcony look a little too conspicuous? Work out a parkour route to it and you might just find – to take an example – a room full of spirits and treasure.

And it’s not just solid ground that is brimming with treats – the waters of The Living Lands are also ripe with goods. Secrets are scattered across the bottoms of riverbeds, underground pools, and most importantly, nestled behind waterfalls, making it worth your while to take a dip wherever you can.

If you can resist the urge to plough on with the main story, there’s so much to discover here.

Don’t Neglect Upgrades to Your Equipment

Unlike a lot of RPGs, your ability to tackle tougher quests is tied to your gear more than your level – which means you should be thinking about upgrades to your equipment often at the workshop in your Party Camp. Quests are clearly marked in your Journal with skull ratings. No skull showing? You’ll be fine. One skull? It might be tough but be careful and you’ll make it through. Three skulls? Here be some ferocious enemies.

While you can find better equipment as you travel, it’s often more efficient to simply upgrade what you have, using crafting materials you’ll find all over the world to incrementally improve your weapons and armor. Find your preferred items and keep levelling them when you can, and your progression will keep feeling smooth.

Here’s a tip to speed up the gather/trudge to camp/upgrade/return to what you were doing process: Once you’ve gathered what you need for an upgrade, you can fast travel to a previously established Party Camp to do your business from almost anywhere by popping open the map. Then when you’re ready to get to exploring, select Exit to Previous Location at the Adra Stone or preferred fast travel point, to pick up exactly where you left off. Easy!

And remember: You can easily send items directly to your Party Camp from your Inventory at any time by pressing the X button if you become over encumbered. And you can break down any unused weapons or items by holding down the X button from your inventory – helpful if you’re coming up short on crafting ingredients like wood and metal.

Speak to Your Companions

At the Party Camp, you’ll always have a chance to catch up with your travelling companions – and this can be more practical than you might think. You’ll know when a party member wants to speak to you when you see their icon pop up with a speech bubble on the left of the screen. Once you head to Party Camp, aside from learning their backstories (and filling out your own), you may even stumble on some real benefits.

For instance, early on, Kai may bring up that he’s been studying your fighting style, and has some pointers. You can ask him to train you in his own style, leading to permanent stat buffs that would have taken multiple levels’ worth of upgrades to get. It’s a huge bonus, simply for stopping for a chinwag.

Pay Attention to Companion Abilities

You’re not the only one levelling up in your party – for every few of your levels, your companions will also open up the opportunity to learn or upgrade an ability, and some of these can be gamechangers. Every active ability they learn can be accessed easily in combat, and while your party members will use them on their own, we highly recommend working them into your combat loop.

For example, if you’re playing primarily as a magic user, it may mean you do a lot of damage but also take a lot of damage. Kai’s ability to leap onto an enemy can not only stun them but taunt them as well, meaning you can get out of a pinch by redirecting their ire onto him, letting you step back and drop ice knives out of a blizzard without fear. It’s saved us more times than we can count already.

Your Map is Your Guide… and Your Shopping List

The Living Lands are a colorful, visually dense world, filled not only with awe inspiring sights, but lots of stuff you’re going to want to pick up. The best way to separate the signal from the (beautiful) noise? Your minimap.

In the early game, the biggest limiter to your being able to upgrade is the ‘Paradisan Ladder’ – these handy plants are usually hidden away in crannies in and outside of settlements, just out of sight. And if you’re having trouble locating them, make sure you check for an up or down icon on the marker. That  will give you better insight on where to look.

Avowed Minimap Screenshot

Back to that mini-map: it not only shows the location of harvestable plants, but there’s a specific icon just for that Paridisan Ladder (and later, its more potent varieties like Hylea’s Talon). It looks like this (left). Now you can spare the occasional glance at the map to get what you need, but keep your eyes focused where they’ll already be drawn to: the danger and beauty of The Living Lands.

Examine All of the Abilities

Building out your character and assigning abilities is one of the highlights of customization in Avowed. And even though you may start approaching combat as a specific build type, like Fighter, Ranger, or Wizard, you should know that as a classless game, there are many complimentary abilities hiding within each of these trees that can help you become a well-rounded adventurer.

For example, even though you may be going down the Fighter branch, one of the most helpful abilities that you can get early on is Parry, which is located under the Ranger branch as a passive ability. So, it’s worthwhile to take some time and look over all the abilities afforded to you which can be helpful in creating a balanced character as you set out on your adventure. And if you find that you’d like to change your build later, you can reset everything  by spending your skeyts.

Utilize Combat Techniques

As much fun as it could be to just swing wildly at your enemies, there is a strategic flow to battle in Avowed where being able to step aside from attacks, blocking them, or masterfully parrying them to run up the stun meter are key to your survival in the Living Lands.

One of the key indicators you want to pay attention to in combat are the colored circles that will appear on enemies – putting points into Perception can help here. For example, if you see a red circle on an enemy as they’re about to attack, that’s unblockable so you should be nimble and dodge (A button) that attack. Or if you see a white diamond hovering over the location of an enemy while aiming with a rifle, pistol, or bow, that’s a weak point you should focus your attack on.

Weapon Swapping

This is for those of you who (like us) were so dang excited to jump into Avowed, that you somehow breezed through the section of the opening level that explained that you can hot-swap between two weapon builds by tapping Y on your controller or hitting U on your keyboard. Now that admission is out of the way, this is one of the more important aspects of combat for you to utilize and master, and it all comes down to how you like to play, giving you flexibility in how to approach a variety of enemies and combat situations.

A few of our favorite combos include pairing an arquebus with a sword and shield, giving us a great option to use in wide open areas or while navigating narrow caverns. Another pairing we like is having a pistol and shield mixed with a grimoire and wand, providing a mix of magic-based and projectile-based attacks (with a shield to help guard attacks as you load your pistol). Or if you prefer a quieter approach, we were also partial to wielding a two-handed bow in one loadout setting and a combination of a wand and grimoire in the other, which helped for stealthily picking off enemies before launching into a flurry of aggressive magic after being discovered.

Go Treasure Hunting

A good way to get off the beaten path and to explore more of Eora is to pick up bounties or unearth treasure maps to not only line your pockets with new weapons and crafting materials, but to get a better sense of the world around you – and you never know what you’ll stumble upon as you dive deeper into the Living Lands. Once acquired, treasure maps won’t simply drop a marker on your map, oh no. They artistically illustrate an area – maybe a cave, a path by a river, etc, with a classic X marking The Spot. Commit that vista to memory, because the only way you’ll find that treasure is by paying attention. And even then, don’t expect a chest to just be sitting on the beach, but the map should get you close enough to hear the telltale twinkling of treasure. My precious!

Use Your Environment

There’s a logic to the lay of the Living Lands if you take the time to assess what’s in front of and around you. See some xaurips up ahead surrounded by tall grass? Perhaps a stealthy approach could work best. Notice that brick wall that’s hanging on by a thread? A well-thrown grenade — or, if you’re lucky, a well-aimed shot at a nearby exploding barrel — can give you a surprise advantage against a group of enemies. Mysterious ice looking plant located above a body of water? Shoot it down to create an ice platform for you to jump on.

Another mantra that has been repeating for us as we explored pockets of the Living Lands was ‘anything but the front door’ – there is often an obvious, visible entrance to a building or area, but entering could cost you a fair few lockpicks. Instead of using up those precious picks in the early game, consider scouting around the location you’re exploring – perhaps there’s a hidden window to crawl through or a weak wall that you can destroy. This often offers an alternate route in that saves your lockpicks and may even give you an upper hand on any nasties lurking inside.

The point here is to not always rush into every situation (although that too can be fun) but recognize the way the land and world is presented to you for your adventure. Player freedom is at the heart of Avowed and all these unique ways to approach it is intentional. So have some fun experimenting on the ways to utilize the environment to your advantage.

Don’t Forget Your Grimoire

Even if you find yourself focusing your abilities as more of a Fighter or Ranger, you’ll discover that always having access to a Grimoire of Elements (which you get for free at the start of the game) will come in handy more times than you can count.

Yes, it can be effective in battle, but it’s also very useful at helping you solve many of the environmental puzzles. For example, being able to cast lighting spells to activate an electronic switch or being able to burn away a batch of cobwebs that could reveal a shortcut that wasn’t available to you before.

So even if you’re not wielding it in your off-hand, make sure you give it a little spot in your inventory. You’ll never know when you’re going to need it (spoiler: you’re going to need it).


Avowed is launching February 18, 2025, for Xbox Series X|S, the Xbox app for Windows PC, Battle.net, Steam, cloud, and will be available on day one with Game Pass. Avowed also supports Xbox Play Anywhere, meaning when you buy the game through the store on Xbox or Windows, it’s yours to play on Xbox and Windows PC at no additional cost, and your game progress and achievements are saved across Xbox and Windows PC.

When you purchase Avowed on Battle.net or Xbox, or have an Xbox Game Pass membership (PC or Ultimate only), and connect your Battle.net and Xbox accounts, it’s also yours to play on Battle.net, Xbox and Xbox App for Windows at no additional cost. Avowed lets you pick up where you left off, bringing all of your saves, game add-ons, and Xbox achievement progress with you.

Avowed is currently available for pre-order on the Xbox Store, Battle.net, and Steam. The Premium Edition (or Premium Upgrade Addon for Game Pass Ultimate and PC Game Pass members or standard edition) offers up to five days early access, two premium skin packs, and access to the Avowed Digital Artbook & Soundtrack.


Xbox Play Anywhere

Avowed Premium Edition

Xbox Game Studios


4

$89.99

Premium Edition includes:
– Avowed base game
– Up to 5 days early access
– Two Premium Skin Packs
– Access to Avowed Digital Artbook & Original Soundtrack

Welcome to the Living Lands, a mysterious island filled with adventure and danger.
Set in the fictional world of Eora that was first introduced to players in the Pillars of Eternity franchise, Avowed is a first-person fantasy action RPG from the award-winning team at Obsidian Entertainment.
You are the envoy of Aedyr, a distant land, sent to investigate rumors of a spreading plague throughout the Living Lands – an island full of mysteries and secrets, danger and adventure, and choices and consequences, and untamed wilderness. You discover a personal connection to the Living Lands and an ancient secret that threatens to destroy everything. Can you save this unknown frontier and your soul from the forces threatening to tear them asunder?

The Weird and Wonderful Living Lands
The Living Lands is a place that feels foreign yet somewhat intrinsic to you as it feels the island itself is calling out to you for help. Explore an island home to many different environments and landscapes, each with their own unique ecosystem.

Visceral Combat to Play Your Way
Mix and match swords, spells, guns, and shields to fight your way. Dig into your grimoire for spells to trap, freeze or burn enemies, bash them with your shield, or use range bows to attack from a distance.

Companions as part of your journey
Companions from a spread of species will fight alongside you, with their own unique set of abilities. From a former mercenary to an eccentric wizard, they will be part of your journey with your choices shaping them as you help them with their quests.


Avowed Premium Upgrade Addon

Xbox Game Studios


$24.99

$22.49

Upgrade* from Standard Edition and receive the following content:
– Up to 5 days early access
– Premium Skin Packs: 2 sets of bonus skins for your companions
– Access to Avowed Digital Artbook & Original Soundtrack

*Requires base game or Xbox Game Pass membership (PC or Ultimate only), all sold separately.


Xbox Play Anywhere

Avowed Standard Edition

Xbox Game Studios

$69.99

Welcome to the Living Lands, a mysterious island filled with adventure and danger.
Set in the fictional world of Eora that was first introduced to players in the Pillars of Eternity franchise, Avowed is a first-person fantasy action RPG from the award-winning team at Obsidian Entertainment.
You are the envoy of Aedyr, a distant land, sent to investigate rumors of a spreading plague throughout the Living Lands – an island full of mysteries and secrets, danger and adventure, and choices and consequences, and untamed wilderness. You discover a personal connection to the Living Lands and an ancient secret that threatens to destroy everything. Can you save this unknown frontier and your soul from the forces threatening to tear them asunder?

The Weird and Wonderful Living Lands
The Living Lands is a place that feels foreign yet somewhat intrinsic to you as it feels the island itself is calling out to you for help. Explore an island home to many different environments and landscapes, each with their own unique ecosystem.

Visceral Combat to Play Your Way
Mix and match swords, spells, guns, and shields to fight your way. Dig into your grimoire for spells to trap, freeze or burn enemies, bash them with your shield, or use range bows to attack from a distance.

Companions as part of your journey
Companions from a spread of species will fight alongside you, with their own unique set of abilities. From a former mercenary to an eccentric wizard, they will be part of your journey with your choices shaping them as you help them with their quests.


The post Avowed Survival Guide: Starting Tips to Help You on Your Adventure in the Living Lands appeared first on Xbox Wire.

Split Fiction: Meet co-op protagonists Mio and Zoe

If you’ve played a Hazelight Studios game before, you know that the characters they create for you and your co-op partner come with unique personalities, backgrounds, and motivations that produce unforgettable moments as their stories unfold. 


Split Fiction: Meet co-op protagonists Mio and Zoe

Hazelight Studios is keeping that trend up as they introduce two new player characters in Split Fiction, which is launching on March 6 on PS5. Take control of two unpublished authors, Mio and Zoe, who you will quickly find are worlds apart! When you first meet Mio and Zoe, they have been lured into Rader Publishing Headquarters with the promise of a potential publishing deal which goes horribly wrong, trapping them inside a simulation of their stories which you have to help them escape. In this blog, we’re diving deeper into their characters so that you can confidently pick your favourite when you get your hands on the game! 

Mio Hudson – Science Fiction author

Reserved. Decisive. Realist. Introvert.

Raised in the city with her father, Mio has barely scraped by for the last couple of years. She isn’t looking for fame or recognition as an author, she’s just in it for the money. Her love for all things sci-fi is reflected in her literary works, taking place in neon-lit cyberpunk cities, harsh futuristic weapon plants, and even in the coldness of outer space.

Expect to see her love for sci-fi shine through in the abilities she gains inside the simulations, where she may become a gravity-defying ninja equipped with a lethally sharp energy sword, wear an advanced exosuit that grants remote control of drones, or dual-wield laser blasters in futuristic combat armour.

Zoe Foster – Fantasy author

Charismatic. Empathetic. Optimist. Extrovert.

A cheerful countryside girl with a deep need to prove to her family that she’s not a complete failure. Zoe hopes that a publishing deal will solve all of her problems. Fantasy is her favoured genre, with her portfolio containing works of fiction about escaping towns overrun by trolls, battling through forests against an impending ice age, and protecting the last dragons from extinction.

Given her love for the fantastical, you can look forward to seeing Zoe as a magical shapeshifter flying across the lands as a fairy, wielding a mythical sword whilst riding a dragon into a battle of the ages, or soaring between floating islands with a magical kite.

As our characters are clearly such polar opposite personalities, they have to come to terms with their differences, uncover hidden secrets about themselves, and realise that to escape the simulations they find themselves trapped in, they must work together and overcome the odds through the power of friendship.

During the game announcement at The Game Awards in December, Josef Fares revealed that the characters’ names mean a great deal to him, as Mio and Zoe are in fact named after his daughters!

Now for the tricky question for you and your co-op partner: who is going to play as Mio and who will play as Zoe…?

The Friend’s Pass

Like A Way Out and It Takes Two, Hazelight Studios’ staple feature, The Friend’s Pass*, returns again, allowing one player who owns the game to invite a friend to play online for free! Hazelight also plans to introduce crossplay, making playing with friends even easier across any platform. 

Split Fiction is coming to PlayStation 5 on March 6, 2025. 

*Friend’s Pass requires installation of the Friend’s Pass, persistent internet connection and applicable platform account. One user must own the full game in order for the co-op player to play the full game.

Split Fiction: The Final Preview

In an era of live services, MMOs, and generally disconnected online experiences, the idea of local multiplayer is quickly becoming a rarity. And while we have seen a handful of great couch co-op experiences pop up here and there, such as TMNT Shredders Revenge, Overcooked, and Hazelight Studios’ very own It Takes Two, I can’t think of anything I’ve played recently that resonated with me quite like Split Fiction. From its plethora of varying gameplay types, such as a twin-stick shooter, a pinball inspired puzzle platformer, and in one instance, a hot dog simulator, to its dazzling graphics and believable character dialogue, Split Fiction is looking to not only be another standout title in a year full of promising releases, but something that anyone who’s looking for a fun and unique local multiplayer game should pencil in on their gaming calendar.

In Split Fiction you play as either Mio or Zoe, two aspiring writers who are chosen to take part in an early test of a machine that will bring their stories to life. From what I saw, this plot device not only helps build the world of Split Fiction, but also provides a perfect excuse to seamlessly transition between its sci-fi and fantasy settings. During the few hours I got to play, jumping back and forth never felt forced or tedious, and while I’m admittedly not the biggest fan of fantasy unless the word “Final” is attached in some way, I never found myself getting bored of Zoe’s fantasy worlds. This was supported by Split Fiction’s well-written and believable dialogue between characters, which helped convince me that I was watching two real people who are polar opposites interact with each other in their own make-believe worlds.

If you played Hazelight’s previous games (It Takes Two and A Way Out), you probably have a pretty good idea of what’s in store for you with Split Fiction. A shared multiplayer experience on either the same or a split screen that’s full of cleverly designed puzzles that require teamwork and communication, all wrapped up in a nice-looking and well-written package. What sets Split Fiction apart from other couch co-op games is its clever integration of numerous gameplay styles, keeping the experience fresh and engaging.

What sets Split Fiction apart from other couch co-op games is its clever integration of numerous gameplay styles.

In fact, the variety of gameplay styles in Split Fiction is easily its most standout feature. And during my brief time with it, it was clear that this isn’t another standard two-player puzzler or beat-’em-up experience. Hazelight obviously took its time to refine the variety of gameplay types in here, because nothing felt like it was rushed or created in order to add variety for the sake of variety. One standout moment for me was a section where Zoe and Mio have to snowboard their way out of an active warzone, which felt more like a blend of Sonic Adventure Battle and SSX than your typical on-rails downhill spectacle. In this moment, Split Fiction introduced a points mechanic where I had to compete against my partner, performing as many grinds, grabs, and flip tricks as possible while trying to avoid death. While this mechanic has been done before in more games than I can count, the fact that this instance is just one of dozens really shows the potential of fun things to do in Split Fiction.

That’s not to say they were all hits, though. One section had us playing a hybrid of a platformer and pinball where I was controlling the ball and my partner was controlling the pinball paddles. This required some precise timing on both of our ends, and it was a creative way to introduce a slower puzzle mechanic to a game that has a surprising amount of action in it. While I found myself getting a bit frustrated whenever I messed up a badly timed jump, the satisfaction I felt once my partner and I finished any of the campaign’s collaborative tasks really elevated the experience.

And just to be clear: Split Fiction is 100% a collaborative experience that keeps you on your toes throughout; single-player is not an option. But unlike most co-op games where both players need to fight a screen full of enemies or break a bunch of blocks in order to progress to the next level, Split Fiction requires a heavy amount of teamwork and critical thinking from both players in its heavy action as well as its mellower puzzle sections. Throughout my demo time, I found myself communicating more with my partner and working together to try to figure out the puzzles and bosses because, refreshingly, Split Fiction does not hold your hand whatsoever. Thats not to say this is suddenly a soulslike in terms of difficulty, but there wasn’t a moment where the UI pointed us in the right direction or gave us a hint on what to do. Which is kind of the point of Split Fiction and co-op games as a whole, and definitely made my demo a really fun and rewarding experience.

In a time where every game can either be played solo or is completely full of NPCs or people online who don’t really want to interact outside of a few words here and there, Split Fiction really looks to raise the bar in what a co-op experience can be. I appreciated everything from its interesting use of multiple gameplay styles spanning across many genres, to its cleverly written dialogue and beautiful-looking worlds, plus the fact that it requires you to actively play with someone else and think outside of the box to solve its puzzles. And in a year packed with dozens of promising releases, Split Fiction is definitely looking to set itself apart from the pack in a way that few games can.

RPS Verdict: Avowed

Gosh, haven’t done one of these in a while, have we? Or possibly one of these. Or these?! The silly amount of tags for this semi-regular format are surely proof of its enduring appeal, so we’re back in Hivemind form to talk about Obsidian’s latest RPG Avowed. We’ve all played it, and we all have mildly different opinions on it – the stuff that thrilling conversations are made of. Onward!

Nic: James did you work out how to freeze things yet?

James: I’ll explain this quickly so Nic can get on to complaining about Avowed having the wrong kinds of boxes. But yes, I did get stuck on an early main quest that required me to use ice magic to create frozen platforms for crossing water, an otherwise neat little systems thingy that had not been communicated or hinted at before that point, but was communicated and hinted at during the following main quest.

Otherwise, I’m having an okayish time? It doesn’t have the Skyrim-tier expansiveness I always hope for with these kinds of games, but its world is a pretty one, and it’s got some quality close-quarters mageing.

Nic: Look. I feel passionately about those crates. There are two types of crates. You can only smash the crates that have the special ‘smash me’ icon on them. I don’t want a crate to “come hither” me. Takes all the fun out of the petty vandalism.

It’s funny though because those two qualities you mention, James – the world and magic – are the same ones I thought were Avowed’s strongest elements. How are you both finding the actual questing?

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OMEGA 6 Manga Coming to US in October 2025

If you have a soft spot for retro-style games, you might already be keeping an eye on Takaya Imamura’s upcoming adventure game OMEGA 6: The Triangle Stars. That game is based on a manga series created by the former Nintendo art director, and now Dark Horse is bringing that manga to the US for the first time.

Check out the cover art to OMEGA 6 below:

OMEGA 6 is written and illustrated by Imamura, with an English translation by Zack Davisson (H.P. Lovecraft’s The Colour Out of Space). Here’s Dark Horse’s official description of the book:

After awakening from a rejuvenating months-long stasis, androids Thunder and Kyla are ready to spring back into bounty-hunting action! With the aid of some peculiar magic fruits, the pair enter a nearly invincible berserker state. However, there’s a catch—once the effect wears off, they will age rapidly and become feeble until they can return to their recovery pods. Their current target, an assassin named Petrogaze, carries an appealing $300 million credit bounty on his head. The job seems easy: the duo plans to power up, bag the bad guy, and be home before dinner. But Petrogaze is much tougher than anticipated! Forced to consume their fruits early, the bounty hunters are suddenly on a life-or-death timer. Dinner’s gonna have to wait!

“I sincerely hope that my manga and games can be enjoyed by people regardless of where they live, and it would make me very happy if my work delivers an exciting and thrilling experience!” said Imamura in a statement.

“The videogame version is a totally different story,” adds Junji Seki, OMEGA 6: The Triangle Stars Director and President of Happymeal. “Set in the same world as the OMEGA 6 comic, full of drama-infused encounters and battles with the 100 plus unique aliens created by Imamura-san. I hope you enjoy the adventures of Thunder and Kyla in the game as well as the comic; you may even discover characters making an appearance in both!”

The OMEGA 6 manga will be released in October 2025, while the game hits the PC and Nintendo Switch on February 28.

For more on OMEGA 6: The Triangle Stars, check out IGN’s interview with Imamura, and be sure to check out the biggest games coming in 2025.

Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on BlueSky.

HBO Working on Another Game of Thrones Spin-Off Based on the Targaryen Line

HBO is still working on several more Game of Thrones spin-offs including one “very promising” show focused on the Targaryen line, though nothing has been greenlit as of yet.

Francesca Orsi, head of drama series and films at HBO, suggested to Deadline that, despite both current Game of Thrones spin-offs — House of the Dragon and A Knight of the Seven Kingdoms — focusing on Daenerys Targaryen’s ancestors, the next furthest along show is too.

“We have other spin-offs that we’re working on right now, one of which — which I won’t get into — is very promising, and is still the Targaryen line,” Orsi said. “There’s a number of other spin-offs. We can’t really guarantee what’s going to go forward, but we are very big budget on the other ones.”

HBO isn’t just looking to expand Game of Thrones with further television series but also in the full scale movie space, as HBO and Max CEO Casey Bloys said in November it’s working to get a film off the ground with George R.R. Martin.

A series isn’t fully official until its greenlit, however, as HBO has so far developed myriad shows that never saw the light of day.

Cancelled series so far include a prequel based on an in-world apocalypse called The Long Night, which HBO scrapped after spending $30 million on a pilot episode, a show called 10,000 Ships which would focus on a sea-faring city, a mysterious Braavos series which Martin plans on continuing in writing form himself, and a sequel starring Kit Harington as Jon Snow.

Martin recently appeared to tease a return of Arya Stark actress Maisie Williams too, though nothing has been said officially about such a comeback.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

Japanese Charts: Donkey Kong Starts To Slip As Mario Party Rolls Back Into Pole Position

Who left that banana peel there?

The latest Japanese charts are in courtesy of Famitsu, and you’ll never guess who’s snuck back into first after grabbing another star this week…

We thought its reign was over, but Super Mario Party Jamboree has knocked DK off the top spot this week with an additional 17,355 sales to its name. Donkey Kong Country Returns HD hangs around in second, and other familiar Nintendo faces pad out the rest of the top 10.

Read the full article on nintendolife.com